USING STIM FOR THE FIRST TIME! - Starcraft 2 - Getting Good - Silver League 1v1 Terran Vs Terran

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  • čas přidán 16. 05. 2024
  • Hello Everyone,
    Ollie here and back with another Starcarft 2 1v1. This time Terran vs Zerg.
    Another game of Silver League!
    CAN YOU BELEIVE IT! I USED STIM FOR THE FIRST TIME IN A 1V1!!!!
    And, i have to say, it absolutely shredded the opponents main army, which clutched me the game.
    Hope you enjoy :D
    What I'd love to know is where you think I can improve.
    As always, I'd love your feedback and comments, I'm enjoying getting better with your help!
    Look forward to chatting next time.
    Ollie
    Discord - / discord
    TikTok - @ollieoliverkyriacou
    Twitter - @oliverkyriacou
    #starcraft2 #starcraft #1v1 #competative #tank #terran #trade #main #siege #terran #competative #competitive
  • Hry

Komentáře • 90

  • @hmmmm1324
    @hmmmm1324 Před 27 dny +6

    Great job, improvement is continuing every game. Love how quickly your orbital started. I think you're at the point where you are able to feel that your attention is a resource, and your speed determines how much of it you have. Attention improves your troops (you can micro them), it improves your building and macro, your scouting - basically everything. But you only have a limited amount, so you need to both choose where to spend it and also work on your speed so you have more of it to give. This is a never-ending process, and part of where the love of the genre comes from.
    One common newer player crutch I'm seeing is queueing up a ton of units. Conceptually, you want your resources to be turned into tangible things that will help you fight. So if you have 2000 minerals in the bank when you fight, it's worth realising that is 40 extra marines who could have been at the fight. A huge part of the game is simply spending your money productively and efficiently.
    Queueing up units or upgrades 'feels' like you're spending your money, but you aren't really. When for example you start +1 attack and then queue up +1 armour, you have spent the money for that armour upgrade, but it won't start for like 3 minutes, because it has to wait for +1 attack to finish before it starts. If you hadn't queued it up, that 100/100 resources would be available to you to spend on stuff that could actually help you now. But by queuing up the upgrade, you've basically locked up that money away behind closed doors. This matters at for eg 7:00 when you go to build your third base, you have no money for the command centre. But you do - it's just all the money is locked away in unit and upgrade queues. Again - not upgrades that are actually being researched or built, that's fine, that's productive. But instead money that's sitting in your buildings queues like your +1 armour money that could be spent AFTER you have started your third base without slowing them down at all.
    Newer players queue up units and things a lot because it makes macro easier. Don't have to think about my barracks because it has 5 marines queued and will produce them one at a time. But any time your barracks has 5 marines queued, that means it's working on producing 50 minerals of units and has 200 minerals sitting around doing nothing. So if possible, try to reduce how many units you have queued to 2 or 3 at a maximum, and then find ways to use that extra money now. If you cut down the marines being built in your barracks to 2 instead of 5, you will suddenly have 150 minerals to spend, which is enough to immediately start a second barracks and have a lot more production for your future, for example.
    This will, of course, tax your attention a little more. You'll have to spend more time revisiting your production and ensuring we're always building units, but that's the good kind of taxing. It's uncomfortable, but you'll improve out of sight.

    • @Voidspacealpha
      @Voidspacealpha  Před 27 dny +1

      Thanks for this. And thanks for the kind words. Hugely useful to read these longer comments with a bit of analysis when they come in
      The one thing I’m going to try and take away immediately is the part about Queing up too
      Much. Thanks for that, you’re totally right, I’ll work on that ❤️

    • @hmmmm1324
      @hmmmm1324 Před 27 dny +1

      @@Voidspacealpha No worries! And just to be clear - you never don't work on this stuff. The margins become finer, but even at top levels every player occasionally gets supply blocked or finds themselves with unspent money (they call it 'floating minerals') or not having enough attention to micro their units at key times. There's always more perfection to chase. :)

    • @Voidspacealpha
      @Voidspacealpha  Před 27 dny

      Yeah I get that, I’m just enjoying the fun of the game right now, I’m not getting bummed out by not being able to”perfect”

  • @starcraft071
    @starcraft071 Před 26 dny +7

    I thought i was the only one trying to get into starcraft 2 in 2024... seeing your journey is pretty inspiring

    • @Voidspacealpha
      @Voidspacealpha  Před 26 dny

      Oh thanks man!
      That’s so cool to hear.
      How are you finding it? Still enjoying your games?

