Enemies HATE these customizable abilities! | Devlog

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  • čas přidán 25. 01. 2024
  • Check out my game on Steam!
    store.steampowered.com/app/25...
    Join my Discord!
    / discord
    Music:
    Petalburg from Paper Mario 2
    Autumn Voyage from OSRS
    Boss Theme from MOONSHIRE 🌙
  • Hry

Komentáře • 201

  • @ItsEssamCraft
    @ItsEssamCraft Před 4 měsíci +48

    Out of all the indie games I've seen on CZcams, this one has my full interest

  • @tuopi27
    @tuopi27 Před 4 měsíci +50

    my favourite part is when lua said its mooning time and totally mooned all over that shire

  • @skyartknight
    @skyartknight Před 4 měsíci +59

    This game has always been so cool and gets better with each update!

  • @cooldude-iz6ew
    @cooldude-iz6ew Před 4 měsíci +8

    when i first saw the menu screen of the jewelry i thought "oh you have to choose if you want to use the gemstone for either the necklace or ring thats cool" but then realised you could equip a gemstone on both at the same time which is cool but i think having to choose if between two abilities would be interesting

  • @evanchilson9829
    @evanchilson9829 Před 4 měsíci +13

    Such a fun update! Also, I don't know if these have been in previous devlogs, but the flags at the village entrance seen at 3:02 look REALLY good, would love to see more decor in motion like that!

  • @RadicalRadio
    @RadicalRadio Před 4 měsíci +21

    I remember watching the recreating zelda videos. 2 weeks ago, you appeared on my recommended again (probably because I started watching a lot of devlogs). Kind of insane to see it developed into a full indie game. Looks really great so far!

  • @Plide
    @Plide Před 4 měsíci +6

    Being able to combine the jewelry and gems kinda reminds me of the DSS (Dual Setup System) from Castlevania: Circle of the Moon, where you can equip 1 action card and 1 attribute card, then press L to get an effect based on the card combo! For example, the action card Mercury modifies the Hunter's Whip, and the attribute card Salamander is fire element, so equipping those two cards gives Nathan a fire whip! A cool idea for an effect could be a jewelry that modifies your current weapon to have an element, and the gem decides the element!

  • @shabbyyyy
    @shabbyyyy Před 4 měsíci +14

    Hey I’m an indie video game music producer! I found out about this game today and I’d love to make a song for it!

  • @Cupgray53
    @Cupgray53 Před 4 měsíci +4

    I have played the demo over 30 times now and i am so excited for the game to release i love how you made a amazing rpg but kept it super simple to understand with no unnecessary mechanics

    • @2cookedbred
      @2cookedbred Před 4 měsíci

      so you're saying this could be a made a good entry game to the rpg games?

    • @Cupgray53
      @Cupgray53 Před 4 měsíci

      Yes its the perfect game for beginners due to being so simple but it is also perfect for skilled players

  • @classified9651
    @classified9651 Před 4 měsíci +2

    When I was doing the scaling for my game I made it care about whichever of the two dimensions was smaller. That way it didn't matter if players were playing on a horizontal or vertical screen. Before that change rotating my phone would cause the camera to zoom in and cut off important information about the game world.

  • @owdoogames
    @owdoogames Před 4 měsíci +2

    I have 71 games on my Steam wishlist, and the majority are small indie games made in favourite game engines (mostly Godot) and/or by favourite devs on CZcams… as far as I know yours is the only one being made in LÖVE, and it’s right up there at the top.

  • @E_Fig05
    @E_Fig05 Před 4 měsíci +1

    I don't know if this is already the plan, but a crown could be a cool jewelry piece.

