What are the best loadouts in Ready or Not?

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  • čas přidán 16. 12. 2023
  • Ready or Not 1.0 has finally released. The co-op game from Void Interactive puts you in control of a SWAT team desperately fighting against increasing crime in the fictional city of Los Suanos. This is a daunting task. In this first video, we'll be taking a look at the equipment choices at your disposal, and which you should bring in your loadout.
    Credits:
    Music: Blackout by Soundridemusic
    Link to Video: • Action Tension Cinemat...
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Komentáře • 777

  • @valcaron
    @valcaron Před 6 měsíci +4012

    As a gigachad, I just choose the gun that looks the coolest.

  • @21scavage
    @21scavage Před 5 měsíci +1043

    Calling this an underfunded swat team is crazy. I’ve never seen a swat team with an independent mesh network ISR system that uses the ATAK system, streaming helmet cam, and MPU-5s. That set up for a 5 man team is easily over $700,000.

    • @civilianuseonly
      @civilianuseonly  Před 5 měsíci +356

      I agree there is a disconnect between the gear you have vs how they're meant to be portrayed- however, devs have stated they intended for the SWAT team in this game to appear underfunded

    • @chungushook
      @chungushook Před 5 měsíci +230

      i mean, you are right, but most swat teams would have access to a shit ton of snipers and not have to plan out their assault on their own.

    • @keenanbartlome8153
      @keenanbartlome8153 Před 5 měsíci +71

      Quad nods for 5 guys is $200,000…

    • @callummcgovan8963
      @callummcgovan8963 Před 5 měsíci +188

      It’s more under funded In that most missions in the game would never be given to just 5 dudes. Postal service and sinuous for example would require 2 or 3 elements irl

    • @hassandabo6288
      @hassandabo6288 Před 5 měsíci

      @@callummcgovan8963agreed, the meth house for example or even the hotel, they would never realistically send in just 1 team. But after you bring order to chaos NPC’s from another swat team will come to the scene and pick up the detained suspects and put them outside so that then kinda contradicts itselr with the fact there’s another team on scene

  • @swiftyxrd
    @swiftyxrd Před 5 měsíci +253

    It should also be noted that bullets can also bounce off and hit things near you when your steel armor is shot, which can hit your teammates.

    • @civilianuseonly
      @civilianuseonly  Před 5 měsíci +84

      Spalling is a real danger. It's also incredibly funny with friends

    • @hatad321
      @hatad321 Před 5 měsíci +19

      Imagine playing hardcore and you lose a teammate to that. You took the hit and they died lol.

    • @Ripa-Moramee
      @Ripa-Moramee Před 5 měsíci +4

      I've killed myself from shooting certain things too close to me, where the bullet comes right back and kills me somehow

  • @hogmartinschwerindustrieag8819
    @hogmartinschwerindustrieag8819 Před 6 měsíci +335

    You aren't exaggerating when you say wedges are one of the most important pieces of equipment. If you wedge the right doors, you're funneling the enemy into the areas you choose and denying them access to others, and now you're dictating when and where the engagement will happen - or at least where it won't.
    Of course there are some maps (Dealership, for example) that are just too open for them to be useful, or others (Modeling Agency) where engagements happen so close that you might not get a door wedged before someone comes through it.

    • @civilianuseonly
      @civilianuseonly  Před 6 měsíci +24

      I keep it in every loadout. I don't think there's been a map where I haven't used them yet.

    • @justgunsolid
      @justgunsolid Před 6 měsíci +7

      It's too good in pre 1.0 that sometimes we ran "no wedges" challenge. In 1.0, yeah .... I'd rather carry one less main gun mag so I could pack enough wedges along with other gears.

    • @killercobra009
      @killercobra009 Před 5 měsíci +17

      SWAT 4 taught me that if you wanna win, you do it by using wedges. No question.

    • @SaltSpirits
      @SaltSpirits Před 5 měsíci +4

      Postal Facility: Wedge all the doors so the only way out of the sorting are is through the garage door, retrace steps, clear outside, and lure every other enemy on the map through the garage doors. Ez A

    • @RogerCharlamange
      @RogerCharlamange Před 5 měsíci +4

      How I beat Brisa cove. Just went along the outside, and told blue team to jam all 4 exterior doors into the rooms. Cleared laundry and center and then I got to choose how I cleared every room

  • @sHoRtBuSseR
    @sHoRtBuSseR Před 5 měsíci +358

    SR-16 is solid honestly.
    My biggest gripe with this game is the non-lethal stuff is very underpowered. I have had enemies take a flashbang *directly* to the face and still manage to turn around and one tap me.

    • @ccakaccakaccakacc
      @ccakaccakaccakacc Před 5 měsíci +39

      I've noticed that especially on the Talent Agency. I end up strictly running CS now as it always stuns with a large aoe, and then stingers since you only have to step out of the way but even those have been iffy like flashbangs

    • @G-Lew
      @G-Lew Před 5 měsíci +14

      Yup thats why i almost never take them alive only when they survive the shots. Its honestly annoying how the ai behaves and i was thinking that they would have fixed it in 1.0. But they havent so i still resort to just shooting on sight

    • @Lowlander-ci7is
      @Lowlander-ci7is Před 5 měsíci +4

      Try c2 than a flashbang, workks for me 😊

    • @sHoRtBuSseR
      @sHoRtBuSseR Před 5 měsíci +6

      @@Lowlander-ci7is sometimes the c2 kills them, I've been trying to use it less.
      But it's certainly the most fun way to enter.

    • @alexhong1117
      @alexhong1117 Před 5 měsíci +3

      @@sHoRtBuSseR c2 knocks them down and it appears they are dead (like, it says "dead"), but when you restrain them they get up into kneeling and give the full amount of points. I use c2 a lot and have never seen it actually kill someone, even when they are standing directly behind the door.

  • @CertifiedSunset
    @CertifiedSunset Před 5 měsíci +150

    As a retro chad, I run the SWAT 99' gear with an MP5A2 flashlight only, paired with a 1911 and the PVS-7 night vision. I also run the balaclava mod for full immersion. There's just something about using inferior equipment that is so rewarding when tackling the tougher missions like Port.

    • @whyareusobad3528
      @whyareusobad3528 Před 5 měsíci +18

      MP5/10 (FMJ) and semi auto shotgun (buckshot) are the best primaries in the game because they have so much damage that even high armored targets are destroyed within half a second
      And not insane recoil
      SA58 is a honorable mention but you actually do need to kinda try to deal with the recoil

    • @CertifiedSunset
      @CertifiedSunset Před 5 měsíci +6

      @@whyareusobad3528 Yeah, I like running the 1301 with slugs a lot, 90% of the time it 1-shots even armored guys out to medium distance. As far as the SA58, I love it, but it's seems a little inferior to the SLR47 in terms of follow up shots vs damage. For automatic fire I usually run MP5, G36, ARN-18, and a few others.

