How to Get Cinematic Saturation

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  • čas přidán 2. 08. 2022
  • Saturation is important, but the default tool in Resolve doesn't really provide us with the best option. Watch to dive deep into getting better saturation, and other options within Resolve to get the color you want.
    We dive deeper into this topic on this week's livestream of Grade School.
    --------
    Get my free Kodak 2383 film print LUT for DWG and ACES here:
    procolor.ist/freelut
    Get all of my freebies with my free Color Grading & Look Design Starter Pack!
    procolor.ist/starter-kit
    Check out my ebook, The Colorist's 10 Commandments:
    procolor.ist/ebook
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Komentáře • 268

  • @rodricfrancis2281
    @rodricfrancis2281 Před rokem +112

    Very informative video Cullen! Please move your talking head so that we can see the changes on the wheels for the next one :)

    • @titusking-coloradorealtor
      @titusking-coloradorealtor Před rokem +1

      It would also be great to have a top down view of the mini panel & see what you’re doing

    • @mustafakamal8608
      @mustafakamal8608 Před 11 měsíci

      When he says spin gain wheel to the right, does it mean to move the color to the right? Or saturation to the right?

    • @DaCarnival
      @DaCarnival Před 10 měsíci +4

      @@mustafakamal8608 It means the gain - the exposure tool, which now affects the saturation because of how the HSV node is set up.

    • @thomaswindfeld728
      @thomaswindfeld728 Před 7 dny

      I didn't get anything out of this, due to that exact issue. 🙂

  • @oscarbarrera2847
    @oscarbarrera2847 Před rokem +60

    This is the most beautiful treatment of saturation I've seen on the internet up to this date. Incredible tutorial.Cheers!

  • @torreymerritt
    @torreymerritt Před rokem +42

    Never seen this before and I seriously appreciate your willingness to share this golden nugget. I prefer the subtractive color look WAY more than the standard look so this is incredible.

  • @xchris4596
    @xchris4596 Před 2 dny

    one of the best tutors out there at, actually, explaining what he is doing

  • @ErrickJackson
    @ErrickJackson Před rokem +9

    I've used DCTLs to do subtractive saturation in the past , but the beautiful thing about this approach is being able to use Gamma and Gain to adjust the saturation curve. For example, pulling Gamma and Pushing gain to get a relative normal saturation approach throughout most of the tonal range, but then quickly ramp up to a punchy saturation at the upper sat range. It feels like magic. Conversely, pushing Gamma and pulling Gain to get a really even and holistic saturation response throughout the whole tonal range before dipping to 0 for neutrals. This is brilliant. Thank you for this!

  • @issayasamanuel722
    @issayasamanuel722 Před rokem +1

    This is the only brilliant, simple explanation I ever found on youtube. I appreciate your willingness to go this much deep into this subject I struggled to find the right amount of saturation. Looking forward to your next video. Thank you!!

  • @LeeDunbar
    @LeeDunbar Před 8 měsíci

    Thank you for sharing this technique. Exactly the result I knew that I could get from my 10 bit footage but was having trouble getting it there. Huge improvement!

  • @tothmatetamas
    @tothmatetamas Před 7 měsíci

    I am very grateful for your advice, definitely a much better way to adjusting saturation! Thank you Cullen!

  • @willgavillan
    @willgavillan Před rokem +1

    Awesome video! This process gets me closer to what I do on the photo side, where I create a saturation mask before manipulating saturation to affect the lower saturation parts of my image more. Thanks for sharing your knowledge, Cullen.

  • @antoninodurante779
    @antoninodurante779 Před rokem +1

    Thanks Cullen! Those are the small tweaks that make the difference when grading! I love your way of teaching btw!!! Keep it up man!

  • @redrosscovers
    @redrosscovers Před rokem +1

    So this is how it's correctly done. I've been trying to achieve this by increasing the saturation knob and decreasing the overall luminance. This really helps. Thank you!

