Is Salvage Union the best OSR mech game? - RPG Review

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  • čas přidán 14. 05. 2024
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    05:51 Salvage Union review
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Komentáře • 132

  • @DaveThaumavore
    @DaveThaumavore  Před 28 dny +9

    Support the channel by joining my Patreon! www.patreon.com/thaumavore
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  • @KarmaSpaz12
    @KarmaSpaz12 Před 28 dny +68

    Remember, if you have a giant chonky monster with lots of HP your party doesn't have to fight it continuously. Maybe the monster is rampaging through a city and topples a building between it and the players meaning they have to get back to it later.

    • @samurguybriyongtan146
      @samurguybriyongtan146 Před 28 dny +6

      Or maybe it flies. away or flees and pops up again later? The focus of a big chunk of the campaign.

    • @Nitram4392
      @Nitram4392 Před 18 dny +3

      Or the monster in more of an eviromental hazard you should prob. avoid.

  • @opscontaylor8195
    @opscontaylor8195 Před 28 dny +118

    "I know that there are more Mech RPGs out there than just Lancer but that's just one of the highest profile ones out there..."
    BattleTech: "Am I nothing to you?"

    • @mariodosantos
      @mariodosantos Před 28 dny +59

      In Dave's defence Battletech is a wargame first and an RPG second.

    • @opscontaylor8195
      @opscontaylor8195 Před 28 dny +11

      @@mariodosantos True, but it does have two different RPGs tied to it (the HEAVY crunch A Time of War or the more lightweight and narrative Mechwarrior Destiny).
      That said, really digging the vibe on this one. Might have to see if I can get a copy.

    • @cybermerlyn2
      @cybermerlyn2 Před 28 dny +7

      @@mariodosantos Great point, most of the OG rpgs were wargames before they were ttrpgs.

    • @Riley-uy5pe
      @Riley-uy5pe Před 28 dny +7

      a person of taste and culture

    • @TheOldDragoon
      @TheOldDragoon Před 28 dny +7

      It might have been a wagame first, but we have done several long-running MechWarrior RPGs, and are currently running one, in which most of the time is out-of-cockpit doing character driven stuff. The battles are sort of punctuation marks to the roleplay.

  • @Haywoot
    @Haywoot Před 28 dny +37

    I was so close on Kickstarting this originally, but now, well, I'm gonna be buying it anyways. Just awesome.

  • @TableplantGames
    @TableplantGames Před 28 dny +29

    I broke my rule on preordering for salvage union and I don't regret it. The presentation is excellent, the mech designs are awsome, and the customisation is simple but still feels impactful. That last part is esspecially important since being able to customise your big stompy robot to your hearts content is a big draw to mech games like Mechwarrior, Armoured Core, and Lancer, so I was happy to see that SU's mech building was simple, but still manages to prompt more than a few intresting decisions on what to bolt on, and what to leave in the 'Bay.
    Also, the designs remind me of HAWKEN's mechs (I miss that game 😞)

    • @sefatsilverlake3816
      @sefatsilverlake3816 Před 28 dny +7

      Bro I loved HAWKEN too ahead of its time.

    • @TableplantGames
      @TableplantGames Před 28 dny +4

      @@epone3488 I have played it: I was part of of a open table campaign hosted by Layline Press on their discord. I was a (slightly pyromanical) mechanic with a mech created using the rules in the book. I don't think we had all of the roles covered in all of our games but it still worked realitively well (apart from falling off a few cliffs but that was more down to poor judgement). Overall, I enjoyed myself.
      While I understand the issue about the flat D20 rolls, and I should really have put a caveat in my original comment that it is very rules light, I'm not entirely sure about roles being overly restrictive considering my experience with the game.

    • @spuckett2489
      @spuckett2489 Před 27 dny +2

      ​@@TableplantGamesIt's likely we played together; I played "Mother" Sara Homestead.
      One key point to make about SU's KS campaign is that when Leyline realized an A5 book would be too thick and unwieldy, they redesigned the 300+ page core book for bigger pages and changed to, IIRC, B5 format. All of the art gets more room to breathe, the core book is still a delightfully chonky tome, etc. Leyline opted for quality over cost and that's a key point to make here.

  • @Kanakadea
    @Kanakadea Před 28 dny +78

    I tried really hard to like this game-as well as Lancer. But it just made me want to play Battletech instead.

    • @baitposter
      @baitposter Před 24 dny +9

      As someone who's never played a mech ttrpg, what are a couple key differences between each?

