Rahdo Runs Through►►► Amsterdam

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  • čas přidán 12. 09. 2024
  • Help Rahdo Run: / rahdo ❤️ Code of conduct: conduct.rahdo.com 🙂 And now...
    A video outlining gameplay for the boardgame Amsterdam.
    For more game info, boardgamegeek....
    Part I: Gameplay Runthrough
    • Rahdo Runs Through►►► ...
    Part II: Extended Gameplay
    • Rahdo's Extended Gamep...
    Part III: Final Thoughts
    • Amsterdam | Rahdo's Fi...

Komentáře • 14

  • @carrickrichards2457

    The origianl 'Macao' had such a good rep (as does Stephan Felt) that I backed the kickstarter for this but the price: Ouch!

  • @shanefrancis34
    @shanefrancis34 Před rokem

    Not owning the original Burgandy I jumped at the chance to get this. Can’t wait for it to ship, great run through.

    • @rahdo
      @rahdo  Před rokem +1

      hehe, i think you meant to post that to the burgundy runthrough, but heck, they're both felds so why not! :)

    • @shanefrancis34
      @shanefrancis34 Před rokem

      @@rahdo oops, must have moved onto the next video…Amsterdam, I was looking at this at last years Essen, I’ll have to give this a watch.

  • @MarioPeeters
    @MarioPeeters Před rokem

    Do you need any help with the dutch texts on the cards? My native language is dutch.

    • @rahdo
      @rahdo  Před rokem +1

      thanks but i ultimately decided to stick with macao :)

    • @mario99peeters
      @mario99peeters Před rokem +1

      @@rahdo Good old Macao! Years ago, I bought that game on an outlet sale for only 12 euro's ! And until now, it's my most played game from my collection.

  • @bushibayushi
    @bushibayushi Před rokem +1

    this series of games has the worst iconography I've ever seen... oh my god. You'd need to check every card in the rulebook to understand what it does. Hard pass, I'll stick to Macao

    • @rahdo
      @rahdo  Před rokem +1

      hehe, even though i've got the text cards, i wanted to film with the icon cards to show how they're actually much better than most attempts at language independance. i'm hard pressed to think of a game this complex that does it better :)

    • @bushibayushi
      @bushibayushi Před rokem

      Honestly? There's a point beyond which you DO NOT make a game language independant. Imagine GMT games trying to make Twilight Struggle based on icons.

    • @rahdo
      @rahdo  Před rokem +1

      yup, that would be too far. but variations on "turn X into Y" or "get X and you trigger Y" (which is the majority of what we have here) doesn't cross that line i think :)

    • @nchlsrdmr
      @nchlsrdmr Před rokem

      This game is ok even if you need to check the language iconography because you just read out 4 or 5 cards at the start of each round (and then you know what they do after that). Hamburg however, that is awful. That is unplayable without the text on cards, because you have a hand of 5 and need to decide which to use and constantly getting more.

    • @jamesjacobthomson6198
      @jamesjacobthomson6198 Před rokem

      Iconography is more intuitive than I first expected, definitely not the worst ever imo. But it will probably take most a full play to internalise.