  • @erdemkurt7148
    @erdemkurt7148 Před 4 měsíci +3

    Soo hyped that i secretly watch this in 00:46 am lol

  • @LethalChicken77
    @LethalChicken77 Před 4 měsíci +1

    I'm implementing a similar charm system in my metroidvania game. What I'm doing is I have 3 slots. There are 3 types of boards that can be placed in the slots: combat, exploration, and movement. These boards each have some number of sockets for augmentations, some requiring 2 slots. Then there are the augmentations themselves. These fit in the sockets on the boards, but only of the appropriate type. They can also have different sizes, so some might take up an entire board or not fit at all. Some of them will also have another socket on them which modifies their effects, at the cost of more energy.

  • @ibrabdo
    @ibrabdo Před 4 měsíci +1

    I love how dynamic your inventory and equipment system is! great Devlog 😊

  • @KalinGames526
    @KalinGames526 Před 4 měsíci +1

    The gems sound like Resident Evil 4 where you get jewelry that you can slot with gems and sell for more money.

  • @PipPanoma
    @PipPanoma Před 3 měsíci +1

    This is a good episode for me. You've inspired me to start making my own game and build variety will be a large aspect of it. Managing the pacing of build customization is an aspect I hadn't considered yet.

  • @geniuspig1748
    @geniuspig1748 Před 4 měsíci +2

    It’s awesome what you’ve done as an indie game developer! This game definitely has a good future.

  • @marvo2773
    @marvo2773 Před 3 měsíci +1

    I really like your approach of making your game lightweight, and you have a lot of creative energy despite that "limitation". Looking forward to Moonshire.

  • @aneskatzaev9152
    @aneskatzaev9152 Před 2 měsíci

    I remember seeing a devlog a a year ago and now it popped back up into my feed and I impressed keep up the good work

  • @tomatejaune902
    @tomatejaune902 Před 4 měsíci +1

    Your game is super cool ! Love the art style !

  • @renkel8514
    @renkel8514 Před 4 měsíci +2

    idk its just always so cool and interesting to watch your videos. love your work

  • @erikdulac6245
    @erikdulac6245 Před 4 měsíci +1

    I really like the concept of the jewelry, and i think that with all the other gameplay and combat elements the game will attract a lot of speedrunners.

  • @Dommy610
    @Dommy610 Před 4 měsíci +4

    GOOD LORD DUDE. You're monitor is very wide.

  • @marblerun2732
    @marblerun2732 Před 4 měsíci +1

    This is such a cool concept! Could you add a few late-game jewels that have no strategic purpose but maybe change some sounds or add a funny shader or retexture the character?

  • @Suavemente_Enjoyer
    @Suavemente_Enjoyer Před 4 měsíci

    The game is looking great, you’ve come so far!

  • @rowgerz3466
    @rowgerz3466 Před 4 měsíci

    A idea for the jewels is the abilty to attach them to magic items to unlock new abilties. A example would be the fan being able to hold and release a thunder wave.

  • @robot7338
    @robot7338 Před 4 měsíci +1

    amazing as always! maybe to further develop the jewelry system you could have special variants of necklaces and rings and such that add additional features/modify how the jewels behave. maybe a "ring of the wind" gives the same buffs but weaker than a normal ring, but with the additional effect of moving faster? I feel like adding new variants of items shouldn't make previous ones obsolete, like in hollow knight many old charms remain useful, each one simply adheres to a different niche.

  • @rjose705
    @rjose705 Před 4 měsíci +3

    I'd love to know how the enemies work, that's very interesting design.

  • @Immow
    @Immow Před 4 měsíci +2

    Really coming together!

  • @PotatoKing150
    @PotatoKing150 Před 2 měsíci +1

    I Feel Like A Bestiary Would Be A Good Addition Showing The Foes Names And Weaknesses But Maybe That's Just Me.

  • @DOOMBOI123
    @DOOMBOI123 Před 4 měsíci +1

    I am taking inspiration from your game for my own!