    • @chrisessick7192
      @chrisessick7192 Před 21 dnem +7

      @@baitposteridk about lancer, but I’ve played the battletech RPG before. It’s… a lot. At least from what I remember, it’s a very heavy, detailed ruleset more in the style of the Warhammer or call of Cthulhu. It’s also BASICALLY separate from the actual mech combat battletec rules. So basically you are playing two separate games, one in the mechs and one outside them.

    • @ehansultan
      @ehansultan Před 18 dny

      what’s your issue with lancer? I’m interested in trying it, are there any big issues?

    • @marcar9marcar972
      @marcar9marcar972 Před 17 dny

      @@ehansultanSo two issues. It’s a game that doesn’t allow for a lot of creativity. Like all the creativity is in the rule book and character creation vs action the player can decide to spontaneously take so combat ends up like D&D where the player takes the same action each turn (like wizard casting fireball). Second issue is its communist propaganda.

    • @shinobiighost6946
      @shinobiighost6946 Před 16 dny +3

      ​@@ehansultan Giving money to tankies is just wrong, it's insulting to them.

  • @blainetaggart6736
    @blainetaggart6736 Před 28 dny +18

    Thank you for sharing. You are the number one place I to go to for descriptions and reviews of RPGs! Lancer rules intimidated me and it's tactical gaming overshadows the role-playing aspects. My first RPG was Robotech from way back in the 1980's, we played "theater of the mind" style. Still,it was all about mech battles and later we moved on to games where character interaction had more value. I think Salvage Union could be the thing that could get me back into playing a mech RPG. Also, the idea of mechs in a scrappy post-apocalyptic setting has grown on me.

    • @spuckett2489
      @spuckett2489 Před 27 dny +1

      SU is 100% TOTM, and often starts with a job offer. Sometimes it's helping out a community trying to scrape out an existence in the wastes, sometimes it's a corpo, etc. With that said, VERY few things are required content - you can make or hack just about anything once you have a feel for stuff.

  • @csgunn007
    @csgunn007 Před 28 dny +25

    I have to remind my wife to "not be intimidated by its thickness."

  • @deProfundisAdAstra
    @deProfundisAdAstra Před 28 dny +4

    This sounds incredible, and is precisely the kind of thing I've been looking for for a loooong time. Thanks so much for showing it off! Buying it now!

  • @juauke
    @juauke Před 28 dny +10

    Looks real good, I love the setting and the simplicity of the system!
    Another one for my wishlist!

  • @_mawburn
    @_mawburn Před 28 dny +7

    I freaking love the way this game reads and it's definitely going to make it to my real life table at some point. I'm sad you didn't mention how well it combines genres. It mixes Post Apoc + Diesel Punk + Cyberpunk themes really really well.

  • @ChrisKChandler
    @ChrisKChandler Před 14 dny +1

    This review was really really well done, thank you!

  • @MrBsberzerker
    @MrBsberzerker Před 14 dny +2

    This seems like a Into the Breach RPG. The idea of the players controlling the crawler also is interesting and I think I like it, also it makes sense as a means to get new player characters.

  • @marcbenson1969
    @marcbenson1969 Před 26 dny +1

    Thank you for this video. i was unaware of this game and have now purchased it.

  • @Wurgebloarf
    @Wurgebloarf Před 19 dny +1

    I am sold on this, that setting is brilliant.

  • @Shiyaku93
    @Shiyaku93 Před 5 dny +2

    This looks fantastic. Definitely going on my list... along with Cy_Borg, into the Odd, Alien RPG, Mothership and CoC

  • @christianschweda2530
    @christianschweda2530 Před 28 dny +1

    Never heard of it, sounds very interesting, will take a closer look. Thanks for sharing!

  • @Seidravn
    @Seidravn Před 28 dny +3

    Thank you for reminding me that I was planning on picking this game up. Like, tomorrow.

  • @Demonskunk
    @Demonskunk Před 28 dny +5

    This seems like an interesting time. Might need to check it out.

  • @mateofantasma
    @mateofantasma Před 27 dny +2

    This is a great review. I supported the Kickstarter for the art and layout mostly. I also find their class design very interesting . Have not played with it yet but just love to look at the book and read it for inspiration.

  • @PhilKingstonByron
    @PhilKingstonByron Před 28 dny +5

    Nice Review - well done.

  • @Cardith
    @Cardith Před 4 dny +2

    Been loving this game, it’s awesome

  • @himurogentoku7117
    @himurogentoku7117 Před 28 dny +12

    Salvage Union is a lovely game!