  • @DanielKouba
    @DanielKouba Před rokem +12

    Amazing lesson as usual. Only thing that would help us viewers would be if we could see your primary wheels when you’re adjusting them. Even if it was something as simple as cutting your ARoll for those moments, I think that would help a lot. Another step further would be to also scale up the primary window as it’s being adjusted to help with its readability.

    • @Ivan21th
      @Ivan21th Před 10 měsíci

      yeah placing your camera there makes no sense whatsoever haha xD made me leave the video bit early cause We cant see what you pressing

  • @Resolve_This
    @Resolve_This Před rokem +3

    Best tip of the year for me.
    I try to never use the SAT knob, as I never liked what it did, and if I did use it, then I always ended up trying to counter the overall SAT increase with a Sat vs Lum curve to get deeper colors, but this is exactly the technique I've been looking for.
    Thanks so much for sharing this Cullen.

  • @Tarek_Abdelhafez
    @Tarek_Abdelhafez Před rokem

    Hi Cullen. Thank you very much for sharing this new 'patent'. Extremely awesome. Before watching your video, I saw someone else put it on CZcams too. It is obvious the difference between gold and brass. Love your channel! 👏👏

  • @JimRobinson-colors
    @JimRobinson-colors Před rokem +9

    Looking forward to this discussion. Thanks Cullen.
    this method triggered my memory of learning something similar where you have a node set to HSL, turn off the channels - and set the luma mix to 0 - and decrease gain, Then add a following node and set it to HSV( remove the channels ) - luma mix to 0 and then bring the gain up. This makes deep saturation that changes and leaves blacks and whites clean.

    • @nathansextoncolour
      @nathansextoncolour Před rokem

      This sounds interesting! I am going to go try this!

    • @m1nt9reen
      @m1nt9reen Před rokem +1

      setting luma mix to 0 makes absolutely no difference there though

    • @JimRobinson-colors
      @JimRobinson-colors Před rokem

      @@m1nt9reen Disagree - to have the colors look denser the Y channel shouldn't change with the adjustments. If you try it with and without changing the luma mix to 0, they are slightly different results. So then it becomes a subjective move.

    • @m1nt9reen
      @m1nt9reen Před rokem

      @@JimRobinson-colors they are not slightly different, they are 100% identical. The luminance mixer control does nothing when in HSV, even if you keep all channels enabled.

    • @JimRobinson-colors
      @JimRobinson-colors Před rokem

      @@m1nt9reen Actually you have a point and I surrender to your argument. Just note that I made that assumption from seeing it done in the past. But I believe you are right now that I think about it. When doing this process - I am not sure how it is being compressed where if you push the HSV that it still seems to remain in the safe region on the vectorscope. Thanks for pointing out that.

  • @IskenderAliev
    @IskenderAliev Před rokem

    So glad I found your channel - the best learning materials on youtube i've seen! Thank you for sharing your knowledge!

  • @scottymac0427
    @scottymac0427 Před rokem +34

    I love your videos and thank you so much for sharing! On the next one, could you possibly move your camera window to the lower right side instead? We can't see anything you're doing on the primaries or curves. Thanks and keep it up! It means the world to us trying to improve our color correction and subsequent grading in Resolve!

    • @AlbertKarhuFilms
      @AlbertKarhuFilms Před rokem +2

      Id also like to point out something; we dont need to see your face at all when you go fullscreen 🙂💪

  • @mcjayred
    @mcjayred Před rokem +1

    Hey Cullen, thanks a million for this tip, the difference to the image is phenomenal and definitely more cinematic.

  • @Magickman93
    @Magickman93 Před rokem

    Friggin' brilliant! Just love the idea of custom saturation curve! Thank Cullen!

  • @brendanclark.8059
    @brendanclark.8059 Před rokem

    Wow! Fantastic tip! So many possibilities. Looking forward to Friday (as usual). Take care Cullen.

  • @durachok69
    @durachok69 Před 7 měsíci

    wow... man, this is just incredibly helpful information.

