The Most DESTRUCTIVE Cleric Combo in D&D

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  • čas přidán 28. 08. 2024
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Komentáře • 433

  • @DeadlockDrago
    @DeadlockDrago Před rokem +1064

    ""WHO CARES?! YOU STEPPED ON MY RUG!!!""

    • @SkaalKesh
      @SkaalKesh Před rokem +32

      Instantly what I thought of!

    • @arilefebre546
      @arilefebre546 Před rokem +20

      i was thinking of that the whole time lol

    • @lancecarlisle1749
      @lancecarlisle1749 Před rokem +22

      An Offbeat Outlaw fan! Yes!

    • @soralockhart8428
      @soralockhart8428 Před rokem +24

      FOR FIRRRRRRREBALLLLLLLLL!!!!!

    • @doughmcn
      @doughmcn Před rokem +14

      ​@@soralockhart8428 FOR LIGHTNINGBALL
      And our got.dang. BEACH EPISOOOODE

  • @OverlordBob999
    @OverlordBob999 Před rokem +779

    Ah yes. A "respectable" 7d10 fire damage. Meanwhile, my wizard has been killed seven times over by this one spell.

    • @hanmoamo
      @hanmoamo Před rokem +43

      I was about to point out that (if it wasn't automatically maxed out by the class ability) there is the chance that it could do only 7 damage, but that may be just enough for a wizard, isn't it

    • @dragonmasterlangeweg7625
      @dragonmasterlangeweg7625 Před rokem +42

      ​@@hanmoamo yep. 7 damage can be enough to have a full health wizard die.

    • @DeadlockDrago
      @DeadlockDrago Před rokem +22

      @@hanmoamo *dies of 1d7 casting damage*

    • @Drekromancer
      @Drekromancer Před rokem +15

      @@DeadlockDrago More like 7d1.

    • @burgernthemomrailer
      @burgernthemomrailer Před 11 měsíci +4

      Didn’t cast Absorb Elements?
      Yeah, you deserved it

  • @FoxyGekkerson
    @FoxyGekkerson Před rokem +491

    A caveat to this is that Transmuted Spell metamagic only works on spells that deal acid, cold, fire, lightning, poison, or thunder damage. You can take any spell that deals one of those damage types, and spend one sorcery point to change it to another that’s already on the list.

    • @MonkeyDM
      @MonkeyDM  Před rokem +219

      Fair, but I believe these spells damage types cover about 80%+ of damaging spells.

    • @bananabanana484
      @bananabanana484 Před rokem +38

      The standard choice is to go Scribes Wizard, which frees up your damage selection

    • @andresruiz2207
      @andresruiz2207 Před rokem +13

      ​@@bananabanana484 it depends on your table, your DM might rule that you can't use a feature of a class in combination with a feature/spell of another class, to prevent things like the cofeelock from happening

    • @TheatricalThespian
      @TheatricalThespian Před rokem +40

      @@andresruiz2207 Which is fair, but it's also a total departure from RAW for what's not honestly that big of a deal, if you're a scribe / Cleric you're already 2 levels behind on your spell progression, MAD for Int and Wisdom, all for a once per short rest nuke.

    • @NomineBlack
      @NomineBlack Před rokem +11

      @@MonkeyDM True, but not for single class Clerics. Clerics get 4 spells with these damage types (+5 if you include the Tempest domain). Some of those already do thunder or lightning, and the rest have some other drawback. Fire Storm seems to be the only spell that works well with this combo.

  • @boxofmadness2511
    @boxofmadness2511 Před rokem +114

    you know whats beautiful and scary? i just made a tempest cleric the other day, thanks for the advice dude

    • @badwolf3618
      @badwolf3618 Před rokem +5

      Pick up Magic Adept feat and pick Wizard. Pick Booming Blade, Shocking Grasp, and Chromatic Orb for your 1st level spell. Your 6th level ability lets you move a creature up to 10 feet when you deal lightning, and you now have a cantrip and a 1st level spell that deal lightning damage. You just became super good at managing the battlefield.

    • @jorgemustonen3538
      @jorgemustonen3538 Před rokem

      Look up Wizard Order of the Scribes, they have a very versatile and cheap way of making spells any element they want.

  • @arthum6351
    @arthum6351 Před rokem +1543

    Walk into a group of enemies in disguise and start singing "I am the storm that is approaching" and cast that xD
    EDIT: damn, 904 likes o.0 first time a comment of mine got this many likes o.0

    • @mr.question3603
      @mr.question3603 Před rokem +49

      That’s just straight up badass

    • @elispencer760
      @elispencer760 Před rokem +19

      Only problem with that is hopefully you aren’t inside your own blast radius

    • @cdog157
      @cdog157 Před rokem +54

      ​​@@elispencer760he great thing is Firestorm is malleable you could literally cast you all around. You not get hit. You definitely could cast out on yourself, but if you didn't want to get hit, it's pretty easy to not.

    • @Herpdongs
      @Herpdongs Před rokem +8

      Basically this class plus multiclass druid and shapeshift into a White bear.

    • @lorddio4280
      @lorddio4280 Před rokem +1

      Read my mind.