  • @timothyyoung2962
    @timothyyoung2962 Před 28 dny +13

    I love Lancer's lore and art... big fan of Kill Six Billion Demons... but I just can't get into ANY game... RPG, board games, or mini game... where I need an app to build a character/mech/whatever because it is so complicated. I just can't.

    • @DaveThaumavore
      @DaveThaumavore  Před 28 dny +4

      It’s a joy for some, nightmare for others.

    • @obamabiden
      @obamabiden Před 21 dnem +3

      to be honest as someone who owns a lot of mech rpgs I'd say it's a lot simpler than the average older mech RPG, it just unlike those games recognises that it isn't really any fun to play them without substantial computer support
      (Obviously its much more complicated than a pared-down storygame style mech rpg like armour astir or apocalypse frame, but that's cheating slightly)
      it's also as a side benefit one of the most likely games for you to be able to convince people who only play 5e with DNDbeyond to give a try lol

  • @cowking1st
    @cowking1st Před 28 dny +6

    Implus bought. Books look ascethically nice. And I've always like OSR style games like TROIKA. Finally the less laser focus on combat for a Mecha game looks neat.

  • @AxiomsNArrows
    @AxiomsNArrows Před 28 dny +4

    Have Played, and run the Mech system as an addon to other systems. Easy to learn.

  • @walterw9829
    @walterw9829 Před 28 dny +4

    I backed the Kickstarter and am waiting to play it with my group.

  • @megasquidd
    @megasquidd Před 28 dny +8

    Great video, Dave.. the collector in me loves you, but my wallet hates you...

  • @TheBoboni
    @TheBoboni Před 28 dny +2

    Immediate buy, thanks man!

  • @razorboy251
    @razorboy251 Před 28 dny +5

    Sold! Picking up the physical book + PDF right now! Might pick up adventures later through the affiliate link (curiously the adventures seem cheaper on DTRPG than on publisher's site, maybe that's just me though?).

    • @chromeego7903
      @chromeego7903 Před 28 dny +1

      The ones on DTRPG are just the PDF the ones on the website include the physical book too.

  • @user-ty1it5gz4v
    @user-ty1it5gz4v Před 28 dny +3

    Tiny Mecha and Monsters is another good rules-light game, scalable from narrative TotM to tactics on a grid. Mechs and kaijus are built using basically the same rules, just with different tables. If you want to play out something like Pacific Rim, or that one episode of LD&R, without getting bogged down by rules - this one's for you.

  • @Jescribano1
    @Jescribano1 Před 28 dny +2

    Pretty interesting one, would love to read the manual!

  • @nimlouth
    @nimlouth Před 16 dny +1

    This one is a certified banger, it hits absolutely everything I love. It's way too awesome!

  • @raff3486
    @raff3486 Před 27 dny +1

    Great review

  • @sergeigen1
    @sergeigen1 Před 26 dny +2

    can we appreciate the layouts and nice graphic design of the book ? chefs kiss

  • @mariodosantos
    @mariodosantos Před 28 dny +12

    Great production value and art. I'm still not a 100% sold on the simple d20 mechanic. You don't add bonuses to any roll no matter how skilled you are. You only roll when there is uncertainty of outcome so its mostly an "oracle roll".
    I believe its a self imposed paradigm I have to get over to play this game yet its still the main reason i haven't pulled the trigger on it.

    • @kyang321
      @kyang321 Před 28 dny +3

      I was also surprised that it was just a flat roll. I would assume this is where it leans on the "rulings over rules" aspect. It's up to the GM to adjust the side effects of the outcomes based on the GM's interpretation of the situation and abilities of the PC.

    • @himurogentoku7117
      @himurogentoku7117 Před 28 dny

      ​@@kyang321That's a great insight! The GMs should adjust the consequences of the roll. Thank you, Kyang!

    • @josephkrausz9557
      @josephkrausz9557 Před 28 dny +4

      This is the same problem with the original Quest. My suggestion would be to alter the possible outcomes, using something like position/effect from BitD or what Chris McDowall writes about in regard to difficulty in Into the Odd. Basically, the possibilities of success are judged at the outset by the GM.

    • @spuckett2489
      @spuckett2489 Před 27 dny

      I mean, character skill is reflected in the abilities they get that allow them to try things, so being able to attempt it at all because you took a skill IS the bonus, in a way. Does that make sense?

    • @josephkrausz9557
      @josephkrausz9557 Před 27 dny

      @@spuckett2489 I've never played Salvage Union, but in Quest this was indeed a problem in cases where the special skills weren't relevant. Every character was exactly the same. And in some adventures, certain character classes' skills would be entirely irrelevant, or at least the skills that were chosen by the players, so the character wouldn't really have anything special about them mechanically at all.