  • @Thorfinn_123
    @Thorfinn_123 Před 4 měsíci +3

    I have an idea instead of the jewerly part in the inventory lik we see.how about u do something like a quik side bar on the right of the screen activated with a button on keyboard .it would be better that having a jewrly section full of empty inv slots.unless u wanna add more of em

  • @Ambitioness
    @Ambitioness Před 4 měsíci +1

    Huh, I'm pretty early this time!? Very nice solution! Love your vids!

  • @Th3IronLlama
    @Th3IronLlama Před 4 měsíci

    I can't wait for this game to release. It looks amazing!

  • @siidaf
    @siidaf Před 4 měsíci

    I love the look and animations of the main character in your game, they were made with great care

  • @Spider66613
    @Spider66613 Před 4 měsíci

    I love how your game is become BIGGER AND BIGGER! I hope you can made it very good! I support your making. And i making a game too. I think your game is good.

  • @NickRick-rc3to
    @NickRick-rc3to Před 4 měsíci +3

    So cool keep it up🙏🙏

  • @JackRook
    @JackRook Před 3 měsíci

    This actually reminds me of my idea to make an armor and weapons enchantment system using gems. I should definitely take notes 📝

  • @Bomber-ry69bs
    @Bomber-ry69bs Před 4 měsíci +1

    I cant wait to play this game!

  • @ItzNovayt
    @ItzNovayt Před 3 měsíci

    ive never been more excited for a game in my life

  • @Limestoneowl
    @Limestoneowl Před 4 měsíci +1

    I think you need a bigger monitor lol
    Love the progress of this game :D

  • @jafsterlordbib
    @jafsterlordbib Před 4 měsíci +1

    great job so far. It looks zelda enough for my wife to wanna play it when its done

  • @S8uLError
    @S8uLError Před 2 měsíci +1

    #BUGS when u get to the challenge of getting a new throwable weapon which is rang there is a bug that after crossing the time limit there is 1 second more extra given in which u can throw your weapon to destroy the last balloon even though u lost the challenge because of time out u can still receive new weapon as you destroyed all the balloons but the NPC tells u to try again and ask u the same thing until u beat the challenge in the given time limit after which he praises u but there is no point because u already have the reward

  • @Connman07
    @Connman07 Před 4 měsíci +1

    I love everything about this game. I prefer a a fixed difficulty but the one you have is still good. The jewelry is really cool!

    • @Challacade
      @Challacade  Před 4 měsíci

      I've gotten lots of feedback about the scaling difficulty, I have new options planned that should make more folks happy

  • @classified9651
    @classified9651 Před 4 měsíci +3

    I like the jewelry idea. Is there anything that prevents the player from pausing and swapping gems mid-fight? It'd be a bit strange if players could generally stick to the Necklace of Evasion but pause and swap to the Necklace of Safety before every heal and the Necklace of Salvage before throwing their weapon. It's why I prefer Hollow Knight and Bloodborne's Charms/Runes over Dark Souls and Elden Ring's Rings/Talismans. The limitations on the former mean they can be stronger and more interesting without incentivizing even more menuing.

    • @Challacade
      @Challacade  Před 4 měsíci +1

      Mid-flight switching is something that's possible currently, but I agree that a limitation would make this system better

  • @Aidiot565
    @Aidiot565 Před 3 měsíci

    Can’t wait for dis to come out on steam

  • @sonic-fr2jh
    @sonic-fr2jh Před 4 měsíci

    Have a great day your games are awesome and also I am downloading moonshire

  • @kittygamimg5221
    @kittygamimg5221 Před 3 měsíci

    This guy is such an inspiration to learn lua and love most people don’t like Lua it is really dead but still seeing people make good games with it is great hopefully this will encourage more to use lua

  • @Diamonddrake
    @Diamonddrake Před 3 měsíci

    I wondered by the demo title screen looked so amazing on my 32:9 screen, you have one too!

