again, this is a day 1 guide so don't expect anything crazy lol, i didnt know any solid combos. go watch noodlez vid for combos THINGS I MISSED: - Sukuna has an R in awakening - Goku has different R's - Dio's knife throw has a melee variant
Jujutsu shenanigans set the bar higher for Roblox fighting games it was able to introduce more emergent gameplay with a casual audience and it succeeded from it, and tze being the sole dev added his own personal style that people want more of (different from everyone else)
This feels like a weird hybird of TSB and JJS, it has the quirks of JJS like special R moves and wall hops as well as building destruction, but the core combat feels awfully like TSB It feels like “what if Jujutsu Shenannanananagans was a way sweatier game”
GAMMA!!! Gokus R move has an air varient like jjs gojos R move, if you use a move that throws someone into the air and then use the R move on them you slam them down into the ground (PS: the third move can hit people who are still on the ground so you dont have to wait for them to get up)
This game’s basic combat loop is just super unrefined and frustrating compared to something else like JJS. Fights are just side dashing infinitely until someone’s M1 finally lands (the hit boxes seem terrible) or someone throws out a lucky move.
@@swordart2431nah, what he means by that IS the moves arent good combo starters, and lanky hitbox, and over ALL bad combat só u gotta m1 to start an combo, unlike Jjs, where every characthers hás an realible combo starters(for GOJO its BLUE, for yuji its curses Strikes, for mahito its the non Black flash Variant, etc etc)
i dont khow how people havent notice this,but moves like stand beatdown and cleave grasp CAN be a true combo extender with a front dash after you hit them with it while they’re radgolled
@@GRANDMALICEnot at all you just gotta time the front dash otherwise you wont reach. Too early you dont get close for some reason, too late they block
@@Pbcvl jjs solos frfr, also why is realm so laggy my PC ain't even that bad, everything is turned down to the lowest in settings and in roblox settings im on the lowest possible
@@Stefan2010a Yeah and tsb for me no matter the internet connection gives me the strongest lag. Just play for a while and it will be good like any other game hopefully
I’ve made a combo for sun jin woo! It’s 3 m1s into an uppercut and then use shadow blade storm into a Downslam and then you can use deadly impale right after (you can hit ragolled people with it!) and then you can use shadow vanish to catch up to the opponent after they have been sent back. Then you do a full m1 combo into a Downslam to then follow up with a rulers authority! Then wrap it all up by doing another Downslam into a shadow blade storm for that SWEET SWEET finisher! (It’s not 100 percent true but hey it works!)
Ok so uhh I need to edit the combo because I left out a part of it. The shadow blade storm isisnt a finisher so instead hit them with another Downslam into a deadly impale and then you can rap it up with shadow vanish for the finisher.
for base sung jin woo, they should probably do knight killer+kasaka and for ult, it should be called arise. both of kamish’s daggers are m1s and one move summons one of the main shadows to fight with you.
fun fact : certain abilites (and especially dash) can trigger throwables and fling them forwards, makes it funny asf when someone stands infront of you
imo RR is pretty okay/meh. The combat just feels weird, the dashes are jank, and so is blocking. I don't vibe with the parkour it feels snappy. I do appreciate the effects and flashiness of a lot of the moves, especially ult moves. If they polished combat a bit more than I think the game would be good.
Honestly this game is not mid, but it fails to innovate, like we’ve seen this exact style of games so many times with almost no changes, that the only difference is the characters
In my opinion realm rampage isn’t bad has some cool ults the solo leveling guy is like hero hunter when it comes to his ult since he kinda only has two good moves and I know it is day one but there are a lot of bugs but nice video good job keep it up
@@salesmon7871 personally i think a lot of the criticism is valid, as much as i like the game its still really janky and clunky and it seems like it isn’t as optimized as it should be. The fighting doesn’t feel smooth and all of assets aren’t original
Also fun fact if you use meteor blow or dragon throw right after the character is in the air, you can use the r key or press the skill ability you can slam the character to the ground, and with kamehameha you can use the teleport to be a teleporting one. WHATS ALSO COOL is that your characters hair will turn golden too.