    • @benismann
      @benismann Před 25 dny +1

      I exist too! Started off as Zerg because i love playing stupid races (With headsight - should've picked protoss :P). Played some RA3 way back in the school days, so I have little experience with RTS. Stuff is hard.

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny +1

      Stuff is hard indeed 😂
      I’ve been wondering about playing through all those old RTS games I grew up with on the channel.
      Loved the golden era of RTS

  • @alphaghost5604
    @alphaghost5604 Před 26 dny +1

    Hey just wanted to say that you have grown extremely well from your first game and I have been here watching your progress and I just want to say well done and I’m proud of you and look at your channel +1k subs just keep what your doing you’re killing it ❤

    • @Voidspacealpha
      @Voidspacealpha  Před 26 dny +1

      Thank you! This means so much❤️
      I don’t know what else to say, this is probably the best gaming community ever, everyone is so nice and supportive. Thanks for being part of that

  • @MrDenniy
    @MrDenniy Před 27 dny +3

    5:54 for gas, just take your third and fourth gas at the same time.

  • @MrDenniy
    @MrDenniy Před 27 dny +2

    17:12 rather than build a fourth to burn your money, build three barracks. 3 base saturation is 66 workers, you need a fourth when you have 66 workers and your main starts to mine out around 9 minutes. Otherwise, you can’t actually use the fourth for much more than a placeholder.

  • @NeptuneDesign
    @NeptuneDesign Před 25 dny +1

    That was awesome dude!!! I've been playing for 14 years and you just made my day!!! Stim packs all the way!!!!

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny

      Thanks man! This is amazing to hear
      Glad you enjoyed it, and thanks for the very kind comment ❤️

  • @llionstephen8224
    @llionstephen8224 Před 27 dny +2

    well played. only one feedback in general. At 09:39 , it would be good to get in to their mineral line which is what you did with the vikings at your opponents first. But, it would be good to get your main army to attack your opponents 2nd base simultaneously. simultaneous attacks are difficult to defend for players at this level

    • @Voidspacealpha
      @Voidspacealpha  Před 26 dny

      Yeah, I’m trying to work on those 2 pronged attacks. Hopefully I’ll get a bit better over time

  • @andrewb1986
    @andrewb1986 Před 27 dny +4

    3:00 You missed the biggest part of that scout... No expansion. You didn't need it, but you also could've built a bunker at the front the moment you see he hasn't expanded.
    8:59 You are doing better keeping up with production. Can still be much better... but this is much improved.
    You have discovered the power of economy today. Keeping up with that production you naturally realized you needed more barracks to spend your resources.

    • @Voidspacealpha
      @Voidspacealpha  Před 27 dny

      Thanks Andrew.
      Yeah you’re totally right. This time I went for siege tanks over a bunker, getting an extra tank out I figured was better. I’m probably wrong but got lucky.
      Thanks for the kind words also

    • @RotsorKG
      @RotsorKG Před 25 dny +1

      ​@@Voidspacealphathere's no reason you can't do both: a bunker can give you safety early on, before your siege tanks come online, and it doesn't have to take away from the siege tank timing (since it doesn't cost any gas)

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny

      Yeah this is a very valid point
      Thanks, I’ll try to start doing it

    • @RotsorKG
      @RotsorKG Před 25 dny +1

      @@Voidspacealpha just to be clear, a detail like this (bunker or no bunker) is probably pretty insignificant in the grand scheme of things. The more important part is the general idea of if you scout a build order much more aggressive than your own, you might want to adjust yours to be a bit safer.

