I've been saying this for seasons now. All you gotta to to "fix" ash as she is is to, 1) make her passive more active. 9/10 times the death boxes I come upon are there because of me. 2) give her ultimate an additional charge and make it an omnidirectional cast. Her ultimate wouldn't have so many issues if it wasn't magnetized to the floor, making me nip a box 2 feet in front of me rather than the escape that I planned for. Also, imagine the flexibility of 2 charges of a one direction portal.
imagine if ash can use her ult at any % of the ult charge, the higher % the longer the distance, i think that'd be a really powerful rework imo (but ofc it should have a limit like you can only use the ult at above 20%) wdythink
@@samu8546 that could be an interesting addition and make it like almost a wraith tactical as an ultimate. Only thing is as it is it feels lackluster compared to the other options. You have to be waaaaay too precise to be able to be active with it
If she could pull out her sword out and deflect bullets as her ultimate and her tactical just be the ultimate but 35 second phase rip that would be so clean
Passive is the one thing that needs to go the most. A passive that’s reliant on something you can’t control that is a diet recon ability is not a good ability.
I just want to be able to scan the deathbox I cause to track down the lifeline that ran away to craft their teammates' banners. That would add some consistency at least.
The fact that there is a notification from her passive is SO dumb. As the enemy you know how often ill get that notification and now i know exactly where they are and just turn back around and go kill them
Ash is underrated and her kit doesn't need to go. All her changes so far have been great, and her ult can be really usefull in certain situations. I just don't want her worse.
No she is just bad. It’s not a matter of her kit not being used well even when her kit is used to its best potential a average player will destroy her if they use a meta character
@@ThisIsMyRodrick lmao whenever a character is bad the default can’t always be you don’t know how to use it. When half the pros who play her acknowledge she’s bad and still play her for fun is it because they can’t use her or mechanically the character is bad. Ash mechanically is a bad character in the current state of the game.
I am scared of what the Ash rework will be as an Ash main. I fell in love her entire kit, and idk if I'll be able to enjoy playing her if her phase breach and snare are completely replaced.
Ash only needs buff NO rework. Make her tether stun a second or two longer and have a bit stronger pull and she’s perfect. REWORK her passive cause most of the time “the attackers” are already dead or at least make it live pings like CoD advance UAV
I agree with this. I've been an ash main since she came out and ever since her tac buffs, her passive is the most unreliable part of her kit. I actually feel like I make an impact with her tac and ult, but never her passive
I'd say all her passive needs is to have the animation sped up significantly and remove the notification that you're scanned by ash. Tact doesn't need any major buffs any more it just needs to work in close range. I do like the idea of live ping but it needs to be done carefully.
honestly! i mean the snares are okay but she’s pretty much a skirmisher already. i feel we’d have way too many skirmishers that way though. it would be nice if her passive was reworked
I like it, give her a nerfed version of the buster sword ult as her ult 👍🏼 I would miss her snare, but I miss Rev's moveset as well so oh well 😔 I definitely think you could make it so the legends have different movesets they can choose from. I've been saying it for a while. If you can give different abilities based on leveling up then you can just give different movesets as well. The readability is already kind of gone with the upgraded abilities. So may as well lean into it.
I love ashes snare. My favorite ability in the game. Love running teams down with the double snare. Then the last guy who ain’t snared runs away. Then You kill him too😂
I think these changes would make Ash viable and very fun/competitive. 1. Give her Ult the same mechanic as Pathfinder for accuracy on placement 2. Make her purple perks her blue 3. Give her new level 3 perks where you choose from an Ult cooldown or an extended Ult distance * side not wouldn’t be opposed to mixing the perks between levels
I really want an octane rework and I’ve been cooking up a Octane Rework idea called “Octane Re-injected” Ability concept ideas. 1. Passive: Name. “Just Like Navi” After getting a knockdown octane will be able to use his tactical with no penalties this also allows Octane to do a crouch jump. 2. Tactical: name. “Stimulate Spine” Octane has upgraded himself with a bionic spine with built-in stim injectors upgrading his Abilities walk speed increases to 30% and sprint speed increases to 45% and his crouch speed is increased by 1.75 meters per second after using tactical the first healing item used is decreased by 10%. 3. Ultimate: name. “Launch Pad” Deploy a jump pad that catapults users through the air. Users can press A in midair to double-jump New Perk: LVL 3 Rocket Launch: Gain 10% more movement speed and height on your launch pad rocketing you forward even Faster. Or Insane Stunts: Stick any grenade to your Launch pad making it a land mine for any enemy squad. Well that’s my octane rework idea! “Octane Re-injected” My hope was to make him more team suited also I didn’t really see the use to change his ultimate because it’s fine the way it is and it matches him so well. I know this is probably never going to be the actual octane rework, But this was just for a bit of fun. Also, I main the legend so I thought I might as well make a rework for him, I hope someone big out there sees this and shares it to respawn bc that would make me explode with excitement! Anyway enough of my rambling let me know what you think of my rework idea and if it should be implemented into the game or not, Basically, just give your opinion.
