Heroes of Terrinoth | 5 in Five Review
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- čas přidán 10. 09. 2024
- Mike reviews this reimplementation of the solid Warhammer Quest: the Adventure Card Game.
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I just shoved everything together minus the Warhammer heroes. I play only Terrinoth heroes and then use all enemies, locations, dungeon deck cards, and gear from both. Use only Terrinoth rules and sub in the correct symbols and a few keywords when necessary. The main thing i did was assign categories to the dungeon deck. Terrinoth uses sub-categories like base, wild, village, etc. If you divide up warhammer dungeon cards you can exactly double the base cards and have 11 in each sub-category. It all works quite well.
That’s really cool!
I feel like you stated exactly my sentiment about this game. Now we'll just have to wait for a 5 in Five review about the first expansion, and I hope it's rather sooner than later :)
Interesting you should say that! I haven’t don’t any expansion reviews up to this point, but was thinking I might do so soon, starting with Arkham LCG cycles reviews, if people are interested!
@@OneStopCoopShop Definitely interested!
Nice! We will make it happen!
Sadly reading this comment 4 years later and no expansions...
@SGTMaitiMaus there’s a new iteration of the design, Dragonbond Quest, that is supposed to crowdfund at some point this year or early next year
Thanks for the clear and no-frills review. Really appreciated the in-depth explanation of the mechanics and preview of the scenarios.
Glad you enjoyed!
I really like this game. Can't wait 'till I have my hand on a copy.
Just one thing, point 2 mix. You said the Rest action is a bit dull. You can reset all your cards when they are excausted. That is true, but it will cost you two damage. You didn't make mention of this fact. So I think the Rest action is very thematic. Don't rest, loose health.
That’s true, but it never felt like much of a cost to me.
I will say that I play mostly two hero, and with four I think it would be a much tougher choice to take that 2 damage!
@@OneStopCoopShop yes 4 player the 2 damage is really painful on harder scenarios
Thank you. While it's not that much of a hit, that damage is still there, so exhausting your rest action ja not something you want to do often
I have received mine but haven't had time to get it out to the table. This makes me even more excited. Thank you!
Hope you enjoy it when you get a chance to play!
I'm hoping some keen-minded player will figure out a way to bring our Warhammer Quest content over to this (if they haven't already) and expand it a wee bit more.
If FFG isn't quick enough with their expansions, I would love to see this happen!
I wasn't missing the campaign mode as much as the gear deck and legendary artifacts from WHQ:ACG. The inability to gear up my characters made my experience less thrilling compared to the previous game, so i really hope they bring it back in future expansions.
I hope so too! I have to imagine that is coming...
So 1 year later and no expansion... Seems like this wont be a focus...
Sad to say I believe you are right :(
@@OneStopCoopShop Yep, it's dead! Too bad, cause it really looked like a fun game to play. But without any sign of upcoming expansions many (including myself) hesitate to buy the game. Without people buying the game FFG hesitates to make expansions... it's a shame, they really messed it up by not seeing it's potential.
I wasnt a big fan of the Warhammer Quest.. so I'll pass my turn on this one, thanks for great review, as usual ;)
Thanks!
Looking for luck for Lord of the Ring's Draculus Tokens Giveaway at czcams.com/video/6-4Du-ZWz8s/video.html.
How replayable is the solo mode? after a couple of games, don't you feel it too repetitive? Or the random factor thrills this game more than I can expect?
Yup, it became pretty repetitive, at least in the heroes (their actions don't feel different enough). The missions have some nice variety, but I traded mine maybe 6-9 months after this video.
Is this version better compare to Warhammer version. I'm trying to figure out which version to get, or maybe get lord of the ring even marvel champion lcg.
Haha, well, those last two are VERY different games :)
I'd say opinions are mixed on Terrinoth vs. Warhammer. Some like the campaign of Warhammer better, but others find Terrinoth's gameplay more refined.
I'd say neither is as good as LOTR or Marvel Champions, or Arkham LCG (my favorite of the co-op LCGs), but if you go deep into any of those you are looking at hundreds of dollars, whereas you can probably get Terrinoth fairly cheaply...
Still waiting on my pre-order here in France. End of the week I hope.
Great video that confirms all I hoped this game was.
I hope your patience is awarded with some amazing plays :)
Valid points all around , But Fantasy Flight usually does a pretty good job of fleshing these games out. It’s a win for me so far
Agreed! I’m excited to see them add back some things from the original, and take it in new directions as well.
The promise of expansions… lol. Is there any other new games like this? I was so sad when both games didn’t get expansuons
The closest I've played is Testament - boardgamegeek.com/boardgame/236250/testament
But that one also doesn't have expansions, lol
"...expansion packs that will surely be coming..."
Yeah, about that...
Haha, that aged poorly 😅😅
@@OneStopCoopShop To be fair, that was a totally reasonable expectation for late 2010's Fantasy Flight :) I just got the game discounted, thanks for the video!
Great review! Would you still recommend this given the unlikelyhood of expansions?
Maybe? There have been hints that a new game with a similar system might be coming, and actually getting expanded, so you might want to wait and see if that happens.
@@OneStopCoopShop have you heard any more news 9n this other game?
@@Armatige it's definitely not getting any more content, sadly. That's the second time FFG killed this game line (they did it with the previous version, Warhammer Quest Adventure Card Game too).
@@OneStopCoopShop Sorry, I failed to make my self clearer. I meant the other game that might be in the works you mentioned to Christian Rubiano.