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny +2

      I used the bunker in some live streams today and it worked well.
      Cheers man

  • @MrDenniy
    @MrDenniy Před 27 dny +1

    Consider practicing a “macro cycle.” Take all of the repetitve tasks and organize a routine that you do at fixed intervals. For Terran this includes: building workers, building units, dropping mules, and building depots. Every 30 seconds is a good interval for this. So you queue 2 workers per CC, 4 marines or 2 maurauders per barrakcs, a tank, and 2 medivacs, then queue 2-4 supply depots. Get used to this and be amazed at how fast your army grows. Its also a good idea to have 1-3 SCVs constantly building depots. You can produce fast enough to fill supply that fast.

    • @Voidspacealpha
      @Voidspacealpha  Před 27 dny

      Yeah, the supply depots are a blocker for me as I’m stating to play longer games. I’ll get better at that

  • @MrDenniy
    @MrDenniy Před 27 dny +2

    15:17 Here is a moment to train your game sense. You say you feel like he has way more than you, but you’re even in supply, up in workers, and with 3 siege tanks well positioned around your natural, he ain’t getting in anytime soon. You are undeniably in the lead at this moment.

    • @Voidspacealpha
      @Voidspacealpha  Před 27 dny

      Yup, I noticed
      This on the replay, but actually
      In the game and in the moment I’m way more cautious. I’m sure I’ll start feeling better about my advantage the more I play

  • @MrDenniy
    @MrDenniy Před 27 dny +2

    5:23 you can lift your starport and build a reactor with it in another location if you don’t want the tech lab. You can also move, e.g., a barracks onto the vacated tech lab. No need to have a second starport.

    • @Voidspacealpha
      @Voidspacealpha  Před 27 dny

      I literally never do this, and I should get in the habit of doing it

    • @benismann
      @benismann Před 25 dny +1

      @@Voidspacealpha if you watch any pro match you can see them doing that sort of stuff constantly. It's handy, i assume.

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny

      Yeah, that’s probably a thing I should start doing.
      I’ll watch some pro matches

  • @charleysimmons427
    @charleysimmons427 Před 26 dny +2

    first off, amazing game. You slightly overdid it on bases when you needed more production/tech. Altogether, that was solid I think the stim did make a difference to in making the marines last until the tanks could do the job. I would say that a few tanks could've been medivacs like you said and your scv count by the end was pretty much what we want to see on the nose.

    • @Voidspacealpha
      @Voidspacealpha  Před 26 dny +1

      Praise from you like this is amazing to hear, thank you.
      I’ll work on the medivacs

  • @tacocritic
    @tacocritic Před 26 dny +1

    Another solid game! You were spending your money faster this time around, which is huge - though I think part of the reason for this was the extra early starport. Supply blocks were tougher in this one, though I'm guessing that's due to you focusing on improvements elsewhere. It's important to play methodically and not try to incorporate too many new skills/tasks at once, because you want to make sure those baseline habits like SCV production, depot building, etc don't fall off while you're focusing on new things.
    If you repeat this effort, avoid the supply blocks and replace half your vikings with medivacs, you'll be crushing most opponents. Cheers!

    • @Voidspacealpha
      @Voidspacealpha  Před 26 dny

      Thanks taco. I’ve been working on getting better at spending.
      Yeah supply blocks were an issue, I’m guessing you’re right as to why.
      Thanks man 😎

  • @akiyamach
    @akiyamach Před 22 dny +1

    Great job, you'll be getting better in no time!