  • @fade2nada
    @fade2nada Před rokem

    Another great video by the technical wizard that frees your creativity. Using science and sound methods - more of this!!!

  • @alfred4449
    @alfred4449 Před rokem

    This is such an ingenious tip and one I will be adopting for future work. Thanks for sharing your knowledge, Cullen!

  • @AaroKari
    @AaroKari Před rokem +3

    This is amazing. Using your lift gamma gain method on a saturation channel gives a much better result than the saturation knob alone. I was wondering why my saturation adjustments looked so 'cheap'. Now I know!

    • @RavikantRai21490
      @RavikantRai21490 Před 10 měsíci

      I am having difficulty in understanding what would turning up the gain vs gamma vs lift does with the S channel of HSV.

  • @davidluisfilms
    @davidluisfilms Před 10 měsíci

    I am learning so much with your videos. I love the way you kind of explain the maths involved. Thank you so much

  • @vernemattson3300
    @vernemattson3300 Před rokem

    Great tip - going to try this! I really like how you explore different ways of using the tools in Resolve.

  • @aleclyons5755
    @aleclyons5755 Před rokem

    you are THE BEST at explaining tools in Resolve. Thank you.

  • @MarcDeAcetis
    @MarcDeAcetis Před rokem

    You're the best Cullen! This was another amazingly insightful video.

  • @shahbazalishaikh3526
    @shahbazalishaikh3526 Před 8 měsíci

    Thank you so much for this and now i know whats the difference between bronze and gold..Thank you so much ...Its like opened a whole new dimension of color grading

  • @hernandeztakes
    @hernandeztakes Před rokem

    My favorite moment of the week, thanks for keep sharing this info Cullen!

  • @justindingle
    @justindingle Před 3 měsíci

    I have been looking for this information for years. Thank you!

  • @dkhart
    @dkhart Před rokem

    That’s amazing! Can’t wait to play around with that technique!!! Thanks a lot for sharing 🙌

  • @joyoffilming9500
    @joyoffilming9500 Před rokem +11

    Hi Cullen - awesome tutorial for quick saturation boost.
    I am using this a step further for getting the filmic "Subtractive Color Look", that is about making more saturated colors a bit darker, but w/o changing overall saturation at all:
    1) just put 2 nodes in a row - first node is HSL, 2nd node is HSV
    2) adjust Gain of the 1st node (HSL) back to 0.5
    3) adjust Gain of the 2nd node (HSV) up to 1.99 (ideal Would be 2.0, but DR allows only cranking up to 1.99)
    The overall saturation remains the same after the 2 multiplied S-channels of the 2 nodes, but by applying first HSL and next HSV you get the darkening effect on higher saturated parts
    And, now your trick comes into play: If you want to get the overall image more saturated, plus the cinematic effect enhanced, just add your explained HSV node before both (as node 0 of now 3 nodes) and manipulate only the saturation with all the tricks you explained in your video - awesome results that come very close to saturation behavior of true film material because node 2 and 3 will have more saturation to take effect on.
    Thanks so much for sharing your trick because I was always using the Sat attenuator for node 0 - now I get the saturation I always wanted.

    • @hoozn
      @hoozn Před rokem

      lol this is sooo geeked out. love it 😄🤘

    • @fartsmr5100
      @fartsmr5100 Před 11 měsíci

      Why can I raise my Gain up to 16 ??

    • @joyoffilming9500
      @joyoffilming9500 Před 11 měsíci

      @@fartsmr5100 Not sure I understand your question. Pls re-phrase.