Man I hope akimbo isn't locked behind a hop up. I don't want to spend 25 minutes looking for a golden chee-zit only to die in the process and the only time I'll ever find one is when I don't have a p20 to put it on.
If they give ash a cheesy ass buster sword like ult I will uninstall Apex Legends and go back to Duty. No hesitation. I couldn’t wait for the end of that ltm.
My hopes right now. Ash should get a tactical dash ability and sword melee similar to buster sword ltm with blue fire waves like ger Ronin titan. Lifeline old ultimate CP made into a Survival item. I also hope the void weapons are an ammo type that is for arrow/explosive/knife based weapons that regenerate ammo, fixing all floor loot problems
@@ashura_VFX yeah but vantage is a recon legend and has a movement tac. I agree partly that characters should fit their class and so movement abilities should be attributed to the skirmisher class, but not exclusively. Ash with this dash ability can get in your face and deal damage that way, it will be used as such and less of a movement tool since it will likely only go 20m or so (not able to go through walls - this is alters whole thing). I do think having lots of movement abilities in the game is weird but if that is what the players like then so be it. Plus, her ultimate is very similar to a lot of character abilities which is why giving her a more unique and useful ability tied to the assault playstyle (in combination of using the sword - whether this be with or without added movement with the sword) and would make for a really fun character to play for casual / ranked play but likely not for ALGS
Ash is fine the way she is. Maybe rework the way her Ult indicates/picks where the cursor is so it's smoother, but keep th abilities the same! Lifeline doesn't need a rework either. Just add a jump tower or respawn becon to her Ult and boom
We need to either be able to craft hop-ups or get enough kills/damage with the weapon and you just level them up and get the hop up as well. Chasing down hop-ups is a major waste of time in such a fast paced game that Apex has become these days.
It doesn't need in honestly, after all the tweaks to it it's actually way more fun and reliable to use. For the sake of my sanity, kind stranger please stop adding the e to Ash's name
I think ashe should get her ult and tact swapped. so she can teleport on her own every 20-30 seconds like loba and her ultimate can stun ppl in the area for a second but keep them tethered, so it can be combined with other ultimates like gibby,bang or caustic
Ash main here, her kit is fine as it is but i believe the ult needs to go farther distance, cooldown a little bit faster, and make it easier to use because it’s super unreliable sometimes when deciding where you want to place it.
Ash needs a zoom on her Ult the way Pathy and Fuse do. If they change her though, I'd love her Tac to be instant, short range, directional phasing. 2 or 3Ms in any way you want during a fight would be sick. 2 charges ideally, but not a quick cool down as it could be easily be OP if so.
ash ult rework should allow her to use her ult at any % of the charge, and the more % it has, the longer the distance, it would make her quite a scary legend to go against when her ult is available almost all the time for the whole party (imo) but ofcourse it should have a limit % aswell, like you wont be able to use it under 20% ult charge. and perhaps her scanning passive can recharge her ult faster aswell, just like pathfinder scanning carepackage
I think her ult just needs a slight rework. I’d try to ult out in an emergency situation and half the time it just locks on to the nearest platform. Make it so I can teleport to the air without needing a platform for the end spot and she’d be much more viable. Like if I turn and need to port away but there’s no solid structure to port to this allows me to just port 70m away regardless. Would open up her emergency get away capabilities, make for some unique ambushes, protects ash more when I do port (harder to shoot ash after she ports if she’s in mid air) and could make for some funny ledge plays
Ashs portal should go in two directions and should only work for the team, or should slow the enemy like when they go through a wattson fence. Her tactical should be a thrown sword that highlights the enemy’s for 5 seconds.
Ash's kit just needs a lot of buffs, ones that help with usability in addition to just power. The snare needs to be launched like its fuse, passive needs to be pinged and highlighted on map, in game, and should give some perks for chasing after them. Maybe let the ult be instacast instead of this pull out sword then swing bs, when i press z it needs to *go*.