  • @Tomehawk95
    @Tomehawk95 Před 25 dny +1

    One of the big recommendations I would have for the mid game would be not queueing up as many units at once.
    When you asked how it was you were always out of minerals, it was because your racks, factories and starports all had a ton of queued up units.
    A good rule of thumb is to not worry about spending minerals on units until those units actually start being made; if you have a barracks fully queued with 10 marines, you're only making 2 at a time, so that's 8 marines worth of minerals that is technically floating, and could go into making more depots or barracks while you wait.
    The same can be said for upgrades; rather than queueing up combat shields and stim on the same building, maybe get another one down so you can get both at once! Otherwise the money for the second upgrade could be used elsewhere while the first one is researching.
    I can tell from reading through the comments that you've improved a lot recently, so congrats on that! This is a bit of a more difficult tip, and really requires splitting your attention. Good job so far!

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny +1

      Hey man, no you’re absolutely right, I need to stop doing this in the mid game for sure, tbh I should only really be doing it (if ever) in the late.
      Thanks for the kind words also man, means a lot

    • @Tomehawk95
      @Tomehawk95 Před 25 dny +1

      @@Voidspacealpha Not a problem!
      I lucked out, as the friend I’m playing with has been Masters for a decade, and he’s taught me some useful tips in the last 2 months that have gotten me to diamond since I started then.
      Just figured I’d pass along some tips! (Though he mainly has me play as toss LOL)

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny

      Hey it’s cool man, I appreciate the help and advice ❤️☺️

  • @user-yo2du5kp3y
    @user-yo2du5kp3y Před 25 dny +1

    I'm impressed you are actually answering to every comment.

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny

      Haha, thanks man. It’s part of my life routines now, it’s usually when I’m in bed or in the bath or travelling I get all my replies done 😂
      And also, replying is the least I can do for all the awesome feedback I get from everyone here ❤️

  • @proape6052
    @proape6052 Před 27 dny +3

    Good job adding more bases. You really improving the macro. You do want more barracks later on. Usually, it's 5 barracks, 2 factories, 1 starport in TVT with more barracks added once you get a 4th base and a crap ton of them and starports for late game. You should add a few medivacs too. Stim is strong but the combo of stim and medivacs is godly. The stim damages your units but the medivacs heals them up. You're doing a real good job not using F2 A-move. That's something I struggle with.
    8:18 Be careful moving forward. You did good in that situation. It's often good to stutter step forward to kill more enemies when you know they have to retreat or die. Problem is your siege tanks may friendly fire and because it's TVT, the enemy may have tanks. You did correct in that instance, just keep that in mind.
    13:00 Tanks are extremely strong in TVT. They will mulch infantry. In that situation, your tanks could shoot away and your opponent could do nothing about them because the opponent needs to get past the marines. Also the enemy had a lot of marauders which are complete ass against marines.
    This hasn't come up yet, but now that you're taking more bases, eventually you'll be in a position where you're really ahead but can't quite end the game. In this case, there are certain units and tactics you should think about that will help you win harder.
    1. Make a ton of orbitals. Not all of them have to actually be in position to mine. Having them lets you scan and exploits a major Terran strength. You can spam mules in the late game to quickly mine and also suicide a lot of SCVs because you only need them for gas and building while mules do the mining. This lets you have a bigger army than the other races.
    2. You should actually be making bio upgrades and also mech upgrades from engineering bay and armory throughout the game. 1-1 marines shit on 0-0 marines. When you're winning just start making vehicle upgrades. They matter less in a bio build but might as well get them.
    3. Add on a ton of production everywhere. It's nice to have redundant ones to be able to remax quickly.
    4. High tech units. You can make certain units to win harder in certain matchups. Mostly, Battlecruisers. The counters to Battlecruisers are expensive and bad vs bio armies. If you're winning, might as well put the final nail in the coffin. Zerg needs corruptor with infestors, Terran needs Vikings, Protoss needs Tempest Oracle. All of those units would get gunned down by marines so when you're ahead, might as well stress the enemy harder.

    • @Voidspacealpha
      @Voidspacealpha  Před 27 dny +1

      Thanks man. Sorry it takes me longer to reply to your comments, but I love that they’re always so long and detailed, and absolutely fountain of knowledge.
      Yeah, I was just talking to someone today in the discord about how you can run a Terran economy on mules at the Kate game really with enough CCs as orbitals.
      Thanks for the comments man, I’ll continue to do my best to improve ❤️

    • @Talandhar190
      @Talandhar190 Před 27 dny +1

      No soy un experto en el TvT pero realmente creen que jugar a macro sea la manera correcta?

