Zenless Zone Zero Made A 100 Million BUT...Here's The Problem.
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- čas přidán 8. 09. 2024
- gacha smack reacts to the latest mobile revenue charts for gacha games.
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Share video : • Zenless Zone Zero Made...
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500+ comments in just 2hrs 😂
Almost there!
He's farming traffic for the YT algo, this has to be intentional.
He might not believe most of his own takes and just act unhinged for drama content.
@@luckyjc8702ever think your the unhinged one for assuming the intent of someone who doesn’t and never will know you just for the sake of hating on the guy your never gonna actually know
hahaha is feally funny haha
blood for the blood god. to be fair though not the worst content on this platform so lets help the algo go brrr
Maybe true Genshin killer is Love and Deepspace we made along the way...
that shit was come out of nowhere the audience is very specific too that crazy
*and wuwa killer
@@Rat_Fบcker its been up there chillin around the top 5 since release in january this whole time
its been top 3 for some other months as well
These kids act like they're holding stock options in these companies. 🤣
CCs?
Lol i mean they spend money in the game so ofc they gonna think like that 😂
Nah fr. As long as a game make enough to keep the doors open that's all that matters.
But of course there are all these bots and shills trying to compare the company's D size like some meat riders. (Mostly hoyo shills)
Lol
@@Zarko.it’s the CC ‘JOB’ to make an opinion ….what benefit YOU get from defending a company so hard lol
6:25 I really think that the revenue drop is connected with pretty unpopular banners in both H:SR and genshin. The first one had a Jade banner, which not a lot of people were pulling on, and the second had a bunch of reruns without new characters
Poor emilie is not a new charechter anymore
@@ibrahim5463 who is emilie
@@ibrahim5463Emilie is not out yet
@@ibrahim5463 she is on 2nd phase banner
@@ibrahim5463 Emily is yet to release, noob
you miss the part where Hoyo positions these games' schedules and character releases purposely to not encroach on one another. HSR & Genshin purposely moved out of the way for ZZZs launch. Emilie in Genshin is a character nobody gives af about and they even moved her ass to the 2nd phase of the update, just to allow ZZZs launch some breathing room. I could say similar things about Jade being quite niche and under marketed in comparison to a character like Firefly. There is a bigger play at hand, they did the same thing with Baizhu when HSR launched. They know what they're doing, they aren't going to get £150m+ from each game in a single month, they schedule it so when a hype character in Genshin comes out, like Furina, HSR release a less anticipated character like Huohuo or Topaz to not step on it. Same goes vice-versa, when Acheron was releasing they put out Chiori in Genshin, another very niche and unanticipated character. Idiots are too busy playing pvp with other people's money so miss the point. Economics dictates you cannot just make infinite money each month, they are positioning themselves to have more consistent high revenue months from the 3 games combined over time.
easy clap
They did the same in HSR with Jade's banner. She was one of the least popular characters in the game.
This happens every month, content creators farm the revenue updates thinking they're better analysts than the entire teams of specialists Hoyo employ, having access to vast amounts of user data.
Hoyo clearly has a content cycle, giving each game its time in the spotlight to maximize profits and keeping players in their ecosystem. ZZZ didn't cut into profits from GI or HSR, they were simply on their filler banners while ZZZ was in its prime.
Hoyo is essentially ensuring that if one or two of their games are on a weak patch, another game is on a peak patch.
Finally someone that understands how it works, western CCs are braindead I swear.
but they already was having high consistent revenue for the entire year, so this is a load of bullshit.
even with all the negative bait thumbnails to ZZZ of the same CCs and they make those numbers lmao, now we know that ppl need to play more and test more the games and not stay only with CCs opinions
Loud minority.
Hey Smack, I cover Love and Deepspace on my channel and you're pretty much right about the game lol It's the first 3D animated otome gacha game (dating sim) with some combat but it's not the main focus of the game. Pretty much heavily story based. It popped off in the charts in July because its the first time the damn game's gotten an update since launch in January 2024 and we got a new love interest too.
Hi, you're here too, Love and deepspace's revenue was higher this time, but normally they make at least 30 million if I'm not mistaken.
so you'll be cheating ?
Only in the gacha community can you spin a game making 100 million in a fucking month as "unimpressive".
and called the other game impressive despite dropping in numbers because of how they did in their previous game state. Crazy narrative painting just to praise their favorite game
The inner kuro shill is emerging with the guy
@@Kenxiee9 it shows you're lacking logic.
People tend to support a game that's likely inferior but has a lot of potential than a titan whose already at its peak.
I like hoyo games and played all of them till now but it's sad to see people who has superiority complex to flex over other gacha community for having their fav game dominating like they own a share of revenue to hoyoverse 😂.
Cause its the same chinese community simping for their favourite company. The number ratio didnt change whether its 2 or 3 games. And Genshin and HSR drop was way too massive. The only W here I see is love and deepspace.
@@nyeindelta9290 Doesn't matter. A game made almost 100 million in a month. All other details are irrelevant.
This just proves....HOT MEN CAN SELL WELL🗣🔥🔥🔥
Hell ya
@@jeremywinston1 Love and deepspace buddy
@@jeremywinston1they’re talking about love and deep space I think. It’s a romance game
@@roxas327 ah, i forgot it was up there. i 100% agree.
the age old coomer cope of "CN only cares about females" nah bruh miss me, heaps of data show there is more to it than just gender, recent example is JY being the most liked character in CN.
Intersting take, but I think the drop for Genshin/Star rail is more about the banners. None of them had any good characters or re-runs so I think people rather save or spend it on ZZZ.
Yeah, defo agree.
HSR had two pure fiction units running most of the month, and as for Genshin, Nilou is on her third rerun, and Navia is Geo and not really meta defining. I doubt the Furina banner had much impact.
They’d probably done this intentionally though, so people would spend on ZZZ
Genshin has a banger summer event, but terrible banners. I expect Genshin to be low for July, and it should sky rocket when Natlan releases.
Me and alot of my friends play all hoyo games, when one has a dead patch we play another so I agree with gachasmack, he's seeing the bigger picture
im sorry but i dont think if there's no "worth pulling" character on both HSR and genshin means people will spend it on ZZZ.
I dont know man,ZZZ is really weird,many people/influencer really overhated this game,and many people still top up in this most hated hoyo game on Internet,i think this time to log out from community gacha game
"ZZZ made a 100 million and it's surprising because many gacha CC's like me and our cult have been doom posting it since its released." That should be the title. LMAO.
Naaaah
Genuine question what do you gain from this? Do you actually think copies sold/ Revenue gained means the game is better? I don’t care about gacha games all of them are bad games inherently. It’s just funny as hell to see y’all cult over a game like y’all really have mental issues/illness.
@@awildtenshi367 Regardless the dude has a point ... CC's doom posted ZZZ from launch and for some reason they all shocked it made money. If it was just him I would say its just his opinion but more than a handful of creators have been doing this and then back-peddling on their rating of the game from trash to good/fun.
