The Rarest Type in Every Pokémon Generation
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- čas přidán 28. 06. 2024
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What is the rarest type in every Pokémon region or generation? The first thing that comes to mind is how rare Fire-types are in the Sinnoh region, but can we find other examples of games that seem to be lacking in variety for certain Pokémon types? Today, we dive through the Pokédex to find out.
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0:00 Intro
2:01 Generation I
4:45 Generation II
6:05 Generation III7:04 Generation IV
8:35 Generation V
9:42 Generation VI
10:53 Generation VII
11:56 Generation VIII
13:24 Generation IX
14:12 Recap & Announcements
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The Rarest Type in Every Pokémon Generation
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For Gen 8, it's actually just Ground. You forgot the Frosmoth line, which would bring the total up to 7.
Poor snom left in the cold again
You’re so right! That was my mistake. How could I forget about Frosmoth?
@@TamValleyProductionsIs that rhetorical or a real question? I honestly thought it was a new pokemon when I ran into it in Crown Tundra.
I was about to say something
Snom will remember this.
UPDATE: Yes, I realize now I forgot Snom and Frosmoth in Gen 8, which bumps BOTH Ice and Bug type. That means solely Ground is the answer for Galar. That’s my mistake!
So ignore when I’m talking about Bug for that section and the rest of the video remains the same.
Actually, that's also not correct. In Galar alone there's only 4 flying types introduced, the Rookidee family and Cramorant. Which is less than ground's 5 entries.
@@andrewschaossonnope! If he’s counting regional forms, there are three more flying types, the Galarian Legendary Birds
@@emiibohello Yes, but those are locked behind another paywall, so that would still makes the flying type the rarest one.
@@andrewschaosson i’m pretty sure he’s considering DLC as part of the whole game in this case
@@emiibohello When did he say that?
Kalos also only has 2 ground types making it tied with poison plus it doesn’t have a type specialist
Also in Paldea if you include the dlc, Rock has 9 pokemon
Good point about the DLC!
Technically Ground is rarer than Poison, because 1 of the 2 new Ground-types was a post-game legendary.
@@DaSheepKiller I disagree actually, since the Skrelp Line is Y exclusive, making it more rare than Diggersby and Zygarde, who are in both games.
If uncount evolutionaru lines poison would be rarer
Dragon and ghost types where basically introduced in gen 3
Basically! Crazy how it took 2 full generations for us to get common Pokemon of these types.
Poison trainer Agatha and Bird Keeper Lance
Very true
This video inspires me to want to make a video about a new Pokemon to fix each of these issues.
That would be pretty neat!
It should be noted that Gen 2 almost perfectly updates Gen 1 Dex in how it works with stats and types.... and with how Johto is so connected with Kanto, it feels almost like it's a connected region and the dex just more so completes Kanto rather than exists on it's own.....
And I actually appreciate the lack of fire types in Gen 4. Sinnoh is a colder region. It makes sense that fire types aren't suited for the region.... so it's lacking....
Also, it should be noted that while a type is rare for a generation, it doesn't mean it's rare for a region.
Because the generation separation is only for players... for the characters, a lot of the Pokemon from different generations actually DO belong to the region....
Dragon despite it being my favorite it can be quite rare!
It definitely started out rare, but Pokémon has really ramped up the number of new dragons in each gen since the 3D era began!
@@TamValleyProductions Which that I appreciate so much more!
@@TamValleyProductions Only if you included legendaries as and mythicals is it not lowest all the way to the 3d era. Otherwise its 3 for hoene losing, 3 for sinoh losing again, unova is 6 which still loses to poison. It does get alot at 8 in kalos i'll give you that, alola it ties with ice at 5. Galar is 9 so no where near even without the 2 legendaries. Paldea also has 9 if you included dlc pokemon and roaring moons.
So yeah after 3d the dragon count shifted upwards for sure.
It's definitely not Water in Generation 3.