(Me trying to discover techs and on pc) -When using Dio Stand barrage you can swing your mouse so it wont launch the enemy away (not that effective) -Same with katakuri when using his '1' attack you can swing your mouse so it also launch away (kind of effective but time it good) but alr (edited) i think you can also cancel the attack of goku namely meteor blow by swinging your house on the second hit it did bye bye
deadly impale can hit ragdolled players, so its like hunters grasp...which ive noticed alot of moves that send your opponent rolling are. using them on ragdolled players basically just make them forward dashable
if u dont wanna waste your ult bar and u kill someone in your domain. press the domain again and u can take it down and fight ppl again without waiting ...
you can also downslam trashcans or barrels to launch em forward, (or land a forward dash, throwing a knife at them with dio also launches them forward. so its pretty easy to catch ppl off guard with a random barrel or trashcan mid fight)
@@DaRockIsPowerbetter?????? Hell nah, u gosta downslam Just tô connect combos, Jjs hás parkour w/PvP features(yuji being an exemple, as his moves can bê used to propel you in parkour, or you can parkour tô combo start, WITH like aerial curses strike) while this game Just does parkour "weird"(whats even the point of adding wall running If there IS no character that can use the wall run for It advantage, like yuji) its not as effective in jjs, the character are dull and HAVE a genéric moveset(exemple sukuna non ult, whole IS literraly Just an blend of Sakura stand and multiple other "supposedly Jojo" games that HAVE sukuna as well And now about lag, the game is Just unoptimized, like as fuck, my Pc can run Jjs on mid graphics 60fps, while It cant run realm on the worst graphics(including the scale and render, and quality) at like 20 fps
@@justawobblyslime8357 1. skill issue. 2. yujis parkour potential is the ONLY example and it wasnt intentional 3. wall running is fun and whats the point in having huge buildings if theres nothing to use them for 4. generic movesets like what are they supposed to make the first movesets for. if all of them are unique youd run out of ideas fast+the game would be really gimmicky instead of mostly skill. i havent had any problems with lag yet i have had some with jjs so you might be getting in bad regions
@@justawobblyslime8357 The combo part had me laughing since in JJS have the most braindead combos ever! 3 m1s combo extender 3 m1s combo ender! "You have to do downslam to do combos" bro what? What do you mean by that? Or are you that dumb? JJS again, has the most god awful combat system, which makes it a worser game. You completely ignored my points and brought up your fucking dogshit think again. About the "parkour" thing. What? Who mentions parkour? Both games dont have parkour they have wall running/wall hopping. Rather then admitting your game is half bad, you tell this nonsense. Okay here's a thing. Try to actually play the game. Learn it. Learn it together with friends. And if you still your game is better. Then go play your JJS. After all, I'm not going to eat shit for breakfast
Goku combo: 3 m1s skill 2 followed up by side dash skill 3 and forward dash 3 m1s slam kamehameha (or jump up and kamehameha down) side dash to the enemy 3 m1s uppercut skill 4+R
jjs and tsb mixture i love it i just started playing today (i have 0 kills rn) im a tsb player with almost 7k so im good with movement but not combos and techs
Unless Ichigo’s mode is bugged or not implemented yet, I THINK you might have to die to use it, I’m not certain but based off the source material he does pretty much die right before he goes into that form. Ill know once I get early access
Yo Gamma just a quick disclaimer the deadly impale can actually be used with a front dash but its just the fact its kinda like a bit random wherever said person heads to so yea
Sung Jin Woo combo: Front dash 3 m1 first move down slam 2nd move front dash ( a lot of move can combo extend if you hit the opponent when they are on the ground ) 4 m1s 4th move 3rd move
@@Husam-ee mhm because tsb has destruction physics and jjs copies entire movesets from tsb, with r abilities. The only similarities jjs an tsb share is because they are both battlegrounds games. This game is straight up idea theft.