Haha true 😂😂
I don't think its the same audience and I'm proof of that. I don't play Genshin or HSR (Tried both and dropped them very shortly after release) and Zenless is my absolute favorite gacha since Nikke. They're definitely different audiences. Either way though, I don't really care if this is a filler game or not. Cause its one of the best damn filler games ever. As long as the devs get the money to do what they want, I'm all good.
If u play wuwa on average android phone and enjoy ur experience, I respect u
My PC run COD warzone smoother than WuWa
The key point for hoyo is exactly to "keep" that same audience base to pay their money, continuously with the 3 big titles they have. Theyve already been making enough money and just keeping that revenue would be good for them. Also, there are simply not that much gamers now compared to the COVID period, so it is no longer a "We want to expand more!" situation for the whole game industry.
People earnestly arguing that making less profit is better than making more profit is kind of wild to me, and we're seeing it a lot. Do people think everyone is working for free developing ZZZ? The REVENUE is staying the same with 3 games. Profit is not, by definition, because you've added the overhead for a third game.
yeah, it's both scummy and genius frm them.
Scummy because they absolutely play on the addiction on their players but genius because they got people "stuck in their ecosystem" like Apple.
People will try these game simply because its made by Hoyoverse and they will put money on it because oit has great looking characters and cool animations.
On a business point of view, it's absolutely genius.
Now if you play these games, you won't ever get out of them and play something else because the content will never be "dry" as when you finish one game, you go to the other and so on.
People that keep mentioning Hoyo timed a schedule to put a spotlight on ZZZ aren't even listening to the video...
His point is that if the overall income of the company remains the same despite a new IP on the board, it's not really much of a success since ZZZ failed to bring in new audience in the market. ZZZ is a game with very different themes when compared to Hoyoverse's previous titles and it has been made that way to reel in new customers. Even if they ensured consistent incomes that they were already making from two titles alone, the goal was to maintain the income they've been making the past few charts AND bump it up a bit with ZZZ's expected launch income.
You can't possibly say that this is a success if you consider the additional expenses to maintain a whole another game + the overall expenses it took to develop ZZZ. If ZZZ was the only Hoyoverse title on the board, this would be a huge success. But all in all, it is a net loss and a risky decision to make.
People just like to stare at those numbers, which in my opinions, do not tell anything. Gotta think about the real life situations, that the number of gamers is decreasing and it is not just for hoyo, but the whole game industry, cuz the COVID restrictions are totally gone now, especially for China and Japan which are the main target for mobile games. People are going outside for jobs and other outdoor entertainments, and quitting gamers. Not to mention that there are many other game companies trying to join the battlefield.
It is a must-happen thing for the numbers to drop. We gamers just don't have enough information about the market and it is almost stupid to make arguments like "Oh their numbers are dropping badly so the company is dying. They failed!"
If they didn't add a new title, the number will drop even more, cuz there are players bored with the old IPs and will be moving to other brand like Kuro games. The cost they put into ZZZ is necessary because they need to keep their hoyo audience stick with them. Also, ZZZ is an attempt for them to expand PlayStation market, which most CCs automatically ignore. I can rarely hear people mention that the game experience of ZZZ on PS5 is extremely good.
All in all, ZZZ is not a huge success like all those brain-dead hoyo defenders are saying, but it is also successful enough for hoyo to keep their top position in Gacha game market from my humble opinions 😉
@@ladyloo5341 His first mistake is to think that Hoyo makes 150+ million every month on mobile with only Genshin and HSR. This is factually wrong.
It's not the same players spending the same money they usually spend monthly on Hoyo titles; it's the same players, as well as new players spending money they wouldn't have spent this month if it weren't for ZZZ launch.
The overall income for Hoyo this month is absolutely not the same as usual.
The months making 150+ million, thanks to banners like Firefly, Acheron, Neuvillette, Arlechino... ARE the unusual months.
*And this is only mobile revenue*
IMO it's pretty insane to even express the idea that the launch of Zenless isn't a resounding success.
"Love and Deepspace is a game for female coomers."
😂 As an active Love and Deepspace player, I can confirm that to be true. lol It's a date-sim game for women. ♀️ Female MC only (it's an otome game) . Get to choose between 4 guys.
It used to be 3 guys, but last month they just added a 4th one. ❤😊
Nope we don’t need to choose between 4 guys. We can have ALL lol 🤣
So, how does the gache system work then, are there only 4 characters? I'm a bit confused tbh
@@suzain_769 The gacha system is not about pulling for characters, but stories with the 4 characters, like moments you spend with them, but which also serve as relics/artifacts within the game during combat.
@@louiserahzel6337 Sounds worse than Simps paying for their waifus.
@@louiserahzel6337Thanks, now I'm even more confused
You are entirely missing the point with your argument. It's not about comparing June and July. If you're talking relative increases in performance, you would compare July 2023 with July 2024. Businesses always fluctuate in revenue per month and per quarter which is why fiscal comparisons are always done for the relative quarter in the previous year... Thats like saying every company is unsuccessful in January because they made less money than Decmeber. That's just not how it works.
You're the one who didn't get it. Zzz did make a great amount of money in the first month, but the problem is the players are the same, so it's not guaranteed to make zzz on top 10 or one of genshin or hsr would fall as time passes and that's impossible cuz most of players do like those first games so that's it. i don't know. i forgot sth else i would like to tell you.
@@declanakaba8013 No, because you have no way of proving that the players spending on ZZZ are players who would have spent on HSR or Genshin instead during that same month if ZZZ didn't come out, which is where the flawed logic is. A portfolio business only cares about the performance of their entire portfolio, and ZZZ was specifically designed to be released during a period of slow revenue for Hoyoverse as a whole, which is July/August. Which is why it was a smashing success for Hoyoverse as this year's July revenue was 104 million higher than last year's July revenue.
@@lukeh419 yea if hoyo didn't have ZZZ they would have lost that 96 million
@lukeh419 but this is temporarily as i think cuz as time flies zzz needs more funds to keep up with others or even in the top 10 so when the others are in their main patch story like now penacony ended and we're going to genshin new region so it's only one patch in between. I think zzz would be a loss as time goes if they don't get a new market or community.
@lukeh419 Sorry for my lack of words. I'm not into vocabulary that much.
Lmao so hard at wuwa copers. Genuinely happy to see Love and Deepspace soaring, glad the girls are getting somthing and being interested in men, actually makes me happy. Also shows that men arent the only ones that rly like cooming
Successfully moving your audience and making them spend on another of your game is already a huge W. Once people started spending, they are more likely to continue to commit. This also reduce the rate of attrition as the playerbase are now spread across 3 games. Should you get bored of 1, there are still another 2 to choose from.
Making children gambling addicted, getting them into a sunk cost fallacy is a huge W?
@@RealQuarlieif you’re going to take that viewpoint the this applies for all gacha games and most mobile games currently not just a hoyo thing
@@RealQuarlie man everything is gambling not only gacha game ,at least in gacha game you help , people like animator , voice actor ,etc more job so they can feed their families, and you also got character that can you keep forever ,
@@sev559It's a hoyo thing. Let's be real
@RealQuarlie Bro don't they have parents? Like good lord ..