    • @whyareusobad3528
      @whyareusobad3528 Před 5 měsíci +8

      @@CertifiedSunset never used the SLR(if that’s the AK ) because it looks so goofy in the game being such a tiny little guy
      But yea SA58 shreds just a lot of recoil and slow ROF
      But I’ve looked through every comment on this video NOBODY is giving any love to the 10mm MP5 unless it goes by a different name
      But it’s SO GOOD (haven’t played in a bit)

    • @CertifiedSunset
      @CertifiedSunset Před 5 měsíci +5

      @@whyareusobad3528 The 10mm MP5A3 is really good, back in the Adam Update (before 1.0) the 10mm MP5A3 had less recoil too from my recollection. Though I've had no issue using the 9mm version even for armored guys if I'm using AP rounds. But the recoil is so minor that it's easy to put 2-3 rounds on a head before recoil throws you off.

    • @whyareusobad3528
      @whyareusobad3528 Před 5 měsíci +1

      @@CertifiedSunset makes sense I haven’t played for a long time way before 1.0 existed and is there now AP? Or just FMJ And hollow

  • @Santi.Xx69
    @Santi.Xx69 Před 6 měsíci +343

    Honestly everything feels amazing the only thing is that it feels like sometimes I just lose some missions by some ai that headshot me for like 20 miles away no matter how many or what armor I put on

    • @CardinalCake
      @CardinalCake Před 5 měsíci +128

      You aren’t just feeling it, that’s literally what’s happening, they messed up and over tuned the AI to near first release alpha, which if you don’t know, would aimbot headshot you 3x as worse as they do now.
      The AI also will shoot you through walls with their X-ray aimbot. If you wanna do your Ironman run, wait till they patch and nerf their ai

    • @moniumus6303
      @moniumus6303 Před 5 měsíci +54

      Yeah they somehow fucked up the enemy AI accidently it seems. Their reaction times are literally back to 100ms when alerted and they will kill you and rush you with accuracy across the entire map

    • @Trve_Kvlt
      @Trve_Kvlt Před 5 měsíci +47

      It shouldn't be needed, it should just be tuned down, but quickly after the 1.0 release there are some mods that make the suspect AI more manageable. "No crack for AI" combined with "Gunfighter Gameplay Improvement" makes for a much more enjoyable experience, seems by the number of downloads between the two that a lot of people agree. The AI is absolutely insane at the moment.

    • @beanz239
      @beanz239 Před 5 měsíci +4

      They have a mod on nexus that helps with the unrealistic AI if you wanna check that out.

    • @civilianuseonly
      @civilianuseonly  Před 5 měsíci +41

      They've said a hotfix is coming, hopefully it's soon

  • @justincider7208
    @justincider7208 Před 5 měsíci +60

    The gun that looks the coolest, EVERY FLASH POSSIBLE, and a battering ram.

  • @seymourjohnson5732
    @seymourjohnson5732 Před 5 měsíci +43

    Ready or Not loadout metas was not a type of content i ever expected to see

  • @ColeW94
    @ColeW94 Před 5 měsíci +25

    C2 charges are directional; you can stay stacked up on a door and still use C2, affecting those on the other side. It's important to note that C2 is distinct from C4.

    • @Bidensucks1
      @Bidensucks1 Před 5 měsíci

      And you can kill civilians without point deduction

    • @themanformerlyknownascomme777
      @themanformerlyknownascomme777 Před 5 měsíci

      well, kinda, C2 is the just a slightly modified version of the same explosive, C4 is just a more powerful (and more stable) version of it

  • @kartoitska8944
    @kartoitska8944 Před 6 měsíci +101

    I personally really like the new LVAR and the G36. Though slugged shotguns are also really strong now. The upside for me for the LVAR is that it's both short and surpressed, which allows me to tell apart shots from enemies and those from teammates. Which may sound strange but it has come in useful for me in certain situations. As for AI teammates, I have discovered that they really love to magdump once they see an enemy at medium or longer range. So for Hide and Seek I would advise giving them a little extra ammo.

    • @dubyas1989
      @dubyas1989 Před 5 měsíci +2

      That’s the biggest plus for the suppressed weapons for me, you can tell who’s shooting, mostly.

    • @magnusred2945
      @magnusred2945 Před 5 měsíci

      Yeah I use the LVAR

    • @civilianuseonly
      @civilianuseonly  Před 5 měsíci +5

      One of the biggest advantages to using a suppressor

    • @colinhinze1115
      @colinhinze1115 Před 5 měsíci +1

      I typically run the LVAR as well. It's really well rounded and has the benefit of being CQB sized while being suppressed. I was running the MCX suppressed but it added too much length to be as efective as i would have liked. Sometimes, however, a shotgun is the way to go. I found that during Ides of March (the penthouse level), a shotgun with buckshot was highly effective since there were overall fewer civilians and some tight spaces that benefited from a little shot spread.

    • @MajorCinnamonBuns
      @MajorCinnamonBuns Před 5 měsíci +3

      Shotguns are insane and I don't use anything else. It 1 taps everything at any range with buckshot. With AI being so cracked, that 1 shot vs 3-5 rifle shots can make all the difference. Also stab vest with 4 'mags' and like 10 CS grenades+CS launcher is all you need to S rank every map. Just listen for noise and start gassing. Way better than flash bangs because it works through cover and doors and keeps them from drawing handguns/knives when cuffing.

  • @JoseHernandez-do7qt
    @JoseHernandez-do7qt Před 6 dny +1

    You know I bought this game coming from COD fps games and I have come to love the fact that I actually have to pay attention to the missions and maps. Especially when equipping your AI companions. Something about seeing them KIA is genuinely daunting on your mental so you have to make them an extension of yourself. I love this game and I’m glad there’s a community for it.

  • @Azra_Fox
    @Azra_Fox Před 5 měsíci +21

    It's worth noting that detonating traps in any way negates some points you get at the end because you didn't disarm them

    • @darkySp
      @darkySp Před 5 měsíci

      I had a feeling you'd need to do that for maximum score when I first played Ides of March!
      I can totally imagine that clearing the suspects out and not having the traps disarmed will prove a huge risk to civilians or clean up crews after the mission end, so I went around once more, opening every door to make sure the traps were defused. I had no idea that was an actual thing with the score, I just made the assumption and never checked it for myself.
      I love this game!