  • @AlastorNahIdWinRadioDemon
    @AlastorNahIdWinRadioDemon Před rokem +128

    FINALLY SOMEONE IS COVERING THIS!
    I found out about this combo almost 2 years ago when Tashas Cauldron came out and haven't stopped talking about it since.

    • @RapierIsRowdy
      @RapierIsRowdy Před rokem +7

      I went the scribes wizard route recently for my tempest cleric combo I kinda wish I went sorcerer now never got to play around with meta magic before my fish prince will have to be smart in this timeline

    • @SimonHuenecke
      @SimonHuenecke Před rokem

      But you can only change 2 spells per long rest to lightning, can’t you?

    • @RapierIsRowdy
      @RapierIsRowdy Před rokem

      @@SimonHuenecke true could of planed this out better then I did hehe maybe next time

    • @MrMags55
      @MrMags55 Před rokem

      D4 deep dive did this a long time ago...

    • @AlastorNahIdWinRadioDemon
      @AlastorNahIdWinRadioDemon Před rokem +1

      @@SimonHuenecke 2 Max damage Thunderballs/Lightningballs still obliterates/chunks most enemies, especially in the lower levels lol

  • @alarkhar
    @alarkhar Před rokem +113

    Cue the DM only sending in blue dragons and storm giants.

    • @loganholley5792
      @loganholley5792 Před rokem +21

      That’s just a bad dm

    • @shanedsouza189
      @shanedsouza189 Před rokem +17

      Part of a good DnD game is being able to set up encounters that let every player have their moment to shine.

    • @Hazel-xl8in
      @Hazel-xl8in Před rokem +15

      thunder vs the blue dragon still works, normal cleric shenanigans vs the storm giant (let the fighter take that one)

    • @BorenX1
      @BorenX1 Před rokem +10

      A good world building would be like..
      Henchman: they've got a strong spell caster milord, my men were instantly wiped out..
      Big Boss: bring in the anti-mages..
      These antimages would cast dispells and counter spells, possibly create a sphere of non-magic..
      This way the martials need to kill the antimage first then the OP caster can play, team work is dream work.. martials will feel useful and the cleric will understand that he's not God and that he needs his friends..

    • @alarkhar
      @alarkhar Před rokem +3

      @@BorenX1 Teamwork makes the dream work!

  • @themagicalcat6828
    @themagicalcat6828 Před rokem +83

    If you wanna throw salt in your DM’s wounds, make it Thunder damage! Even less resisted!

    • @yanngerard6531
      @yanngerard6531 Před 7 měsíci

      Why ?

    • @jefferyoneill1
      @jefferyoneill1 Před 3 měsíci

      ​@@yanngerard6531Lightning is more commonly resisted than Thunder

    • @kosmic1483
      @kosmic1483 Před měsícem

      Theres a feat that negates eletric or thunder resistence

    • @jefferyoneill1
      @jefferyoneill1 Před měsícem

      @@kosmic1483 Elemental Adept, if I'm remembering correctly

  • @d_camara
    @d_camara Před rokem +11

    Ah yes, storm storm, my favorite spell

  • @frostyvoid827
    @frostyvoid827 Před rokem +29

    _Bury the Light begins playing_

  • @FarothFuin
    @FarothFuin Před rokem +6

    Who are you, old man?
    - Im the oncoming storm... And i say... No More...
    -doctor who

  • @felipebrandao1231
    @felipebrandao1231 Před rokem +4

    Runescape music in the background made me smile. Thank you for the nostalgic feeling!

  • @IvyScrawls
    @IvyScrawls Před rokem +9

    It’s stronger if you just go order of scribes wizard, which lets you change the damage type of a spell to another one MENTIONED in a spell of the same level. So at 5th level wiz you’d have a 48 damage fireball if you also know lightning bolt, at 11th level wiz you’d have a 100 damage disintegrate if you know chain lightning, and at 17th level wiz you have a 240 damage meteor swarm if you also take Prismatic wall. Meaning you get four 40 ft radius AOEs of 240 damage.

    • @alessandrodagosta
      @alessandrodagosta Před 2 měsíci

      hi i'm a beginner and i'm trying to do this build you said with order of scribes wizard+tempest cleric(only 2 levels for call of destruction) and i was wondering if there were other lighting/thunder spells also for other levels and also if i really need them you know, just trying to understand a bit, thanks in advance

    • @IvyScrawls
      @IvyScrawls Před 2 měsíci

      @@alessandrodagosta you only need to find lightning damage as one of the spells you take, it merely needs to mention the damage type lightning to count. Whatever spell you want to take at that level can be taken as well as needed.

    • @alessandrodagosta
      @alessandrodagosta Před 2 měsíci

      @@IvyScrawls alright got it thanks

  • @emerylafleur
    @emerylafleur Před rokem +23

    thank you for remembering that you have to consider accuracy in your dpr calculations

  • @talleywa5772
    @talleywa5772 Před rokem +8

    Take a few dips into sorc for absorb elements, quickened spell, and booming blade. Make the quickened firestorm hit you and absorb elements at a high level. Then hit lay into a survivor with booming blade, popping your second channel divinity to max out the thunder damage again.

    • @TemperingFaber3
      @TemperingFaber3 Před rokem +2

      Taking half of your own damage just to get a 1d6 extra damage isn't really worth xD. It's suicidal.