@@ElBoboduro 1-what movesets did they copy 2-jjs stole the down slam mechanic and the uppercut mechanic and tsb was the first famous battlegrounds to introduce ultimate movesets and emotes in a battlegrounds game 3-if tsb never existed jjs would've never existed 4-the only thing realm rampage stole is wall walking and destruction psychics not to mention jjs copied the destruction psychics from another game
Hey gamma a tip for sun Jin woo when you use the 2 move use the 3 right after you can extend with it and use katakuri's 1 after a downslamn that you front dash you got the guy
Notice how the same people who were screaming for the game to come out earlier (knowing how most of the map and moves look), and now that it's out, it's nothing but criticism (98% unconstructive)
Make it envelop the landscape and stop teleporting domains that aren’t open into a separate space. It causes a LOT of problems when it comes to expecting something more accurate (I don’t care if it’s a game, do better).
So, the combos in this game REQUIRE raffling, example is burning mochi, as it puts them in a side dash distance when they are hit while down, so do down slams before any move that hits ragdolled people (i really don’t like that, also this games blocking is ASS)
Jujutsu shenanigans set the bar higher for Roblox fighting games it was able to introduce more emergent gameplay with a casual audience and it succeeded from it, and tze being the sole dev added his own personal style that people want more of (different from everyone else)
so what? dio was STILL a vampire at the time, just because he "didnt use it" doesnt mean he didnt have it, he didnt use stingy eyes or freezing in part 3 because he was an ego-power driven moron and assumed he would win entirely with his stand
Am i the only one who is having issues with people simply walking out on m1s sometimes and Q dash doesn't hit half the time even if its the right distance even if it does hit people recover instantly. And you get infinite side dashs no cd at all but dashing backward costs you your q cd? Edit: no i dont lag, nor did i have bar pjng nor did the opponent face any net issue or anything idk why people keep askin me that
I love both realm rampage and jjs, great video!! I honestly believe RR is so fun especially for day 1. And its so impressive on how much is in it already. Its smooth enough and really pretty (despite the katakuri moveset being the anime showdown one) (Disclaimer: the rr discord is full of toxicity from unsatisfied people be careful)
Honestly it felt like it was trying to take everything from other games and add a whole bunch of stuff on top of that to inflate the games content without thinking about game design or really polishing one thing. It's hard to put into words, TSB always feels much cleaner and thought out where RR threw a whole bunch of things together w/o thought. Just my two cents but yea ppl are really toxic the game just came out its impressive for day one, as long as they don't pull a showdown then we're in for a good time
@@swordeaser Idk how to explain it. I get your point and it's valid, but everything feels so smooth (atleast for me) EVERY character feels satisfying to play and it feels so fluid to fight with different characters, so game design is definitely there. Id say that the only thing that concerns me are the movesets being a LITTLE weird despite all of them being visually great, since they can be weird to combo with. (Plus katakuri is the SAME as anime showdown idk what's up with that) but honestly I got in a private server with friends and we had a blast for HOURS
@@soup1118 nah I definitely still had hours of fun on it and it all comes to perspective. It's really the first day most people just overhyped it (which is always a bad thing to do in general) and don't understand that it's still the first day lol. I don't remember anyone playing JJS day one, TSB (Saitama battlegrounds att) was barely a game. This game can be amazing and just needs a committed dev team
again, this is a day 1 guide so don't expect anything crazy lol, i didnt know any solid combos. go watch noodlez vid for combos
THINGS I MISSED:
- Sukuna has an R in awakening
- Goku has different R's
- Dio's knife throw has a melee variant
gammaaa
you can use instant kamehameha in base by click 1 and R
@@GammaYT_ ok
Jujutsu shenanigans set the bar higher for Roblox fighting games it was able to introduce more emergent gameplay with a casual audience and it succeeded from it, and tze being the sole dev added his own personal style that people want more of (different from everyone else)
Idk why but I watch you but I haven't subbed so gonna do that rq
This feels like a weird hybird of TSB and JJS, it has the quirks of JJS like special R moves and wall hops as well as building destruction, but the core combat feels awfully like TSB
It feels like “what if Jujutsu Shenannanananagans was a way sweatier game”
It feels if JJS was a better game
dont ever compare this free modeled cashgrab to any of those 2 games
@@Blaze_1379 love the glaze for TSB and jjs
@@crispy6636bro, the sukuna moveset IS F R E E M O D E L E D
Stop glazing JJS and TSB,JJS is good but not that good and TSB is ass
Jujutsu Shenananananagans is always in my heart
Real
@@fakejimothy u aint
Cheese🧀
@@yokesweeyong6083 🥞 pancake
@@BingBongDingDongReal 🍔 Burger
GAMMA!!! Gokus R move has an air varient like jjs gojos R move, if you use a move that throws someone into the air and then use the R move on them you slam them down into the ground (PS: the third move can hit people who are still on the ground so you dont have to wait for them to get up)
@@Tin_Foil thx for this info👍
Gamma's videos never fail to rampage my realm!