Let's keep on the narrative alive: Gains more than 100mil = not impressive. losing nearly 20mil despite anticipated banner = Great.
how is this ur take away from what he’s saying
You forget that kuro was living in 2 mil a month before wuwa, all things considered they are doing fine, hoyo is a giant that can't be toppled I have no idea why some people even thought wuwa could surpass genshin (on the last patch right before 5.0 mind you) let alone ZZZ
@@Tissuestrash he is he outright said hoyo may have lost money because same players despite there being good reasons for the drop off in money but kuro who lost 20 million gain money pgr doesn't make 20 million it can't cover that lose kuro flopped hard on mobile that month
@@eddieboston6540 that is not what he’s saying he said they made the same amount of total revenue for this month which is kinda concerning when you factor in the fact that a brand new game brings in a lot more overhead cost we will see next month if zzz will actually increase hoyos net revenue and if it does that’s great
@@eddieboston6540 pgr always averaged 1-2 mill the fact that wuwa will probably always be above 10 mill on MOBILE only is insane for kuro what is this comparison zzz is a brand new game and it only bought in 8.8 mill more this month compared to last which had a freeze for every game so it could possibly be even less than last month if we take account for the freeze that happened lmao
Wuthering wave's failing because they don't have "ME" playing it.
You better put some respect on Love and Deepspace! It's a dating sim that has combat very much similar to Genshin's domain combat. It also has a spiral abyss, simulated universe, artifacts, resin, but I think the appeal comes from how well they have crafted their characters to allow players to develop an "emotional connection" to them. And they are doing VERY well at capitalizing on that emotional investment. Women will spend money on husbandosand I feel like Love and Deepspace is a testament to that! So good on them for doing so well revenue-wise!
gacha betta put some respect on it
As a Genshin/Kuro player...combat is definitely what sold me on LaDS in addition to the guys. If the other two don't want to give incentive for women and guys who like playing males (gay or straight) to spend...well, will happily drop a couple grand on LaDS each month.
@@GLoLChibs it’s so bizarre to me that there are men out there that want games from HoYo and Kuro to be waifu only??? Like why not dip into both markets?
@@sleepysyren They really can't comprehend some games start out catering to both...on purpose. If they want waifu only they should follow their own advice and go play the dozens of waifu only games that already exist.
I get what Smack is trying to say, but he's overlooking the fact that the games have filler patches. In June, Firefly was released for HSR in addition to the conclusion of the Penacony arc. For genshin, Clorinde was released and there was a new Dainsleif quest. In July however, genshin had its filler patch while no one pulled for Jade. The fact that Hoyoverse actually made a little more money during its lull period than the more hype periods meant that ZZZ actually did do very well. Also, it would be better to compare actual concurrent players rather than the revenue to see if ZZZ brought a new audience, as the money spent on a game does not directly correlate with the number of players playing it.
I don't know how many times these content creators have to be proven wrong about their assertions before they start feeling a little bit of shame and start doing some self-reflection. I mean, props to Gacha Smack for being able to keep that blind confidence after being wrong so many times.
With all due respect, I disagree. Are you telling me that Jade's banner and genshin reruns was going to make up that 96 million?
I can't comprehend how PGR global hit almost 2 million because the last and recent debut characters are FREE! (A rank and S rank) with Free coatings (skins). 🤔
Anniversary banner was there so maybe people wanted to sss their favourite characters
Yeah. It's surprising but I suppose people whaled since there's a 100% anniversary rerun banner.
I started playing PGR this month, after getting hooked on WuWa. And I saw some people just start playing it as well. So maybe WuWa got PGR some new players, idk.
It includes CN revenue which has Lucia Pyroath. Literally the main girl of PGR
@@ellietomiko5405 Oh yeah. That make sense. I was confused about the the two global symbol. I see it now. Thanks.
17 mins of COPING and CRYING. That's CRAZY
GachaWack is comparing Firefly, Arlechino, Neuvillette banners to filler patches and Navia Nilou banners 😂
1. Furina had 16 days in July, Nilou had a paid outfit and would’ve gotten a boost in sales because of that.
2. HSR had 10 days of Firefly AND Ruan mei as well as Yulin/Huo huo’s first 2 days.
Thinking an archon, 2 meta defining units, 6 banners in HSR, as well as a new outfit somehow justifies lower revenue sales is so disingenuous.
@@luckywizard_ come on now, nobody is buying the nilou outfit who is a charector that stays offfield for 90% of the time, plus it's version 4.8, the patch RIGHT BEFORE 5.0 do you honestly expect it to do so well? Plus the general sentiment is that people who want to spend money will spend on the first few days of the banner, furinas reruns first few days were in the previous month, not to mention she was paired with the worst 5 star unit in the game as well, the same can be said for HSR the last 10 days of ff banner obviously won't make that much since it's the last 10 days, what do expect, and then jade and yunli are meh
1. Love and Deepspace is from InFold Pte. Ltd., a chinese game company, which Hoyo invested a part of it, have another game call infinite nikki, an open world gacha that still in develop. I would sayd InFold Pte. Ltd's market targeting are female audiance.
2. I am surprise that wuthering wave drop this much cuz Changli is release in this month even though this is only mobile
3. Hoyo tried to expand to the female audience during Genshin 3.0 era in CN by released all new male character banners (Deyha is a standard character) for almost a year, and it backlash hard, lot of male genshin players complainted about it and quit the game during that time.
nice video smack, love your point of view about the revenue chart, too many people care about this gacha revenue too much, its like they are the shareholders of these companies (including me lmao)
2*. The changli revenus were freeze during the first 3 days so its changli banner without her peak of selling.
@@theolailheugue9402 oh, i thought it happened on second week
@@theolailheugue9402, not first 3 days. Day 2-3.
@@theolailheugue9402 Revenue froze from day 4 up until day 6. Coping is okay, spreading bullsh*t is not.
@@theolailheugue9402 so it happened again huh?
Here's a comment just so smack gets 1k of em😂
was just thinking about adding a random one myself to hit the quota
@@myob2dac I was thinking the exact same thing so ima just leave this here
here's another one
+1
+1
let's see what happens in HSR 2.5
yeah, both 5* in that banner looking good. Still might pull for scooby doo this patch tho
@@Majin_Fuu I pulled yunli but i'm going hard on 2.5. Going to e2 Fexiao and e1 Linshua
For me ez skip. I and from what I noticed people don't like hunt characters in HSR. Single target units in aoe oriented content are instant meh. I saw the dreams about Feixiao. Her animations looks cool, her dmg is cool. I'm going to skip. So idk if 2.5 will be huge. And Lingsha is just a Galla. If you have E6 Galla then why even bother? Not worth the jades at all.
no doubt hsr gonna clear everyone with 2.5
they literally made archeron 2.0 and waifu version of gallagher, even the 4* looks good.
@@Fat_Rucker nah HSR gonna find it hard to overcome Genshin.
Kinich may drop 2 weeks into September, and they have their x2 reset.