    • @Talandhar190
      @Talandhar190 Před 27 dny +1

      No soy un experto en el TvT pero realmente creen que jugar a macro sea la manera correcta?

    • @proape6052
      @proape6052 Před 27 dny +1

      @@Talandhar190 Well usually timing attacks are better but it doesn't matter as much in lower leagues especially. It's better to learn macro. In higher leagues it's important to have good macro. If you don't have enough units, not even the micro of a pro can save you. But it is good to learn micro eventually, especially how to engage tanks and how to prepare fights.

    • @Voidspacealpha
      @Voidspacealpha  Před 27 dny +1

      I’m not an expert either 😂 hopefully someone else can tell you, I’m just learning this game

  • @skipp3252
    @skipp3252 Před 27 dny +2

    As much as all the advice is helping, I think you can really pad yourself on the back. After all it is still you that is improving, we're not doing anything :)
    A little quality of life thing and improvement for your efficiency: Rally your first scv that builds from the CC to the ramp to build the first depot with it, rather than pulling one from the minerals. And importantly, start your second scv before the depot. There should be no downtime here.

    • @Voidspacealpha
      @Voidspacealpha  Před 26 dny

      Omg! Skip, thank you! ❤️
      Oh god that’s so obvious why have I never done that. I’ll do that from now on!

  • @incrediblebat
    @incrediblebat Před 25 dny +2

    finally, i found another UK starcraft player

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny +1

      Are we a rare breed? I would have assumed there’d be a fair few of us 😂

  • @DarylMetzler
    @DarylMetzler Před 26 dny +2

    wpwp! i think youll be plat soon if you can explain your decisions while playing.
    One tip, be more careful not to pull big balls of worker to build.

    • @Voidspacealpha
      @Voidspacealpha  Před 26 dny

      Haha, I don’t know about that. I can barely talk and game, but thanks

  • @Alex-gc2vo
    @Alex-gc2vo Před 27 dny +1

    When he throws away his whole army into your tanks like that you stop what your doing and attack attack attack! Golden opportunity to end it

    • @Voidspacealpha
      @Voidspacealpha  Před 27 dny +1

      Yeah I know that now, but I was sceptical because I’m painfully aware that most people are better than me, so I’m overly cautious

    • @skipp3252
      @skipp3252 Před 27 dny +1

      @@Voidspacealpha It's actually a cool side effect of getting better at your own macro that you can be more and more sure, that you're opponent can't possibly have more than you. That is when scouting becomes more interesting. If you know that you didnt make many mistakes in your buildorder and you see
      your opponent losing a good chunk of army -> attack him
      your opponent teching to high tier units -> attack him
      your opponent is taking 4 bases -> attack him
      But obviously as long as you are floating 3k minerals, this stuff doesn't tell you anything because your opponent could have anything at home still.
      That kind of killer instinct comes naturally when your own production gets better :)

    • @Voidspacealpha
      @Voidspacealpha  Před 26 dny

      Yeah I’m sure when I get more experience I’ll manage that better

    • @benismann
      @benismann Před 25 dny +1

      @@Voidspacealpha it's fine to be cautious in that situation. By the time you get across he might have something to defend with. If you just go to 200 supply and attack then - there's no way he has more units, and there's a chance he has less since he lost those units prior

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny

      Yeah totally get it, that makes perfect sense

  • @benismann
    @benismann Před 25 dny +1

    AND you look at your own replay. That sets you up for platinum for sure, there's no way u're not getting there.