alright buddy
@@jayspeed for real
@@GammaYT_Cheese
🧀
@@jayspeed hilarious 😐
pause
This game’s basic combat loop is just super unrefined and frustrating compared to something else like JJS. Fights are just side dashing infinitely until someone’s M1 finally lands (the hit boxes seem terrible) or someone throws out a lucky move.
i genuinely cant list a single positive thing about this game 0/5 sukuna battlegrounds level cashgrab
isnt jjs combat is also "side dashing infinitely until someone's M! finally lands" ?
So real, the map is rlly gloomy, the only good thing is the graphics, all of sukuna moves are copies, map looks the same js bigger
@@Acejkgh the sukuna moveset is free modeled
@@swordart2431nah, what he means by that IS the moves arent good combo starters, and lanky hitbox, and over ALL bad combat só u gotta m1 to start an combo, unlike Jjs, where every characthers hás an realible combo starters(for GOJO its BLUE, for yuji its curses Strikes, for mahito its the non Black flash Variant, etc etc)
i dont khow how people havent notice this,but moves like stand beatdown and cleave grasp CAN be a true combo extender with a front dash after you hit them with it while they’re radgolled
The game is unoptimized, making those only situational extenders depending on ping.
@@GRANDMALICEnot at all you just gotta time the front dash otherwise you wont reach. Too early you dont get close for some reason, too late they block
1:58 no one talking about how fire this is
Cus it's not
It's not 🙏💀
Yall are hating cuz ur goat jjs has less player 😂
Amd jjs is 0 skill
@@Trulyda1 what are you yaping about
@@Trulyda1 jjs has 60k players last time I checked and that has 70k last time I checked
Why did it look so good in the sneaks but now it looks hella dry💀
The party system is gonna make some diabolical jumping in the future.
Gamma will always be here for us... lookin at you ybnoodlez
Real.
built in teaming feature is genuinely insane 💀💀💀💀
Also built in runner mechanics
@@Stefan2010a this is worse than sukuna battlegrounds and is a sols rng or pet simulator 99 level cashgrab premium payouts farm
and jjs having anti team system💀
@@Pbcvl jjs solos frfr, also why is realm so laggy my PC ain't even that bad, everything is turned down to the lowest in settings and in roblox settings im on the lowest possible
@@Stefan2010a Yeah and tsb for me no matter the internet connection gives me the strongest lag. Just play for a while and it will be good like any other game hopefully
I’ve made a combo for sun jin woo!
It’s 3 m1s into an uppercut and then use shadow blade storm into a Downslam and then you can use deadly impale right after (you can hit ragolled people with it!) and then you can use shadow vanish to catch up to the opponent after they have been sent back. Then you do a full m1 combo into a Downslam to then follow up with a rulers authority! Then wrap it all up by doing another Downslam into a shadow blade storm for that SWEET SWEET finisher!
