Post Kickstarter DaemonClaw Update No.9

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Komentáře • 17

  • @Charlie-Cat.
    @Charlie-Cat. Před 16 dny +6

    Great to see the update Mike and Corey. I posted this up on the Neo-Geo thread for others to take notice. Always a pleasure to share your material. 8^)

  • @modollaz8116
    @modollaz8116 Před 16 dny +4

    Love the updates guys! Any Neo Geo art/footage? 😁

    • @bitbeamcannon2468
      @bitbeamcannon2468  Před 16 dny +1

      Not yet, but that should start being revealed a few updates from now.

  • @itmandar
    @itmandar Před 16 dny +7

    Can't wait to see this on actual Amiga hardware 😍 (If you will ever port it)

    • @bitbeamcannon2468
      @bitbeamcannon2468  Před 16 dny +7

      Thanks. That's the plan. It has to wait until after Metro Siege is done, because the same programmer will be making it, using the Metro Siege code base (Engine 9000) as a spring board, while enhancing Engine 9000 to add AGA specific support to make sure the Amiga version of DaemonClaw is among the best!

    • @Anaki_Rob
      @Anaki_Rob Před 10 dny

      @@bitbeamcannon2468 I would really love to see a CD32 game which really takes advantage of the hardware, which this game could quite possibly do. How do I think one might go about doing this, beyond using the controller? Well CD audio could be used for vocals for cutscenes, and maybe some sound effects. And, there is the fabled Akkiko chip, which could theoretically be used for some minor graphical effects. Awesome work guys, can't wait until the Steam version, and subsequent Amiga version is ready. Although I must say that neither NeoGeo or MegaDrive are really systems I am interested in myself

    • @bitbeamcannon2468
      @bitbeamcannon2468  Před 10 dny +1

      @@Anaki_Rob That's actually the plan! After Metro Siege is finished the goal is to enhance the Metro Siege engine to put full use to the greater processing, color, and sprite capabilities of the AGA chipset the CD32 uses and then use that code-base (engine) and tool-set to make the Amiga/Cd32 version of DaemonClaw... putting use, of course to the extra memory, CD space, and gamepad buttons. All to ensure the Amiga version of DaemonClaw is of the highest possible quality. Also, like all the other versions. a new second playable character will be designed specifically for the Amiga version so all DaemonClaw fans will want to play it.

    • @bitbeamcannon2468
      @bitbeamcannon2468  Před 9 dny

      @@Anaki_Rob That's actually the plan. (or part of it). Once Metro Siege is done, it's code-base and tool-set (Engine 9000) will be further augmented to put full use to the extra color, sprite, and processing power of the AGA chip set, and the Amiga version of DaemonClaw will be built with Engine 9000 for AGA Amiga, including a CD version which will also take advantage of the CD sound.
      Also, just like every other version of DaemonClaw, the Amiga version will have a totally unique second playable character, exclusive to that version. :)

    • @Anaki_Rob
      @Anaki_Rob Před 9 dny

      @@bitbeamcannon2468 I will totally consider buying an expensive CD32 console just to play this ;)

  • @thehumbleone1983
    @thehumbleone1983 Před 14 dny

    Love what’s here guys and can’t wait to get my Mega Drive cartridge

  • @ChrisZerotani
    @ChrisZerotani Před 12 dny

    Hi, Mike and Corey.
    First of all, you two are incredible game devs and your projects are great.
    I am following the development especially of Daemon's Claw and I wanted to make a question about one tool I saw on one of the older videos of the development: if possible, can you show how you managed to create that Dictionary Creator on Construct (the same you used on the dialogues of Daemon's Claw videos), as it would help a lot not only me, but anyone who use Construct to create games?
    I wish success with all your projects, Mike and Corey :)

    • @bitbeamcannon2468
      @bitbeamcannon2468  Před 12 dny +1

      Thanks very much @ChrisZerotani
      please email this request to mike@bitbeamcannon.com and I'll see how I can help you out.

    • @ChrisZerotani
      @ChrisZerotani Před 11 dny

      @@bitbeamcannon2468 I'll do this. Thanks ^^

  • @bubbanstix2536
    @bubbanstix2536 Před 16 dny +2

    🫖☕🥐
    Waiting patiently for Daemon Claw's release.

    • @bitbeamcannon2468
      @bitbeamcannon2468  Před 15 dny

      Thanks very much. We're working hard to make it worth the wait but to also keep the wait as short as possible.