ZZZ surely gonna get 2 new S rank (maybe from Calydon faction)
The onlything which is guaranteed is no 1 2 3 is from Hoyo, but Genshin has a better chance in taking over the #1 spot
ZZZ is legit imo The reason why genshin and HSR sales are lower is not because they all went to ZZZ it’s because the banners that dropped during July wasn’t great in those games Genshin just had Navia and Nilou reruns most players either have them already or don’t care about them most people are waiting for Natlan and HSR players didn’t care much about Jade
Ngl my HSR fl says others
Yeah, that was intentional so as not to detract from ZZZ launch
Yep and Wuwu can't even beat a 4 year old game that's currently in a dead patch 😂🌹
@@DakimJamal it's also a buffer patch this happen every time when big update about to hit just a little cash grab for people who miss some character but also an opportunity to save up for character of new region
Love and Deepspace topped all of hoyo except for zzz😂
@@AespaKatarina this is what happens when they censor zippers xd
isn't it Changli revenue? She wasn't as hyped as Jinshi, plus she was getting hate in China @@AespaKatarina
@@AespaKatarinaJinhsi revenue is barely included in this month though? Most of it was in last month's one which is why it did so well last month. Yinlin and Jinhsi counted
This month is the later half of Jinhsi banner and Changli, that's it
@@AespaKatarina thing is....Wuwa revenue is still a massive success for them when their only other game was not even making a million 1 year ago.
Itrs a drop frm the last time but we don'th ave all the numbers.
Wuwa will never get as much as Hoyo games anyway because it doesn't have the same marketing value. But it managed to get a spot in a very competitive space and that's their win on that matter.
PGR is also making better numbers now compared to before.
Also, let's not forget that Wuwa EVEN with hoyo games players numbers will never make as much money because the game is more generous which is a win for players on the long run.
@@AespaKatarina Damn, only made 30m from a company used to making 1-2m per month
They're so buried, how are they gonna live
At time of posting: 35k views, 1544 comments, the man called it.
As for my 2 cents, let's never forget that Klee made $20m+ (in China alone) strictly because she came out in 1.0, if Klee came out today she wouldn't hit half that and even that's being pretty generous. Her first banner outsold every single Fontaine double banner aside from Furina and Xianyun, all because of 1.0 fever.
A freshly released game making mad bank is simply expected, especially when it's another Hoyo game. It's next month that's actually relevant for gauging ZZZ's success.
well since you re asking me
HSR banner kinda low in july, Jade is not really popular
Genshin is only rerun, no new character
So now im asking you, is the drop really because they all move to ZZZ or its just because the banner is not desireable? im not guessing here im asking you because i dont have the answer? what you think?
His wuwa agenda is preventing him from being a critical thinker
i feel like how just chose to talk good about waya but not about others and put down the 100 mil
I like HSR and I like WuWa, but I’ve been mainly playing Bleach Brave Souls for the 9th Anniversary so I’m just happy to see the Gachas I play on the chart period. 😅
Now that i like to hear, these new BBS banners have been pretty good!
For me what it looks like, is that Hoyo is trying (and from what i see succeeding) to create a stable cycle where they can always generate money from at least one of their IP's, because one of the major problems i see in gachas as a player, is the fact that we often get bored from the grind and phomo, so if we always have something new and exciting happening, we as a customer will play their games for a longer period without getting bored and will also have more incetive to spend somewhere, like for example now, it doesn't really matter if ZZZ is as popular as Genshin or Honkai, next patch we have Natlan so it is expected to be a major patch with a lot of spending, ZZZ enables so they never have a dead month where the company revenue declines too much. At least that is what i think it's happening from a business perspective, of course i'm not sure and i'm not an expert too so i could be wrong, but i think i would do that if i were in their shoes.
Mihoyo games will always sell, even if they made a poop game with gacha elements, it'll generate millions. Cuz the mihoyo worshipers give them money
@@ayoubp7689if poop game can make million, then I would be a millionaire if I made a gacha game😂. The game has it downside, but it is still better in quality that most other gacha game. What this is showing is that a poop hacha game made with a famous IP which is a reskin of a other game is failling as more quality game dominate the market.
Thats why miyabi in zzz gonna be playable later, they want to launch her after natlan first patches goes down
@@ayoubp7689can they outsell Animal Crossing? I guess we will find out in the future
@@ayoubp7689 I'm not a hoyo d-rider, but it's crazy to discredit how much polish their games have. There's a reason why their games are successful in the long-term, and it's not because of the company's name. Every single one of their games so far is a solid game even if you take away the gacha aspects.
If making any poop game with gacha elements worked, they would be releasing games every single month 💀 Straight up hoyo hater
The fact that the argument of wuthering wave destroying ZZZ / genshin killer now become an increased revenue for Kuro game, the expectation and standard dropped a lot ngl.
Have to somehow maintain the agenda lest they lose the title of "Kuro's biggest meatrider".
this guy has been saying ZZZ will flop for months, now zzz doing great and he need something else to continue coping his stand. All his take in this vid is pure bs ngl
true like unlike genshin or hsr wuwa banners are really good jinshi and changli both are meta characters but still their revenue is low compare to hoyo games.
when you compete in move the goal post competition but your opponent is Kuro fans
Bad music, bad lore, cringe story, mid character design, odd animations (physics), Not so special and _arguably_ and (subjectively) boring combat, writers don't seem to understand anime, cringiest livestream ever, devs playing victims, most toxic community currently.
Take this as criticisms of the game and don't get offended. This is why *Wuwu would never* beat HYV.
It's the same audience BUT with 3 games rotating with IQ banner moves, you barely will ever have a dead patch on both three games.
The plan is being more stable, not raising an already insane amount of money income that already can make them build a nuclear engine.
Also, Jade banner was after Firefly who drained every player and genshin is releasing natlan next patch, it's natural that they got low.
(Me as a whale, literally spent 0$ on hsr and genshin since Firefly and Clorinde banner)
Yeah i think smack forgot that this company does not need to make 200 million every month to survive. Plus the fact this is only mobile.
Yeah but the difference is that they need those revenue to maintain 3 games now lol
But its the same ratio they make last month with their 2 games. The only thing new here for the company is to maintain another new game with only extra 10million compare to last month.
@nyeindelta9290 last month they had Firefly and a Furina rerun, it's not something that happens everytime.
The goal is having a 3rd game putting out their big banners when the other 2 can't, having an overall stable income every month. (And ZZZ Is not as pricey as genshin to develop, plus they got more than all the development cost of the game back with just one month)
Just look, now natlan will release, around the time of 5.1 or 5.2, ZZZ will release Miyabi banner (highly anticipated character) and HSR will also approach the 3.0 after that.
Always funny when we randoms assume a company like that can't tho math when it's clear their IQ in rotating game patches is admirable.
@@Yuukine2365 pretty sure that the gaming company that builded a nuclear engine will have no problems with that.
Like even if the game made 20M monthly on average, do you think that is not enough to cover the development of updates of ZZZ?
You guys don't understand how much of a margin they have even when they are not rocking 100M on both games.