    • @openthinker6562
      @openthinker6562 Před 4 měsíci

      Fun fact: You can actually kick open tripwired doors so long as you do so from the side where the bomb is. Because technically, since the door swings the other way, you won't trip the wire with the door, nor will the kick be registered by the wire unless you step into it.
      Source: I was trying to disarm a bomb from the side it was on, and accidentally full-sent kicked the door open, and didn't trip it 😆

  • @kylemutz6180
    @kylemutz6180 Před 5 měsíci +6

    The G36-C surprised me when I first used it, I loved how small it was and how effective it is at controlling short full-auto bursts. Its super easy for me to throw on as much armor as I can and pack a bunch of hollow point mags and just hold W with that gun.

  • @tehking-1750
    @tehking-1750 Před 5 měsíci +20

    I just want to make a precision on the material and weight you were talking about.
    The heaviest your are doesn’t slow your maximum speed it just increase the time you take to get to that speed ^^

  • @CookPeida
    @CookPeida Před 14 dny +2

    Bro sometimes when I'm clearing and there's a suspect that I wasn't expecting it scares me so hard that my aim goes to the sky

  • @compromisedreality8827
    @compromisedreality8827 Před 5 měsíci +41

    Something I'd love to see is an actual stat menu for the different guns. When you're looking in the armory, every gun just feels the same, just looking different, but it'd be nice to actually see the damage/recoil/accuracy/etc. of each weapon, instead of having to choose a gun, walk to the gun range, and test each one out.

    • @civilianuseonly
      @civilianuseonly  Před 5 měsíci +6

      I'd like to see that too. So far, we haven't had any of those numbers available

    • @sTeadFasT96
      @sTeadFasT96 Před 5 měsíci +10

      I disagree. Without it is more realistic, since we wouldn’t have anything like stats in real life

    • @VoodooActual
      @VoodooActual Před 5 měsíci +8

      Seeing stats like that would make it more arcade-y
      I mean in real life a 5.56 round is a 5.56 round, it's gonna suck getting hit by it regardless of what barrel it comes out of

    • @Mbk10298
      @Mbk10298 Před 5 měsíci +10

      @@VoodooActual Yea, but it still sucks that it can be so inconsistent. My friend and I spent hours testing different armor and weapons by shooting at each other in different places (front, back, sides) to see how many shots it takes to kill you. We found out that Light and Heavy are exactly the same, the only difference being Heavy also protects your sides (so Light + Full coverage is literally useless as it does nothing but the game still lets you pick it, as well as some other useless combinations...). We then switched to ARs and noticed that the rifle I had takes 1 less shot to kill compared to the one my friend had. They seemingly had the same caliber (even that isn't stated anywhere tbh) so it's frustrating to not know why some weapons perform better.

    • @halseyactual1732
      @halseyactual1732 Před 5 měsíci +7

      @@sTeadFasT96 Makes 0 sense. Wikipedia any major weapon or common caliber and you have a literal stat card.

  • @LtSprinkulz
    @LtSprinkulz Před 5 měsíci +17

    You missed one thing about ceramic. It blocks ALL damage, but once it breaks you might as well be wearing no armor at all, but you still take the movement speed penalty. It's best for short engagements, with relatively few suspects that are heavily armed like Brisa Cove and Clemente Hotel.
    For longer maps like Cherryessa Farm, Hospital, or Port Hokan you should probably take steel even though you're going to take more damage when shot. It stays active for the whole mission.

    • @Cronaxy
      @Cronaxy Před 4 měsíci

      It can still cause bleed, every armor plate will always get bleed atleast once

    • @LtSprinkulz
      @LtSprinkulz Před 4 měsíci

      @@Cronaxy Yeah bleed as a mechanic seems to work on a different damage threshold than health does. It's weird.

  • @letsgo529
    @letsgo529 Před 5 měsíci +3

    note: gas masks also have a protection effect(this info was from a video before 1.0 so idk if it still applies), it is less of that than a ballistic mask. I personally just always use a gas amsk since i have the all skins unlocked mod and i make my cahracter look sick.

  • @NithinJune
    @NithinJune Před 5 měsíci +5

    0:30 I don’t know about “underfunded” like every member has access to NVGS

  • @Dekoi.
    @Dekoi. Před 5 měsíci +13

    to save anyone time with what weapons to use, the 2 best feeling ARs are the F90 and MK18, if your looking for something different with good pen that also feels amazing to shoot, MP7 is nice. The best attachments are the SFMB muzzle brake and vert grip, suppressors can help differentiate your team vs the baddies if you wanna do that instead. (:

    • @antoniohagopian213
      @antoniohagopian213 Před 5 měsíci +2

      AK every day AK all the day

    • @dunadan7136
      @dunadan7136 Před 3 měsíci

      Weapon to use depends on map tbh
      In postal and port levels, SA58 is GOAT because you can one shot kill at range. And for the tougher maps with a lot of close combat (which is actually quite a lot of them), you actually want something like the M1014.
      And the Mk 18 is nice, but the G36C has lower recoil. Lower fire rate on full auto though, so the Mk 18 is the better room broom.

    • @Enter-wl3zf
      @Enter-wl3zf Před 8 dny

      I disagree about the F90 - too much horizontal bounce.
      I‘d rather take the HK416 or G36, well actually most other assault rifles.

  • @Warionator
    @Warionator Před 5 měsíci +6

    Just a note, all officers move the same max speed no matter the armor, it only affects the acceleration of the officer

  • @kaamoshaamu
    @kaamoshaamu Před 5 měsíci +6

    From Rogue Spear I remember that the first map required HP ammo on hard difficulty as AP penetrated body and made sound when impacted the wall. Also here - AP can kill civilians behind if suspect is not wearing armor or you're hitting parts that have no armor.

  • @aviagratablet9297
    @aviagratablet9297 Před 5 měsíci +12

    I do wish there was a way in-game to compare bullet penetration because at times the P90 and MP7 feel like a good alternative to the rifles but others they just feel like another SMG

    • @drewthompson5366
      @drewthompson5366 Před měsícem

      Also I find the P90 armour penetration cartridges great for not killing a suspect

  • @flunterklufin485
    @flunterklufin485 Před 5 měsíci +5

    G36 my beloved, this game alone made me love it

    • @ArcticVXR1
      @ArcticVXR1 Před 5 měsíci +1

      @@Corioli There is a mod that restores the carry handle for the G36 :)

  • @addfuture
    @addfuture Před 5 měsíci +50

    The MCX assault rifle is what I've been using, feels so good to use, it's a beast

    • @Apollo-tj1vm
      @Apollo-tj1vm Před 5 měsíci +1

      I would rather have the MCX Virtus, but It'll do

    • @jooper5944
      @jooper5944 Před 5 měsíci +5

      LVAR is literally the MCX but integrated suppresor. You get the same benefits of the MCX, but in 300 Blackout and almost identical barrel lengths.

