Of all the Star Citizen creators that deserve more views, you are the deservingest. Looking forward to that DOLUS guide, and any 3.23 piracy hit videos you put up.
Been snared by a pirate two days ago, was glad to see actual interaction between players and not just brain dead pew pew. Was flying a small ship so was not on the target list for our pirate. Once he told me he is huntint RMC dupers i kept it nice and hush hush where he was having his shop set up :D The whole snare/block feels very much like EvE online, the only way to avoid it will be to indirect jump, which most people wont bother with
Would be cool counter play for the pirated player to be able to "report the position to the cops" so to speak and have a counter mercenary mission be offered or something after a couple reports from the area. only a last known position and not a tracked bounty god marker or anything like that.
The mercs, would of course go in blind, not knowing how many ships they are up against or anything so the pirates can choose to stay and fight if they have the force to do so or flee to the next spot to set up camp
100% agree. I hope they implement 1 click emergency call. So players around can immediately come to help. It would be very useful with server meshing when we get more people.
Glorious tutorial.
Lo fi mantis beats to camp and relax to
Of all the Star Citizen creators that deserve more views, you are the deservingest. Looking forward to that DOLUS guide, and any 3.23 piracy hit videos you put up.
God tier as always
Been snared by a pirate two days ago, was glad to see actual interaction between players and not just brain dead pew pew. Was flying a small ship so was not on the target list for our pirate. Once he told me he is huntint RMC dupers i kept it nice and hush hush where he was having his shop set up :D
The whole snare/block feels very much like EvE online, the only way to avoid it will be to indirect jump, which most people wont bother with
Great video! Thanks for taking the time to do the research for the rest of us!
Excellent video, thanks, was always wondering how this works..
I both appreciate and despise this video , great vid bro
snareplan is an amazing tool, I whish it was in game so we do not need to alt+tab everytime
awesome information man thanks!
Great Video!
Poor Antares is a meme 😂
At least the Scorpius rocks now. They just have to give the Antares the Dampener on top of the 4-Guns Turret and it would be insanely good. ;-)
Impressive bra!
Would be cool counter play for the pirated player to be able to "report the position to the cops" so to speak and have a counter mercenary mission be offered or something after a couple reports from the area. only a last known position and not a tracked bounty god marker or anything like that.
The mercs, would of course go in blind, not knowing how many ships they are up against or anything so the pirates can choose to stay and fight if they have the force to do so or flee to the next spot to set up camp
100% agree. I hope they implement 1 click emergency call. So players around can immediately come to help. It would be very useful with server meshing when we get more people.
Nice video
I didn't know about the show location thing, that's sick. Are there other useful chat commands that yall know of?
i still think you should be able to see any ships appearing in your snare bubble before they get snared
Awesome Video i tried this but no function to initiate/ power up the snare
Make sure you are NOT in a NAVV mode
Does Antares QED is working at 3.23 ? As far as I know Antares or normal scorpious manned turrets are not working
Yes. Antares dampener is functional. EMP is getting fixed next patch.
@@SpaceCutlet functional? You did some exit the seat things then it worked in the end of the video..does it mean functional?
so it only snares on the excact moment that you press the initiate it doesnt stay snarring??
Snare stays on and drops anyone from QT who crosses the 20km bubble.
You initiate and keep it. It will snare until you turn it off.
@@SpaceCutlet thanks :) english not my first language
@cornholio21 thanks :(
is it jsut me or is the video slight sped up?
yes. because I...... talk...... so...... slow..... and..... the...... video..... is...... so...... long.....
@@SpaceCutlet you are typing too fast, I don't understand