  • @user-tm9tl9cs8j
    @user-tm9tl9cs8j Před 4 měsíci +2

    Omg I love your videos ❤❤

  • @Mytthical
    @Mytthical Před 4 měsíci

    I started playing this game at your last video and it has been a lot of fun! Exited for the full release. also I found a bug not sure if it's just me but i'm bit seeing the map when I click on it in the inventory.

  • @stephen5070
    @stephen5070 Před 4 měsíci +7

    How about creating a Gem where it lowers your max HP by 1, it'll increase your attacking speed, the more enemies you kill the higher chances of negating damage, it resets each time the ability is triggered. Think outside the box Challacade, and your game will blow up in popularity. Be Simple and Complicated at the same time, find the balance.

  • @metawarp7446
    @metawarp7446 Před 3 měsíci

    Very good choices IMO :)
    I think you should experiment with having players drop and spread all the items on the ground and having the players select items from the ground, and just saving others
    Could work. It works for OG Zombotron games, although their item system is very simple

  • @voltron77
    @voltron77 Před 2 měsíci

    It could be cool if one of the jewels gave you the ability to see the enemies and bosses’s health bars when paired with a specific material.

  • @filippogiulietti3836
    @filippogiulietti3836 Před 4 měsíci

    Create a player sprite that rummage through his backpack while you're using the inventory, that would be a nice touch.

  • @thecadester4360
    @thecadester4360 Před 3 měsíci

    Definitely gonna try help you out, massive respect!
    I have a question though: how's the lore and how long would it take to finish the game once you've beaten it ten times already?

  • @kentakyw1376
    @kentakyw1376 Před 4 měsíci +1

    There is a bug in the demo where if you change from fullscreen in the first menu, the options disappear, just pointing out. I love this game.

    • @Challacade
      @Challacade  Před 4 měsíci +1

      Will fix this; thanks!

    • @kentakyw1376
      @kentakyw1376 Před 4 měsíci

      ​@@ChallacadeI have played some of the Demo and found some more bugs; The keyboard option at least doesn't change when selected from the first menu. Also, when you enter the memory from the tea, the sage can't heal you if you get hit twice, it gets stuck healing but without effect.

  • @matute08
    @matute08 Před 3 měsíci

    I recommend to you making tge bossfight rooms more similar to the bosses, making them unique. For example: In the flower boss you can create a room loke a garden, long and dark grass, flowers in tge walls etc.. like making tge rooms unique but more or less with tthe same topic of the location/dangueon the boss is located

  • @Matheus-el1dc
    @Matheus-el1dc Před 2 měsíci

    Man that looks good

  • @PaahtimoGames
    @PaahtimoGames Před 4 měsíci

    Boss and badge system seems cool! Maybe I should copy badges to my game as well. I have been wondering ways to add some customization and that could be cool way to do it!

  • @inarsy9764
    @inarsy9764 Před 4 měsíci +1

    When the exploding flowers are spawning directly on top of you, I think it would be neat if at the end it did a big circle around you so that you have to switch to standing still. So then you have to pay attention instead of just walking whichever way until the attack is over.
    If this idea is terrible then feel free to yell at me.

  • @RavenBrood
    @RavenBrood Před 4 měsíci

    You should definitely add names to each boss

  • @nikitos-mw9nb
    @nikitos-mw9nb Před 4 měsíci

    I love your video’s!

  • @rjose705
    @rjose705 Před 4 měsíci

    That's super cool! So if I were to get a new gem or jewelry that means I now have that many x gems or jewelry new build options. nice!

  • @davidlange1000
    @davidlange1000 Před 3 měsíci

    I'm playing this when it comes out

  • @thedoggeboy
    @thedoggeboy Před 4 měsíci +1

    I love the jewelry! But one question, are you going to add more options for jewelry? bracelets, etc.