Now, his tactical explodes your gun and any grenades you have, and his ultimate gives him and his teammates infinite ammo unlimited guns to choose from, and gives him no cooldown on his tactical. More or less balanced
If i was held at gunpoint to rework her then id propose her titan's phase dash as her q (2 charges) and upgrade her ult to stun people like an arc star near the rift exit upon creating the portal. Also make it less obvious where the portal was created. Passive could be kept same or implement a bullet parrying mechanic when holding right-click with her sword out. Damage reduction in exchange for consuming ult% per instance of damage taken. Ofc needs to have a longer weapon draw time after using the sword to prevent abuse. Instant rise in pick rate and skill expression.
Ever since respawn got rid of sigma stepping, octane feels a bit stale and boring has a legend. I'm not suggesting a full octane rework but I'm insisting on a perk rework.... I have some cool ideas for them too. Level 1 = -10 stim damage Level 1 = 1+ Jump pad w/ a 10% Ult charge on both pads, the extra pad will always be the red jump pad( to get them both a little bit faster) Level 2 = Passive Healing and Healing speed increase by 10% Level 2 = When activating your tac, your whole team received a speed boost and his speed will be increased by 5% for every teammate who received the speed boost, Max 10% unless otherwise. ( Teams speed boost is half the duration of octane tac and this passive has a 10sec cool down. For teammate to received the boost they must but in a 15 meter circumference of octane.) Srry for the last one being to much, I was trying to make it balance while being powerful. Besides that this is probably my ideal Octane, let me know if this is to overpowered or if it's the right amount of powerful....
They should change ash’s ult to just going Genji mode and smacking people with her sword like with the buster sword, I just think it would be funny to have ash be meta for a bit 😭
Idk if this is a good idea but, make her tac like a mini ult, instead of going 75 meters make it like 15/20 meter and change her ultimate to something cool
Ash ULT should go far af. Like 100M plus since it’s one way. Her tactical should be TWO throwable snares or a trap snare like a rabbit snare. And her passive should allow you to track deathboxes, left over loba ults, and etc. also should be active pings tracking within like 30M for like 15 secs or something
It's funny how that article about Ash says "but once Valk arrived and did everything better there was no place for Ash" but Valk was added 2 seasons before Ash, so... to sum it up, Ash was never good.
Ash isn't hard to find. Make her passive work on all the death crates. That way you can track a team running away. As for her tactical it just needs a stronger tether. And for her ultimate make it work only for her teammates or that non teammates who go thru it would be tethered when they come out the other side and unable to shoot back for like a second or 2.
Finally! Ash is the legend that got me hooked on Apex. She became so underwhelming when perks were introduced. I always felt like her kit was extremely weak against other legends. I switched to Ballistic for that reason. I'd love to go back to Ash if she's treated properly.
Not sure why they changing her, im seeing heaps of Ash in games. Also they fixed the mixtape high ground at Zues station where a pathfinder would sit at the top and noone could get there.
Is anyone elses firing range bugged to where during 1v1's you lose all your weapon attachments when you die? I searched reddit and no ones posted about it yet :( pls help 🙏
Both reworks seem much needed, I main Ash and while her kit is decent her upgrades are worthless. I would really like to see her start with two arc snares. Her Blue upgrades would be better as either allowing the snares to capture multiple people or holds snared opponents for 1.5 more seconds longer. Then her purple upgrades would be better to see like lowering her ultimate by 30 seconds or increase her ultimate range more 50m. This in conjunction with her small new buff of 75m range. Having the option to teleport a team instantly 125 meters would really be useful. Her passive isn’t too bad but to make use out of half of it, you got to pull up the mini map. I would almost rather have it like Alter similar where you can remotely from a distance of like 10m; you can ping the death box to know where the killers might be. This gives more secrecy as to where the team is while getting intel of other killers in the potential area. Or her passive shouldn’t reveal you and your team to the killers that she’s pinged a death box.
Rev got a rework because his ult was horrible. Why all of a sudden do other legends need a rework? Every other legend isnt close to the category old rev was in. If they change lifelines ult shes gonna be overpowered; although her ult is possibly the closest to where old rev was. Even still with the rest of her kit a rework isnt necessary. Buff her and give her the movement and let that be that.
I’m more looking forward to the Ash rework but I hope they keep her ultimate because it’s the best thing she has and it’s very useful. The buff is much appreciated 👍🏿
im just saying if vantage gets a sonic-inspired ability (not as aggressive obviously) where echo jumps aroundm idk how exactly it will work and it does sound challenging to use as well as make, but seeing this "glitch" shows me that there could be a better way to distinguish her ability from revenant and create a new refreshing level of mobility
Not gon lie I think Ash passive and the whole track teams thing needs to be changed. Her passive of seeing skulls on the map is cool but we can scan enemies with beacons. Also a team has to die for her passive to be usable. Her passive is only truly usable outside/before a fight yet she is an assault legend.