    • @fartsmr5100
      @fartsmr5100 Před 11 měsíci +1

      @@joyoffilming9500
      I try your node construction.
      1st node HSL with channel 1,2 and 3.
      2nd node HSV with channel 1,2 and 3.
      I adjust the gain to 0.5 for HSL.
      on the second you say you can only go up to 1.99. but the gain can go much higher...
      Something I don't understand.
      ///
      3) adjust Gain of the 2nd node (HSV) up to 1.99 (ideal Would be 2.0, but DR allows only cranking up to 1.99)///

    • @joyoffilming9500
      @joyoffilming9500 Před 11 měsíci +2

      @@fartsmr5100 Sorry for ma late response. Here some things to consider with the 2-node HSL sequence for getting that deep dark saturation:
      1) set the color space of both nodes to HSL (HSV would also work here)
      2) uncheck both channels 1 and 2 - this leaves only the channel 2 which is the S-channel (= saturation channel)
      3) Go to the primary wheels and adjust with the Gain-wheel the saturation values (node 1 = 0,5 and node 2 = 1,99)
      In the meanwhile, I use DCTLs for such as gentle color weighting and film density - but, you can achieve much of it with the 3-node combination (Cullen + my 2 nodes)
      Hope this helps a bit.

  • @robertulrich3964
    @robertulrich3964 Před rokem

    I am so glad you brought up custom curves for saturation. a very little discussed topic.

  • @franzmathauser
    @franzmathauser Před rokem

    Thanks, for sharing. Love to learn about all those other color models and their benefits for grading 👍🏻

  • @luketurnermedia3774
    @luketurnermedia3774 Před rokem

    👏🏻 👏🏻 Thanks again for great content. I know I’m always going to take something away every time I watch your videos!

  • @sramosmedia
    @sramosmedia Před rokem

    This is great! I will start using this new saturation method. Thanks!

  • @rich8037
    @rich8037 Před rokem

    That's a really brilliant idea - something that, once it's been explained clearly, seems really obvious but which most of us simply hadn't thought of at all. Nice one! I must also compliment you on your presentation style, which seems to me to strike the perfect balance between putting the information across and not patronising the target audience. Making videos is a sideline for me but I like to do things properly and I'll be making a point of watching more of your material in the very near future.

  • @alex_montoya
    @alex_montoya Před rokem

    Great lesson, Cullen!

  • @tsmith2126
    @tsmith2126 Před rokem +2

    Love the knowledge you are sharing!! Only issue is could not see the custom curve you made in the HSV node.

  • @mauroangst
    @mauroangst Před 9 měsíci +1

    Thanks for the easy but pro way of doing it. I just watched a 20min add that made this with a much more complex set of nodes separatin the values and then subtracting form the origianl image and then adding it again, also using the qualifier to chose wich color to saturate more o or less, to achive more or less the same results, and ending the video with "this looks great but its REALLY complicated, thats why we recomend this U$D100 plugin to make it all inside one node" ...

  • @devincorboy8638
    @devincorboy8638 Před rokem

    Love this! I'm looking forward to Friday...

  • @karliemorris7318
    @karliemorris7318 Před rokem

    first off sir, your Log color transfer from the base image, is immaculate , and second of all thank you, i love learning new kung fu

  • @LeeHarris
    @LeeHarris Před rokem

    This is one to rewatch for sure. Working as a photographer I tend to avoid saturation controls like the plague (though Capture One Pro is bearable for a quick fix). When I started out with Resolve I notice that more often or not if I was experimenting colour boost was was often preferable. Due to bugger all work lately, or real projects, I have not used DR much so can't remember why!!

  • @abhipadiya
    @abhipadiya Před rokem

    07:12 Loved that sense of humor too😄😄

  • @moviegeek1111
    @moviegeek1111 Před 4 měsíci

    ahh the classic hsv trick, love it
    but fr you are a goldmine here on youtube

  • @raymondlinares8307
    @raymondlinares8307 Před rokem

    Great stuff Cullen as always.

  • @arjunan.b4072
    @arjunan.b4072 Před rokem

    Enlightened brother, you got a subscriber here... gonna follow you from now on. Keep educating us. Thankyou for this wonderful info.

    • @arjunan.b4072
      @arjunan.b4072 Před rokem

      @@CullenKelly Was exploring your channel, it's so helpful 💯🔥🤝

  • @antoninjelinek2088
    @antoninjelinek2088 Před 4 měsíci +1

    Thanks for these videos, it’s incredibly valuable source of information.