Usually I agree with your points but not this time. GI and HSR clearly made their way out of zzz, and not all players in zzz were GI and HSR players. I have a group-chat for zzz with my friends, and theres 31 people in it, after watched your video I did a research in the group. There are 11 people plays all 3 games constantly(GI, HSR ZZZ), 5 people plays 2 games constantly(GI or HSR, plus ZZZ, this included me because I never play HSR I don't like turn-based games), 8 people had played hoyo games before(Played GI or HSR before but now they are not playing anymore), and theres 7 people who never played GI or HSR, even rarely plays a mobile game before. So from what I observed, at least half of the group isn't came from GI or HSR, they just new players or returned players. It can't represent whole but it says a lot.
It also doesn't help that HSR and Genshin's banners for July were very skippable. From Sigewinne/Reruns and Jade (seemingly hated by the community), the less profits could just be because of bad banners. More months will really tell us how the new hoyo landscape really is.
FGO is one hell of the game, It still standing v strong after so many year.....
See how people started saying that revenue doesn't matter or do you hold stakes even though few weeks ago,same people were obsessed with how ZZZ is going to do revenue wise. I am glad ZZZ performed much better since it shown their hypocrisy.
It's "gross" to see how much you would make and the "net" is what you actually catch, hope that helps 💜
I just hope KURO did better with their games, fixing bugs and optimization.
The Changli banner wasnt got covered around 2 days because something wrong with sensor tower or whatever the name is, but if their income is good and higher than 10M, it should be enough for a long term, even PGR with ~1 million average can survive for this long, why Wuwa cant with >10M revenue?
A competitor can keep a healthy market within the player.
Logically speaking Hoyo is probably aiming to have multiple games somewhat sharing an audience between them, so they can alternate between dead patches and maintain somewhat stable level of interest. They also most likely purposely left both HSR and GI on dead patches to drive more attention to ZZZ.
ZZZ probably won't hold these numbers into next month as launch buff and dead patches run out. However if the money is still going into Hoyo's pockets at the end of the day, they just have more stable cash flow not depending on constantly balancing interest in banners between just two games. (HI3 and ToT barely make a dent comparatively so I don't count them)
As for Wuwa, idk why anyone is surprised that it's earning less this month than the last. Sure maybe the count is off by few mil on the global side (due to the 55hr downtime), but realistically they're still normalizing after the launch. Not to mention that the performance on mobile is a barrier to entry on the only platforms that sensor tower tracks which will impact the numbers on this chart.
I’m here just happy reverse 1999 is still doing decent 😂. I love that game. Story is a breath of fresh air from the hoyo model. Same with BrownDust. Here’s to hoping sword of Convallaria does well
I'm playing sword now, I like it so far
@@depressoexpresso8469 based
screenshotting your comment so i can look these up later, been looking to add to my collection of games lol
@@wannabe_recluse6028brown dust 2 is prob the most generous game I’ve played. The anniversary just ended about 2-3 weeks ago but it’s rlly good. Story is good too
@@wannabe_recluse6028 reverse, BrownDust and SoC all have really nice stories. Definitely good games to check out
rage baiting really . typical na-west content creator with no content but rage baiting.
sorry gacha smack but you are not financial analyst and has no qualification whatsoever the thing is this is only mobile ... and pc and console is pretty much inaccurate but you can expect the same numbers.. what he said is not true coz i dont play zzz. and i dont have time to play another gacha game most likely there are mostly newer players playing zzz than actually old hovoverse players coz we dont have a lot of time. cannibalizing other games is not 100% true coz generally the three is not of the same genre.. there will be different sets of people playing those 3 games and target audience may/might not be the same.
Hsr banner : Jade which not that hyped n didnt actually change the meta and arguably a chill patch for them.
Genshin banner : Navia n Nilou rerun is mostly skippable since people who want them already have them
Hoyo pushing the hype to ZZZ is the best strategy for now so that they're bringing more people to play it n enjoy it.
Starrail n Genshin both have "must pull" unit coming soon so, they're totally fine anyway.
For Wuwa, there's some news that they're coming to Ps5, full team coop later, rumors said they're also gonna have purchasable skin like pgr soon.. so.. They also in good pace I guess. Just keep fixing the translation issue n maintain the quality for now.
For me, this months revenue really did slap the face of people that parrot hate to ZZZ as a failing game whatsoever but at the same time. It doesnt mean the other game is dead.
Yep thats exactly what I thought too, the numbers proved the people who doom posted ZZZ and said its gonna bomb on launch wrong and now the same people are trying to spin it.
So you're saying they would've made the same amount of money if they didn't have zzz? 96m added to hsr and genshin on jades banner?
Also using firefly and ruanmei's banner as numbers to further prove your point.
Either you're braindead or you're is just trying to be differentn for engagement, fair play. Game is the game.
yeah he totally ignore that genshin only have rerun banner and HSR have unpopular chara banner and just assume the drop because everyone move to zzz
oh no wuwa shill not gonna like what u just said
@@memekayam4655 ya and then aknowledges wuwa for dipping down and says thats a net positive
@@nagi-springfield93 the thing is, it's not even about wuwa. I don't know why people are saying "look at the hoyo shills". Most people are just correcting his point that hoyo would've made the same or similar amount of money if they didn't release zzz implying that zzz is cannibalizing. wuwa and hoyo shills both braindead i feel.
Kuro shills are crying hard
Hoyo dogs are insecure of Wuwa
Hoyo dogs are the only ones crying here lol
We are not crying lol we are glad cringe players from hoyo didn't join wuwa, wuwa is already better than genshin from every aspect we don't have time to mint picking coz we actually have a lot of things to in our game unlike yours where you go to collect sweet flowers coz there ia literally no shit to do
@@AespaKatarina Changli destroys every Hoyo char regardless. Hoyoclown
With how changli banner is a flop, the most overhype character.
They trying to make new excuse now 😂
Wuthering failed
HSR and Genshin had a dead patch to make way for ZZZ. In august-december will be Genshin's zone again since it will be Natlan time. Around January will be HSR if mihoyo follows the same number of patch as v1. We're already in 2.4 so of they follow the same number of patches, we have 2 more patches until 3.0. So its expected ZZZ will drop revenue in August.
Of course, ZZZ only has one new character for August, so no big numbers 100%, but maybe still more than changli, maybe not
Navia and nilou is not a dead patch
@@SmartyPantsDash It is a very "dead" patch
@@user-ir3fc7kv7h wdym? 2nd banner won't release before September?
@@iDroiD-Gaming
They won't make it in time. There are still 10+ days of Zhu Yuan ahead, and then 20+ days for the next character. So yes. In August, ZZZ will have only one fresh banner
Idc too much how ZZZ does in revenue. I still enjoy the casual combat and the very good soundtrack making up for the lack of complexity of the combat. Maybe that's just me but looking at the numbers, it clearly isn't just me.
Complexity is coming soon. Although anomaly does not crit, I had a dream some rat girl can crit anomaly
People act like that zzz doesn't have a big pc audience.
Ps5 too. Literally everyone i know irl plays it on PlayStation. Most of them dont even play gacha games either just just saw a new stylish game reach the top of the PlayStation store and wanted to dip their hands in.
While I do understand the point Smack is making about genshin, hsr and zzz
The main reason for the drop of revenue is pretty obvious and it is due to dead patches.