I swear the devs just don’t care about Crypto at all because if any legend needs a rework it’s him. He needs to be more aggressive if they want him to have a higher pick rate and be better in comps. I think he should get 2 EMP grenades as a tac, and his drone should become his ult that remains until it’s destroyed with all the same powers it currently has.
As a ash main, a rework would be exciting, but i kinda like her kit a the moment. I love the snair (even if it's not that useful) and her alt can be good. I just don't want her to become boring cause she's such a cool character. Unless they make the ult ronin core, she just needs buffs and adjustments ; not a rework
I think they're taking the wrong direction reworking her. I believe they should make ash's ult more consistent, as well as her & her team can travel through ult 25% quicker than enemies to combat chasing. Her snare needs to be 10-20% faster, and last 1.5 seconds longer, Passive untouched.
I've been saying this for seasons now. All you gotta to to "fix" ash as she is is to,
1) make her passive more active. 9/10 times the death boxes I come upon are there because of me.
2) give her ultimate an additional charge and make it an omnidirectional cast. Her ultimate wouldn't have so many issues if it wasn't magnetized to the floor, making me nip a box 2 feet in front of me rather than the escape that I planned for. Also, imagine the flexibility of 2 charges of a one direction portal.
imagine if ash can use her ult at any % of the ult charge, the higher % the longer the distance, i think that'd be a really powerful rework imo (but ofc it should have a limit like you can only use the ult at above 20%) wdythink
@@samu8546 that could be an interesting addition and make it like almost a wraith tactical as an ultimate. Only thing is as it is it feels lackluster compared to the other options. You have to be waaaaay too precise to be able to be active with it
@@Tag-gq3ug yeah true that ult placement needs to be badly reworked first😕
Ash should just use her sword like ronin.
I second this!
And make the sword fire lightning waves!
Nah I like the nunchucks better
Shing shing shing
Just give her swordcore ultimate from the final fantasy event and make her tactical her portal but reduce it to 50m and give it a 30 second cooldown
If she could pull out her sword out and deflect bullets as her ultimate and her tactical just be the ultimate but 35 second phase rip that would be so clean
Ash just needs buffs to her blue shield perks and a tighter snare
Snare needs a rework forsure
@@SKUNK_FPS_Clips false
@@SKUNK_FPS_Clipshow?? Works perfectly fine for me
@@SKUNK_FPS_Clips definitely a NICE tac just needs a small tweak cause it’s too easily escaped (at times)
@@WoW4Short It is a tactical
Devs: we thought ash would be used heavily
Also devs: 1 single buff since ash release,
Meanwhile, rampart: 9 buffs
As a fuse main, rampart is bad. She sets up you bombard her position. She cant do anything
@@user-jw9nz5qg6cthat's why as a rampart main once I hear a knuckle cluster that fuse is dead
@@15stars if that fuse remains in view that a bad fuse.
@@user-jw9nz5qg6c lol naw I'm lazering you with sheila from 100 m away get wreckt
Passive is the one thing that needs to go the most. A passive that’s reliant on something you can’t control that is a diet recon ability is not a good ability.
I just want to be able to scan the deathbox I cause to track down the lifeline that ran away to craft their teammates' banners. That would add some consistency at least.
The fact that there is a notification from her passive is SO dumb. As the enemy you know how often ill get that notification and now i know exactly where they are and just turn back around and go kill them
Please NO! Ash is fine the way she is now, her ult just needs a bit more accuracy.
I main ash and I welcome changes or if it stays I don't mind
i dont mind the ult, but leave the tac alone its good as it is
@@The_Basement_Dwellers1 Yeah her tac is what makes me love her, if they take that away she will be a lot weaker
@@The_Basement_Dwellers1I would like an extra charge basekit but thats it
Ash's abilities have become almost obsolete, she needs a rework lol
Ash is underrated and her kit doesn't need to go. All her changes so far have been great, and her ult can be really usefull in certain situations. I just don't want her worse.
*when her ult works (I agree)
No she is just bad. It’s not a matter of her kit not being used well even when her kit is used to its best potential a average player will destroy her if they use a meta character
@@isaiahwolf5904 she isn't bad, my guy. she is so much fun to use, when you know how. you don't know how to use her. she needs a buff.
@@ThisIsMyRodrick lmao whenever a character is bad the default can’t always be you don’t know how to use it. When half the pros who play her acknowledge she’s bad and still play her for fun is it because they can’t use her or mechanically the character is bad. Ash mechanically is a bad character in the current state of the game.
