Talus Devlog #1 - First 30 minutes of Gameplay

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  • čas přidán 9. 09. 2024
  • 'Talus' is an Action RPG inspired by Tibia/Diablo2/Path of Exile.
    Check out more details and wishlist on the Steam page:
    store.steampow...
    Join the official 'Talus' Discord server if you want to discuss/find out even more:
    / discord
    Let me know what you would like to see in future Devlogs!

Komentáře • 33

  • @Svalive
    @Svalive Před 3 měsíci +6

    Really cool devlog, looking for more! Please keep going, best of wishes friend :)

  • @HawkVisionGames
    @HawkVisionGames Před 3 měsíci +2

    Looking good so far! You have a lot of systems put in place to expand the game nicely already. Been wanting to see more game genres with a tibia style movement, so can't wait to see how this turns out.

    • @Kusnierr
      @Kusnierr  Před 3 měsíci

      Thanks! Indeed so far I've been focusing on all the systems and I haven't shared even a fraction of them yet :) I'm really excited about all the fun stuff that will be available in the game.
      Just need to get the art sorted, haha!

  • @bubbahexlord2954
    @bubbahexlord2954 Před 3 měsíci +1

    Good luck on the project

  • @Jatentaki
    @Jatentaki Před 3 měsíci +1

    Suggestion: I think it would be really cool to make visibility a core gameplay mechanic. Unlike in Tibia where you see everything on your entire screen, there could be obstacles like walls and big rocks which obstruct vision. And I mean it on dynamic basis, so exploring an area lets you "remember" the terrain but you never know who's behind the corner. This would add suspense to PvP and tougher hunts, especially if you plan to introduce skillshot abilities (do you risk shooting/blinking into the unknown?).

    • @Kusnierr
      @Kusnierr  Před 3 měsíci +2

      Awesome suggestion/feedback, thanks. No promises this is how it will work but we'll see :-)

    • @SolracZapzap
      @SolracZapzap Před 2 měsíci +2

      Great idea

  • @patrykmickiewicz9744
    @patrykmickiewicz9744 Před 3 měsíci

    It looks like a mix of Diablo I and Tibia, God I love it!

  • @maxmustermann2367
    @maxmustermann2367 Před 3 měsíci +1

    insane ideas, hope the graphics will catch me once theyre final!

    • @Kusnierr
      @Kusnierr  Před 3 měsíci +1

      Hope so too! Once Act1 is complete I will take a proper look at the graphics. Hopefully I can find a pixel artist to join the project, otherwise I will just have to properly learn PixelArt myself :)

    • @maxmustermann2367
      @maxmustermann2367 Před 3 měsíci +1

      @@Kusnierr u seem like a smart guy dude, just do it yourself at least then itll be like you want it. otherwise i hope for you to find someone. really looking forward!

    • @gonzalezruben8503
      @gonzalezruben8503 Před 3 měsíci

      @@Kusnierr AI

    • @Kusnierr
      @Kusnierr  Před 3 měsíci

      @@gonzalezruben8503 Using AI for graphics (especially pixel art) makes them look really cheap. There are of course good use cases for AI (e.g. static sprites, background artwork, initial ideas) but AI at this point is pretty much useless for anything animated as it only generates one sprite, not a bunch of sprites that would constitute a whole animation.

  • @gonzalezruben8503
    @gonzalezruben8503 Před 3 měsíci +1

    You clearly took some inspiration from PoE for the itemization and I love it. Keep it up it's looking like a good mix between Tibia and PoE.

    • @Kusnierr
      @Kusnierr  Před 3 měsíci

      Thanks! Yep Tibia and PoE are by far my two favourite games so indeed the itemization is mostly PoE inspired. The key thing I dislike in PoE is the super RNG-based crafting.
      Crafting in Talus will be much more deterministic :)

    • @gonzalezruben8503
      @gonzalezruben8503 Před 3 měsíci

      @@Kusnierr As it should be, I also hate PoE crafting because of how many mods they've added over the years and how RNG it is, I think most people hate that aspect.

    • @Kusnierr
      @Kusnierr  Před 3 měsíci

      @@gonzalezruben8503 Yup indeed, that's why I'm designing the crafting system with less RNG in mind.
      Next Devlog will showcase crafting as it is mostly already implemented so make sure to check that out :) probably in 2-3 weeks.

  • @TicoDK
    @TicoDK Před 3 měsíci +1

    The game is looking pretty cool.
    So even with the basic graphics is like a Diablo 2 meets Earthbound.
    15:31 nice sanguine bow drop ;)

  • @ashaun4199
    @ashaun4199 Před 3 měsíci +1

    Great game concepts, looks like a lot of fun. Is it going to be multiplayer? PvP?

    • @Kusnierr
      @Kusnierr  Před 3 měsíci +1

      Not to start with. Going to be a offline single player campaign style game. Multiplayer might get added in the future.

  • @DawidBęduch
    @DawidBęduch Před 3 měsíci

  • @damonstarr4175
    @damonstarr4175 Před 3 měsíci

    It looks like a lot of the old games on byond games like BoE, mystic journey, or seika. Some of those games used old tibia sprites too and are from early 2000s. Among us actually ripped off a game from that site too called space station 13. I loved those games but they would often have the servers shut down after playing for a few weeks and you would lose all progress. I may have to give this game a shot for the nostalgia feel to it.

    • @Kusnierr
      @Kusnierr  Před 3 měsíci

      Awesome! The graphics will change a lot before release, perhaps something akin to Stardew Valley. Either way, won't be aiming for old school graphics by release time :)
      Anyways, this will be an offline single player game, so no worries about servers shutting down as there wont be any!

  • @rightpath9875
    @rightpath9875 Před 3 měsíci

    Can i know which programming languages I can learn to do games like this?

    • @Kusnierr
      @Kusnierr  Před 3 měsíci

      Hello. The game is written entirely in the 'Godot' game engine using it's custom GDScript programming language.
      In addition to this you will likely need to learn some piece of software for making art. Personally I am using 'Aseprite'.

  • @Adamszsz
    @Adamszsz Před 3 měsíci +1

    to twoja gierka czy tylko promujesz?

    • @Kusnierr
      @Kusnierr  Před 3 měsíci +2

      Moja moja, sam wszystko robie.

  • @ForsakenAsmodies666
    @ForsakenAsmodies666 Před 3 měsíci

    Daj znać jak będziesz potrzebował jakichś modeli, mogę się pobawić i coś porobić w wolnym czasie :)

    • @Kusnierr
      @Kusnierr  Před 3 měsíci

      Jezeli mowisz to powaznie to odezwij sie na Discordzie, username: 'Kusnier' i mozemy pogadac :)

    • @ForsakenAsmodies666
      @ForsakenAsmodies666 Před 3 měsíci

      @@Kusnierr Za 5 dni wracam z urlopu, jestem na Twoim dc, odezwę się!

    • @Kusnierr
      @Kusnierr  Před 3 měsíci

      @@ForsakenAsmodies666 Do usłyszenia! :-)

  • @kennisek
    @kennisek Před 3 měsíci

    kiedy bedzie mozna zagrac w jakas bete tej gry?

    • @Kusnierr
      @Kusnierr  Před 3 měsíci

      Na ta chwile dokladnej daty nie jestem w stanie podac bo jeszcze gierka gotowa nie jest.
      Mam nadzieje ze bedzie cos w stylu 'Act1 Demo/Beta' jeszcze w tym roku. Pewnie kolo listopada. Ale zobaczymy jak progress bedzie szedl.
      A taki full Early Access release najwczesniej pod koniec 2025.