    • @yuvalamir3226
      @yuvalamir3226 Před rokem +1

      While this is very thematic, I feel like taking an average of 56 damage for an extra 3.5 isn't really worth it.

    • @TemperingFaber3
      @TemperingFaber3 Před rokem

      @@yuvalamir3226 that is what I was saying, but if his character is suicidal, i guess it's thematic

  • @caspiangyarados9279
    @caspiangyarados9279 Před rokem +6

    Ive played a LOT of clerics, it's my favourite class in 5e. One of my all-time favourite characters was a halfling Tempest Cleric named Laos. Most insane fun I've had in DnD. Two of my favourite moments from that campaign:
    In possibly the first combat encounter, I run into a group of bandits, use my Small size to slip between them, my Storm's Rebuke to avoid the OAs, and then unleash a Thunderclap, hitting every one of the bandits that are circled around me, and pushing them all outwards away from me. The party then finishes mopping them up as I give them all Bless, threatening any bandits that approach me again with my trusty mace.
    Later in the game, we're confronting a Noble we've suspected is secretly behind the onslaught of bandit raids in the woods surrounding the City. We manage to sus it out of him, and things get Hostile. Initiative rolls, the party's Rune Fighter goes first, then the bard, then me, then the Noble. Rune fighter uses his ability to become Large and whacks him reallll good. Then the bard Enlarges the Large fighter so now he is Huge. I ask the DM if a Huge character would even fit in this Noble's house, and he offers the Rule of Cool, and so the Fighter has burst through the roof of the house from his massive size boost. I say that Laos looks up as the Fighter surges upwards and destroys the roof, and asks the DM if this means that I have Line of Sight to the sky, which he confirms. I get a wicked smile on my face as Laos looks to the Noble, raising his mace to point at him, as he Calls Lightning down from the heavens as an enormous stormcloud magically materializes over the Noble's ruined mansion. Between a Huge Fighter and my maximized damage Call Lightning, he was toast. Sounds like an easy fight right? 3v1 and one of us is Huge? Nope. The blasted Noble was a Vampire Lord, and he summoned a Death Knight to fight us, and then he had the AUDACITY to teleport away after hitting us with a few spells. We managed to finally end the Death Knight, but it was a rough fight, an almost TPK. I think the DM might've misjudged the CR of that fight aha. After the fight, the Fighter took the Death Knight's blade for himself, a dope magic item, and then I asked if Laos could have the Knight's armour. No way this hulking behemoth's armour would fit, but a few ingame days and 500gp, the local blacksmith managed to magically smith the armour into a set that would fit Laos. So now Laos, the Dark Stormknight, was born, with intent on revenge against the Bandit Lorde Noble. The rest of the campaign was spent hunting down this monster, and defeating his numerous clans, encampments, forts, hideouts, and caves of bandits that he'd assimilated over his years, preparing to assault the City and take it as his own. Of course, he had an epic monologue of how he planned to turn the entire city, and his bandit army, into an army of undead and vampire squalls once he had taken the city. With some really damn good Charisma rolls, the Bard managed to convince a number of the bandits to turn on the Fell Noble, after he had revealed his plan to turn on them (and Turn them). One epic boss battle montage later, aaaaaand the remaining bandits turn on us too, wanting to take control of the now vacant throne of the Bandit Lorde. Of course, we were rewarded with some epic loot for finishing them all off. Fighter got, I think, either the Belt or Bracers of Giant's Might, the Bard got like a +3 spellcasting focus Lute, and Laos got a Wand of Lighting Bolts, which was pretty epic, it had I think three or four charges of the spell, with a chance to recharge every dawn, and a chance to shatter if all uses were spent. I had the brilliant idea to ask if Laos could get the wand forged into the handle of his mace. The DM loved the idea, so, after about a week in-game and spending most of Laos' share of the loot gp, Laos had a brand new Mace of Lightning Bolts, which effectively cast an upgraded Shocking Smite on every hit, which was pretty damn epic. Laos named his new mace Lausnir which (totally not ripping of Thor's vibes, but the DnD-equivalent of Thor was Laos' deity so) I thought was the cookest thing ever.
    Sadly, as far too many campaigns do, ours died only a few sessions after that. But, I keep Laos the Dark Stormknight, wielder of Lausnir, as a special OC/PC that is close to my heart, as I had a really wonderful time roleplaying him, both in and out of combat. So yeah, tempest clerics are epic.

    • @bluefilms4451
      @bluefilms4451 Před 11 měsíci +1

      Hell yeah man I loved this story! Care to share your builds btw? Would be greatly appreciated.