@@isaiahwolf5904 Pros are not an accurate representation of the game and all a bunch of crybabies 😭
I am scared of what the Ash rework will be as an Ash main. I fell in love her entire kit, and idk if I'll be able to enjoy playing her if her phase breach and snare are completely replaced.
Making her arc snare lock people in a smaller radius and slow their movement will just make it so much better. Also longer ult range.
Yea it gives enemies way too much freedom. At least silence them while caught
That’s it and that all and she’s good. All this ninja sword bullshit needs to stop. This is apex not Fortnite. I hated that buster sword ltm
A slow effect would be cancer
Ash only needs buff NO rework. Make her tether stun a second or two longer and have a bit stronger pull and she’s perfect. REWORK her passive cause most of the time “the attackers” are already dead or at least make it live pings like CoD advance UAV
Nope she needs a rework.
I agree with this. I've been an ash main since she came out and ever since her tac buffs, her passive is the most unreliable part of her kit.
I actually feel like I make an impact with her tac and ult, but never her passive
I'd say all her passive needs is to have the animation sped up significantly and remove the notification that you're scanned by ash. Tact doesn't need any major buffs any more it just needs to work in close range.
I do like the idea of live ping but it needs to be done carefully.
@@cadespring6901 her passive is the least useful part of her kit, her ult is the thing that's most unreliable
@@cadespring6901*cries in crypto’s passive*
short void dash for Q, sword for ULT its all literally there cmon use her titan kit
honestly! i mean the snares are okay but she’s pretty much a skirmisher already. i feel we’d have way too many skirmishers that way though. it would be nice if her passive was reworked
Basically Genji from overwatch
I like it, give her a nerfed version of the buster sword ult as her ult 👍🏼 I would miss her snare, but I miss Rev's moveset as well so oh well 😔
I definitely think you could make it so the legends have different movesets they can choose from. I've been saying it for a while. If you can give different abilities based on leveling up then you can just give different movesets as well. The readability is already kind of gone with the upgraded abilities. So may as well lean into it.
Facts… they can use similar mechanics from the buster sword
I love ashes snare. My favorite ability in the game. Love running teams down with the double snare. Then the last guy who ain’t snared runs away. Then You kill him too😂
i dont know what i will do without my snares bro
I think these changes would make Ash viable and very fun/competitive.
1. Give her Ult the same mechanic as Pathfinder for accuracy on placement
2. Make her purple perks her blue
3. Give her new level 3 perks where you choose from an Ult cooldown or an extended Ult distance
* side not wouldn’t be opposed to mixing the perks between levels
Lifeline ult is pretty useless if you’re not in a building with cover.
I know what you meant, but you worded it wrong.
Dummest take I have ever seen.
I really want an octane rework and I’ve been cooking up a Octane Rework idea called
“Octane Re-injected”
Ability concept ideas.
1. Passive: Name. “Just Like Navi”
After getting a knockdown octane will be able to use his tactical with no penalties this also allows Octane to do a crouch jump.
2. Tactical: name. “Stimulate Spine”
Octane has upgraded himself with a bionic spine with built-in stim injectors upgrading his Abilities walk speed increases to 30% and sprint speed increases to 45% and his crouch speed is increased by 1.75 meters per second after using tactical the first healing item used is decreased by 10%.
3. Ultimate: name. “Launch Pad”
Deploy a jump pad that catapults users through the air. Users can press A in midair to double-jump
New Perk:
LVL 3
Rocket Launch:
Gain 10% more movement speed and height on your launch pad rocketing you forward even Faster.
Or
Insane Stunts:
Stick any grenade to your Launch pad making it a land mine for any enemy squad.
Well that’s my octane rework idea!
“Octane Re-injected”
My hope was to make him more team suited also
I didn’t really see the use to change his ultimate because it’s fine the way it is and it matches him so well.
I know this is probably never going to be the actual octane rework, But this was just for a bit of fun. Also, I main the legend so I thought I might as well make a rework for him, I hope someone big out there sees this and shares it to respawn bc that would make me explode with excitement! Anyway enough of my rambling let me know what you think of my rework idea and if it should be implemented into the game or not,
Basically, just give your opinion.
If anything in Ashs kit, her passive SHOULD be the thing that is reworked/changed 🙄 The fact that they may not even touch it is wild to me...
Man I hope akimbo isn't locked behind a hop up. I don't want to spend 25 minutes looking for a golden chee-zit only to die in the process and the only time I'll ever find one is when I don't have a p20 to put it on.
Cheez it got me 😂😂😂
Im stealing that 😂
one word, loba.