  • @harold098
    @harold098 Před 4 měsíci

    I think i found a bug in the demo that when there's the tutorial for the space button and lose all ur health other than 1 it doesn't heal u and repeatedly does the healing animation but does nothing also very good game and i like how everything has turned out so far

  • @YokaiSkye
    @YokaiSkye Před 3 měsíci

    Loving the Free Beta on Steam! lots of fun changes not sure if youre aware but you can exploit the economy of the game with the gem slot that generates money upon destroying a weapon. as well as I can seem the get the actual Mini map to load. not trying to be annoying the discord no long exists and just wanted to give feed back! loving the game over all cannot wait for the full release.

    • @Challacade
      @Challacade  Před 3 měsíci +1

      Thank you for playing it, and for the feedback!

    • @YokaiSkye
      @YokaiSkye Před 3 měsíci

      @@Challacade of course dude thank you for your hard work looking forward to release!

  • @mathislalonde353
    @mathislalonde353 Před 3 měsíci

    i want to create my own game like you, i love your idea and your pixel art.
    do you have any advice for the pixel art ? or codding ? (i am new in programming)

  • @lolwizbe
    @lolwizbe Před měsícem

    is your entire game made using lua? that's awesome, recently started using lua at work for other things and had never heard of it before that. didnt know you could make games with it!

  • @vrajved
    @vrajved Před 4 měsíci

    I would love a system in which you could have a staff and then use the rubies to change the powers
    Example
    Red: fire spell

  • @Negreb25
    @Negreb25 Před 4 měsíci

    Great idea

  • @user-kq1vp1bn5q
    @user-kq1vp1bn5q Před 3 měsíci

    theory: the character eats the weapons to heal

  • @vsesilok2776
    @vsesilok2776 Před 3 měsíci

    Hello... first of all I really want to say good job mate, looking forward to the game. I have a question, I know that it is just a demo but map does not work for me... I dont know if its problem on my side or if its problem on the games side or if it is just not complete becouse it is not a full game yet... so if you could tell me which one is it I would be grateful. 😄

    • @vsesilok2776
      @vsesilok2776 Před 3 měsíci

      @Challacade Im sorry if my english ist perfect... it is not my home language 😊

  • @MagikBased
    @MagikBased Před 4 měsíci

    If you want to reduce the pause time even more an idea would be to have some preset loadouts for your jewelry.

  • @tyler_liwan5
    @tyler_liwan5 Před 4 měsíci +1

    What if you added an accessory that can hold two jewels and won’t work until both slots are filled, afterwards the effect is kind of a hyper combo of the two’s effect on other accessories. Just a thought, keep working. This game looks better every vid.

  • @avacado4706
    @avacado4706 Před 4 měsíci

    "necklace of salvage" should be "necklace of vanity" :D
    also great update!!!
    edit: I'm loving the look of that plant boss!! would be cool if there was a plant-based upgrade or weapon-
    one critique is that the cyclops-look is a bit similar to that original floating boss?

  • @Haro_Hald
    @Haro_Hald Před 3 měsíci

    I love it, although it would be fun if there was like a class system in the game

  • @scaw1499
    @scaw1499 Před 4 měsíci

    It would be cool is there was a gem that would give one or two more hearts because I cannot beat the boss in the sky place, it would also be good to know where you have to go next

  • @ToffeeMaster
    @ToffeeMaster Před 3 měsíci

    Just a little note: Falling off of some moving platforms causes a total softlock. it has happened to me twice now. Also: Great update! a challenging boss AND charms from HK? :)

    • @Challacade
      @Challacade  Před 3 měsíci

      I will work on getting that fixed!

  • @mist_itsme
    @mist_itsme Před 3 měsíci +1

    PLEASE make it so you can use your dye on the mouse cursor but can be different color from clothes for different combinations

  • @GuyllianVanRixtel
    @GuyllianVanRixtel Před 4 měsíci

    Add a saphire that makes you move faster. Also pls add slimes and spiders if you havn't already.

  • @eboatwright_
    @eboatwright_ Před 4 měsíci

    Very cool!