    • @17MrLeon
      @17MrLeon Před 5 měsíci

      @@jooper5944 why would you want 300blackout?

    • @basstr795
      @basstr795 Před 5 měsíci +10

      @@17MrLeon.300BLK has better stopping power than 5.56 and is subsonic, hence the LVAR being able to be so short and have stopping power. Size of an SMG with the power of a battle rifle is huge.

    • @mattandrews8528
      @mattandrews8528 Před 5 měsíci +7

      @@17MrLeon Why wouldn’t you? Ya aren’t acquainted with the round I see. So I’m about to give ya a whole long rundown ya either won’t read at all or you’ll thank me for. I’m not trying to talk down here just purely to educate ya on my favorite cartridge. It’s absolutely one of, if not THE, most important small arms developments so far in the 21st century. Sig might disagree with their new 6.8/.277 Fury round with its hybrid steel brass high pressure case. But anyways, ask yourself this, why is 5.56 hindered in a short barrel? Well the 10.3 mk 18 length is as short as anyone should take the 5.56, with its rifle powder, carbine length gas system, extra flash at the muzzle, and loss of velocity from short setups you can only get an AR like setup so short. Now suppressed short barreled pistol calibers setups like the MP5 and others have been a mainstay of SWAT/Special Forces around the globe for a few decades now, and they still work. But .300blk changed the game. It’s essentially a 5.56 cartridge shortened and widened to accept both 7.62 long heavy subsonic rounds up to 200ish grn as well as light supersonic rounds like the 110gr Vmax. Very important to note the .300blk uses pistol powder.
      If you don’t yet know there’s a big difference in the burn rate as well as pressure buildup when comparing certain rifle and pistol powders, the way rifle powder burns means you get good velocity and maximum burn/pressure from well using long rifle length barrels around 20in. The gas hole on a barrel is made at a certain length to tap gasses depending on how long you’ll have it and what you’ll use it for.
      If you were to set up an AR to be a .300blk build vs a 5.56 one you’d set it up with a pistol length gas rod and a barrel preferably no longer than 10in because you get peak burn of the powder at 9in, however from 5-10in it’s still in its preferred range of barrel lengths for performance. You absolutely could not run a suppressed 5.56 at under 10in and get good ballistic performance. However a weakened 5.56 would hit harder than a 9mm right? Sure but the flash at the muzzle would make it impossible to use under night vision, subsonic 5.56 just doesn’t have enough mass either.
      So having zero flash is a huge reason to switch to a short barreled .300blk over 5.56, you can’t get a 5.56 as compact, you don’t have nearly the subsonic options that .300blk does, you’ll hit over twice as hard compared to say 9mm or even 10mm.
      The joint Sig/Dod program first called the LVAW (Low Visibility Assault Weapon) was what conceived the Rattler as we know it, it then became known as the RSAR (Reduced Signatyre Assault Rifle) but it’s still the same thing.
      They took the standard MCX which with its bufferless setup a short stroke piston system which was already a step above the standard DI AR and gave it a 5.5in .300blk barrel and a widened handguard that would house their laser sintered SL series of flowthrough suppressors inside. The main point of the program was to reduce gas blowback when suppressed to the shooter’s face by over 80% and to ensure there’s no flash that would interfere with night vision.
      So the .300blk MCX LVAW is just absolutely superior to everything else on the planet when it comes to CQB work, the mk18, mp5, etc just doesn’t come close to its effectiveness.
      I’ve put together my own MCX Rattler LVAW type build and it’s my favorite setup by far, I went with the SL-X Inconel version of the “3D printed” laser sintered can and I absolutely love it.

  • @Lutanend
    @Lutanend Před 5 měsíci +3

    My go to loadout is
    •MCX (EOTECH, SOCOM SUP, COMBAT GRIP, WM LIGHT)
    •USP 45 (RMR, LASER)
    • Heavy Armor (Ceramic, Full)
    •AP ammo, 2 flash, 1 breach charge and 1 taser
    •rescue shield
    •ballistic mask

  • @justgunsolid
    @justgunsolid Před 6 měsíci +12

    I just got off a coop game on Coyote map, couldn't have brought worse gun (SR16 modded as Daniels Defense rifle) into the tunnel because I wanted to pretend to be Josh Brolin in Sicario in the tunnel and Alejandro's gear got called dib by someone else already. And I couldn't believe I didn't have my gun stuck once the entire firefight.
    Informative as usual, but I will have to thank you especially for making this one in particular. I bought my da who's a fan of Rainbow Six Raven Shield since RON 1.0 finally came out which I figured he could fiddle around in free time as there's "capable AIs" now. He told me he's been trying to learn how to play the game but got kinda overwhelmed. This will sum up the basics for him nicely. Also he likes your MP5 video when I was showing off the game to him 👍
    PS: I haven't rigorously tested the game yet since I just got back into it for a few days. I felt they made the weapon recoils more and especially on the move by a bit. AP rounds against unarmored targets seems less effective by a margin just stopping-power wise, gonna give JHP a shot when playing on predominantly unarmored target maps. It's just a feeling, not fact.

    • @civilianuseonly
      @civilianuseonly  Před 6 měsíci +2

      Awesome, I hope he enjoys! I need to play Raven Shield again sometime

    • @justgunsolid
      @justgunsolid Před 6 měsíci +2

      ​@@civilianuseonly I quite enjoy pre-planned and elements' agency aspect of the game since for me, Ready or Not either renders me too active or passive in a moment with all the handholding you have to do with AIs on site and in your line of sight, either you lead them to do something or have them follow your lead. Raven Shield could be set up with 3 elements: set 2 elements of AIs to execute the mission while you can have one AI tag along you to do your own thing from pre-planning.
      RON seems unlikely suitable for that kind of design since the maps and gameplay are different enough and too dynamic. I might give it a go after I'm done with RON campaign if by that time modders haven't remade all the maps from Raven Shield.

  • @John-zm5kk
    @John-zm5kk Před 5 měsíci +3

    The post office mission is brutal.. i use to killl that mission before 1.0. now the suspects are expert shots woth pistols.. lol

    • @sweetnerevar7030
      @sweetnerevar7030 Před 5 měsíci

      True. Took me like 15 tries to get it done right. Also mindjot

  • @qertyipl
    @qertyipl Před 5 měsíci +4

    Another thing about using steel plates in your armor, if you get shot theres a fairly large chance it will ricochet off your armor and possibly hit teammates if they are nearby. If you see your teammates get shot, sparks come off their armor, and you get injured or even die that's why

    • @antoniohagopian213
      @antoniohagopian213 Před 5 měsíci +1

      Your team shouldn't be that close, they are blocking your escape route when doing so. Therefore it is not a issue.