  • @PetersSavoryCuisine
    @PetersSavoryCuisine Před rokem

    As always, this is a great tutorial. Thank you for sharing

  • @rahulsgrafix
    @rahulsgrafix Před rokem +4

    Very useful information! However, the adjustments that you were doing were overlapped by your video. For a relatively new user like me, it helps to watch the adjustments being made. Thank you!

  • @directorserge
    @directorserge Před 11 měsíci

    Thank you for the explanation - never understood what HSV is and now I do!

  • @inspyremusicnl5826
    @inspyremusicnl5826 Před rokem

    Exactly what i was praying for thanx. Im gonna watch right now

  • @jarrodbarker
    @jarrodbarker Před 9 měsíci

    Based on your definition/explanation, I would say this is a good approach to implementing vibrance control, as opposed to saturation (using the gamma wheel)

  • @melpignanofilm
    @melpignanofilm Před rokem

    Really awesome material!

  • @JesseSchroeder
    @JesseSchroeder Před rokem

    very informative! excited for grade school this week

  • @Thejohnnyoshow
    @Thejohnnyoshow Před 10 měsíci

    holy crap, I just tried this, its so much better this way, I have been trying to bring out the blue sky in my off road videos and the normal situation makes everything else way to vivid, like tree and clay etc so I just kind of gave up with it except for a very mild boost, this is exactly what I was looking for

  • @albertorambaudi6055
    @albertorambaudi6055 Před rokem

    Golden tip about sat, thanks 🙏🏼

  • @joas162
    @joas162 Před rokem

    Ooh that is interesting. I'm going to experiment with that for sure!

  • @owwteebee
    @owwteebee Před rokem

    This is truly next level… Thanks, CK.

  • @wakkowarner8810
    @wakkowarner8810 Před rokem

    I loved this video. I learned something new about saturation.

  • @GurjeetSingh-fh5xx
    @GurjeetSingh-fh5xx Před rokem

    very helpful and new technique. Thank you

  • @satyamdograreallife
    @satyamdograreallife Před rokem

    Every time I pull up a Video of yours & learn something new out of it. Realizing I'm learning from the God of Page 6 on Resolve. Can't Thank You enough Man. Also you told me to check the Wide Gamut Workflow series which I did & now I operate the same way like you taught. It really makes the workflow easier.

  • @nanomartellvideo3299
    @nanomartellvideo3299 Před rokem

    Big thanks to share this technique 🙏🏼

  • @minhbinh6654
    @minhbinh6654 Před rokem

    It worked for my 64-bit PC. Thanks a lot.

  • @PalmTVNigeria
    @PalmTVNigeria Před rokem

    This tutorial is a gold mine. Can you please direct me to the episode of grade school where you talked more on this?

  • @eydok5114
    @eydok5114 Před rokem

    Great video as always Cullen! Saturation is one area which I really want to explore more deeply, so hopefully you'll get into more detail on the subject of subtractive saturation and other stuff I probably have never heard of yet.
    I do have one question regarding the different colorspaces and contrast:
    how do different color spaces affect contrast? Or does the contrast operation yield the same results across all color spaces? Since it affects the saturation as well, it would only make sense to have different results in different color spaces.
    Looking forward to the next grade school,
    Dawid

  • @JosephFutsum
    @JosephFutsum Před rokem

    Eyeopener! You're the GOAT.

  • @carboomtv1479
    @carboomtv1479 Před 5 měsíci +1

    Thanks Cullen, that was very helpful.

  • @ameramdouni3584
    @ameramdouni3584 Před rokem

    This is huge for me.
    I used to love sat vs sat and sat vs lum / hume vs lum , it served quite well in different situations , but curves tend to break the image easly ,
    Gotta try HSV out 🔥🔥

  • @hafeezdop
    @hafeezdop Před rokem +1

    Hey Cullen
    Can you please make a video about how do you use your own 2382 LUT, using the layer mixer technique “combination between color\contrast” in such a template Node Graph, where you exactly put the LUT with the layer mixer in front or after the parallel !!
    How and Why !!
    Thanks in advance

  • @outdoorsinontario3037

    Really gr8 results…. I am loving your series on cold dude! Deep diving and I’m not coming up for air unless necessary. (;

  • @jaykellett7693
    @jaykellett7693 Před 10 měsíci

    ahhh man this is pure gold, thank you!

