Cleanup Map Tiles Fast Using Blender 3.6+

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  • čas přidán 27. 07. 2024
  • UPDATE - June 2024 - The script is now working with Blender 4.1
    In this video we look at how to clean up a photogrammetry mesh automatically with a python script and the improved Blender 3.6 UV unwrapping tools.
    You can find Blender 3.6+ here:
    www.blender.org/download/
    You can find the python script to automate the baking process here:
    gitlab.com/VupliDerts/maps-3d...
    You can find details about the new UV unwrapping capabilities in Blender here:
    www.blender.org/download/rele...
    You can find a guide to extracting google maps 3D data here:
    • Google Maps 3D: Data i...

Komentáře • 84

  • @Nicko16
    @Nicko16  Před měsícem +7

    UPDATE - June 2024 - The script was broken but is now working with Blender 4.1

  • @mtscott44
    @mtscott44 Před 16 dny

    Bloody amazing, thank you sir!

  • @xrayessay
    @xrayessay Před 11 měsíci

    Wow this is pretty cool. Will definitely try this out!

  • @pillantechvideo
    @pillantechvideo Před 11 měsíci

    Wow resource, very impressive result, thanks for sharing us

  • @jonsofresh101
    @jonsofresh101 Před 8 měsíci

    huge thanks mate!!!!

  • @mattheweogrichardson1051
    @mattheweogrichardson1051 Před 3 měsíci +3

    Anyone else still getting black materials? I am using 3.6 and also modifed the script ot incluede bpy.ops.object.bake(type='EMIT'), but not having any luck/

  • @jamesriley5057
    @jamesriley5057 Před 2 dny

    Very well done video. Sub'd. I would also love to cleanup the mesh into quads - even if it took a whole weekend of processing.

  • @daz7960
    @daz7960 Před 11 měsíci

    Крутое видео , спасибо )

  • @fosseli
    @fosseli Před měsícem

    Brilliant! 😘

  • @APEX.86
    @APEX.86 Před 6 měsíci +2

    Awesome video and script! Any tips on how to further clean up the model for a nice 3D printable STL?

  • @mayaalias
    @mayaalias Před 11 měsíci

    life saver!!!

  • @Nicko16
    @Nicko16  Před 11 měsíci

    See here for information about capturing Google Maps 3D data:
    czcams.com/video/F_XsmoZJmG8/video.html

    • @huseyinalan95
      @huseyinalan95 Před 10 měsíci +6

      Hey, Nicko. I import google 3D model using the Blosm Addon then when i bake it with your code the whole model becomes black. Do you have any idea why this is happening?

    • @pantelispargas2693
      @pantelispargas2693 Před 3 měsíci +4

      This error occurs:
      Python: Traceback (most recent call last):
      File "\Text", line 167, in
      ValueError: bpy_struct: item.attr = val: sequence expected at dimension 1, not 'int'

    • @sbrusse
      @sbrusse Před měsícem

      @@pantelispargas2693 I have the same problem, any idea ?

    • @byronmardas9464
      @byronmardas9464 Před měsícem

      @@huseyinalan95 same for me. Using Blender 4.1

  • @Alopin
    @Alopin Před 7 měsíci

    There's only one word describing you.... "Genius..."

  • @lvivjanen
    @lvivjanen Před 5 měsíci +7

    The script did not work in Blender 4

  • @Viktorr87
    @Viktorr87 Před 7 měsíci +7

    This is exactly what I'm looking for in order to export the textured mesh to Rhino. Unfortunately, I get the following error after hitting the Play Button:
    Python: Traceback (most recent call last):
    File "/Users/viktor/Downloads/231205_Hafenstrasse_3D_Blender.blend/Text", line 102, in
    IndexError: bpy_prop_collection[index]: index 0 out of range, size 0
    Any hints for a solution?

    • @APEX.86
      @APEX.86 Před 6 měsíci +2

      After a successful run of the script on 3.6.7, I started over and tried again, but I keep getting a similar error:
      Step 2 | 369 / 0 | 100.0 % | Removed material.
      Error: Python: Traceback (most recent call last):
      File "\Text", line 159, in
      IndexError: bpy_prop_collection[index]: index 0 out of range, size 0

    • @u_lab
      @u_lab Před 3 měsíci

      same here @@APEX.86

    • @judyliu9042
      @judyliu9042 Před měsícem

      @@APEX.86 I had the same issue before, and it solved by selecting the collection on the layer (not in the view)

  • @sbrusse
    @sbrusse Před měsícem +1

    Python: Traceback (most recent call last):
    File "Y:\GMap\Google 3D Tiles_001.blend\Text", line 167, in
    ValueError: bpy_struct: item.attr = val: sequence expected at dimension 1, not 'int'
    Blender 4.1, any ideas ?