  • @no-bh1fr
    @no-bh1fr Před 5 měsíci +7

    SA-58 is my favorite gun by far. They drop in one shot to the chest sometimes.

  • @oaxUK
    @oaxUK Před 6 měsíci +16

    I like to use a G36C or wtv its called with the obvious attatchments, so far its the best loadout ive found through testing.

    • @civilianuseonly
      @civilianuseonly  Před 5 měsíci +6

      G36 remains one of my favorites

    • @oaxUK
      @oaxUK Před 5 měsíci

      Indeed, a very satisfying option for sure!@@civilianuseonly

  • @immikeurnot
    @immikeurnot Před 5 měsíci +4

    SA-58 has been one of my favorites for a while.
    I'm a big fan of the shotguns, too. Body armor will stop the buckshot now, but it stuns them like hitting them with a beanbag. Or just aim for the legs. Or practice one COM shot and then moving to the head.

  • @chspg_alvis
    @chspg_alvis Před 5 měsíci +4

    I've always used the Brownells AR-18 (AR-180) and it has always been the solid .300BLK rifle in-game. But ever since the MCX Rattler LVAW and the MCX Gen1 released in the 1.0 update, I've been using the MCX Gen1 with a vis laser, BCM Gunfighter VFG, EOTech EXPS 3-2, and one of the muzzle breaks. Seemed better than the AR-18 on firerate and snappy follow up shots on singlefire.

  • @tonylovesducks2501
    @tonylovesducks2501 Před 5 měsíci +3

    Bro after I watched this video I saw how surprised you were because of the views. Believe it or not I was exactly searching for the best loadout video and found yours first. Guess perfect timing at the perfect moment huh

  • @nuckchorris3054
    @nuckchorris3054 Před 5 měsíci +21

    I've been loving this game. My only grip is that you can't get S tier without using non-lethal weapons or CS gassing every single room. It seems unrealistic; I can't imagine SWAT going into an active shooter scenario with bean bag guns. Getting all the objectives with no civilian casualties and getting the main suspect alive should be sufficient. I don't enjoy clearing rooms and lighting dudes up with bean bags.

  • @yobamachungus9481
    @yobamachungus9481 Před 6 měsíci +3

    i like the SA-58 One taps to the body almost every time

  • @R3dShift
    @R3dShift Před 5 měsíci +4

    After extensive testing, i found the mp7 to be the best gun as of now, kills brutally fast, has almost rifle tier penetration, quick reload, great handling with no recoil, absolute king of CQB

    • @jsteff9290
      @jsteff9290 Před 5 měsíci +1

      Do one of the harder missions where the AI is heavily armed and wears body armor some of the ai will tak 6-7 rounds of 4.6 to the chest and still walk away

    • @compromisedreality8827
      @compromisedreality8827 Před 5 měsíci

      I absolutely LOVE the MP7 (in other games as well, not just in RoN), the low recoil, fast firerate, and decent penetration is incredible.
      the P90, Kriss Vector, MP5, and Uzi are all incredible guns in about any game i've seen them in.

    • @R3dShift
      @R3dShift Před 5 měsíci +1

      Already encountered them, it just shreds, high penetration paired with very high ROF seems to defeat any armor

    • @whyareusobad3528
      @whyareusobad3528 Před 5 měsíci

      @@R3dShiftthe mp5 10mm is better then the MP7 for what I’ve seen your getting more recoil but it’s worth it IMO

  • @Tenmo8life
    @Tenmo8life Před 5 měsíci +45

    The non suppressed *MP7* is an underrated gun.
    Its short af and melts fullarmored and unarmored targets in CQB.
    Super fun time.
    The rest of the SMGs are very underwhelming, Used to love the 10mm Mp5, but feels like they nerfed it against armored targets☹️

    • @nukesRus123
      @nukesRus123 Před 5 měsíci +11

      P90 go brrrrrrrrrr

    • @toasty8547
      @toasty8547 Před 5 měsíci +4

      @@nukesRus123 p90 is my shield backup

    • @darkySp
      @darkySp Před 5 měsíci +1

      Another thing with the MP7 is that it shoots the 5.7 cartridge which is already an armor-piercing bullet. So if you shoot AP only, you get insane overpenetration with it, meaning that you can incapacitate more than you end up killing. If the target is armored, it takes a bit more to take them down. But soft targets always get incapacitated, unless you full-auto them which I never do.

    • @Tenmo8life
      @Tenmo8life Před 5 měsíci

      @@darkySp Brother, i hate to break it too you, but the MP7, does not run the 5.7 x 28mm cartridge.
      It is chambered in 4.6 x 30mm nato.
      *bro really did his research before putting down a comment*
      💀

    • @darkySp
      @darkySp Před 5 měsíci

      @@Tenmo8life Haha, heehee, very funny. I made a mistake, what a blast.
      The things I said after still apply. The 5.7 and 4.6 are both fast bullets designed for light body armor penetration, it still does less damage to soft targets and most of the times you fire at unarmored suspects you get them incapacitated, rather than killed when you select AP as your ammo. With the MP5 in 10mm, you get a lot more kills compared to MP7.
      And what I confused the MP7 with, was the P90 which fires 5.7. I thought they both ran 5.7.
      So in the end, with all that "hate to break it to you" and the memey text with skull emoji at the bottom, you just made yourself look like a jackass with nothing useful to say, instead of being cool and knowledgeable about the specific dimensions of calibers like you think you are.
      Could've simply corrected me and still had your point across. Why do you feel the need to be so extra and go after me for the smallest mistake ever ?

  • @G-Lew
    @G-Lew Před 5 měsíci +3

    Me casually catching 3 civilians behind a wall in the crossfire using the SA-58 because bigger round means better obviously.

  • @hanefar11
    @hanefar11 Před 5 měsíci +2

    Going with subs' and using AP lets you arm / shoulder shoot hostiles and most of the time make them surrender. Same with JHP rounds and body armor. You can hit them center mass and they sometimes will surrender. Neat mechanic.

  • @282XVL
    @282XVL Před 5 měsíci +1

    ARWC for a general purpose, standard issue rifle you can default to. MP7 if you want extremely short but still able to punch out armored targets.

  • @finemLudum
    @finemLudum Před 6 měsíci +1

    Amazing video and great information, time to subscribe.