@@aureity9678 one word, IMainMirageBecauseHesTheFunnyMemeLegend
Ashes passive is kind of lackluster. I’m sad they ain’t gonna change that. Her tactical needs to do a tad more damage too
Exciting stuff to think about as an ash enjoyer
Nah I just want her current kit to work but maybe a reborn would give us a chance at getting a good heirloom
If they give ash a cheesy ass buster sword like ult I will uninstall Apex Legends and go back to Duty. No hesitation. I couldn’t wait for the end of that ltm.
My hopes right now. Ash should get a tactical dash ability and sword melee similar to buster sword ltm with blue fire waves like ger Ronin titan. Lifeline old ultimate CP made into a Survival item. I also hope the void weapons are an ammo type that is for arrow/explosive/knife based weapons that regenerate ammo, fixing all floor loot problems
Remember ash is a assault legend. She probably wont be getting a movement based tac. But well we have to wait and see
@@ashura_VFX yeah but vantage is a recon legend and has a movement tac. I agree partly that characters should fit their class and so movement abilities should be attributed to the skirmisher class, but not exclusively. Ash with this dash ability can get in your face and deal damage that way, it will be used as such and less of a movement tool since it will likely only go 20m or so (not able to go through walls - this is alters whole thing). I do think having lots of movement abilities in the game is weird but if that is what the players like then so be it. Plus, her ultimate is very similar to a lot of character abilities which is why giving her a more unique and useful ability tied to the assault playstyle (in combination of using the sword - whether this be with or without added movement with the sword) and would make for a really fun character to play for casual / ranked play but likely not for ALGS
If anything, its her passive that needs the rework. Everything else could just use numeric buffs.
Ash is not a problem at all. Who cares if Pros don't use her?? 😂 I think her kit is really good.
Facts bro, she is so much fun to use.
Ash is fine the way she is. Maybe rework the way her Ult indicates/picks where the cursor is so it's smoother, but keep th abilities the same!
Lifeline doesn't need a rework either. Just add a jump tower or respawn becon to her Ult and boom
We need to either be able to craft hop-ups or get enough kills/damage with the weapon and you just level them up and get the hop up as well.
Chasing down hop-ups is a major waste of time in such a fast paced game that Apex has become these days.
Make ash ult , her tactical and a new ability for her ult
I don't want Ash's tactical to be reworked :(
It doesn't need in honestly, after all the tweaks to it it's actually way more fun and reliable to use.
For the sake of my sanity, kind stranger please stop adding the e to Ash's name
@@mechaflood2247 whoops i forget it's Ash's not Ashes
That Lifeline ultimate would make her the #1 meta pick
I'm willing to bet the Final Fantasy Buster Sword abilities will go to Ashe's sword and replace her ultimate.
I think ashe should get her ult and tact swapped. so she can teleport on her own every 20-30 seconds like loba and her ultimate can stun ppl in the area for a second but keep them tethered, so it can be combined with other ultimates like gibby,bang or caustic
If you guys could rework any legend who would you do and how would their kits work?
Her ult needs to be quieter or faster to get to the location. I mean its cool to get angles but its waaaay to loud
Jump bending with Echo has always been in the game, but it doesn't end up having much use in actual game.
Ash main here, her kit is fine as it is but i believe the ult needs to go farther distance, cooldown a little bit faster, and make it easier to use because it’s super unreliable sometimes when deciding where you want to place it.
Lifeline rework actually crazy OP wtf that’s insane good for her
Ash just needs to be turned into Genji from OW and call it a day
A cool passive for ash would be if she melees you it puts you in the void temporarily
Ash needs a zoom on her Ult the way Pathy and Fuse do.
If they change her though, I'd love her Tac to be instant, short range, directional phasing. 2 or 3Ms in any way you want during a fight would be sick. 2 charges ideally, but not a quick cool down as it could be easily be OP if so.
ash ult rework should allow her to use her ult at any % of the charge, and the more % it has, the longer the distance, it would make her quite a scary legend to go against when her ult is available almost all the time for the whole party (imo) but ofcourse it should have a limit % aswell, like you wont be able to use it under 20% ult charge. and perhaps her scanning passive can recharge her ult faster aswell, just like pathfinder scanning carepackage
I think her ult just needs a slight rework. I’d try to ult out in an emergency situation and half the time it just locks on to the nearest platform. Make it so I can teleport to the air without needing a platform for the end spot and she’d be much more viable. Like if I turn and need to port away but there’s no solid structure to port to this allows me to just port 70m away regardless. Would open up her emergency get away capabilities, make for some unique ambushes, protects ash more when I do port (harder to shoot ash after she ports if she’s in mid air) and could make for some funny ledge plays
Right because when people were using in competitive they took her niche away and gave it to alter
Ashs portal should go in two directions and should only work for the team, or should slow the enemy like when they go through a wattson fence. Her tactical should be a thrown sword that highlights the enemy’s for 5 seconds.
