Wow, this was helpful. I always end up doing things the "wrong way" because of how I learned Blender. Take the shell for example, I wouldn't think to use curves, I would carve it all out in sculpt mode.
Thank :3 a lot of the times the "right way" is very dependent on you as an artist (obviously there's some objective things but generally in terms of workflow things are more subjective). Like personally I am not much of a sculptor, so it makes a lot more sense for me to take this route, but I'd consider a sculpt and retop also valid. :)
@@dyspie Yeah, I agree. I did not realize there were specific workflows for all that Blender can do. I got into it for physical 3D modeling and printing. When I started there were very few who showed what I needed. I eventually "pieced together" a workflow that works, not optimized and slower. But little tricks like to make the shell are such a huge time saver.
Sub 127. Can't wait to see how high you go cause this is awesome and I love this content. Would love to see maybe more character sculpts and the like if you do things like that.
subbed before this channel hits 1 million subs. I guess i'm subber # 86. lol Would love a full tutorial dubbed by the death core demon. He's got such a soothing voice. No cap.
That's great to hear lol I mostly got the opposite response of people being like oh thank god he doesn't do the whole video lmao but maybe I'll do some shorts that feature him :3 I didn't want to sacrifice his voice for legibility so I did subtitles instead of changing it haha
This is the first video I’ve seen from your channel and now I’m wondering why I didn’t find out about this earlier. (The silliness has become too silly)
haha to be fair my videos before were with poor audio quality and no editing and Bapharoth was just an image in the profile picture and now he LIVES so i'm sure that all makes a difference ;D happy to have you now! :D
lol that's fair, I did originally consider that but other people found his voice hard to understand and I figured it would be hard to watch and read at the same time :P However, Bapharoth is pretty rustled he doesn't get to respond to these comments so he'll have more to say...
Is this method of using curves as much as possible before committing to geometry better than doing the old fashion modeling/sculpting? Also btw you can put the minus sign of the notes panel in quick favorites to quickly clear your viewport from any notes you made, I like using them a lot but it gets kinda annoying to erase all the time. Love the high quality channels with low subscribers, remember me when you get to 100k haha.
Using curves as long as possible just allows you to keep your core shapes live and more editable, it's pretty optional though. I like doing it, but not using curves and just going straight to box modeling is also valid :) For specific things though I would extremely suggest using curves for as long as possible, like if you are trying to model a posed character or if you are doing something with a lot of thin parts like flowers ^^ oh nice tip on erasing the notes! If I remember I'll try to use that haha
to be fair, it's actually a normal model with a pixel shader from lucas roedel :3 and he does have videos on his own channel about how to use the pixel shader czcams.com/video/vzIVn3G1Z2U/video.html&ab_channel=LucasRoedel but to get it to look really nice on the character there's certain design languages that work better than others so there's a bit to speak to that but should go to his channel to check out how the shader works it's very cool :)
@@StarkCraftsYT That sounds awsesome :D Eventually I was going to see if another youtube in a similar vein was down with me 3D pixelizing their avatar to interact with bapharoth lmao when I get to that point you'll be the first one I message about it ;D
So is this the thing I have to do before I start trying to sculpt? Been trying to make bodies all day and everytime I try to, my objects are too insufficient in area and my geometry becomes way too pixelated. I keep feeling like I need to add more of something but never know what. I haven't done any basics other than creating a sphere once in a demo class for blender.
Hmm so what I would say to that is the workflows between box modeling and sculpting can overlap, but they don't have to. Technically you can just create a blob and start sculpting from there. Personally I am not a big fan of sculpting, so I lean way more into the modeling aspect. Hm not exactly sure what you mean by insufficient in area, but the pixelated geometry might just be because when you go into sculpt mode in blender it tends to set flat shading instead of smooth, so you'll get a very pixel look if you have a dense mesh that's pretty normal. But yeah sorry hard to give more advice without being able to see the model or what you're doing, I would say though if you wanted to be a sculptor you might want to do Zbrush instead. Blender is better at sculpting than Maya but I definitely wouldn't choose it as your software of choice if you primarily are interested in sculpting. Hope that helps :)
Yeah I was going to do a vid about human faces at some point since I was also in character modeling for a number of years :) If you were curious to see an example now though I modeled this character www.artstation.com/artwork/dKKJK3 there's more from that show I didn't end up posting to artstation but I have other ones like these guys. m.media-amazon.com/images/M/MV5BY2Q5OGM4ZDctM2JlOS00OTBhLWEyMjgtNDFlMDU3YzI4Y2NkXkEyXkFqcGdeQXVyMzY5ODU0Mzc@._V1_.jpg
i didnt expect THAT voice lol! edit: i suddenly realised that it sounded kinda rude! SORRY what i meant was i didnt expect that voice from Bapharoth lol this is the first video i have seen from this channel i like your voice just so you know! 😅
I finished a 3 year program in 2015, and since then I've been working in animation, VFX and gaming in various character/environment asset creation positions :)
I was listening to this full volume and my family legit thought i'm communing with demons 💀
LMAO💀💀
Phenomenal work on the tutorial. Easy to follow, lots of great tips. As someone with ADHD, your demon character helped grab and keep my attention.