  • @FoxyGekkerson
    @FoxyGekkerson Před rokem +9

    I may have posted this before on a different video, but another way to get crazy with a combo like this is to roll up a Tabaxi Sorcerer 5/Tempest Cleric 2 with the Mobile feat, Transmuted Spell metamagic, Ashardalon’s Stride, and a friend who can cast Haste.
    First have your friend cast Haste on you, which doubles your movement speed and gives you an extra action. Then on your turn, spend your Action to use Channel Divinity: Destructive Wrath. For your Bonus Action, upcast Ashardalon’s Stride to 4th Level and spend one sorcery point to transmute it to lightning or thunder damage. This adds 25 feet to your movement speed and prevents opportunity attacks. Finally, use your extra Haste Action to Dash while using your Feline Agility to double your movement speed again.
    With the combined power of Transmuted Spell metamagic and Channel Divinity: Destructive Wrath, you are now dealing straight 12 lightning or thunder damage to every single enemy you can touch within your movement speed without provoking opportunity attacks. That may not seem like a lot, but there’s no saving throw or attack roll Ashardalon’s Stride, and your movement speed is 520 feet, or just shy of 60 mph.
    Tabaxi bass speed: 30 feet
    Mobile Feat: +10 (40 feet)
    4th lvl Ashardalon’s Stride: +25 (65 feet)
    Feline Agility: x2 (130 feet)
    Haste: x2 (260 feet)
    Haste Dash: move 260 feet again (520 feet)

    • @cre9774
      @cre9774 Před rokem +2

      Channel Divinity isnt an action - so you can go quite a bit further with this

    • @FoxyGekkerson
      @FoxyGekkerson Před rokem

      @@cre9774both @@cre9774 you can only move 260 feet on your own.

    • @dragonmasterlangeweg7625
      @dragonmasterlangeweg7625 Před rokem +1

      So run around and just absolutely destroy a group of like 50 wild boars.

    • @FoxyGekkerson
      @FoxyGekkerson Před rokem

      @@dragonmasterlangeweg7625, pretty much, yeah. My campaign was recently in a deep undersea cave with an entire village of Kuo-toa worshipping a chained-up archdevil as a god. If we had this kind of character in our party, they could’ve easily cleared out the entire village in a single turn, and there were at least 50 in the cave.

  • @living_phantom7327
    @living_phantom7327 Před rokem +11

    Zuuueeeeessss!!!! -Kratos

  • @iwatchanime0
    @iwatchanime0 Před rokem +2

    This man just revealed my favorite combo to the public just like that 😢
    Now every time I use that build everyone is going to think I copied this guy

    • @meapyboy12345
      @meapyboy12345 Před rokem

      Uh no? People talk about and use the same combo’s all the time they are not going to think anything if you use this combo

  • @crimsondragon2677
    @crimsondragon2677 Před rokem +1

    I’m an Order of Scribes Wizard. I can do this without using sorcery points, allowing for the use of Heightened Spell to give everyone disadvantage on the save.

  • @MonkeyDM
    @MonkeyDM  Před rokem +4

    If you have a more destructive, cleric, one turn damage at level 13, please let me know below!

    • @luka2784
      @luka2784 Před rokem

      I think I've got one. Go 2 fighter, 6 tempest cleric, 5 sorcerer. Take transmuted spell meta magic. On your turn, you action surge then cast two fireballs using your 6th and 5th level spell slots, transmuting the damage to thunder and then maximising it with the channel divinity. That is 21d6 damage. With a 60 percent chance of failing, that is an average of 100.8 damage per target, with you likely hitting quite a lot of targets.

    • @barnesn5171
      @barnesn5171 Před rokem

      Thats not cleric 13.

    • @luka2784
      @luka2784 Před rokem

      @@barnesn5171 Fair enough, it was not clear in the question that it needed to be pure cleric 13, but I think I've got another one that works for pure cleric. Go Kobold death domain cleric 13, getting 20 wisdom and the lucky feat. As a bonus action use your draconic cry, giving yourself advantage. Then cast inflict wounds on the enemy. Assuming a base 60% change to hit, with draconic cry advantage that becomes and 84% and with a reroll from lucky that becomes 93.6% to hit. You then use your channel divinity touch of death to deal an extra 31 necrotic damage. Assuming average damage for rolls, that is 9 times 5.5 + 31 = 80.5. Times 93.6 =75.35 single target damage.

    • @candypg1
      @candypg1 Před 9 měsíci

      @@luka2784Cant cast two leveled spells in a turn?

    • @luka2784
      @luka2784 Před 9 měsíci

      @@candypg1 you can, that’s a common misconception but not the rule. The rule is that if you cast a spell as a bonus action, then the only other spell you can cast is a cantrip with a casting time of an action. If you have a feature like action surge that lets you take multiple actions you can cast as many levelled spells as you lik.

  • @reaprcussion5703
    @reaprcussion5703 Před rokem +86

    It's an okay burst, but I wouldn't say it's the MOST destructive cleric combo

    • @cracktact7676
      @cracktact7676 Před rokem +8

      What is the superlative combo then

    • @reaprcussion5703
      @reaprcussion5703 Před rokem +34

      @@cracktact7676 depends on if you want sustained damage or burst. I personally like a 1-20 nature cleric upcasting spirit guardians at the highest level available, and then using Thorn Whip + Telekinetic Shove to push enemies into your aura. They take damage when they enter(only a few spells do that RAW, Spirit Guardians is one of them) and also when they start their turn, functionally doubling the damage of the spell. Get 2 enemies in that and you're pumping out 50-100 damage to each per turn, with only concentration and one slot used.
      Over a few turns, much better than one maxed out firestorm

    • @slayeroffurries1115
      @slayeroffurries1115 Před rokem +40

      ​@@reaprcussion5703big number over time -> 🤓
      big number all at once -> 🍷🗿

    • @that-gay-dork3749
      @that-gay-dork3749 Před rokem +8

      @@reaprcussion5703So what I’m hearing is: You lied, because I’m pretty sure that this is the most destructive combo, not some drawn out Looney Toons esque scheme. Like I’m sorry, but the Tempest Cleric Max Damage Fire Storm sounds kick ass, your idea just sounds like a plot line from some 20 season soap opera without the fun drama.