(It’s not 100 percent true but hey it works!)
Ok so uhh I need to edit the combo because I left out a part of it.
The shadow blade storm isisnt a finisher so instead hit them with another Downslam into a deadly impale and then you can rap it up with shadow vanish for the finisher.
for base sung jin woo, they should probably do knight killer+kasaka and for ult, it should be called arise. both of kamish’s daggers are m1s and one move summons one of the main shadows to fight with you.
oooooh, cool idea
oooh, cool idea
However, your suggestion will never be heard.
The devs are going to have bad communication with the community like we happy few
@@Stefan2010a yeah…maybe we can spread this? credit would be nice, but i just really want this to happen, cause i’m a fan of Solo Leveling
@@hoogabooga I'll try spreading the message, have a good day
yay thanks
fun fact : certain abilites (and especially dash) can trigger throwables and fling them forwards, makes it funny asf when someone stands infront of you
Let’s game it out ahh zip-lines
idk if people already noticed but, if you hold left click while using kamehameha, it can charge doing more damage
imo RR is pretty okay/meh. The combat just feels weird, the dashes are jank, and so is blocking. I don't vibe with the parkour it feels snappy. I do appreciate the effects and flashiness of a lot of the moves, especially ult moves. If they polished combat a bit more than I think the game would be good.
@@inteo_ u probably dont have yo worry about all of that, now that the game is out the devs are gonna polish it and fix the bugs
It might just be a ping thing because the combat feels as smooth as tsb in a private server.
@@justyouraveragehumanbeing7411 prolly tbf the game did just release so its expected that the game gets better from here
After all it just released, but yeah it has potential and already feels pretty fun to play
the dio moveset feels so yba-like its awesome
Honestly this game is not mid, but it fails to innovate, like we’ve seen this exact style of games so many times with almost no changes, that the only difference is the characters
Bro got a jump scared at 3:03
Did you know gokus entire move set is ripped from a game called ki bg
Its the same dev
@@Goofy_gremlin yea but it’s hella lazy
@@theballofer cry about it
@@Sterogram geez dude who pissed In your cereal
In my opinion realm rampage isn’t bad has some cool ults the solo leveling guy is like hero hunter when it comes to his ult since he kinda only has two good moves and I know it is day one but there are a lot of bugs but nice video good job keep it up
ye even though it didn’t live up to the hype it gets too much hate
@@salesmon7871 personally i think a lot of the criticism is valid, as much as i like the game its still really janky and clunky and it seems like it isn’t as optimized as it should be. The fighting doesn’t feel smooth and all of assets aren’t original
2:19 never let him cook again 💀💀💀🙏🙏🙏
real
@@GammaYT_ thanks also you trying to 1v1
Also fun fact if you use meteor blow or dragon throw right after the character is in the air, you can use the r key or press the skill ability you can slam the character to the ground, and with kamehameha you can use the teleport to be a teleporting one. WHATS ALSO COOL is that your characters hair will turn golden too.
(Me trying to discover techs and on pc)
-When using Dio Stand barrage you can swing your mouse so it wont launch the enemy away (not that effective)
-Same with katakuri when using his '1' attack you can swing your mouse so it also launch away (kind of effective but time it good)
but alr
(edited) i think you can also cancel the attack of goku namely meteor blow by swinging your house on the second hit it did
bye bye
I have only 1 problem how the hell i press A on console for clash
deadly impale can hit ragdolled players, so its like hunters grasp...which ive noticed alot of moves that send your opponent rolling are. using them on ragdolled players basically just make them forward dashable
if u dont wanna waste your ult bar and u kill someone in your domain. press the domain again and u can take it down and fight ppl again without waiting
...
WHAT FR?