Genshin is just releasing rerun banners
Hsr released jade… (im so sad thats shes bad cuz she is so hot)
But definitely time will tell when it comes to evaluating this kind of things
Yeah Hoyo clearly designed it that way. They weren’t going to release amazing characters that were going to stop people from playing and spending in ZZZ. No overall revenue increase and more overhead, kinda an L
Kurokucks how does it feel knowing your games first month and second month doesn't equal zzz first month 😂😂keep moving the goal posts won't change the fact the game will follow TOF fate 😢😂
Why tf would you ever care about how much the game is making if you enjoy the game play the game it’s really that simple
And btw even tho you and a lot of other people consider TOF dead it still has a community that enjoys the game
nah it won't unless wuwa drop more mid patchs like the upcoming 1.2 but yes kuro stans are moving the goal post.
first post ZZZ will flop not make money but i doesn't flop making over 100 million out doing wuwa as a whole
second post it's just because people who didn't spend in hsr or genshin spent in zzz instead but hsr had jade/ genshin about to drop 5.0
third post shut up hoyo cuck shill
Given how kuro is only a fraction of a company hoyo is currently, id say they are doing very well, I play both genshin and wuwa ans i enjoy them both, this fight is stupid lol
Hey clown, always remember no matter how much your lord hoyo earns, they still won't respect you 😂
Good for you. We enjoy our game and free 5-stars.
You go enjoy having the most boring ass gameplay ever made lmao
Snowbreak is up there because it's Anniversary and they released more "interactable scenes". Those apparently sells pretty well
well yes but it was dying i mean it was really dying heading toward eos but sexy time reverse that
snowbreak popped off because of anniversary and you can marry 2 operatives and that it is canon to the story.
Fenny > ayla
True it is canon but, wanna bet the devs will do something dark and make you lose one or both of them married ladies since knowing these gambling apps, they will always go for either everyone including you dies OR you and the whole world is saved but you end up alone and single forever BUT that's just me.
@@Dante999000 this ain't no hoyoverse. there is no shaoji here. that would be a long stretch.
Biased takes so thick you can cut it with a knife and it still won't be a clean cut ... We get it, you love Wuwa ...
I know I’m not supposed to say this, but I quit Wuthering Waves for Zenless 😮
I know cuz it's so bad in mobile
@@declanakaba8013 exactly why I did it, I only really play these games on my phone. Zzz works great on mobile for me
You forget that having another IP able to perform that well is really impressive. Many game companies failed sometimes but the success of Mihoyo is still recent. If you look at Square (I'm older than you), the first big problems started only after 10-15 years.
Also I don't see how Genshin Impact and Honkai Star Rail numbers would have been as high as you described on July. As you said in the video, we'll check the numbers on the next months.
Even though I don't play WuWa anymore I'm glad its still doing well for itself. I can't lie that I'm surprised that the numbers did drop though because I thought Jinhsi and especially Changli were the most anticipated characters of the game yet other than Camellya.
some comment mentioned the sensory tower being down for 3 days so that's missing from Wuwa sales figures
Data not complete AND dont forget that these are only mobile numbers. I would assume, that wuwa is mainly played on pc because its not that easy with all that controls on mobile. Thats why there are sources of like 150mio in 1st month vs the shown 30 or 40mio on these shards
@@Majin_Fuureally?
The first 2 days of Changli's banner didn't count and every content creator I watched pulled out their credit card lmao so it's way higher than it showed and besides that's only mobile numbers most WuWa players use a PC.
@@Majin_Fuu the first 3 days of Changli banner...
smack your wrong that 96 million is something hoyo wouldn't have got at all.
hsr and genshin have banners not many people want to pull on.
hsr had jade
genshin is about to drop patch 5.0 natlan so it making far less money is the reason.
wuwa lost money and pgr ain't picking up the slack
hsr, genshin, hi3, zzz, ggz, and tears can cover the slack for each other
fun fact tears and ggz are very low cost to run so those games are always making profit.
That's 90 million on a game on 3 different platforms. I get your point, but we cannot make an assesment on that based on only mobile data. All 3 games are on 3 platforms also so that's even more.
You are correct but imma leave this copy paste.
Sry to state this but the past 2 months mobile revenue charts havent been accurate and Arent even a portion of the total revenue this was already reported on. an while people can say its just 2 to 3 days its the first 2 to 3 days of the start or the game and new banners which statistacally generates the most revenue. web outlets reported more than 100 mil last month for just part of the patch.
That doesn't change the ratios though? It just means they made a bit more, but they also already did a bit more before already anyway...
@@RealQuarlie A bit more? On a game that stayed number one on PSN for 3 weeks? The same platform where genshin literally made 1 billion in 2 years?? Think for a second.
@@RealQuarlie it might for wuwu cause statistically the majority which is alot morethan somemight think comes from the first 3 days which were voided for both month. Not to mention that according to some sourses wuwu did 2nd place behind hsr being that china japan and korea are top earners it says alot if true it really made alot
I want the best for both games as i enjoy them all. The only people who trully want the worst are people who emotionally or finacially invested in one or the other and are scared of that game losing validity.
" dead game " huh?
Nah dude you are speculating too much without proof. HSR and Genshin didn't do better because their current banners suck.
That's because if it didn't then ZZZ will have low revenue, they did that on purpose so that they new game will sell lol
@@Yuukine2365nope, genshin is at last patch before a new nation. It always has been low, people are saving for new nation characters x 7 to x8 is always the least pulled patch.
But it's still really smart of Hoyo to make another game so they don't have any dead months You can say that this is a success to some extent but it depends on the continuity of ZZZ.
and kuro is drowning in money
no kuro lost money it needs to make good next patch or wuwa going to get content cut.
@@eddieboston6540 bro befor wuwa they wher making abaut 1 or 2 m at best
@@haytamg4246thats a bot bro, dont bother
The question is if now the revenue will be more balanced between the 3 top games of Hoyoverse in future months. They needs to make a husbando game to take players from Love in Deep Space, maybe when Gaymiko releases the sales from Love In Deep Space will drop.
Hoyoverse has a husband game
@@eddieboston6540 Is that game even in sensory tower? Never heard anyone mentioning it.
@@eherden2169 Tears of Themis, don't know whether it in sensor tower. It's released earlier than Genshin and it only on CN at first.
@@eherden2169It makes less than hi3
When WuWa came out and did really well in its first month, everyone was all praise. When Honkai Star Rail came out and continuously did really well in revenue, everyone was all praise. Why the hell can't we be happy that ZZZ is doing well? Game makes nearly 100m on mobile alone in month 1 and people are like "Ah, but well..." The bias is insane and very stupid.
Are there people who are just Hoyoverse fans cycling between their games giving them money? Of course there are. But does that mean that if ZZZ was complete shit, they'd still do that? Some might, but to that extent? At some point, people need to realise that games don't just make £96m if they're dogshit simply for existing. The Hoyoverse brand will only do so much, otherwise, HI3 would be doing better as well by that logic. ZZZ is a game that a lot of people are enjoying, let it have its moment, and have the good grace to acknowledge its success like you do other titles. The creator hate boner is getting real damn old.