  • @msaeedazizi
    @msaeedazizi Před 5 měsíci +15

    Really good video man! However, I was hoping you'd touch on the beanbag shotgun vs the paintball guns.
    Having wrestled with the AI in order to secure S ranks, I was wondering about the strengths and weaknesses of these options, and which one to bring to the operation. So yeah, if you'd ever want to expand or use this idea and make a video about it, I'll be grateful!

    • @civilianuseonly
      @civilianuseonly  Před 5 měsíci +11

      I plan on covering these, but they're so different I think they deserve their own video. Additionally, it seems the pepperball is potentially bugged right now

    • @msaeedazizi
      @msaeedazizi Před 5 měsíci +3

      @@civilianuseonly _if_ they _are_ bugged, it would explain why I'm struggling so much to complete missions non-lethally. But yeah, I'd for one really appreciate a video on those!✊🏻

    • @Space101ish
      @Space101ish Před 5 měsíci +1

      you should use the beanbag shotgun, it seems to do a lot better than the peppergun@@msaeedazizi

    • @ChongiFishing
      @ChongiFishing Před 5 měsíci

      @@msaeedazizi What does "non-lethal" mean?

    • @xblaming
      @xblaming Před 5 měsíci +1

      @@ChongiFishing that you don't kill anyone

  • @kazuhikoriku
    @kazuhikoriku Před 5 měsíci +3

    I’ve just recently got the game and tried out some different guns and I really find that the G36 or MP9 and for secondary the five seven. I haven’t progressed too far yet but I often find it nice when playing with the AI to use the breach shotgun and CS gas. So I might try some other stuff out but I’ve really really enjoyed playing with those guns so far and maybe I’ll change it up if some friends get the game

  • @technonepang3440
    @technonepang3440 Před 3 měsíci +1

    the benelli m4 with a shield is one of the best loadouts. i usually use buckshot to shoot the suspect's armor to stun them and make them surrender while the shield protecting your back. sometimes i use the shield to come running near the suspects then bashing them while spamming f to make them surrender instead of using the pistol on with the shield.

  • @venil21
    @venil21 Před 5 měsíci +1

    As i am playing campaign i minimalized secondary ammo, changed to P90 (i have 50-rounders - it allows me to take less mags into mission) and prioritized grenades - i can take 9 gas grenades. My team's equipment is grenades + other equipment based on map.

  • @czarnywilkgaming8255
    @czarnywilkgaming8255 Před 5 měsíci +1

    I'm squad lead, I'm always leading my team, going first on hallways etc. only when entering the room shield is going in first.
    I play with light vest, kevlar plates, nvg and MK18 most of the time, this is why I always avoid exposing myself as much as I can. I like option to move pretty fast and have more equipment on myself. We are doing pretty fine, I just have to use alot of alt to look out slightly and light loadout goes pretty well then

  • @Pepps-
    @Pepps- Před 5 měsíci +6

    They really should’ve focused on suspect ai they’re way too predictable
    Swat 4:
    They can run and/or hide
    They can surrender for real without stunning them first
    They can fake surrender
    They might take a hostage
    They may try killing you
    You never know
    Ready or not:
    They will try to kill you
    They will fake surrender and try to kill you
    When you stun them and they surrender for real they’ll get up and try to kill you if they’re not cuffed despite you aiming directly at them
    When a hostage is nearby they’ll take them and try to kill you
    It’s just not fun when you always know what they’re going to do

    • @CecilioSprayetti
      @CecilioSprayetti Před 5 měsíci +6

      Even that is being generous with Ready or Not's AI, the way their morale system works is severely fucked. In SWAT 4 its relatively easy to get a suspect to surrender, they're human after all. In Ready or Not you can hit someone with a flash, spam them with pepper balls, fire one or two pistol rounds into their chest and they will just keep walking away basically forcing you to shoot them because if you don't as soon as their "stunned" timer is over they are instantly going to 180 snap back to you and aimbot you.

    • @Pepps-
      @Pepps- Před 5 měsíci

      @@CecilioSprayetti Exactly! and them being so hostile means your ai teammates will blast them to space regardless if they’re stunned or not which ruins arrest objectives

    • @richardfromhotline130
      @richardfromhotline130 Před 5 měsíci +2

      ​@@Pepps- and also locks you from getting an S rank in a missions. Devs should seriously rework the ai to be less deathwishing, it's also pretty much impossible to make suspect surrender without non lethal guns or deployables when realistically, most thugs would just piss themselves the second they see swat.

    • @ccakaccakaccakacc
      @ccakaccakaccakacc Před 5 měsíci

      I had to resort to installing the No Crack mod which tames the ai. It makes the first few missions trivial but after that it remains consistent with suspects like in brista cove where they will shoot first if given the chance, but surrender if you C2 breach + gas your way into a room.

    • @Lowlander-ci7is
      @Lowlander-ci7is Před 5 měsíci

      I've had suspects surrender in ready or not only to pull out a knife and stab me...

  • @rcktsky_2606
    @rcktsky_2606 Před 5 měsíci +1

    I just bought this game when patch 1.0 came out, this is a very helpful video. Thank you

    • @civilianuseonly
      @civilianuseonly  Před 5 měsíci +1

      Hope you enjoy!

    • @rcktsky_2606
      @rcktsky_2606 Před 5 měsíci +1

      @@civilianuseonly If you have any other tips, please make more videos. I share it to other RoN players

  • @robertszachowicz4015
    @robertszachowicz4015 Před 5 měsíci +1

    Hey, great video I've found while planning to do a similar guide for YT, but Yours great!
    One thing I didnt know till now is the only difference between light/heavy vests are eq slots. I assumed heavy slows ya down too. I will definietly use it more now. Subbed, see You in the next one!

  • @Nothinghappenedontiananmen1989
    @Nothinghappenedontiananmen1989 Před 4 měsíci +2

    AK for every problem. Because it's an AK.

  • @MrBedoune
    @MrBedoune Před 5 měsíci +9

    You forgot to say that ceramic armor breaks VERY fast, while kevlar and steel almost never break. Ceramic might be the "perfect" middle ground, after one, maybe two shootouts, you don't have any armor left :)

    • @RexM-od1vt
      @RexM-od1vt Před 5 měsíci +6

      Irl steel takes way more hits and also transfers energy over the chest more evenly lessing the effect of the hit on your mostly liquid body.

