From Zbrush to Reality 3.1 - Sculpture

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  • čas přidán 13. 12. 2019
  • From virtual sculpture to reality, work process in development where geometry and sculpture meet in crystalline structures. Watch more on Artstation: artstn.co/p/rRNgea
    MUSIC:
    Solear Interlude by Blue Dot Sessions
    Higher by Mihaillness

Komentáře • 2

  • @hazemelshenawy8465
    @hazemelshenawy8465 Před 8 měsíci

    What technique is this ?

    • @IsaacRC
      @IsaacRC  Před 8 měsíci

      Mixed technique, I modelled in Zbrush, flattened all faces in Blender, create the internal structure and extracted the faces templates to print in Rhinoceros, scaled them to real scale with Adobe Illustrator, transfer the printed templates to cardboard, cut them and build them with instant glue