I rate the inclusion of water types a 7.8/10
Interesting to see them ramp up the type balance steadily over the generations!
Another topic this raises is how each generation tried to address typings that went against their climate. Hoenn and Alola, being tropical, parked their ice types deep inside a cave and high up a mountain respectively.
The wintery Sinnoh had a volcano but shoved it into the postgame, and so…no Fire types for us! Funny how that works.
Yup! The great challenge of making a region with distinct landscapes. I face that struggle now as I work on my fakemon region based on California. Hard to find a home for ice types!
@@TamValleyProductionsah yup…iirc Big Bear was the only place that occasionally snowed? Or you’d have to appeal to the artsy side of Cali and do like, glass/ice sculpture mons or something.
I’ve yet to check out your Orova videos actually, they’ll be on my watch list!
@@xelshade Yup, definitely room for a few standard snow and ice Pokemon in places based on Big Bear, Tahoe and Yosemite, but have to think outside of the box beyond that!
Stay tuned for the return of the Orova series later this year!
Really minor thing but during gen 5, you said the venipede duo instead of trio, but this is a great video, I mean it also adds to what i believe regional variants are for which is balancing types in their current generation and in their original generation, notice kanto, and johto have multiple regional ghost types, addition of a dragon and more type variety from ice which is essentially water in gen 1
ice typoes and dragon type are basically impossible to find early in most generations
I was going to mention Ogerpon with its Cornerstone mask, but then I remembered it's found in _Kitakami,_ not Paldea. So that makes it a bit of an oddball.
There's also Iron Boulder, which _is_ found in Area Zero, though it's in the Blueberry Dex and not in the Paldea Dex, making it an oddball as well.
Interesting I thought there were few new ground types in gen6 with Diggersby and Zygarde
Yup! Those are pretty rare. Just Zygarde and the Diggersby family; so 3 total. At least Zygarde has alternate forms and Diggersby is pretty common.
@@TamValleyProductions bunnelby is not a ground type
It ties with poison, as it’s only zygarde and diggersby (which gains the ground typing upon evolving)
@@tylerpinniger9958 true! I always forget the pre evolutions of those route 1 normal types are pure normal and do not yet have the types of their evolutions.
@@TamValleyProductions Fair enough
Fire is my favorite type. I didn't pick Chimchar though because fighting was one of my least favorites. Unfortunately Rapidash is my least favorite fire type from gen 1. I distinctly remember realizing I hated my copy of Pearl, but I still played it because I only had two other games. (mariokart and harvest moon)
Rotom was retyped in gen 4. The difference was that he used to keep ghost type and lose electric, so Rotom Heat was Fire/Ghost. Gen 5 reversed which type he loses, leading to many uniqu type combos
True!
Honestly I wouldn’t count the legendaries or mythical for this video once you are only able to use them in the very end of your journey. That would definitely change things and make make the Garchomp line the only dragon-type line introduced in Sinnoh for example. And it’s even a very late Pokémon in D/P.
That’s an interesting point!
tbh, if you don't count legendaries/mythicals, you cannot count version exclusives either, since they don't at to the tally for a type (Looking at Alola here, while we have 5 ice types in the dex, we only get 3 per game, as 2 of the lines are version exclusives).
I would be intrested in the type density based on regional dexes in general although i suspect the results would likely be and obvious water and normal types are common and dragons are rare. Also i predict fire types are the rarest of the 3 starter types in every single region.
Fire types are definitely the rarest!
Ground also only has 2 kalos representatives with diggersby and zygarde, and then the 3 members of the vivillon line are the only new bugs
Ground in gen 6 only have Diggersby and Zygarde. So it should tie with Poison
Good point!
While i do agree with you, its only partially. Skrelp line is version exclusive to y, which means X doesn't have the line. So Poison is not represented in X at all as a new type.
@@nickdentoom1173 that’s a good way of putting it. So a version exclusive counts for half a point if they’re not equally represented in the duo.
@@CrazyWeridoRH Agreed with that 100%.