Ash's kit just needs a lot of buffs, ones that help with usability in addition to just power. The snare needs to be launched like its fuse, passive needs to be pinged and highlighted on map, in game, and should give some perks for chasing after them. Maybe let the ult be instacast instead of this pull out sword then swing bs, when i press z it needs to *go*.
As an ash main I’m excited for this ash is finally get some lore
Is her ult buff bugged right now? I’m not seeing the outline in the firing range anymore.
Ballistic buff
Now, his tactical explodes your gun and any grenades you have, and his ultimate gives him and his teammates infinite ammo unlimited guns to choose from, and gives him no cooldown on his tactical. More or less balanced
#bringoldrevenant
@@horus__ex1010no
If i was held at gunpoint to rework her then id propose her titan's phase dash as her q (2 charges) and upgrade her ult to stun people like an arc star near the rift exit upon creating the portal. Also make it less obvious where the portal was created.
Passive could be kept same or implement a bullet parrying mechanic when holding right-click with her sword out. Damage reduction in exchange for consuming ult% per instance of damage taken. Ofc needs to have a longer weapon draw time after using the sword to prevent abuse.
Instant rise in pick rate and skill expression.
Ok cool time traveling, now bring back the titans.
Plot twist: Ash rework is actually a horizon rework
I would love an OG season. I started playing since season 5 so I never played those early seasons. Would love to experience them
I think cryptos drone being able to see through all windows also isn't in the patch notes not sure
Ever since respawn got rid of sigma stepping, octane feels a bit stale and boring has a legend. I'm not suggesting a full octane rework but I'm insisting on a perk rework.... I have some cool ideas for them too.
Level 1 = -10 stim damage
Level 1 = 1+ Jump pad w/ a 10% Ult charge on both pads, the extra pad will always be the red jump pad( to get them both a little bit faster)
Level 2 = Passive Healing and Healing speed increase by 10%
Level 2 = When activating your tac, your whole team received a speed boost and his speed will be increased by 5% for every teammate who received the speed boost, Max 10% unless otherwise. ( Teams speed boost is half the duration of octane tac and this passive has a 10sec cool down. For teammate to received the boost they must but in a 15 meter circumference of octane.)
Srry for the last one being to much, I was trying to make it balance while being powerful. Besides that this is probably my ideal Octane, let me know if this is to overpowered or if it's the right amount of powerful....
It’s too long. Tacticals are all one sentence or a few an incomplete simple sentence
Have to be able to read and pick quick
I want mirage to teleport or swap places on command to his tactical decoy. Now that could be amazing
These dialogues makes Lifeline in a mini Caustic 😂😂
I feel like her ultimate should be to Dash Slash. Kinda like how she teleport now with a sword but into enemies. Doing crazy dmg.
The Q for Ash should either be a longer snare or a tighter snare (enemy has less movement after snare)
The Vantage “bug” thing is not a bug, it’s been like that since Vantage was released to my knowledge.
They should change ash’s ult to just going Genji mode and smacking people with her sword like with the buster sword, I just think it would be funny to have ash be meta for a bit 😭
Idk if this is a good idea but, make her tac like a mini ult, instead of going 75 meters make it like 15/20 meter and change her ultimate to something cool
vantage can now do a eco cancel mid air??? bro i do that all the time since i got in the game in season 16 LOL
ult range was so crucial for her. the nerf to ~60ish meters made her irrelevant
Get rid of Ash's ult needing footing to place. Let it be placed with or without footing. Buff her tact for another sec or two and she'd be perfect.
Ash ULT should go far af. Like 100M plus since it’s one way.
Her tactical should be TWO throwable snares or a trap snare like a rabbit snare.
And her passive should allow you to track deathboxes, left over loba ults, and etc. also should be active pings tracking within like 30M for like 15 secs or something
It's funny how that article about Ash says "but once Valk arrived and did everything better there was no place for Ash" but Valk was added 2 seasons before Ash, so... to sum it up, Ash was never good.
I think ash could benefit from a wall run passive or ability since she is from titanfall to begin with.
OG Apex will be more fun than what we have now with how overnerfed the current weapons are.
Ash isn't hard to find. Make her passive work on all the death crates. That way you can track a team running away. As for her tactical it just needs a stronger tether. And for her ultimate make it work only for her teammates or that non teammates who go thru it would be tethered when they come out the other side and unable to shoot back for like a second or 2.
That vantage one is a bug it randomly happens and you don’t have control over it and honestly, I barely noticed the speed
does the "og" thing, means that the r-99 is back?