  • @fun_kay
    @fun_kay Před 4 dny +1

    This system seems to deal with lancers scale and reasource issues quite well

  • @harrigantube
    @harrigantube Před 24 dny +2

    Brilliant game, glad to see it get some love!

  • @2isaacisaac
    @2isaacisaac Před 28 dny +1

    Love it!

  • @kalleendo7577
    @kalleendo7577 Před 28 dny +2

    Awesome!!

  • @leylinepress
    @leylinepress Před 27 dny +4

    Thanks for the great review of Salvage Union!

  • @kornwallsdiceandadvice3538

    Wait I could reflavor this as power rangers!

  • @feral_orc
    @feral_orc Před 28 dny +2

    Well as long as I don't have to do Lancer combat but still get customization I'll probably be happy.

  • @TheTwyker
    @TheTwyker Před 19 dny +1

    This is straight up the best mech game for me. Lancer is too crunchy and dense and has too little RP supported by the rules and Beam Saber is on the other side of the spectrum.
    Salvage Union feels like a more grounded approach with quick rules but surprising depth once you get more into it.

  • @nutherefurlong
    @nutherefurlong Před 28 dny +2

    It's that dividing line that made me wary of Lancer. Initially I was a bit wary of this game, feeling maybe it was too light, but it does seem to have a lot more going on than I thought based on the free preview they had. Was surprised to learn it was related to Quest. Does the game offer variations on the one resolution mechanism, modifiers or altered results, or is that table true the whole time?

    • @spuckett2489
      @spuckett2489 Před 27 dny +2

      That table is true all the time, unless you make a ruling. SU is deceptively rules-light - when I made a PDF of classes, skills, & pilot gear for Tech Levels 1&2, and Tech Level 1&2 mechs and equipment, I apologized to the players for how big both PDFs were (something like 40-50 pages EACH), but those choices expand player agency.
      Each mech chassis allows for a LOT of player choices about loadouts, and the loadout alters what you can do.
      At one point early on in the playtest, the party was getting ready to fight a bunch of mutated ants. I asked Panny if, since I had a rigging arm on my mech, I could lift an ant corpse and throw it to draw their attention and let us pass. That just happened, no roll required.

  • @Pyromanemac
    @Pyromanemac Před 7 dny +2

    These OSR games look super interesting and Id love to give some a try. But, i dont think my group would be interested in a campaign. Can these be done as a few hour one shots?

    • @DaveThaumavore
      @DaveThaumavore  Před 7 dny

      Yeah the rules are quite simple. One shots are totally feasible.

  • @enxman7697
    @enxman7697 Před 14 dny +2

    Does the provided soundtracks can be used in actual plays, or one risk copyrights strikes?

    • @DaveThaumavore
      @DaveThaumavore  Před 14 dny +1

      You’ll have to ask Greg. Maybe contact him through Bandcamp. gregillidge.bandcamp.com/

    • @enxman7697
      @enxman7697 Před 14 dny

      @@DaveThaumavore thanks!

  • @danmorgan3685
    @danmorgan3685 Před 28 dny +2

    This game does look interesting.

  • @Delmworks
    @Delmworks Před 28 dny +2

    Mech combat without 30 pages of excess rulings? Gimme!

  • @claudiaborges8406
    @claudiaborges8406 Před 27 dny +1

    Im surprised the custom dice don’t have icons for every type of result instead of numbers

  • @PotatoPhoenix
    @PotatoPhoenix Před 16 dny +1

    Contrarian that i am now i realy wan us an osr styl rlset to run a campaign in this setting where the players are a littl mor mundane

  • @8lackz
    @8lackz Před 28 dny +5

    I am on a Mech Hack campaign while ghe game is good, the options is lacking

    • @blingusblongus161
      @blingusblongus161 Před 6 dny

      I want mecha hack to be better than it is, you can make cool builds but progression is lacking

  • @tomoyuukinue2185
    @tomoyuukinue2185 Před 28 dny +4

    cool. a mech game that is not crunchy

    • @_mawburn
      @_mawburn Před 28 dny +1

      I wouldn't say it's crunchy, but I think it's a little more complicated than Dave made it seem.

  • @Firebringer121
    @Firebringer121 Před 28 dny

    @18:56 Oh fumble you! (This is meant to be tongue in Cheek) You know what they meant. Honestly I could see rigging up a table for things your Crawler wants or needs, and/or hack in something that can take away some of the players control if the group wants deeper interaction on that level.