    • @reaprcussion5703
      @reaprcussion5703 Před rokem +20

      @@that-gay-dork3749 "most destructive" is debatable. Either we're talking burst damage OR sustained damage. Sorry if you don't like it, and you can put whatever titles you want on it, but it doesn't change the numbers. We're not talking about how cool it is, we're not talking about what type of characters it is. We're not even talking about if it's fun to play. I said "most destructive cleric combo", not coolest, not most fun. Those are the parameters. You just created your own parameters, outside of what I said, and then got mad when I didn't adhere to those parameters.

  • @gabrielgriffith7477
    @gabrielgriffith7477 Před rokem +1

    Omg, I literally built this character years ago. It was a tempest cleric/storm soul sorcerer multiclass. I loved the idea of reflavoring all the most powerful elemental damaging spells into thunder.

  • @note4note804
    @note4note804 Před rokem +1

    Remember when Maximize Spell was so strong it forced you to use up a spell slot 3 levels higher?
    Pepperidge Farm remembers.

  • @attackduck9768
    @attackduck9768 Před rokem +3

    I did this as an air genasi but for the level six ability and shocking grasp… twinning, shocking grasp and sending your enemies flying 10 feet back is so much fun

  • @Salt_Master_Queue
    @Salt_Master_Queue Před rokem +1

    Imagine if you were able to sneak up on a goblin camp and have the bard start playing AC/DC's "Thunderstruck" on an outcropping before you, the tempest cleric, appear on another one and do this.
    Oh, and there's a Path of the Storm Herald (Sea) Barbarian, a Storm Sorcerer, and a Circle of the Land (Forest) Druid to get the spell, you guessed it, "Call Lightning."

    • @Salt_Master_Queue
      @Salt_Master_Queue Před rokem

      Let's make a list of songs other than "Thunderstruck" that would work.

  • @enochhappy4493
    @enochhappy4493 Před rokem +2

    And the new name for the spell should be. There's a few ideas I can come up with but it should have a better name than just lightning forest or lightning store

  • @pablosoria4071
    @pablosoria4071 Před rokem +1

    A character for a lvl 20 one shot I did was a lvl 18 sorcerer and lvl 2 tempest cleric. I cast meteor swarm, use transmute spell to turn the fire damage into lightning damage and then use channel divinity. That means 120 lightning damage + 20d6 bludgeoning. Fun.

  • @yamato9753
    @yamato9753 Před rokem +9

    My future character: i worship the allmighty god of ASS-RIPPING *casts max-damage thunder-storm*

  • @troyna77
    @troyna77 Před rokem

    GM: huh...look at that...all the bad guys have 100% immune to electricity rings on.

  • @cr4zyj4ck
    @cr4zyj4ck Před rokem +2

    Straight up channeling the power of Zeus with Lightning Storm

  • @yuvalamir3226
    @yuvalamir3226 Před rokem

    Finally someone talking about this combo. This is very likely the strongest blaster in the game.
    Everyone always tries going with a Tempest Cleric dip, but this means they can only pull this off once per short rest. A Cleric main class gains access to this two levels earlier and can use this insane combo up to three times per short rest by multiclassing two levels into sorcerer at level 15.
    If you decide to take those two levels of sorcerer earlier however, on top of gaining access to Shield and Absorb Elements (which is insane on top of your already high AC) you can take the Clockwork sorcerer and switch alarm to armor of agathys.
    By changing armor of agathys to lightning damage you can push enemies away from you on top of the damage every time they hit you.
    Also, converting Sleet Storm to lightning damage and pushing enemies away with it is also incredible.

  • @casbot71
    @casbot71 Před rokem +1

    You can also take a 2 level dip into Tempest Cleric for your Order of the Scribes Wizard, who can also change damage types to lighting/ thunder as long as there's a lighting/ thunder spell at the same level.
    And there are a lot of candidates.

  • @templarknight245
    @templarknight245 Před rokem +2

    Introducing, meteor swarm

  • @MaJunior00
    @MaJunior00 Před rokem +2

    Just take two levels of Tempest Cleric and follow it up with Order of Scribes Wizard.
    With the right spell selection, ALL your spells can do Lightning or Thunder damage.

  • @lilithroyer4679
    @lilithroyer4679 Před rokem +1

    Ahh the Saccharina Frostwhip strategy xD

  • @benjaminwood8736
    @benjaminwood8736 Před rokem +1

    I used that ability with (I think) Call Lightning(?) and had a fun time because my dm likes to throw many weak enemies (typically using a formation or strategy of their own) instead of a few strong enemies, this was the first time I showed off the spell, and since they were packed into formation, I fit way more than was reasonable into the circle.