@@Pbcvl ye
Ichigo’s R is called the ‘Flash Step’ btw
you can also downslam trashcans or barrels to launch em forward, (or land a forward dash, throwing a knife at them with dio also launches them forward. so its pretty easy to catch ppl off guard with a random barrel or trashcan mid fight)
Ngl its like a dull weird version of jjs that's just not solely about jjk for me
Cheese🧀
Because its not about jjk like what
@@ayo_beemingo2700 HAHAHAHA EXACTLY WTF
Its not supposed to be a jjk game are you dumb
@@ayo_beemingo2700 to be fair they add special too like jjs so i understand that
Feels like jjs but just sweatier
It feels if JJS was a better game
@@DaRockIsPowerbetter?????? Hell nah, u gosta downslam Just tô connect combos, Jjs hás parkour w/PvP features(yuji being an exemple, as his moves can bê used to propel you in parkour, or you can parkour tô combo start, WITH like aerial curses strike) while this game Just does parkour "weird"(whats even the point of adding wall running If there IS no character that can use the wall run for It advantage, like yuji) its not as effective in jjs, the character are dull and HAVE a genéric moveset(exemple sukuna non ult, whole IS literraly Just an blend of Sakura stand and multiple other "supposedly Jojo" games that HAVE sukuna as well
And now about lag, the game is Just unoptimized, like as fuck, my Pc can run Jjs on mid graphics 60fps, while It cant run realm on the worst graphics(including the scale and render, and quality) at like 20 fps
@@justawobblyslime8357 just let people have opinions lol
@@justawobblyslime8357 1. skill issue. 2. yujis parkour potential is the ONLY example and it wasnt intentional 3. wall running is fun and whats the point in having huge buildings if theres nothing to use them for 4. generic movesets like what are they supposed to make the first movesets for. if all of them are unique youd run out of ideas fast+the game would be really gimmicky instead of mostly skill. i havent had any problems with lag yet i have had some with jjs so you might be getting in bad regions
@@justawobblyslime8357 The combo part had me laughing since in JJS have the most braindead combos ever! 3 m1s combo extender 3 m1s combo ender! "You have to do downslam to do combos" bro what? What do you mean by that? Or are you that dumb? JJS again, has the most god awful combat system, which makes it a worser game. You completely ignored my points and brought up your fucking dogshit think again. About the "parkour" thing. What? Who mentions parkour? Both games dont have parkour they have wall running/wall hopping. Rather then admitting your game is half bad, you tell this nonsense. Okay here's a thing. Try to actually play the game. Learn it. Learn it together with friends. And if you still your game is better. Then go play your JJS. After all, I'm not going to eat shit for breakfast
119k ppl in the first 20 mins is insane
I highly doubt staying like that bc I think after day the player count will fell to an average of 70k players
@@AminAminAminAminAmin defo spent stay that way but still it’s defo the most hyped BG ever and for good reason shit is on par with TSB
Dragon's fear is not a knockback move, it actually stuns people for an extended period like in the manwha!
Goku combo: 3 m1s skill 2 followed up by side dash skill 3 and forward dash 3 m1s slam kamehameha (or jump up and kamehameha down) side dash to the enemy 3 m1s uppercut skill 4+R
This game actually looks sick
It was kinda over hyped ngl
jjs and tsb mixture i love it
i just started playing today (i have 0 kills rn)
im a tsb player with almost 7k so im good with movement but not combos and techs
If they are adding most anime characters in there, I hope Alucard (Hellsing) comes out, I wanna m1 with guns honestly
you can merge sung jin woos first move with the 4th move to make a variant, so while you use first move, you use the 4th move :)
I realize that the moves of goku in realm Rampage are the same in ki battleground (besides spiritual bomb)
My glorious king uploaded
Unless Ichigo’s mode is bugged or not implemented yet, I THINK you might have to die to use it, I’m not certain but based off the source material he does pretty much die right before he goes into that form.
Ill know once I get early access
for sung jin woo base moveset, the combo is good but no need to side dash when u use deadly impale
Ypu made 2 videos today and been waiting for this gamma all of us have been waiting for this game
Cheese🧀
I think it still needed a bit more time... But things will be added, im sure of it.