Finally!
Ash is the legend that got me hooked on Apex.
She became so underwhelming when perks were introduced.
I always felt like her kit was extremely weak against other legends. I switched to Ballistic for that reason. I'd love to go back to Ash if she's treated properly.
Not sure why they changing her, im seeing heaps of Ash in games. Also they fixed the mixtape high ground at Zues station where a pathfinder would sit at the top and noone could get there.
As a ash main meet the tactical and passive but yes use her ult as weapon because her ult is ok
can’t wait for all of this to get pulled
Any update on Arena?
Personally id like an ash update just for the lore and aesthetics but a lifeline update is much needed
would be nice to switch between ability kits for Revenant. I miss the old silence tactical
Is anyone elses firing range bugged to where during 1v1's you lose all your weapon attachments when you die? I searched reddit and no ones posted about it yet :( pls help 🙏
That's happened to me as well. I don't know how to help, though.
When is this releasing?
Life line but her drone can also thirst downs lol
Her tactical should be like a blue orb tht disables ultimates and tacticals basically revs old tactical
I’ve been using ash since she came out, killed the season with her
Both reworks seem much needed, I main Ash and while her kit is decent her upgrades are worthless. I would really like to see her start with two arc snares. Her Blue upgrades would be better as either allowing the snares to capture multiple people or holds snared opponents for 1.5 more seconds longer. Then her purple upgrades would be better to see like lowering her ultimate by 30 seconds or increase her ultimate range more 50m. This in conjunction with her small new buff of 75m range. Having the option to teleport a team instantly 125 meters would really be useful.
Her passive isn’t too bad but to make use out of half of it, you got to pull up the mini map. I would almost rather have it like Alter similar where you can remotely from a distance of like 10m; you can ping the death box to know where the killers might be. This gives more secrecy as to where the team is while getting intel of other killers in the potential area. Or her passive shouldn’t reveal you and your team to the killers that she’s pinged a death box.
Rev got a rework because his ult was horrible. Why all of a sudden do other legends need a rework? Every other legend isnt close to the category old rev was in. If they change lifelines ult shes gonna be overpowered; although her ult is possibly the closest to where old rev was. Even still with the rest of her kit a rework isnt necessary. Buff her and give her the movement and let that be that.
Ash’s passive should be given to Rev. Ash’s tac should be given to Wattson, and let Wattson toggle between placing a node or throwing it.
Just add a feature to ash ult to close portal when hit a button.
I’m more looking forward to the Ash rework but I hope they keep her ultimate because it’s the best thing she has and it’s very useful. The buff is much appreciated 👍🏿
Crypto still needs a buff needs something that doesn't rely on his drone, emp grenade like we saw in his first trailer would be dope 😏
Why cant I get the Quads Juggernaut badge after I earned 2K damage in quads??
im just saying if vantage gets a sonic-inspired ability (not as aggressive obviously) where echo jumps aroundm idk how exactly it will work and it does sound challenging to use as well as make, but seeing this "glitch" shows me that there could be a better way to distinguish her ability from revenant and create a new refreshing level of mobility
Ash just needs to get her ultimate faster, and she would be perfect. Don't change her!
Ash has simply been outclassed by other legends with similar abilities.
Not gon lie I think Ash passive and the whole track teams thing needs to be changed. Her passive of seeing skulls on the map is cool but we can scan enemies with beacons. Also a team has to die for her passive to be usable. Her passive is only truly usable outside/before a fight yet she is an assault legend.
I swear the devs just don’t care about Crypto at all because if any legend needs a rework it’s him. He needs to be more aggressive if they want him to have a higher pick rate and be better in comps. I think he should get 2 EMP grenades as a tac, and his drone should become his ult that remains until it’s destroyed with all the same powers it currently has.
As a ash main, a rework would be exciting, but i kinda like her kit a the moment. I love the snair (even if it's not that useful) and her alt can be good. I just don't want her to become boring cause she's such a cool character.
Unless they make the ult ronin core, she just needs buffs and adjustments ; not a rework
Her Project 19 description came into the game months ago.
I wish ash had her ult be a tactical but less distance
Imgaine if they gave ash 2 uses of her ult (like vantage 5 shot sniper) and made the teleport instant
I think they're taking the wrong direction reworking her. I believe they should make ash's ult more consistent, as well as her & her team can travel through ult 25% quicker than enemies to combat chasing. Her snare needs to be 10-20% faster, and last 1.5 seconds longer, Passive untouched.
Just.
Imagine Gibraltar dome plus lifeline ult combo😂
But will they give her base model a rework like revenant ???