    • @Challacade
      @Challacade  Před 4 měsíci +1

      Thank you for continuing to watch the channel after all these years!

    • @eboatwright_
      @eboatwright_ Před 4 měsíci

      @@Challacade Of course! This game is shaping up to be really cool, although I do kinda miss the bird platformer / speedrunning game

  • @rowgerz3466
    @rowgerz3466 Před 4 měsíci

    Are you going to add a monster, area, and NPC journal to read lore about them and the world.

  • @luckynoob9728
    @luckynoob9728 Před 3 měsíci

    Is the good public source would like to look at some things

  • @Yummm531
    @Yummm531 Před 4 měsíci

    I was wondering what the estimate release date of the game would be from your side and also i would like if u add con support, i really like indie games and i love the artstyle of the game so im very exicted for it

    • @Challacade
      @Challacade  Před 4 měsíci

      The game currently supports all controllers, and the estimated release is end of 2024

    • @Yummm531
      @Yummm531 Před 4 měsíci

      @@Challacade oh its coming out before silksong then- jokes aside i wish you luck on this project! the game is honestly very amazing

  • @DOOMBOI123
    @DOOMBOI123 Před 4 měsíci

    I kinda have a jewellery system like you but my game has enchantments you can put on weapons

  • @NoahHayes
    @NoahHayes Před 4 měsíci

    Any plans to release your game for Mac or iOS/iPadOS? Or maybe consoles? I saw your Steam page only listed Windows as an option.

  • @DoozyDak
    @DoozyDak Před 4 měsíci

    Is there anyway I can play this on a Chromebook? However it is too old to have beta steam still

  • @zarekthompson5071
    @zarekthompson5071 Před 3 měsíci

    IDK if this is a bug but
    When I reentered the boss room after defeating it reappearered (note: I left the "room" and went to the village before heading back into the room)

  • @jeanluca2512
    @jeanluca2512 Před 4 měsíci

    nice!

  • @cedarthetree9041
    @cedarthetree9041 Před 4 měsíci

    Can you add a little lantern to the character when you get the item, I think if some items are visual, add to the character that would be cool

  • @lukeplaysgames127
    @lukeplaysgames127 Před 4 měsíci

    Hey uhh how do you get to the chest in the village, spent a-lot of time trying and failing lol

    • @Challacade
      @Challacade  Před 4 měsíci

      You can only reach it using glitches 👀

  • @visia.sounds
    @visia.sounds Před 4 měsíci

    can i ask on what you coded this exactly? i know its written in lua but did you use for example Love2D for this?

  • @joshinils
    @joshinils Před 3 měsíci

    i think the width to the right of the menu should not be fixed. i.e. the ui should not be sticking to the edge, but to the center of the window. then the character moves to the left and a window appears to the right, but still in the center. some games introduce dead zones on the edge, where no text or ui will appear for this reason

  • @petero_yt4713
    @petero_yt4713 Před 3 měsíci

    i still think it would be nice if it had like secondary weapon (for example a bow or something)

  • @davidlange1000
    @davidlange1000 Před 3 měsíci

    It might be cool if you could craft higher level gems by combining lower level gems of the same kind together, like the gems in shadow of war.

  • @TheCoolestCrocodileEver
    @TheCoolestCrocodileEver Před 4 měsíci

    Me still waiting for swimming:💀

    • @Cupgray53
      @Cupgray53 Před 4 měsíci

      I cant speak for him but im pretty sure he isnt planning on adding swimming but dont take my word as truth he could easily add some sort of swimming jewel or something

    • @TheCoolestCrocodileEver
      @TheCoolestCrocodileEver Před 4 měsíci

      @@Cupgray53 he said he’s gonna add it, on discord

  • @Vivalestat_7
    @Vivalestat_7 Před 3 měsíci

    Maybe you should try adding customizable characters to make your story more engaging. (This is just a suggestion I’ll be happy if you add this 😅)