  • @yep2959
    @yep2959 Před rokem +1

    "I want to do max damage, i will play Cleric " say no one until now

  • @delmccormack7001
    @delmccormack7001 Před rokem

    "It comes this way!?! The destroyer of worlds. King Ghodera!! Death has come to us all!!!!!"

  • @ambassador-classenjoyer6239

    You wanna know what's worse? Tempest Cleric 2, Scribe Wizard 18. Pick up Prismatic Wall and Meteor Swarm. Swap Meteor Swarm's damage type with lightning from Prismatic Wall. Even if you can only max one of the areas, you still deal 240 damage on a failed save in a 40' radius circle. Goodbye invading army, and goodbye the ability to multiclass lmao

  • @charrleschervanik3632

    Bonus to the Build: Elemental adept - Take it with lightning or thunder to treat all 1s as 2s in general, and ignore resistance to the chosen damage type.

  • @federicocavalli1722
    @federicocavalli1722 Před rokem +8

    speedrun to dm hate any%

  • @mutanttepig4759
    @mutanttepig4759 Před rokem +1

    You literally create an actual thunderstorm using this technique.

  • @Xifihas
    @Xifihas Před rokem +1

    This is some serious divine wrath.

  • @waluigiisgod938
    @waluigiisgod938 Před rokem +1

    Start out with your first 2 levels in tempest cleric, take the rest in sorcerer

  • @3rdWheel
    @3rdWheel Před rokem +1

    This would actually be awesome for a cleric during a villain campaign

  • @cellophane6338
    @cellophane6338 Před rokem +2

    A way to pretend you have the rumble -rumble devil fruit

  • @jamestrowbridge3917
    @jamestrowbridge3917 Před rokem +1

    I've been playing my Blue Dragonborn Tempest Cleric for almost two years. AND THIS IS TOTALLY WHAT I DID! Metamagic Adept and that Chromatic Warding let's you be immune to Lightning and be a Tesla Coil 😂
    Incite Greed, pull em in, then unleash the boom 🌩️⛈️⚡

  • @Crawful
    @Crawful Před rokem

    Oh, you poor sweet child, think bigger, *casts lightning meteor storm*

  • @polgara6
    @polgara6 Před rokem +1

    If you grab the Zeal Cleric you get the same channel divinity except with fire damage instead of lightning so you don’t even need transmuted spell to wreck shop with Fire Storm

    • @Mr2Helios
      @Mr2Helios Před 9 měsíci

      There is 50% chance that the creature you've encountered is in some way resistant to fire. There is only 7% chance that it can resist thunder.

    • @polgara6
      @polgara6 Před 9 měsíci

      @@Mr2Helios Fair Enough!

  • @izitest2785
    @izitest2785 Před rokem

    For single target damage a really destructive cleric combo is using Grave Domain's channel divinity as your action, using Inflict Wounds as a bonus action with quickened spell from Meta Magic (either gained through sorc multiclass or through feat).
    If you have a turn to prepare then this could be amped up by using the Ready action to use Hold Person as your reaction before your next combo starts on your burst turn. If this succeeds (target is paralyzed) then you get advantage on the attack roll and it automatically crits. So double damage from vulnerability and double damage from crit makes a first level Inflict Wounds already deal 9d10 damage, 9th level Inflict Wounds would deal 33d10 lol

  • @LouSaydus
    @LouSaydus Před rokem

    “How to kill your entire party in one turn”

  • @steel5315
    @steel5315 Před rokem +7

    You can't really do this until like level 14 tho, even tho you get all the Feats at level 4. You could maybe start as a High Elf for the free cantrip and take like Firebolt so you have something to use this strat with until you get Firestorm, tho. Could also just ditch metamagic Adept and take Storm Sorcerer Levels for more damage spells that you can do this with, split casting would be kinda annoying tho.

    • @TemperingFaber3
      @TemperingFaber3 Před rokem +3

      Maybe, if you can go melee, inflict wounds upcasted at your highest lvl available can be a good strat to fill the gap. Flame strike is another option, it's a 5th lvl spell, but it's your only burst aoe damage at this point. Harm is an option, single target.

    • @steel5315
      @steel5315 Před rokem +2

      @TemperingFaber3 Tempests do get Heavy Armor Proficency so that would probably be a good option as well.

    • @TemperingFaber3
      @TemperingFaber3 Před rokem +1

      @@steel5315 Even thou you can go melee cuz of heavy armor, it's always a risk: clerics (except twilight) aren't good tanks, even worse from the lack of the shield spell, and a failed concentration check is the worst thing that could ever happen to the party, cleric concentration spell are usually what the party survival depends on.... You better be sure to kill your opponent with your necrotic slap.

  • @gelduras7293
    @gelduras7293 Před rokem

    I want to remind any player. Everything you do, so can the DM.

  • @angusmuir6180
    @angusmuir6180 Před rokem

    I love Tempest Cleric. Played a high priest of Thor once, upcast Call Lightning + channel divinity made for some very thematically dead enemies. Even used a 9th level spell slot in a storm once. Not the most efficient tactic but damn was it satisfying.

  • @gloomfiend666
    @gloomfiend666 Před rokem

    Lol, I actually just got done with a one shot where I did this but altered it a bit. The Channel Divinity specifies that you can use it a number of times equal to your wisdom modifier. I took 2 levels in cleric for the channel divinity and mainlined Sorcerer for the rest of my levels. Took transmuted spell and a bunch of busted spells. It was delightful. It also helped that I rolled 18,16,16,15,14,11 for this character.