Fantastic ^^ I also have ADHD and I put in the editing specifically to accommodate other ADHD people better so I'm glad it's working :D
Ah yes, the demom that teaches how to make snails, thank you
That way of texturing caught me out of guard! I would like to try it.
I really enjoined the video and the whole process
i already know how to model but i'd watch this vid every time, coolest character and style i've ever seen in a tutorial lmao
ty :3 was trying to make it appealing to both people who wanted to learn and people who didn't and just wanted to see the process ^^
I love this tutorial. You don’t know how much this would’ve helped me trying to learn curves a few years ago lol
Oh no the snail finally catches me
Give your demon character a headpat for me- very informative fellow
HAIL BAPHAROTH FOR ALLOWING A MORTAL THIS SPACE TO GIVE INFORMATION TO THE SMALLER AND WEAKER MORTALS
aww I love that demon guy. hes great
Wow, this was helpful. I always end up doing things the "wrong way" because of how I learned Blender. Take the shell for example, I wouldn't think to use curves, I would carve it all out in sculpt mode.
Thank :3 a lot of the times the "right way" is very dependent on you as an artist (obviously there's some objective things but generally in terms of workflow things are more subjective). Like personally I am not much of a sculptor, so it makes a lot more sense for me to take this route, but I'd consider a sculpt and retop also valid. :)
@@dyspie Yeah, I agree. I did not realize there were specific workflows for all that Blender can do. I got into it for physical 3D modeling and printing. When I started there were very few who showed what I needed.
I eventually "pieced together" a workflow that works, not optimized and slower. But little tricks like to make the shell are such a huge time saver.
man u are underrated
anyways a really helpful tutorial!! i actually never thought about using curves for modeling such a thing
i love the demon character lmao. snail looks so good very cute 😍😍🐌🐌
video : complex stuff i still haven.t even learnt yet
my brain : "hmm M O N K E Y"
idk this devil at the beginning is so amazing sub for that
And A new Vtuber born!!!
I love your fursona and the voice!!
That demon wendigo thing is entertaining to say the least.
Sub 127. Can't wait to see how high you go cause this is awesome and I love this content. Would love to see maybe more character sculpts and the like if you do things like that.
subbed before this channel hits 1 million subs.
I guess i'm subber # 86. lol
Would love a full tutorial dubbed by the death core demon. He's got such a soothing voice. No cap.
That's great to hear lol I mostly got the opposite response of people being like oh thank god he doesn't do the whole video lmao but maybe I'll do some shorts that feature him :3 I didn't want to sacrifice his voice for legibility so I did subtitles instead of changing it haha
This is the first video I’ve seen from your channel and now I’m wondering why I didn’t find out about this earlier. (The silliness has become too silly)
haha to be fair my videos before were with poor audio quality and no editing and Bapharoth was just an image in the profile picture and now he LIVES so i'm sure that all makes a difference ;D happy to have you now! :D
You are awesome!!!
bapharoth is cute.
now this is epic
honestly, it would have been way funnier if you fully committed to the bit and let Bapharoth do the entire video without interruption
reminds me of when jerma did this: czcams.com/video/J29ppL3yAng/video.html
lol that's fair, I did originally consider that but other people found his voice hard to understand and I figured it would be hard to watch and read at the same time :P However, Bapharoth is pretty rustled he doesn't get to respond to these comments so he'll have more to say...
Is this method of using curves as much as possible before committing to geometry better than doing the old fashion modeling/sculpting? Also btw you can put the minus sign of the notes panel in quick favorites to quickly clear your viewport from any notes you made, I like using them a lot but it gets kinda annoying to erase all the time.
Love the high quality channels with low subscribers, remember me when you get to 100k haha.
