How To Save Variables Between Attempts (No Checkpoints) - Item Persist

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  • čas přidán 20. 01. 2024
  • Level ID: 99541405
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Komentáře • 55

  • @thedinosaurzeco
    @thedinosaurzeco Před 5 měsíci +44

    ROBTOP CONFIRMED CHECKPOINTS ON EXIT MEANING YIU CAN LEAVE LEVEL AND GO BACK AND IT WILL BE SAVED YOUR PROGRESS
    THIS IS IMPORTANT FOR LONG LEVELS AND THE FNAF PLUS REMAKE
    ROBTOP SAID IT MIGHT BE THE DEFAULT SO YOU CAN LEAVE WHENEVER YOU GET A CHECHKPOINT TOO 😃😃😁😁

  • @BerryGo.
    @BerryGo. Před 5 měsíci +8

    THIS IS THE BEST TUTORIAL THANK YOU! I was wondering what the item pers and edit and comp did... Thanks for explaining!!!

  • @nixxxxx96
    @nixxxxx96 Před 5 měsíci +11

    OH MY GOD THANK YOU I WAS LOOKING FOR THIS FOR SO LONG

    • @NobodySeesMe
      @NobodySeesMe Před 5 měsíci +1

      This video was literaly uploaded 3 minutes ago bruh.

  • @_ego11
    @_ego11 Před 5 měsíci +5

    pretty good explanation, for my rated platformer that I made in the first few days of the update I didn’t know about spawn ordered, so I had to do a bunch of spawn delay shenanigans 😂😂 it’s a mess if you look at it in the editor

  • @user-wc5ie9ki1q
    @user-wc5ie9ki1q Před 5 měsíci +1

    if you wan tto check whether the value equals a CONSTANT you can just use instant count or count, item comp is mainly for comparing two values (eg. itemid1 == itemid2)

  • @fjaxx
    @fjaxx Před 4 měsíci +1

    7:07 Tutorial for the 'Item Pers' Trigger (saving variables between attempts)

  • @axecrimina
    @axecrimina Před 5 měsíci +31

    ok now i can confidently confirm that geometry dash is better than minecraft

  • @halutena
    @halutena Před 5 měsíci +5

    That tutorial gave me really new ideas. Thanks! :)
    Just a question: would it be also working using Instant Count Trigger Instead of Item Compare? Like Instant Count would do the same I guess. Just curious ^^

  • @Astrum00561
    @Astrum00561 Před 5 měsíci +2

    YEEES XCREATORGOAL THANK YOU VEEERY MUCH YOU SAVED MY LEVEL!!! Thanks for the tuto!! :)

  • @fjaxx
    @fjaxx Před 4 měsíci

    TYSM!! This tutorial was amazing, really helpful.

  • @ZenosGoudard-im4si
    @ZenosGoudard-im4si Před 5 měsíci +7

    The level is HARD DEMON😂

  • @jjgh5421
    @jjgh5421 Před 5 měsíci +1

    Awesome video and this video was helpful

  • @saba5412
    @saba5412 Před 5 měsíci

    Literally god tier explainer fr

  • @vinfinityremakerguy
    @vinfinityremakerguy Před 5 měsíci

    My favorite of the item triggers.

  • @SYRCX
    @SYRCX Před 5 měsíci

    I was so confused thanks 😂

  • @Robotopper
    @Robotopper Před 5 měsíci +2

    Can you make a tutorial on a door?

  • @EmeraldEmsiron
    @EmeraldEmsiron Před 5 měsíci +1

    I wouldnt recommend the LDM thing cus you can VERY easily accidentally grab it

  • @cantunaozer5037
    @cantunaozer5037 Před 5 měsíci

    bro just enabled keepinventory in gd

  • @olivergrim7634
    @olivergrim7634 Před 5 měsíci

    YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

  • @PepsiBong
    @PepsiBong Před 5 měsíci

    So basically you can make secret ways with this. Die 1000 times and the level disappears, free demon.

    • @qoobe
      @qoobe Před 5 měsíci

      robtop has a thingy where he can see every input you make when you verify a level, which was created to stop secret ways in rated demons / levels in general

    • @Hagollow
      @Hagollow Před 5 měsíci

      @@qoobewould he watch you die 1000 times?

    • @qoobe
      @qoobe Před 5 měsíci

      @@Hagollow not sure how it works with platformer mode, but it’s still a possibility that he has something set up

    • @PepsiBong
      @PepsiBong Před 5 měsíci

      @@qoobe That's interesting I didn't know that

    • @TimelockRoblox
      @TimelockRoblox Před 3 měsíci

      Theres probably a code that checks if theres a move trigger that moves everything 100-inf squares up/down, and maybe even one where a toggle trigger is selected as a group that every object has. Its hard to pull this up, but not impossible.

  • @carsondile3805
    @carsondile3805 Před 5 měsíci +1

    Hi

  • @end2345
    @end2345 Před 5 měsíci

    7

  • @nicosourusrex
    @nicosourusrex Před 5 měsíci

    Im early

  • @thegamer-tl1ux
    @thegamer-tl1ux Před 5 měsíci

    28th comment

  • @thepwrtank18
    @thepwrtank18 Před 5 měsíci

    thank you xcreatorgoal

  • @thedinosaurzeco
    @thedinosaurzeco Před 5 měsíci +7

    ROBTOP CONFIRMED CHECKPOINTS ON EXIT MEANING YIU CAN LEAVE LEVEL AND GO BACK AND IT WILL BE SAVED YOUR PROGRESS
    THIS IS IMPORTANT FOR LONG LEVELS AND THE FNAF PLUS REMAKE
    ROBTOP SAID IT MIGHT BE THE DEFAULT SO YOU CAN LEAVE WHENEVER YOU GET A CHECHKPOINT TOO 😃😃😁😁

    • @Deam._.
      @Deam._. Před 5 měsíci

      This is the thing I hoped for the most for platformer levels

    • @thedinosaurzeco
      @thedinosaurzeco Před 5 měsíci +1

      @@Deam._. ROBTOP SAID IT MIGHT BE THE DEFAULT SO YOU CAN LEAVE WHENEVER YOU GET A CHECHKPOINT TOO 😃😃😁😁

    • @Deam._.
      @Deam._. Před 5 měsíci +1

      @@thedinosaurzeco With this feature, making games in gd will be even better. You could make mastergame but 10x better because you won't have to write an annoying code to load progress

    • @thedinosaurzeco
      @thedinosaurzeco Před 5 měsíci

      @@Deam._. YES YES