I like this game but theres something…weird about it, i really enjoy it but theres something thats missing
You can hit deadly impale while they are Ragdolled
Just so you know, Sukuna’s R only works in his domain, and goku’s r has an air variant apparently.
Gamma all moves that roll them backwards can be hit either with an uppercut or a down slam which makes them dashing distance aka combo extendable
Dio- you need to waste the evasive of your opponent, 3 M1+3+2+dash+ 3 M1+1+4. its a good combo :]
majority of the characters in this game dont even have an r special
Yo Gamma just a quick disclaimer the deadly impale can actually be used with a front dash but its just the fact its kinda like a bit random wherever said person heads to so yea
Sung Jin Woo combo: Front dash 3 m1 first move down slam 2nd move front dash ( a lot of move can combo extend if you hit the opponent when they are on the ground ) 4 m1s 4th move 3rd move
katakuri is ripped straight out of anime showdown
It feels like this game is inspired by many other battlegrounds games.
Ichigo's r is called flashstep
you can combo extend for dio by using stand beatdown and running on top of the players head and continuing with stand rush then stingy eyes
yessir, jjs clone number 2. Cant wait for the next one
Jjs is a tsb clone if we use your logic
@@Husam-ee mhm because tsb has destruction physics and jjs copies entire movesets from tsb, with r abilities.
The only similarities jjs an tsb share is because they are both battlegrounds games. This game is straight up idea theft.
@@ElBoboduro 1-what movesets did they copy 2-jjs stole the down slam mechanic and the uppercut mechanic and tsb was the first famous battlegrounds to introduce ultimate movesets and emotes in a battlegrounds game
3-if tsb never existed jjs would've never existed 4-the only thing realm rampage stole is wall walking and destruction psychics not to mention jjs copied the destruction psychics from another game
@@ElBoboduro I repeat having Skills in The R key means a game is copying Jjs I repeat!! 😭
@@ElBoboduroyou must be pissssssed they have subways since JJS copyrighted that in 199 AD
Gamma the variant for throwing knife is blood suck you have to be close to them
Dio: 3 m1s into knife varient, downslam, beatdown, front dash 3 m1s, downslam, into barrage and then finish with stingy eyes
for katakuri you can uppercut and use burning mochi for a combo guaranteed combo extender
Hey gamma a tip for sun Jin woo when you use the 2 move use the 3 right after you can extend with it and use katakuri's 1 after a downslamn that you front dash you got the guy
These last few days been crazy, first a jujutsu shenanigans update then realm rampage releasing now a tsb update?
So sukuna's ult is basically JJS sukuna with 1 move from Heaven Stand
Notice how the same people who were screaming for the game to come out earlier (knowing how most of the map and moves look), and now that it's out, it's nothing but criticism (98% unconstructive)
I can’t find the game for some reason (I’m on mobile) someone pls tell me how to find the game
You can do two downslams with the first move of sung jin woo just like saitamas concetutive punches in tsb
You can also down slam and use deadly Impale for dashing distance
You can do three m1s and dash quickly so it pushed the enemy back so you can use the third move
thank u for making this
this game is really fun already
Cheese🧀
12:37 I'm pretty sure the term you are looking for is "flash step"
4:40 sukuna "R" can be used only in his awakening, i won't spoiler what is it go and figure out by yourself
I’ve seen all ultra on my own and they are amazing
Make it envelop the landscape and stop teleporting domains that aren’t open into a separate space. It causes a LOT of problems when it comes to expecting something more accurate (I don’t care if it’s a game, do better).