  • @salyiohh
    @salyiohh Před měsícem +1

    What if you zoom in to approach the road does it distort the mesh

  • @smyrkphace
    @smyrkphace Před 8 měsíci +1

    should this work in blender 4? I just got error expecting 1

  • @aeonbreak4728
    @aeonbreak4728 Před 11 měsíci +1

    can you make that into an addon button for the N panel? would be helpful instead of having to copy paste that every time :)

  • @thedarkking4814
    @thedarkking4814 Před měsícem

    it has an error on the 102 line bpy.context.view_layer.objects.active = comb_coll.objects[0] this one chat gpt cant fix it

  • @AxelHue-yq7nu
    @AxelHue-yq7nu Před 3 měsíci

    Hi Nicko16, do you even work out a little hillside city near to frankfurt in order to 3d print ? ;) (b-day presend) - for sure against beer creates ? forgett coffee;)
    Or maybe you havev ~10 scrips which will do this :) Blender & Co are to powerfull for one usecase to learn......

  • @hectorgonzalez6287
    @hectorgonzalez6287 Před 4 měsíci +1

    Hello, Followed your Tut and found it excellent and very helpful. . I was wondering if you can explain a process for trimming/clipping a model brought in via the BLOSM Blender method. In other words to clip our unwanted areas so it more clearly defines only your desired space on a map model. You can IM me if you like. THX!

    • @rando8841
      @rando8841 Před 4 měsíci +1

      Looking for the same info. Any attempts to cut the model results in a huge mess.

  • @dadlilikoi112
    @dadlilikoi112 Před 3 měsíci

    Hello @Nicko16, can you make a tutorial how to convert ply file to obj file using blender. I am having a hard time converting to obj files. I can convert but there is no color included. Thank you

  • @user-jp1wx6sy2w
    @user-jp1wx6sy2w Před 4 měsíci +1

    102 error T.T File "/text", line 102, in

  • @Thomas-ep9sd
    @Thomas-ep9sd Před 8 měsíci +3

    I am getting a python error when i run the script on line 102:
    # set an active object
    py.context.view_layer.objects.active = comb_coll.objects[0]
    Error: Python: Traceback (most recent call last):
    File "C:\Desktop\Working\Blender\Blosm\Downloaded 3D Tiles\testfile.blend\Text", line 102, in
    IndexError: bpy_prop_collection[index]: index 0 out of range, size 0

    • @MrJstrong74
      @MrJstrong74 Před 6 měsíci +1

      i had the same error when using blender 4.0. switched to 3.6 and it worked

    • @semshimla
      @semshimla Před 5 měsíci +2

      this is because you need to select the collection in the viewlayer window

    • @Alopin
      @Alopin Před 3 měsíci

      @@semshimla it works for me.... Thanks a lottttttttttttttttttt!

  • @Jan-po2vw
    @Jan-po2vw Před 2 měsíci

    hey! All the meshes join which is great, but but the texture doesn't save, they all get dropped and there is no image for me to save. do you have any advice? thanks :)

  • @ile5607
    @ile5607 Před 3 měsíci

    How can i adapt this to batch all objects in the scene without joining them?

  • @ghostsofviikki5309
    @ghostsofviikki5309 Před 9 měsíci +3

    Hello, may I please ask why is it that after running the script, my texture is all black?

    • @markrussell67
      @markrussell67 Před 8 měsíci +8

      change this line in the script from 'DIFFUSE' to 'EMIT' (if you want to know why, look at the materials that came from google, they all use emission nodes)
      bpy.ops.object.bake(type='EMIT')
      this only works in Blender 3.6, running the script in Blender 4.0 has other problems

    • @philhighfield4741
      @philhighfield4741 Před 5 měsíci

      @@markrussell67 you beauty. works a charm

  • @yundaz
    @yundaz Před 2 měsíci

    Error: Python: Traceback (most recent call last):
    ValueError: bpy_struct: item.attr = val: sequence expected at dimension 1, not 'int'
    Keep getting this error in Blender with blender 4 unfortunately

  • @ViensVite
    @ViensVite Před 9 měsíci

    For me, while importing a kinda huge model the script worked until the step 4 where it just stays forever and nothing happens.
    Any idea why?

    • @joshuadebruin
      @joshuadebruin Před 8 měsíci

      have you upgraded to blender 3.6? mine also got stuck at step for while working on blender 3.4

    • @ViensVite
      @ViensVite Před 8 měsíci +1

      @@joshuadebruin you were right, now i got a black result after the script process. any idea?

  • @pitervoznjak6197
    @pitervoznjak6197 Před 11 měsíci +2

    Hi, after cleanup and unwrapping script is finished, combined baked texture appears black , how to fix it?

    • @yanngylf1049
      @yanngylf1049 Před 10 měsíci +2

      same here :(

    • @brendonv101
      @brendonv101 Před 10 měsíci +1

      same here too. Any fix?