    • @cre9774
      @cre9774 Před rokem

      no you get additional uses at specific levels according to the channel divinity section of the cleric table

  • @cyrilmartin5613
    @cyrilmartin5613 Před rokem +1

    Adept of the Black Robe+any thunder or lightning spell is now the strongest thing a tempest cleric can do

  • @aidankavanagh7813
    @aidankavanagh7813 Před rokem

    Scribe wizard to change the entire damage of Meteor swarm to Lightning, then transmute it to Thunder damage, then have contingency spell to have silence proc on yourself as you cast Meteor swarm, which only affects you. Since you are also a cleric, get yourself a hallow scroll to give thunder vulnerability to an area. Elemental adept to remove resistance.

  • @arrenbasi2103
    @arrenbasi2103 Před rokem +1

    Yay my DM kick out doing this 😂😂

  • @RanHarpaz
    @RanHarpaz Před rokem +1

    The solution to this as a DM is to just make all your monsters lightning resistant.
    This makes the max damage halved and the player is back to getting average damage just like before this.
    (And plot-wise, it's not a stretch at all after one or two sessions with this character - the BBEG will see that there's this one guy who does all this lightning damage and obviously equip his goons appropriately)

  • @TidusZecht
    @TidusZecht Před 11 měsíci

    And then the dm sends lightning and thunder resistant enemies at the party lmao

  • @user-kc6mu1fy9d
    @user-kc6mu1fy9d Před 10 měsíci

    Me and my evocation wizard be thinking: If I use my overchannel ability more then once I could die.

  • @darrenmcentire2374
    @darrenmcentire2374 Před rokem +1

    I'm doing this now with 2 levels cleric and 18 levels scribes wizard. So here comes Fireball
    Metamagic adept is gonna be for careful spell

  • @bobmcbob49
    @bobmcbob49 Před rokem

    The most destructive cleric combo is the knowledge domain cleric with access to command and suggestion to make opponents shit their pants.

  • @jaspertyler4557
    @jaspertyler4557 Před 10 měsíci

    the more i hear about the class, the more i realize cleric is my favorite class in the game.

  • @WorgenGrrl
    @WorgenGrrl Před rokem

    I just fell in love

  • @ermacmacro7136
    @ermacmacro7136 Před rokem

    A Lightning transmuted Fire Storm becomes
    CATATUMBO!

  • @spacemarine6212
    @spacemarine6212 Před rokem

    DEATH RAINS UPON MY FOES
    OBLIVION HAS COME FOR ALL

  • @SevensKrow
    @SevensKrow Před rokem +2

    I love Lightning :))

  • @andrewhazlewood4569
    @andrewhazlewood4569 Před rokem +1

    Metamagic points are only refreshed on a long rest. maybe multiclass into storm sorcerer to get more.

  • @traviskrebs7551
    @traviskrebs7551 Před rokem

    It should be added that with preparation this gets worse. Clerics get the hallow spell, when you make an area hallowed you can have creatures roll a charisma save when they enter, fail the save, vulnerable to lighting damage.

  • @saccherrirhysha2660
    @saccherrirhysha2660 Před rokem

    Weathergirl Cleric, 100% chance of Thunder & Lightning, Very, very Frightening 😊 🌧️⚡🤯

  • @nuggetsschumaker4371
    @nuggetsschumaker4371 Před rokem

    Firestorm? NO, THUNDERSTRUCK!!!
    *epic ACDC Riff with lightning falling all around.*

  • @nikolibarastov4487
    @nikolibarastov4487 Před rokem

    I Am Thor... ⚡🔨 Says Who? Says Me!

  • @SmugglingDuckling
    @SmugglingDuckling Před rokem +2

    I've theorised a better version in my opinion. At least if its higher level.
    1. Be a Order of Scibes wizard at level 17 and a level 2 Tempest Cleric.
    2. Have the Metamagic adept feat
    3. Have the spell Prismatic Wall in your spell book.
    4. Have the spell Meteor swarm prepared
    5. Cast it and use your channel divinity to rain 4 godly bolts of lightning down in a 1 mile range into the enemies dealing 240 damage to those who fail the save. 120 to those who succeed and if there's someone with evasion they unfortunately take only 120 or 0 damage.
    Additional stuff:
    If you have ligtning resistance and the blue dragon mask you can cast it on yourself as you therefore have lightning immunity.
    The epic boon of the Stormborn grants immunity to lightning and thunder damage.
    An Amulet of the Devout gives a second charge of the channel divinity making a second turn just as eventful.

    • @SmugglingDuckling
      @SmugglingDuckling Před rokem

      How it works:
      The Order of the Scribes feature lets you temporarily change the damage type of a wizard spell that you cast with another damage type from your spellbook.
      So you transmute the fire damage into lightning damage by metamagic and change the bludgeoning damage temporarily in to lightning damage through the order of the scribes feature.

    • @SmugglingDuckling
      @SmugglingDuckling Před rokem

      Maybe a Finger of death turned into an extremely powerful ligtning touch that makes zombies.