Cry more zzzshill
Because these retarded CCs are salty that their opinions that ZZZ will fail didn't come true
@@PonderMINGY is that what you're doing when you find outwuwa made lower than genshin? isn't wuwa supposed to be better than genshin? 😂
@@DarthDionius well if they praise ZZZ that'll mean they admit their oppinion is wrong just because their ADHD tiktok addicted ass can't stay focus on TV for more than 5 minute
I personally think a part of the reason of why Genshin and star rail did bad this month was because they both had underwhelming banners that not much people pulled on, for Genshin it was Navia Nilou, and Furina, Sigewinne( basically no one pulled Sigewinne ), and star rail had a few days of firefly and then jade with Argenti, two pure fiction characters that most people didn't pull on because of most people could already full star pure fiction. with he additional factor of the release of ZZZ, I think it is reasonable that star rail and Genshin drop by that much, but still I am a bit worried for ZZZ since it really didn't do as good as star rail and Genshin when they released. We would have to see how they do in the future, I am sure star rail and Genshin will be back with big revenue month with a popular character banner.
Dawg stop coping
the first post(not smack) was it won't make money now it's only made money because genshin/ hsr made less money.
I have no context on what GS said but did he say ZZZ won't sell well and justified it saying Hoyo shills just switched up?? cuz Genshin Impact is at a dead patch before the new region and HSR (stopped playing a bit) is stagnant rn, both games sure as hell won't see growth right as a new game ZZZ released.
and the math ain't mathing cuz, I'm not really sure around 200M would just grow in percentage out of the blue. Kuro Games growth is more understandable since it's making less and just entered the open world gacha space.
I have already moved on to Sword of Convallaria. Suddenly, this whole revenue conversation feel like war in the other side of the globe 😂😂😂
Haha, we enjoy our time spinning those tarot cards instead
so TLDR, zzz wasn't a success, wuthering waves is more successful. and the usual cope about wuwa sales down due to pc. much like how they said the first month sales were down due to a male characters don't sell "looks at love and deepspace".
Those WuWas shills are running out of excuses
But the majority of the target players in zzz are males, is not the same thing.
Typical kuro shill coping. It's the funniest thing to come out of the monthly revenue reports ngl.
WuWa even competing with Hoyo games for mobile revenue is pretty massive. Also heard a rumor that part of Changli's banner wasn't included... if so that's kinda insane. I enjoy all the games for their own strengths, just nice to see that we're all eating good for the time being.
I don’t play WuWa anymore, good that it’s making money, but to be fair HSR/Genshin has had a slow July. Filler patches and rerun banners, so I don’t think it’ll be close come Natlan and when the next HSR patch comes out.
It lost 2 days but based in the info of JP ios before disappear(it disappeared when it downward trendand) and the android char only lost like 1M or a little more, well you can check ST to look the info
Changli is the most hyped up character so far and if this is the revenue they made they're not looking good over the long run. Wuwa will probably end up being PGR 2. But for the quality of the game the amount of money they're making is pretty good. And also most whales don't spend money past the initial week or so it's not like they're waiting for discounts or anything. Wuwa is the least appealing game for any whale so the dip revenue is expected. You literally get shamed for spending money on the game "oh Wow sKill iSsUe I beat blah blah as f2p". And to add on top there's no proper multiplayer so you can't really flex on randoms by one shotting bosses or anything. Why would any whale be incentivezed to spend money on this game.
@@Praneeth_- least appealing?
@@Gheniel_ yes. Especially when you compare it to games like HSR or genshin. In HSR you can let other people use your characters. I have a dozen whales as friends and not a single one of does any endgame content I use their characters to make my relic runs quicker. people don't whale cause of skill issue. It's more so how much they like the character and the ability to flex too. Wuwa doesn't have a compelling story or greatly written characters. Take Genshin for example I run into whales pretty often doing bosses I met a C6R5 eula the other day and bro straight up one shot scara boss. And I see whales and dolphins all the time doing artifact domains flexing their damage or new skin they got. You can't do any of that in wuwa it's more of a single player game let's say I whale on changli I can't really flex or let someone else use my character. You can just button mash the whole game completely ignoring the parry mechanic with a C0 character any so there's not even a reason to whale. Sure there's combat simulation things but it's more of a one time thing and the queue times are awful. As a dolphin in other games I already quit wuwa and I never spent a penny in the game cause they gave out so many pulls and the characters are mid asf except changli she slaps.
Maybe smack forget the different strategy between grow company and top company
grow company focus strategy is "how i can get new customer" , while top company focus strategy is "how i can keep/maintain my customer"
thats why hoyo keep rolling hype among their games so their player keep playing Hoyo games, to make players spend money keep in Hoyo games
Look at WuWa they lost 16,8 million and dont know where that money went, maybe to LnD, maybe to Dragon Ball, or maybe to ZZZ
Nooo youre ruining their agenda, Kuro (supported by Tencent) is a small indie company who is perfectly happy with their current state right now and consider it a massive success, Hoyo on the other hand is a total failure as a giant company cos they cant keep making 100 million for each of their game every month
@@therion451 OMG i am sorry , i dont mean that, please forget what i say, enjoy your massive success company Smack
@@therion451 OMG i am sorry i dont mean that, please forget what i say, enjoy your massive success company Smack
Look at these kids barking 🤣
There is one more possibility is that just hoyoverse want to keep their current players hyped and interested in playing and spending and their main objective is to keep the revenue stable not dropping in all games combined… the timing of dropping zzz is when genshin is the most dead and hsr is kinda dead as well …, they are like expecting these two games gonna drop in summer so zzz is the content that gonna keeps players hooked while preparing for natlan drop and some spiceup hsr content and characters…. If they didnt drop zzz now they would ve get a big hit from wuwa they just had to do this move…. Hoyoverse competing with 3 games vs wuwa lmao…. Anyway the prediction is this month gonna be dead for genshin and hsr but hyped for zzz but by the end of the month natlan gonna drop and they are gonna start hyping a new adventure in hsr and zzz gonna have some dead period so the revs on September for hoyoverse gonna be really have by genshin and hsr carrying instead…. Wuwa gotta keeps fighting with every patch and that is hard if they want to keep players interested cuz the hype gonna be shifted back to genshin and hsr 😅
ps: players will love natlan wether it is crazy good or mediocre.
Genshin made less because there was no new character released and in HSR's case, Jade didn't sell that well. There is some overlap between the player base of ZZZ, Genshin, HSR but you can't just assume it's 100% and that all the hoyo whales went to ZZZ.
Next video: ZZZ got #1 players choice award in ps5 but I'm not impressed.
Everything seems normal tbh. We all knew zzz would be at the top, launch buff plus Ellen and zhu yuan are fun. Hsr released jade who wasn’t really liked from what I’ve seen and wuwa had changli to solo carry. I was expecting changli to do more but still did great.
The sensory tower blacked out for 3 days of Changli’s banner release so it did not record those lost revenue numbers. The chart is not accurate
Dunno why it keeps happening when a good banner comes out on wuwa eachtime, tbh kinda suspicious
actually i don't care at this point and i think most of the players gave up on wuwa mobile instead they play on pc or waiting for ps5 30m is still very good tho
@@depressoexpresso8469 Oh, yes, hoyo messes up with apple's api so they can hide the real revenue so hoyo shills can attack kuro shills (0$ was lost in process).