Using curves as long as possible just allows you to keep your core shapes live and more editable, it's pretty optional though. I like doing it, but not using curves and just going straight to box modeling is also valid :) For specific things though I would extremely suggest using curves for as long as possible, like if you are trying to model a posed character or if you are doing something with a lot of thin parts like flowers ^^ oh nice tip on erasing the notes! If I remember I'll try to use that haha
@@dyspie Noted, thanks for elaborating further!
Cute snail❤
(tf2 Heavy voice) Hmm, Good stuff
everything is so well made i might aswell sub
I mean you might as well especially when more is coming ;D
cool
Im 139, hope all goes well!
Do you have a discord account? I really want to know how you do pixel shading!
Hello, will you make a video explaining how to make the pixel style for the models? Love your video!
for that you can hit up this video :) czcams.com/video/vzIVn3G1Z2U/video.html&ab_channel=LucasRoedel
Your demon needs Buckley's 😭
this was great, subbed :)
The red demon guy.....Smash
Thank you wendigo demon thing
*PLEASE* Teach us how to model a pixel shaded body mesh!😮😮
to be fair, it's actually a normal model with a pixel shader from lucas roedel :3 and he does have videos on his own channel about how to use the pixel shader czcams.com/video/vzIVn3G1Z2U/video.html&ab_channel=LucasRoedel but to get it to look really nice on the character there's certain design languages that work better than others so there's a bit to speak to that but should go to his channel to check out how the shader works it's very cool :)
@@dyspie thanks!!
Bapharoth! I love the horns 🔥🔥🔥
Are you planning on doing more stuff on youtube?
absoLUTELY! Bapharoth has a lot to say, he's very upset he didn't get to talk for so long.
@@dyspie Hell Yeah!!
our hellish vibes go in a similar direction, if you ever wanna do a collab or something just let me know
@@StarkCraftsYT That sounds awsesome :D Eventually I was going to see if another youtube in a similar vein was down with me 3D pixelizing their avatar to interact with bapharoth lmao when I get to that point you'll be the first one I message about it ;D
@@dyspie Awesome! :D keep it up
So is this the thing I have to do before I start trying to sculpt? Been trying to make bodies all day and everytime I try to, my objects are too insufficient in area and my geometry becomes way too pixelated. I keep feeling like I need to add more of something but never know what. I haven't done any basics other than creating a sphere once in a demo class for blender.
Hmm so what I would say to that is the workflows between box modeling and sculpting can overlap, but they don't have to. Technically you can just create a blob and start sculpting from there. Personally I am not a big fan of sculpting, so I lean way more into the modeling aspect. Hm not exactly sure what you mean by insufficient in area, but the pixelated geometry might just be because when you go into sculpt mode in blender it tends to set flat shading instead of smooth, so you'll get a very pixel look if you have a dense mesh that's pretty normal. But yeah sorry hard to give more advice without being able to see the model or what you're doing, I would say though if you wanted to be a sculptor you might want to do Zbrush instead. Blender is better at sculpting than Maya but I definitely wouldn't choose it as your software of choice if you primarily are interested in sculpting. Hope that helps :)
Someone call John Ward
Will you modeling stylized human character head?
Yeah I was going to do a vid about human faces at some point since I was also in character modeling for a number of years :) If you were curious to see an example now though I modeled this character www.artstation.com/artwork/dKKJK3 there's more from that show I didn't end up posting to artstation but I have other ones like these guys. m.media-amazon.com/images/M/MV5BY2Q5OGM4ZDctM2JlOS00OTBhLWEyMjgtNDFlMDU3YzI4Y2NkXkEyXkFqcGdeQXVyMzY5ODU0Mzc@._V1_.jpg
i didnt expect THAT voice lol!
edit: i suddenly realised that it sounded kinda rude! SORRY what i meant was i didnt expect that voice from Bapharoth lol this is the first video i have seen from this channel i like your voice just so you know! 😅
lmao no worries man I took it as a compliment anyway I spent a lot time fine tuning his voice to figure it out so I'm glad it's having an impact ;D
A pixelated Furry is teaching me Blender??? Damm😂😂
How long have you been modelling?
I finished a 3 year program in 2015, and since then I've been working in animation, VFX and gaming in various character/environment asset creation positions :)
omg i love ur demon
i fell off my chair
WOULD U MARRY ME
HEAR ME OUT
I found a snail on some leaf two years ago recently it past away and this video just reminded me of him
great video but I nearly shit myself at the start 🥲
I do apologize. Bapharoth is laughing about it but Dyspie is sorry 😅