    • @sigma_frenchie4075
      @sigma_frenchie4075 Před 5 měsíci +4

      Sorry to be that guy but if your armor breaks it means you've been playing like a fool

    • @satorumayokohama1133
      @satorumayokohama1133 Před 5 měsíci +2

      @@sigma_frenchie4075 most of the time the suspects shoot anywhere but the armor tho Lol sure you can avoid getting hit but the way the ai is rn its funneling into a rather lame ass playstyle

    • @sigma_frenchie4075
      @sigma_frenchie4075 Před 5 měsíci +2

      @@satorumayokohama1133 honestly yeah, you should grab yourself a mod that fixes the AI

    • @satorumayokohama1133
      @satorumayokohama1133 Před 5 měsíci

      i´ve been contemplating on doing so but wanted to S rank the more annoying missions as a challenge but with this Ai i dont know if i want to anymore@@sigma_frenchie4075

  • @TonsOfFun19
    @TonsOfFun19 Před 5 měsíci +1

    "Underfunded" - Has access to top of the line SWAT gear with bottomless inventory, including every type of weapon imaginable, and can burn through new recruits like there is no tomorrow.

  • @10isawsome
    @10isawsome Před 5 měsíci +1

    "underfunded"
    10 seconds later,
    "Seemingly endless equipment choices" ahhh the realism hits

  • @X4Alpha4X
    @X4Alpha4X Před 5 měsíci +2

    I've used the MP7 with HP ammo on every mission and never once felt like my gun was under powered. I also run a visible laser and hip fire on full auto 80% of the time. It doesn't matter if they're wearing armor when they get 6 rounds their face in a 1/4 second. I aim center mass and let the recoil guide into their face. I can usually get 2, maybe 3 people per mag that way.

    • @DarkZerol
      @DarkZerol Před 5 měsíci

      The MP7 is very much OP in this game. Easy handling, almost non-existing recoil, excellent stopping power and 40 rounds per mag for an SMG is insane.

  • @kyloben8537
    @kyloben8537 Před 5 měsíci +2

    be me: *sees revolver.* *proceeds to use nothing else*

  • @pablo_187
    @pablo_187 Před 5 měsíci +2

    The best tactic is just setting your Gun to full Auto and shoot everything that Looks dangerous

  • @RRrr-dt2vi
    @RRrr-dt2vi Před 5 měsíci +1

    Yep usually rock the P90 or bullpup and always FN 5.7 pistol (The P90 and FN are both great at armor penetration due to their standard rounds. The bullpup is just so compact and easy to move around with)

  • @87MockingOwl
    @87MockingOwl Před 5 měsíci +1

    i got this game couple of days ago and i love it... for those who dont want to get entangle with the command system just play multiplayer with randoms ... is a blast!

  • @milosv123344
    @milosv123344 Před 5 měsíci +1

    It took me 20+ tries to finish brisa's cove. Wedges were the key. I made every officer have 3 of them., then just went around the main round hallway blocking ALL DOORS. Then cleared the rooms one by one.

  • @oswith971
    @oswith971 Před 5 měsíci +1

    Would love to see a video like this for non-lethal setups

  • @c00sto
    @c00sto Před 5 měsíci +3

    Still love the ARN18, so glad they made it .300blk again

  • @mr.mrs.thickness
    @mr.mrs.thickness Před 2 měsíci +1

    Great video dude

  • @maxxinonymuskek3185
    @maxxinonymuskek3185 Před 5 měsíci +2

    "So find some friends, and start playing the game" well... at least I can start playing the game

  • @Lowlander-ci7is
    @Lowlander-ci7is Před 5 měsíci +3

    I love the F90, short and powerful...

  • @Narbe26_Torben
    @Narbe26_Torben Před 5 měsíci +1

    11:30 you forget that Suspect get stunned by the Explosion just like by flashbangs

  • @GutenFlugnachHause
    @GutenFlugnachHause Před 4 měsíci +2

    As a German i uses the HK416 and the USP 45. Best loadout. Holo, Combat grip, laser and silencer and good to go

    • @clightskyson9955
      @clightskyson9955 Před 4 měsíci +1

      Throw in the hk m320 gas grenade launcher as the long tactical and you are true German

  • @skyhager5953
    @skyhager5953 Před 5 měsíci +2

    I use the MP5 with irons and flashlight only along with the SWAT 99 gear cuz fashion 😼

  • @IvanTaran1
    @IvanTaran1 Před 5 měsíci +1

    The legend is back!

  • @highlandrab19
    @highlandrab19 Před 5 měsíci +1

    Use the sr16 for most situations and ap
    Dont find the weapon length to be an issue stand a bit further back from walls and obstacles.
    Also always use full auto in bursts and compensate for the recoil csgo style and works very well

  • @kitkattaktik
    @kitkattaktik Před 5 měsíci

    Few things missed in the video:
    1. People undervalue the use of SFMB + ASR muzzle brakes, each having its use but ASR in my opinion being better because of its superior recoil reduction. You can combine the ASR brake with either a Combat Grip or Tactical Foregrip to make the recoil much more controllable on any rifle (lowest recoil rifle I have found with that combination of attachments is the G36C)
    2. Gas masks also protect you from the pepper clouds that the Non-Lethal Pepperball Rifle and SMG create when firing at a wall or at a suspect.
    3. (This I have not tested, but definitely shouldn't overlook this) Heavy armor does not protect the groin, that is only a visual and cosmetic change of the armor your choose from customization, because the true area of what is protected by armor is only shown on the bottom left of the screen as the white areas of armor. It seems like even if visually you have a light vest and no shoulder pads for the armor, you can still equip heavy armor as the item not cosmetic and be protected from the shoulders.

  • @fbisbrother5863
    @fbisbrother5863 Před 5 měsíci +8

    I just wanna say that enemy AI's reaction time is too fast and sometime hostage try to run away from us. Its not logical that hostages try to run away from us.

    • @enough_b
      @enough_b Před 5 měsíci +3

      It is highly logical. People panic.

    • @fbisbrother5863
      @fbisbrother5863 Před 5 měsíci

      @@enough_b we literally shout "Police!!"

    • @whyareusobad3528
      @whyareusobad3528 Před 5 měsíci +6

      @@fbisbrother5863so?
      Why are the police trying to arrest me I haven’t seen a warrant and I literally know people IRL that used to impersonate police officers and mug people 😂

    • @enough_b
      @enough_b Před 5 měsíci

      @@fbisbrother5863 Human psychology doesn’t work like this. Seeing a bunch of armed people busting in a door and shouting triggers a fear response. The amygdala is ancient and gives absolutely no fucks about our social conventions about how wearing blue means you’re part of an institution that is supposed to help. It cares about running and climbing trees.

    • @whyareusobad3528
      @whyareusobad3528 Před 5 měsíci

      @@GuyWithAHat no they do both bud
      Also I went to the police academy for a while I know how most of the stuff works …
      Also just updated the game last week and have been playing it i understand both in game features and most things IRL

  • @Theziz8
    @Theziz8 Před 5 měsíci +3

    Honestly I'd say just choose what feels best for you.
    For me it's the MK18 or GA416, I don't feel comfortable with any other rifles.