  • @lunavixrn5651
    @lunavixrn5651 Před 11 měsíci

    Metamagic adept is m favourite feat for clerics for one reason only: distant spell. Party member down? Distant spell cure wounds. Out of spell slots? Distant spell spare the dying. Distant spell inflict wounds, even. Cmon now. If it’s a trickery cleric, throw in subtle spell. Tempest cleric? Transmuted spell. I’m sure every subclass can benefit from distant spell and one other option. It’s endless.

  • @jasonbritnell42
    @jasonbritnell42 Před rokem

    This is also my favorite combo.

  • @livingglowstick1337
    @livingglowstick1337 Před rokem

    Fights something immune to lighting and thunder damage: haha im in danger

    • @connornewman1706
      @connornewman1706 Před 9 měsíci

      In that situation you just wouldnt spend a sorcery point to change the element, while u wouldnt get the bonus from ur lightning boost but u dont have to change the element... and it doesnt always have to same element, you can declare an element whe you spoent the point on transmute so u could change it to whatever they have weaknesses to if lightning isnt best option, even with out the boost thats a major attack with still 1/2 damage on fails

  • @juggaloriven9350
    @juggaloriven9350 Před 10 měsíci

    Bro Unleashed the old testament

  • @IveBeenWithBruma
    @IveBeenWithBruma Před rokem

    We all know every cleric wants to channel their inner wizard and use fireball for this.

  • @Spartakill198
    @Spartakill198 Před 10 měsíci

    3 lvs Armor artificer for the lightning launcher, 90/300 range 2d6 lightning damage. 2 lvs tempest cleric, 15 lvs assassin rogue. You now have a lightning gun that does 9d6 lightning damage at a range of 300 with autocrit if you surprise you opponent, so 18d6 which can hit max damage

  • @CatEnthusiast-bx2cv
    @CatEnthusiast-bx2cv Před rokem

    Add in hallow for vulnerability to lightning damage and elemental adept lightning for a guaranteed 70 and 69% chance of 140 damage to any creature that doesn’t have IMMUNITY to lightning damage. And for flesh golems, just use thunder wave.

  • @drewgarcia117
    @drewgarcia117 Před 10 měsíci

    My DM hated how tempest clerics don't have enough lightning and thunder spells, and due to my background he just made a variant subclass where I get Lightning Bolt, Chromatic Orb, and more. Which honestly is how the tempest cleric should be.

  • @Doc_Aspy
    @Doc_Aspy Před rokem

    I know what I'm doing the next time we can take feats...

  • @purpledevilr7463
    @purpledevilr7463 Před 7 měsíci +1

    Imagine doing this with Meteor Swarm.
    240 damage on 4 points. 960 total.
    You could one shot a tarrasque.

  • @astrid2432
    @astrid2432 Před 9 měsíci

    Enemy who is immune to both or has a weakness to something else: was there something?

  • @lythrum42069
    @lythrum42069 Před rokem +1

    lightning ball

  • @joshuairvin9434
    @joshuairvin9434 Před 2 měsíci

    Another chapter please!

  • @kitjakaboodle
    @kitjakaboodle Před rokem

    I have a level 9 tempest cleric and just… thank you 😂😂

  • @konnorlambert338
    @konnorlambert338 Před rokem

    Kind of sounds like Kael casting acid rain

  • @Daniel-ef6gg
    @Daniel-ef6gg Před měsícem

    Imagine a Blue Dragonborn tempest cleric, using an aoe lightning spell all around them... and not taking any damage themselves.

  • @C0medySeniorz
    @C0medySeniorz Před rokem

    "The best cleric build is being mostly sorcerer or a wizard!!"

  • @THESHADOWMASTER9
    @THESHADOWMASTER9 Před 7 měsíci

    Second most destructive. It's the best in terms of AOE, but Grave domain can single-target harder. 2 levels in fighter for action surge, lucky feat. Action path to the grave. Action surge inflict wounds at your highest available level. Use lucky points on the roll until you hit. Turns 40 necrotic into 80, 50 into 100, ect. Have your race be orc so you can bonus action dash up to who you want to erase from existance as well as giving you a second chance when reduced to zero hp. Fitting for a cleric revolved around surviving death.

  • @joelrobinson5457
    @joelrobinson5457 Před rokem

    Dm:- no, "adds health"

  • @louiscastelao2174
    @louiscastelao2174 Před rokem

    Works as well with Order of scribes wizard, which also unlocks tons of fun spell (fire ball max damage funni)

  • @Nikitolaz096
    @Nikitolaz096 Před rokem

    My build for this combo is cleric 2 scribe wizard 11
    I change the damage of steel wind strike to thunder for 60 damage on up to 5 enemies of the attacks hit, which they usually do when boosted enough and invisible
    I have a hobgoblin wizard on his way to hit this combo in a few levels

  • @paragonca9736
    @paragonca9736 Před rokem

    The Harmacist

  • @charlietheturdil8632
    @charlietheturdil8632 Před rokem

    The Seige Man

  • @cristian91re
    @cristian91re Před rokem

    Ops, you killed all of your party

  • @thomascook3336
    @thomascook3336 Před rokem

    My wife would transmute sunburst to lightening damage and use this combo. It destroyed armies