So, the combos in this game REQUIRE raffling, example is burning mochi, as it puts them in a side dash distance when they are hit while down, so do down slams before any move that hits ragdolled people (i really don’t like that, also this games blocking is ASS)
Thanks this rlly helped
Absolutely fiending over this game because it has dio in it (im not gonna learn any good combos with him)
The second move for sukuna’s ult is not from jjs it’s from the anime jjk. Jjs didn’t make the move
Jujutsu shenanigans set the bar higher for Roblox fighting games it was able to introduce more emergent gameplay with a casual audience and it succeeded from it, and tze being the sole dev added his own personal style that people want more of (different from everyone else)
And realm rampage copy and pasted that releasing game passes before actual game 😂
@@ginnogianni1980 Cry about it realm rampage still got more player than it which is saying something about it
@@ryz3848 holy mother of glaze
@@ryz3848 glaze king 🤴
@@QuantumIV just say your a jjs glazer
dio’s 3rd move variant is melee grab
They gotta make the dashing more smooth tbh it felt kinda weird
Katakuris moveset feels kinda ripped from axs besides from two moves
this shit game has a teaming sytem... why...
Sukuna carving combination is from heaven stand sukuna rework 😊
IT HASNT EVEN BEEN A DAY GAMMA
This game is basically a better UCA please people don’t let it die.
@GammaYT_ u can use gokus r like gojos r in jjs when they are in the air u kick them down
Dio's Variant Is Closed ranged,He Stabs the enemy
A battlegrounds game does NOT need a day 1 tutorial lol💀
Basically the rush from jjs but on crack🤷(and also if it was animated by mappa)
In P3 of JJBA where Dio has the world, he never usrd Space Ripper Stingy Eyees at all, so its amistake,same for freeze
And? so many other games do the same so whats the problem?
so what? dio was STILL a vampire at the time, just because he "didnt use it" doesnt mean he didnt have it, he didnt use stingy eyes or freezing in part 3 because he was an ego-power driven moron and assumed he would win entirely with his stand
@@soursalt698 Yes ik but its still kinda unusual
@@Sterogram there iw none I just pointed sth put
Lowkey like the game drop while I was at work
I love this game and love you brother brotherly love
Cheese🧀
They made it so you can domain clash without domain 🤯🤯
The r ability of ichigo is called shunpo
what if jjs and tsb had a baby but the mother smoked and the father hit her stomach with a baseball bat... well this game is that baby.
Am i the only one who is having issues with people simply walking out on m1s sometimes and Q dash doesn't hit half the time even if its the right distance even if it does hit people recover instantly. And you get infinite side dashs no cd at all but dashing backward costs you your q cd?
Edit: no i dont lag, nor did i have bar pjng nor did the opponent face any net issue or anything idk why people keep askin me that
Yo Gamma came out with a Guide about a couple of minutes after the release
12:40 it's called Flash Step
I love both realm rampage and jjs, great video!! I honestly believe RR is so fun especially for day 1. And its so impressive on how much is in it already. Its smooth enough and really pretty (despite the katakuri moveset being the anime showdown one)
(Disclaimer: the rr discord is full of toxicity from unsatisfied people be careful)
Honestly it felt like it was trying to take everything from other games and add a whole bunch of stuff on top of that to inflate the games content without thinking about game design or really polishing one thing. It's hard to put into words, TSB always feels much cleaner and thought out where RR threw a whole bunch of things together w/o thought. Just my two cents but yea ppl are really toxic the game just came out its impressive for day one, as long as they don't pull a showdown then we're in for a good time
built in teaming feature is crazy 💀💀💀💀
@@Blaze_1379 people voted for it bro if they complain now it's their fault 💀
@@swordeaser Idk how to explain it. I get your point and it's valid, but everything feels so smooth (atleast for me) EVERY character feels satisfying to play and it feels so fluid to fight with different characters, so game design is definitely there. Id say that the only thing that concerns me are the movesets being a LITTLE weird despite all of them being visually great, since they can be weird to combo with. (Plus katakuri is the SAME as anime showdown idk what's up with that) but honestly I got in a private server with friends and we had a blast for HOURS
@@soup1118 nah I definitely still had hours of fun on it and it all comes to perspective. It's really the first day most people just overhyped it (which is always a bad thing to do in general) and don't understand that it's still the first day lol. I don't remember anyone playing JJS day one, TSB (Saitama battlegrounds att) was barely a game. This game can be amazing and just needs a committed dev team