  • @benporter6055
    @benporter6055 Před 3 měsíci +1

    I'm not gonna say I'm an expert by any means but I've got 518.6 hours on ready or not and I have found that for getting s rank on every mission is the easiest when you and 2 ai use the beanbag shotgun and the other 2 using the pepper ball launcher (ar or smg).
    Note, beanbag is still very lethal if shot in the head, so if you are sick of someone just pop em in the face with it.

  • @matty__playz2255
    @matty__playz2255 Před 5 měsíci +2

    The Mp5a3 is mental can spray down corridors with that thing

  • @zhaosteve9665
    @zhaosteve9665 Před měsícem +1

    Friends are the ultimate "gears".

  • @Autism-Creature
    @Autism-Creature Před 5 měsíci +2

    Underated content creator

  • @JohnCraftable
    @JohnCraftable Před 4 měsíci

    From what I can tell, steel only affects your starting movement speed, you appear to actually move at the same top speed as all the other armors, but the armor seems to only affect your initial movement. From my observations, kevlar allows you to move and change direction pretty much instantly, ceramic still allows you to move and change direction pretty fast but you can tell that there is a slight delay, and steel has a very obvious delay in movement and changing direction, other than that, they all seem to have to same top speed once you actually get up to speed.

  • @mintdashik
    @mintdashik Před 5 měsíci +3

    I'm just sayin' if you want someone to go down and stay down, the SA58 is always a solid option.

  • @molinamj2007
    @molinamj2007 Před 5 měsíci +1

    Great video 👍🏼

  • @Hansiwansi
    @Hansiwansi Před 5 měsíci +1

    As Equipment, I use Night vision, 1C4 per men and Flashbangs. 2 Officers with a wand, 2 with the breaching ram.

  • @Overlycomplicatedswede
    @Overlycomplicatedswede Před 2 měsíci +1

    The MCX and HK416 are my favorite weapons

  • @kevinschm9798
    @kevinschm9798 Před 5 měsíci +2

    make sure to get good loadouts the enemys are johnwick level pain

  • @mxzphonk
    @mxzphonk Před 5 měsíci +2

    As a professional troller, i just run with no armor, no helmet and a pistol

  • @RazorNLD
    @RazorNLD Před 5 měsíci +2

    I prefer to use the BCM or GA416. The AWCR is a great support gun to use aswell. USP as my standard offhand because of the more stronger caliber. The G19 only when against light armored or no armored suspects, as the G19 isn't the strongest pistol in the game.
    I used to run the M4 back in the early days because it was just a laser. Plus it had +5 extra bullets, which was really great to have. I had it mod to the L119A2.
    The SR-16 is one of the most less recoil rifle in the game. It's really unique, so that's why I had it mod to the more smaller SR-15 M-LOK version. It worked beautifully.

    • @antoniohagopian213
      @antoniohagopian213 Před 5 měsíci

      You are so wrong, the sr16 is has the second highest amount of recoil after the ga416. I didn't bother trying the "new" guns but they didn't change anything about how those 2 handle.

  • @wilihey1425
    @wilihey1425 Před 5 měsíci +4

    F90B seems to have the least recoil and visual recoil but its a bit long with a supressor, G36C was the best before full release its still fairly good now

    • @civilianuseonly
      @civilianuseonly  Před 5 měsíci +2

      The F90 has become one of my favorite guns in the game

  • @stuff9680
    @stuff9680 Před 5 měsíci +1

    My team, SA-58 rifles, 57 pistols, heavy steel plate armor with gas masks and tear gas grenades with various breaching equipment as needed per mission

  • @goose1291
    @goose1291 Před 5 měsíci +1

    the most based guns are def the ARWC and the SR-16, ARWC for cqc, and SR-16 for bigger maps like valley of the dolls or mindjot

  • @StabYourBrain
    @StabYourBrain Před 5 měsíci +1

    "Underfunded Swat-Team"
    *proceeds to deck out every officer in my roster with $60k nods*

  • @Hardy_21
    @Hardy_21 Před 4 měsíci +1

    interesting video, good to know, thank you

  • @_AceInTheHole_
    @_AceInTheHole_ Před 5 měsíci +1

    A question that I have is what sort of setup I should use if I don't want to kill the suspects, and what tactics should be used in that case?

  • @spacekraken666
    @spacekraken666 Před 5 měsíci +1

    When i played some time ago i loved the P90, such a compact gun with so much firepower and ammo. Is it still good or they nerfed it?

  • @blastmole299
    @blastmole299 Před 5 měsíci +1

    Loadout name : lethality YES
    SA-58 or any semi auto shotguns
    .357 magnum
    M320 Stinger (direct hits only)
    Bring flash/stingers and a lot of C2

  • @ShawnHinck
    @ShawnHinck Před 5 měsíci +1

    I definitely wouldn’t say its style is unique, it’s just not normal. The SWAT series in the late 90’s and early 2000’s definitely had this element. And definitely not underfunded 😂

  • @kenk4158
    @kenk4158 Před 4 měsíci +1

    The P90 and a beretta are the only tools I need to fight. Combined with its short length, the P90s high rate of fire more than overcomes it's lack of penetrating force. With these tools, my elite team and I can defeat any threat the Goa'uld throw at us, Jaffa or otherwise.

  • @niklas4139
    @niklas4139 Před 5 měsíci

    Additional note: The Tazer and the pepperspray are not exactly interchangeable. I used both. The taser brings down armed and unarmed people and makes them surrender. The pepperspray used on an armed person, does not force them to surrender or drop their weapon. I got shot once while I peppersprayed a suspect. I sprayed him 5 seconds while he kept dumping his mag into me.

  • @ThinkOfTheSkye
    @ThinkOfTheSkye Před 5 měsíci

    what is yalls opinion on the best assault rifle on the game? when it comes to reload time, performance in indoor spaces where space is limited, etc

  • @Reaktion22
    @Reaktion22 Před 5 měsíci +1

    The MPX is a really underrated gun but it can even kill armored Suspects with 1-2 shots and has not much recoil its my personal favorite.

  • @kyser2097
    @kyser2097 Před 5 měsíci +2

    The AK in 7,62 is just good for every set up, big round, 30rd, small.

    • @civilianuseonly
      @civilianuseonly  Před 5 měsíci

      The AK hasn't failed me yet

    • @kyser2097
      @kyser2097 Před 5 měsíci +1

      @@civilianuseonly with a little cia team with jeans and flannel shirt its great. no helmet, small vest.