@@Niddy_Gritty that sucks, same thing happened with ff banner last month aswell. Regardless changli doing that much alone is impressive.
I just want kuro to be stable honestly, as long as the tanking doesn't become a trend i'm good. Imma need them to release skins for changli tho
Hi Smack,
I see what you’re trying to lay down with regard to ZZZ’s huge revenue this month. I think your hypothesis can only be answered when all three games have a month where there are no dead patches, and then see how ZZZ performs. Evidently, Genshin and HSR both had dry patches last month which could have potentially increased ZZZ’s sales.
However, to your statement questioning if ZZZ is considered a success because it didn’t raise Hoyoverse “maximum profit” - you can also look at it from a different perspective. Can’t it be considered a success because ZZZ is able to take profits from Genshin and HSR? And it’s actually Genshin and HSR’s failure to not being able to retain their profits? Because in my eyes, ZZZ did succeed because it was able to reach 100M in a month even if it meant cannibalizing Genshin and HSR profits.
EDIT: changed wording to not make Smack look like a villain
End result is it ends up in hoyo hands at the end of the day, this way they are making money if one has a dry patch
The point of ZZZ's success is not that the game was able to take money away from its two "brothers", but that ZZZ did not allow these brothers to lose their overall income.
Remove ZZZ from the list and it is very unlikely that Hoyo would have seen its 160 million in July.
Two dead patches could not have made such a profit and ZZZ compensated for the shortcomings
@@user-ir3fc7kv7h Hoyo did that on purpose. They planned it so ZZZ pops off this way. Now this month is Yunli and Jaioqiu (who was nerfed to obscurity), to allow for Natlan's success, then September we will see Feixiao in HSR, new area in Natlan, and Jane Doe in ZZZ competing. IMO, I think September's report will be a huge surprise in terms of revenue per game and revenue combined
Oh yeah, Wuthering Waves needs to come to console big time. Which it is. They made the announcement that they are in development of it. So it's coming and that's great news. I'm excited to play WuWa and NTE. Also confirmed to be coming to PS5. Wonder which one I'll get to play first.
PGR doing well in a patch where the S rank is free LOL yeah... Kuro is killing it
Also i do wanna remind people ( we should remember to treat these games in an honest way and let devs know it should be for the people ) because this is GAMBLING type genre games :L i really hope i dont see a future one day where people are genuinely losing a car over a character in a game ya know?
It's easy for them to say that zzz made that money just change the numbers from two of their best to their sleeping game, I personally still will remain f2p in zzz and only play 10 minutes
you check renevue from last 3 month (penacony) and not check revenue from November and December (before penacony), Classsic West CC.
Wow so You are saying hoyo didn't wanna cannibalize launch of their new game by putting pressure on spending with their other games? Its only logical for them to let ppl play their new game without dropping crazy chars/patches in other games for long term profit. They took hit for one month but now ppl have their boots in zenless. Basic behaviorism.
yet that logic falls apart when all three games have hype patches and all make money when this happen it will prove smack wron
Copium is real, lol! Wuwa is an amazing game that I enjoy daily; nevertheless, it’s absolutely pointless for me as an alleged whale to pull more than 1 copy and 1 weapon (and that’s if the patch has phenomenal characters). Therefore, the revenue for Wuwa will continue to decline because if whales as a whole aren’t whaling… and F2P players surely aren’t going to carry the load, lol. Don’t forget about the “Honeymooners,” it’s only a matter of time before they leave.
I'm just happy PGR is doing good (compared to how they were doing before). It's so underrated.
I'm gonna yap a bit.
While the income is in the same ballpark of the other months for the two hoyo games, ZZZ overall will increase player retention within the hoyoverse games. I think the metric concurrent players will probably determine whether the game is a success or not.
On a sidenote, I think ZZZ's numbers were helped by the double top up. That being said, if Hoyo reset their double top up monthly, they would at least get 200$ from me monthly. I'm no economist and don't understand why they wouldn't reset it more frequently at this point.
With ZZZ coming out the gate with the controller support for moblie, Kuro needs to follow up asap with controller support for mobile.
leakers apparently said controller support is coming for mobile in 1.2 and optimizations are great across several devices in mobile and pc so we can hop they are true
Yes, its mostly the same audience
I will say im very happy that CN community seems to enjoy this game as much as I do. I can tell wuwa players shaking in their boots. Also ZZZ 1.1 update patch stream will be in a few days, ooooooooo boiiiiii
Nobody is shaking in their boots. I will rather play and enjoy a game were they focus on improving things and the devs actually listening than play any hoyo game
@@Mary-f9z wuwa shill lol
@@MrDannrod scared of the truth i know it hurts
@@Mary-f9z kinda ironic for you to say this when you're all over the comment section replying for every dam comment just to protect wuwa 😭😂
@Mary-f9z changli banner still flop my guy, no matter how much you coping 🤭
If you consider that the first large spendings of Jinhsi’s banner isn’t even recorded due to the tower not working for the 2nd half of june, with the only banner in July being Changli, the numbers are pretty good. Also allegedly 70% of WuWa players in CN play on PC. Either way these games are performing well and will be for the foreseeable future.
I think this analysis makes sense. It makes sense for Hoyo though as a long term strategy. If they can align their game drops to basically always have a "big" banner every month in at least one game, I think we'll see them raise their floor.
I couldn't find anything in the video content to upset me... so I am so angry this video hasn't hit 1K comments yet! Where is the outrage?!
Great analysis and points Smack. Will be interesting to see if the ceiling will rise after August or if they failed to capitalize on a new market
It's expected, Gacha Smack. It's low season for HSR and Genshin, you can see the comparison and the same trend in 2023.
HSR is averaging $82 mil (Jan-Jun) Peak
HSR is averaging $36 mil (Jul-Dec) Low
The pattern always like that, so do Genshin.
Good thing is, ZZZ now filling those low season. Hoyoverse is averaging $74 mil (Jul-Dec) in 2023 before, but with ZZZ released, they're now expected to get their average raised to $100 mil in 2024.
if you think Wuthering waves keeping even half of this revenue next patch you are dreaming. This month was supposed to be their highest point with Changli and Jinhsi. They should be happy and hope they can hover around 20m consistently. Can't wait for the 1.2 revenue now.
yeah glad you're not in the market research for company dude. HSR and GI had weak banner last month and they're had zzz carried over. its absolute win for them they're income is still higher
Thats why I dont understand why people say things like "omg wuwa is down 10m its over" or "they should stop giving rewards or they will go bankrupt" no wtf? they increased their profits by like over 300% percent with wuwa they are so good rn even if the revenue decreases.
Cause it’s Changli, the best they can put
they can’t even win Genshin HSR dead patch & got triple by zzz
@@Kin_shek yeah but my point is that it doesn't matter they still have made way more profit than they would have ever made with only pgr
@@flakey9155 you dont know that either.