Western Struggle! Third Age: Total War (DAC EUR 1,4) - Ar-Adûnâim - Episode 17
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- čas přidán 5. 09. 2024
- The strength of Númenor will return to Middle-earth with it's real descendants. The King's Men are back and this time we will unite the world under our banner!
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High Elves:
• GIL-GALAD'S LEGACY! Th...
Lothlórien:
• FOR GALADRIEL! Third A...
Gondor:
• FOR GONDOR! Third Age:...
Dwarves of Erebor:
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Roman Empire:
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The King's Men were composed of the majority of the Númenóreans who followed the policies of Tar-Ancalimon and his successors to build the pride and wealth of the isle. The opposing party, the Faithful, were the minority group and lived mostly in the west of Númenor. The King's Men received this name because they had the support of most of the Númenórean Kings after Tar-Atanamir, who led the people to a policy of rebellion against the Valar. The King's Men became hostile to the Eldar and the Valar because they envied their immortality and despised the Ban of the Valar. To compensate for the restriction the Ban placed on their voyaging, they sailed east from Númenor to Middle-earth, where they set up great dominions and colonies in the south among the Haradrim and laid heavy tribute on them. In this way they amassed much wealth, which they brought back to Númenor.
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Music is from Troy TW
once the father is in enemy territory, the coming of age general goes to your capital
Teleport Naktir to Caras
If you really want, you could conquer some dunlanding settlements in the North and trade them for Tharbad, that way, dunedain gain some settlements to fight off Angmar with, and you get the city you wanted, if you can muster the armies of course.
Solid idea, thanks
Hello, friend. This episode was so and so, as your west region struggles, while your east region has gone on the offensive. Starting with the East, you'd better concentrate in Dorwinion and kill them and I hope that you will be able to peace out with Dale - though I keep a doubt, as you remain at war with Dorwinion, thus Dale cannot stay out of the fight, at least for as long as Dorwnion exists. The primary need in this region is to encircle and take all towns and castles of Dorwinion and then get your troops etrained, if you manage to peace with Dale. It's the west that troubles, however I see some good signs. First, Duneard will fall, as the Dunleding armies are around Gimilzor and they will fall alltogether. This will free him to go north into Dunland Proper with some units from Heorot. In Balorn, however, I'm afraid that the Isenguard armies have united and you would better bring some ballistae in that castle. Im not sure if Tharangrondost will help you, as the Uruk-hai border you in in Balorn directly from Gynd. Thus, you have there two enemies, who fight as true allies. I agree with DanteKenchi about ceasefires/ peaces that last only a turn... Though your economy is coming up, as you advance your buildings and with your infrastructure up you'll have the income to field out your best troops, outclassing everything around you (but for the Uruk-hai, who are on par). Have a nice time.
cease fires/ peace NEVER works, for me at least. 4 -5 turns later they'll attack with a full stacked army because you gave them the turns to build up again. Unless you took all their core regions and they got 2 small towns left. I rather deal with piecemeal armies (half stacks tops) that attacks a nice bottleneck castle or region , then a full stack while i take care of another waring nation.. Right now Rhawburg is easy to defend and a bottleneck location, same as your city north of the sea of Rhun.
Just teleport Naktir he should have spawned on the east
😀🤘❣
maybe teleport him?
you think he be on west
Li'ts Just assume the great egale fly him like uber
i always want BE FIRST HELLLO
situation in the west is really hard