    • @pitervoznjak6197
      @pitervoznjak6197 Před 10 měsíci +1

      @@brendonv101 yes, the fix is to change Bake type to Combined

    • @brendonv101
      @brendonv101 Před 10 měsíci +1

      @@pitervoznjak6197tried bake type as combined and still black. I am using osm to port the google tiles api in, i'll try the addon that is shown in this video. Although pulls data from the same api so unsure why it would change.

    • @ScottValentine
      @ScottValentine Před 10 měsíci

      I had the same issue@@brendonv101
      Did you manage to resolve it?

  • @mtscott44
    @mtscott44 Před 16 dny

    I've tried twice now, but I get a grey texture at the end...and it's not called "collection_texture". Any clues?

    • @Nicko16
      @Nicko16  Před 15 dny

      I looked at the code and your texture should have the same name as the collection that was active when you started the script, so confusingly, it may not have the same name as in the tutorial.

  • @webguru1638
    @webguru1638 Před 9 měsíci +1

    For me also everything came black, please help us to fix that

    • @markrussell67
      @markrussell67 Před 8 měsíci

      change this line in the script from 'DIFFUSE' to 'EMIT' (if you want to know why, look at the materials that came from google, they all use emission nodes)
      bpy.ops.object.bake(type='EMIT')
      this only works in Blender 3.6, running the script in Blender 4.0 has other problems

    • @joehawkins3078
      @joehawkins3078 Před měsícem

      @@markrussell67 -> Update: followed this advice, still had black textures. Upon further inspection, I realized I had unpacked and exported materials from the test model I used due to problems I was having importing into TwinMotion. Tried a version before unpacking/exporting step and I can confirm it worked.

  • @steiner42
    @steiner42 Před 7 měsíci +1

    has anyone tested this with blosm?

  • @kanesilks6102
    @kanesilks6102 Před 8 měsíci

    Turns the image file Black.... so disappointing .... Has anybody got around this?

    • @samyseffadj5203
      @samyseffadj5203 Před 8 měsíci

      @markrussell67 found the solution ! just " change this line in the script from 'DIFFUSE' to 'EMIT' (if you want to know why, look at the materials that came from google, they all use emission nodes)
      bpy.ops.object.bake(type='EMIT')" .
      it worked for me !

  • @eniskirim8982
    @eniskirim8982 Před 10 měsíci

    is there any way to contact you ? maybe discord or smthing similar ?
    greetings

  • @nerosetsfire
    @nerosetsfire Před 7 měsíci +3

    doesn't work for me, I get this error: Step 2 | 283 / 1 | 95.93 % | Removed material.
    Step 2 | 284 / 1 | 96.27 % | Removed material.
    Step 2 | 285 / 1 | 96.61 % | Removed material.
    Step 2 | 286 / 1 | 96.95 % | Removed material.
    Step 2 | 287 / 1 | 97.29 % | Removed material.
    Step 2 | 288 / 1 | 97.63 % | Removed material.
    Step 2 | 289 / 1 | 97.97 % | Removed material.
    Step 2 | 290 / 1 | 98.31 % | Removed material.
    Step 2 | 291 / 1 | 98.64 % | Removed material.
    Step 2 | 292 / 1 | 98.98 % | Removed material.
    Step 2 | 293 / 1 | 99.32 % | Removed material.
    Step 2 | 294 / 1 | 99.66 % | Removed material.
    Step 2 | 295 / 1 | 100.0 % | Removed material.
    Step 3 | Creating new material.
    Error: Python: Traceback (most recent call last):
    File "C:\Users\info\Desktop\Blender test\000scripted clean up.blend\Text", line 167, in
    ValueError: bpy_struct: item.attr = val: sequence expected at dimension 1, not 'int'

    • @nicola4815
      @nicola4815 Před 6 měsíci +4

      hey, sorry, have you managed to find a solution? i'm having the very same issue

    • @philhighfield4741
      @philhighfield4741 Před 5 měsíci

      I have this same error.. but I am trying with blosm and blender 4.0. Thinking the blender version might be an issue

    • @nerosetsfire
      @nerosetsfire Před 5 měsíci

      @@philhighfield4741 try downloading the newest version of Blosm they fixed it as best as they could.

    • @SwedishObjects
      @SwedishObjects Před 5 měsíci +2

      Had the same error when I tried using geometry created in Blender 4.0 in a Blender 3.6.9 file. Then tried creating a new blend file in Blender 3.6.9 and use Blosm there, import new google maps tiles in this older blender version and run the script, then it worked. But got black textures and had to change the DIFFUSE to EMIT like a comment below suggests. Then it worked perfectly.

    • @nn84zz
      @nn84zz Před 4 měsíci

      I am having the exact same issue on Blender 4.0. Please update the script.