  • @amswil3232
    @amswil3232 Před rokem +1

    Lovely 😍 👌 u just change the way i think about grading

  • @hectorfuentesblanco4434

    It's working thanks my friend

  • @jakebaine
    @jakebaine Před rokem

    How do you feel about using your offset to balance vs. the temp/tint sliders? I used to use offset quite a bit to balance but I noticed it can introduce colors into my shadows and tint them the color that I push it towards whilst my temp/tint protects the shadows more.

  • @phalanxfilmco
    @phalanxfilmco Před rokem

    This is a phenomenal approach -- working with log profiles I often feel like I have to push the image too hard to get proper sat. Just making sure I understand: on this model, gain adjustments will target the more saturated areas of the image, gamma the middle of the image, and lift the lowest sat parts of the image?

  • @ThisisnotTwitter
    @ThisisnotTwitter Před rokem

    Another light bulb moment video! Thanks Cullen!
    How do you find this compares with a Sat vs Lum curve?

  • @richmarino2642
    @richmarino2642 Před rokem

    Excellent, thanks!!

  • @JonPais
    @JonPais Před rokem

    This was a really great tip!

  • @grzegorzporowinski
    @grzegorzporowinski Před rokem

    What an awesome tip! This is what I needed to make some difficult corrections!!! Thank you! :D

    • @grzegorzporowinski
      @grzegorzporowinski Před rokem

      @@CullenKelly Can I ask you about one more simply thing? :)

    • @grzegorzporowinski
      @grzegorzporowinski Před rokem

      If I have material recorded in camera in 8-bit (because I dont have internal 10-bit). Should I use "color transform tool" for node in davinci to change "output gamma" to cineon before color work or it is better to work without gamma transform, just in plain flattaned as possible footage?

    • @grzegorzporowinski
      @grzegorzporowinski Před rokem

      @@CullenKelly Thx, I will do it! :D

  • @ivanguenkov
    @ivanguenkov Před rokem

    Very good lesson

  • @ErikWerlin
    @ErikWerlin Před rokem

    This video is incredible helpful. Is there a difference between using the HSV vs the HSL option?

  • @channelzero5269
    @channelzero5269 Před rokem +3

    THANK YOU FOR THIS VIDEO! genuinely game changing for me. I hate what the saturation knob does, especially on 8bit & 10bit footage... and you've just set me free. I am forever grateful

    • @channelzero5269
      @channelzero5269 Před rokem

      @@cicolas_nage sorry man, i don't understand what this has to do with my comment?

    • @channelzero5269
      @channelzero5269 Před rokem

      @@cicolas_nage nah homie, i dont think you understand my comment or the video. No one said anything about footage breaking and also the way saturation methods react mathematically and visually with different bit depths is very much a thing. You may want to refer your comment to Cullen then, because In essence you're saying he did something wrong on his 14/16bit footage and thats why he doesn't like using that tool 🤣 - it's all just tools of preference bro

  • @muskettisoturi
    @muskettisoturi Před rokem

    Hey!! I just tried it and the results were AMAZING!
    One question: I use a fixed node tree, that is almost identical to Walter Volpattos fixed node tree.
    Where in the node structure should I place this HSV node in your opinion? Should it be right after the base grade, or should it be at the end, right after the masks and before vignette?
    Thanks!!

  • @saltedjazza
    @saltedjazza Před rokem +1

    Hi Cullen - amazing video yet again that has me thinking!
    I'm wondering, how does this process (particularly the targeted saturation adjustments you mentioned at the end) compare to adjusting saturation with Sat vs Sat curves?
    Thanks!