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny +1

      Ahh thanks man, I’m sure loads of people look at their replays.
      I’m just trying to do everyone that leaves me feedback and suggestions the favour of actually trying to learn to get better as quickly as I can

  • @Talandhar190
    @Talandhar190 Před 27 dny +2

    I missed just a few MEDEVACS

    • @Voidspacealpha
      @Voidspacealpha  Před 27 dny +1

      Yeah I should have built some

    • @Talandhar190
      @Talandhar190 Před 27 dny +1

      @@Voidspacealpha stimpack hurts your marines (-10 hp) You need medevacs to heal them.

    • @Voidspacealpha
      @Voidspacealpha  Před 26 dny +1

      Yeah I know, I’m working on getting them back into my rotation

  • @Kedish88
    @Kedish88 Před 26 dny +1

    Yo man good video i myself started playibg a year and few months ago right now im on a break i got to dia within first year and i said ok now i need a break haha the game is really fun to play and i will get back into it soon.

    • @Voidspacealpha
      @Voidspacealpha  Před 26 dny

      Hey man, that’s awesome. I hope I can make diamond in a year, that’d be cool
      Thanks for dropping by and saying hello ❤️

    • @Kedish88
      @Kedish88 Před 26 dny +1

      @@Voidspacealpha u gotta commit some time and learn allot but its doable gl man !

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny +1

      Yeah man, but so far I’m enjoying the journey

  • @averyfox7309
    @averyfox7309 Před 27 dny +1

    I believe dropping mules on gold minerals gives you more mineral per energy spent.

    • @Voidspacealpha
      @Voidspacealpha  Před 27 dny

      Makes sense

    • @skipp3252
      @skipp3252 Před 27 dny +2

      It actually does not. Mules mine the same amount on gold as on blue minerals. Thus its generally better to Mule the blue patches so that the gold ones can be mined longer by SCVs.

    • @Voidspacealpha
      @Voidspacealpha  Před 26 dny

      Ahhh okay, I’d never have guessed this

    • @benismann
      @benismann Před 25 dny +1

      nope

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny +1

      Yeah this has been confirmed now cheers

  • @benismann
    @benismann Před 25 dny +1

    1:45
    Dont worry about it too much, you're in silver (no offense), being off by 2, 5, 10 or even 30 seconds shouldn't matter as long as you continue building SCVs and units and stick to the build.
    not to mention you also talk at the same time which is... taxing.
    5:30
    now despite what i said earlier not making scvs for solid 20 seconds from both orbitals is not good. Also you really need to build supply depots ahead of time. And you queue up way too much stuff. It's better than not building anything at all, and it would be excusable if you were attacking in the meanwhile or smth (aka distracted in any way), but there wasnt much happening in the first 7 minutes so you shouldn't have more than like a unit more in the queue.
    Also dont be afraid to oversaturate mineral lines (which is why you didnt make any SCVs I assume?). It's better to have 20 scvs mining than 16. And having excess means you can transfer it to the third as soon as it lands/builds.
    Fine game tho. For most of the fights in this video you didnt have to micro at all, except htting the T or whatever key is for stimpack and pulling back so tanks can hit the enemy at the start. Viking harass is.... definitely an idea...
    All those supply issues make me thankful I started with zerg :>

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny +1

      Thanks man, I’ll try to keep getting slicker

    • @benismann
      @benismann Před 25 dny +1

      @@Voidspacealpha oh and i didnt quite finish the video so
      17:45
      that's a good call. Not great, since you weren't maxxed, so you probably should've added production, but if you ARE maxxed, orbitals are good investment since they'll make scans more disposable (and you obviously could use that energy for mules in case you need money)

    • @Voidspacealpha
      @Voidspacealpha  Před 25 dny

      Yeah I’ve seen a few people do that in the late game. I’m sure the more games I have that go on that long, the more I’ll get a chance of try to practise it

  • @julianclift981
    @julianclift981 Před 21 dnem +1

    Can we 1v1 i'm like dead ass newer then you Lynx#12353

    • @Voidspacealpha
      @Voidspacealpha  Před 21 dnem

      absolutely we can, but my free time is limited and very sporadic. Your best bet is jumping on the discord and when i'm free i'll let people know.
      Thanks man :D