Misdreavus deserved better :(
Sooo true. At least it got an evolution.
I just wish that ice was more available in the games. Only gens Unova and Galar have given the players the option of an ice type early in the game with the seasons and wild area weather.
Since you’re back, would it be possible to do more type history videos on the other types?
i feel like the ground type is sort of underrepresented in ‘newly designed’ pokemon the last decade or so.
if we are not counting regional variants, convergent evolutions, paradox pokemon and legendaries, so just regular, newly introduced, evolutionary families one can encounter into the wild, the only new ground types we have gotten since gen 6 are Diggersby, the Mudsdale family, the Palossand family and the Sanaconda family. Paldea legit did not introduce a single ground type that is not in some shape or form related to an already existing Pokemon line except for Ting-Lu.
it’s not that big of a deal, but i always wonder what the reason for this might be! I hope we get a ground/fairy Pokemon next gen, cause that is the only typing ground has not yet been paired with.
I have noticed that ground type has certainly tapered off how many new entries it gets!
Good news: my fakemon region will have a ground fairy type. Stay tuned.
Ground has always felt like it overlaps with Rock, maybe they can't come up with a new design that's distinctly Ground
@@TamValleyProductions oh that sounds cool! i will definitely check that out, since i enjoy your content a lot!
@@edgargaebolg9307 yeah, GameFreak seems a bit ‘confused’ when it comes to the rock and ground types, i still have no idea why they decided to make runerigus ground/ghost instead of rock/ghost, and why galarian corsola/cursola and houndSTONE are all pure ghost types.
I doubt they will ever do this, but i feel like if they are gonna adjust the types in the type chart ever again someday, rock and ghost could easily be merged into one type and they can name it the ‘terra type’ or something like that, but that would put us on an odd number of types again, so that would probably never happen. I do hope both rock and ground get some more love in the upcoming generations!
You rock!
no u
Give us Ice types earlier than the second half.
How does the count change when you exclude legendary and mythical Pokémon?
Venipede TRIO, not duo
Gen 4 it a mess without Platinum
I already predict gen 4 being fire xd
It’s obviously the water type
Gen 3 should be tied with ghost. There are only 4 ghost types introduced, Shuppet, Banette, Duskull, and Dusclops.
There 6
Close, but there’s also Shedinja and Sableye, two standalone Ghost types!
0:28 *"having a type specialist in the region making it work with the limited pool"*
Nah, that just makes it more blatant. :) Maybe not so much if have have barely enough unique Pokemon in the region to use _(like Shauntal for example),_ but in cases like Agatha or Glacia _(who have several repeats, including not fully evolved Pokemon),_ it's _very_ obvious that they kind of "forced" the type speciality into a region that isn't suited for it.
Also uhh, you forgot to add a line break between the timestamps of Gen 3 and 4. Just sayin'. 😅
Agatha doesnt really count since she literally had to a ghost specialist. As the other option are a normal type specialist which seems kinda lame for a elite for or gym leader.
The second option is fly which give way to much overlap with lance who took all the good flying types already. Final option is bug which again is non functional for an elite 4 member with the available bugs at that point.
So the options are ghost which is a unique and rare type, normal which is the generic no type, bug which is the weak early game type and flying which was a type attached to pokemon of other types to indicate they were flew (well after they got rid of the bird type since that to much overlap with flying).
Morty and technically all of johto gym leader have a lack of their regional pokemon present on their teams.
Hello
I would not count regional variants as new at imo. So Alola only had 1 brand new Ice type. If the regional variant had a new evolution such as Overqwil, then that is a new Pokémon.
That’s a good argument!
First
Edit: view and like.
It very interesting how each generation slowly fix this issue. Dragon and ghost were rare in early gens because they were meant to be special. My guess is because these are both mythical/supernatural things so the devs treated them differently than other types, they werent meant to be normal or common like the others. This philosophy slowly faded away over the years and now they're both "regular" types
Exactly!