    • @thatcherfreeman
      @thatcherfreeman Před rokem

      For starters, the sat v sat curve is presented as a horizontal line, so you can certainly make the mistake of making your mid saturation colors more saturated than your highly saturated colors, which can create artifacts. With the method presented in the video, you can ensure that more saturated objects will still be more saturated as long as your curve always has a nonnegative slope.

    • @saltedjazza
      @saltedjazza Před rokem

      @@CullenKelly Thanks Cullen - you explained the HSV vs HSL difference really well on the stream too which helped :)

  • @user-kb4ce7ik6h
    @user-kb4ce7ik6h Před rokem

    Amazing. Thank you

  • @AlbertKarhuFilms
    @AlbertKarhuFilms Před rokem

    Yes! Yes! Yes! Only 1min into the video and i know this will be pure gold 💪💪💪
    Question:
    Does combining HSL and HSV nodes for saturation in similar way have any benefits over only using only HSV?

  • @lorenzonarwhal
    @lorenzonarwhal Před 2 měsíci

    Awesome video! There is a way to use this tecnique for selectively add this kind of saturation on a specific color? (Ex: only on blues or reds etc)

  • @Alex-art002
    @Alex-art002 Před 3 měsíci

    Incredible ❤

  • @nathansextoncolour
    @nathansextoncolour Před rokem

    Awesome! Going to go try this now.
    I have a question and this could be dumb… however, could this technique be used in conjunction with the lum vs sat curve? Or sat vs sat? So we set up the node as you have done BUT instead of using gain we use one of those curves?
    Another question would be when using your method, could we saturate a specific color by moving the ball? for example pushing it towards blue.
    I never use the saturation knob. I very rarely add saturation. I feel when working in DWG under a well constructed LUT (such as your elements pack) and finessing contrast that increasing saturation separately is unnecessary (unless I am adding subtractive color) I tend to desaturate more using curves. To be fair I do not work on any product advertisements as yet so this may change in the future.

    • @nathansextoncolour
      @nathansextoncolour Před rokem

      @@CullenKelly thanks mate, i did some tests earlier and you are totally right 😁

  • @thmallik
    @thmallik Před rokem

    Awsome..simple but deep.

  • @luismonterrubio3678
    @luismonterrubio3678 Před rokem

    Excelente!! Gracias!!

  • @vasilisman78
    @vasilisman78 Před měsícem

    great video Kelly. I couldn't understand something . Wha tis the difference of change the gain and gamma wheel?

  • @redstoneranger1404
    @redstoneranger1404 Před rokem

    A just named my powergrade template after you :) But I do have a question: I love your idea of manipulating saturation this way as it allows me to use a variety of tools instead of one knob. Do you also use this method for contrast (using the v channel)?

  • @fillipeaullivie3087
    @fillipeaullivie3087 Před rokem +1

    Really great video !
    I hope we will talk about bleach bypass and how it affects colors in the next grade school !

  • @alexbulliofficial
    @alexbulliofficial Před rokem

    Hey! Two questions, why the move from linear gain to offset for WB? Are they functionally identical? Close enough to where it doesn't really matter?
    Also, when a client does want something really slammed into one quadrant of the vectorscope (currently on a project filmed in the desert that they want to be completely gold essentially, with orange-tinged skies), how would you recommend creating color contrast within those warm tones?

  • @chapelier7526
    @chapelier7526 Před rokem

    Thank you Cullen, that was amazing. Sadly when using your HSV node, I get very weird noisy violet or green artefacts in grey and white areas. Even when using it slightly to reduce saturation. Any Idea what I might be doing wrong?

  • @ChrisKluepfel
    @ChrisKluepfel Před 3 měsíci

    This is pretty cool I gotta try it out! One question though. Does saturating blue also increase contrast in a sun lit image? I hat that something like that happen to me when I graded and put more of blue in the mids of an image and couldn't figure out why it looked more contrasty. And I heard different colors have different densities. What's your take on it?

  • @danrubottom
    @danrubottom Před rokem

    Brilliant!