Great review. My group and I are looking forward to playing more of it. I'm hoping to set it up for some solo time to see how the classes play together. I think you did another video of your favorite solo games. I'm going to go look to see what else might suggest as im looking to add some solo board game time when the kids and wife are asleep.
Colin is the solo expert, and he’s the one who did the top 20 solo video recently.
He’s doing top co-ops soon, so check that out for the holidays!
Additionally, Colin and I and two other hosts did a top 20 podcast episode on our podcast CoOp Cast (link in the video notes). Check that out for even more suggestions!
@@OneStopCoopShop Great information. Thanks so much. I'll go check this out now!
Enjoy!
Glad you pointed out the activation cards as a mixed I don’t like them honestly and good to see a reviewer feel the same way
Yeah; not a deal-breaker for me... they do work more as intended in 4-player
Great game! Loving it so far
Me too!
I like this game but can't really get past the second scenario as it bores quickly with only two paths. Would have liked more than two paths as it gets boring especially as all the extra dice do is add one dice , with of course extras.
I think I will wait until more expansions to expand the paths hopefully.
Still think the system is excellent though.
I think the later scenarios show off the system best, but totally agree the upgrades don’t feel as awesome as I’d like.
How's the game compared to Runebound with Unbreakable Bonds expansion?
Sadly, I’ve never played cooperative runebound. But I’ve played third edition, and it’s MUCH more complicated and longer than this game, for better or worse.
@@OneStopCoopShop yes. I watched your playthrough with the Unbreakable Bonds expansions. For a solo game, which one do you prefer? Also do you think it's worth owning both mainly for solo play?
@@tornedbluebook Hi There this is Colin who did the playthrough of Unbreakable Bonds. I would say this game is MUCH quicker and much lighter than Runebound which sometimes is quite nice when you have less time. Also severely less time is spent on setup and take down. That being said, if you care about meatier decisions etc. I would hand that to Unbreakable Bonds for sure. Both are great choices and I have both in my collection!
@@OneStopCoopShop thanks for the quick reply! You answered all of my questions! I am so tempted to buy Runebound with Unbreakable Bonds after watching your playthrough but I was hesitant due to the setup time and cost (for a solo game). But again, because of your Heroes of Terrinoth playthrough, I know that this is the game that I have been looking for! The quick setup is really a deal breaker for me these days so again, thanks for these helpful videos. :)
Our pleasure to help!!
Agree with all of your points Mike. Great observations!
Thanks Jason!
Was hoping this might take over lord.of the rings lcg! Looks like lotr is still staying!
They have some similar mechanics, but absolutely this light game doesn’t replace the lifestyle of LOTR!
Heroes of Terrinoth or Aeon's End?
Aeons End is definitely the better game for me, but I enjoy both.
If all your cards are exhausted you take 2 damage to refresh them.
Correct! But that never felt like enough of a cost to discourage what I see as an exploit.
@@OneStopCoopShop can see it being errata'd for 2 and 3 player games. You have way too much health
I think I might play exclusively 4-hero. Seems like the sweet spot for full tension in the game.
Lack of campaign mode, or more importantly substantive character progression, is a definite con for me. Definite potential here, but I'm not sure it's enough content at the moment. Let's see what an expansion can bring.
I’m honestly a bit campaigned out at the moment, so I liked the change.
But i think it’s fairly likely a campaign mode will be added on at some point, with items and such. They already know they have a system that works that way :)
Exactly this. Waiting for a campaign at the moment.
@@Utubesuxmycock sry, but the campaign mode is fun cuz you can gear yourself differnetly troughout it, looting legendary gear feels really good cuz its really hard to get in warhammer ACG
1sth play: Awfull!! 2th play: Ok I can kind of see it. 3th play: Ok, this game is ok, not my favourite but I'm glad I have it in my collection.
Glad it didn’t stay awful!
Four years later… and no expansion, curse you FFG, why do they always finish their own IP, Descent, Runewars, Runebound, HoT. It’s like they just don’t like continuing Terrinoth games. But anything Lovcroft gets a bigillion games.
I get the feeling this didn't sell awfully well. Otherwise I'm sure they would have done more.
@@OneStopCoopShop hey buddy, thanks for the reach out, I have to agree with you in that belief too. Still, even a POD of additional characters, or a campagin, would have been cool. Hopefully there might be a fan made one, I’ll check bgg.
I still see nothing new under the sun and will wait and see if FFG releases scenarios that offer something more than just "fight fests". Good video though.
I don't disagree. If you already have Warhammer Quest: The Adventure Card Game, there's no pressing need to upgrade UNLESS they come out with some amazingness in the future. But I'm still happy that this great design is in wide release for the general public again, especially those who never got to try the original
Bah it seems like runebound 3ed is probably really dead. This game looks somewhat similar to dragon fire.
I played Runebound 3rd coop recently, and really enjoyed it. Wish they had designed it that way from the start!
And they just dropped it like a hot potato... not even a single expansion. There are so many worse games that get awful after awful expansion just for the sake of blowing up content for stretch goals in a Kickstarter campaign...
The world is unfair 😄
I know!! So frustrating
Yeah, such a shame that ffg isn't doing any expansion for this really great little game.
I really like it, and would love having even just an exampsion bringing, 1 or 2 scénarios, legendary weapons, more class masteries cards for existing heros (like a 3rd choice of upgrades cards) and that's it, we didn't even need more than this..just a little expansio' bringing more without making the game louder...
Defenatly : Shame on you ffg...!