  • @St_M_
    @St_M_ Před 18 dny +1

    Thank you for referencing the OG Mech Daddy game at least in passing rather than pretending the inexplicably popular anime trash ghetto mecha "rpg" is all there is.

  • @johnconstantine433
    @johnconstantine433 Před 28 dny +2

    In LANCER the story/adventure DO matter tho. Why you fight is more important than the fight itself in combat focused games

  • @loconius
    @loconius Před 20 dny

    You forgot the link to the soundtrack :-(

    • @DaveThaumavore
      @DaveThaumavore  Před 20 dny +1

      czcams.com/play/OLAK5uy_m8SIaa02-a-zELA66FuLZURP9XSzIY4Js.html&si=BfHjjb624Y6LExzO

  • @popcorn6310
    @popcorn6310 Před 25 dny +1

    When showing pictures of an rpg book do you have to ask for permission?

    • @DaveThaumavore
      @DaveThaumavore  Před 25 dny +1

      Under U.S. law, not under the Fair Use Doctrine. You’ll have to google it, though. Too much to type.

    • @popcorn6310
      @popcorn6310 Před 25 dny

      @@DaveThaumavore thanks

    • @leylinepress
      @leylinepress Před 24 dny +2

      We at least have no issue with anyone using images from our RPG books for reviews, actual plays and any other coverage.

    • @bearnaff9387
      @bearnaff9387 Před 20 dny

      @@leylinepress You do have issues with "cooties by association" ethics and taking credit from people, though.

    • @ChrisKChandler
      @ChrisKChandler Před 14 dny +1

      ​@@bearnaff9387, hahaha, this is a curious place to make your courageous stand and make unsubstantiated and subjective accusations. But hey, it's the Internet, what can we really expect when it comes to quality discourse?

  • @trollpatsch.
    @trollpatsch. Před 27 dny +2

    Maaan.... this sounds so fun that I fear I'll buy it and have it gather dust in my shelf anyway...
    Edit: I bought it.........

  • @TheBardSM
    @TheBardSM Před 28 dny +5

    Other than the rulings/rules, which is not something exlusive to any system, there is nothing about this that is OSR.

  • @talon12020
    @talon12020 Před 12 dny +1

    Maybe it's just me but this seems way more suited to be played as a CRPG than a TTRPG. It actually reminds me quite a bit of Mech Engineer on PC.

  • @samuelbourassa5304
    @samuelbourassa5304 Před 28 dny +17

    My interest in Leyline Press and their product vanished when they fired an editor (and removed his credits) because they discovered that he had worked on Lamentations of the Flame Princess before. I never played it nor do I have interest in it, but this whole affair and their response made me run the other way.

    • @iank1419
      @iank1419 Před 28 dny +6

      According to LLP, they fired the freelancer because they were “currently” working on LotFP. The owner of LotFP is a gross dude who defended a really toxic abuser when everyone else in the community realized he needed to be kicked out. Plenty of people worked on LotFP before it that stuff came out, and cut ties as a result. If I was Leyline Press, *I* sure wouldn’t want my company associated with abusers or their enablers.

    • @samuelbourassa5304
      @samuelbourassa5304 Před 28 dny +5

      @@iank1419 That's not what I had read/heard at the time of the controversy, but it's possible. And I know from hearsay that the owner of LotFP has a terrible reputation. But Leyline had apologized for not vetting the editor before bringing him on board, which to me reinforced the idea that the editor *had* worked with LotFP. And even if they did, I understand deciding not to work with someone anymore if they're actively working with someone that does things against your values. But I was shocked at the idea of removing credits for work that was done. But I'd be open to clarification as if they kept his work or not. If they did, he should absolutely credited.

    • @bobbyhazard3919
      @bobbyhazard3919 Před 28 dny +1

      @@iank1419how did they “defend” said person? They cut ties with that individual and stopped selling their work.

    • @iank1419
      @iank1419 Před 28 dny +3

      I agree that generally speaking, people deserve to credited for their labor regardless of their moral character, just like they deserve to be paid.
      OTOH, I think it’s possible that the editor in question agreed to have their name removed from the credits. Because then the alternative is LLP specifically naming them and saying “John Doe did work on this book but we think he sucks and isn’t representative of our values”.
      But there are a number of details here that are not public (or at least, easy to find), so it’s hard to say for sure.

    • @iank1419
      @iank1419 Před 28 dny +2

      Except after they supposedly cut ties with him, they published a book called *Zak Has Nothing To Do With This Book*, which was a thinly-veiled defense of the individual, probably ghostwritten by them.
      Also, that guy’s books are up for sale on DriveThru again, with LotFP listed as the publisher.
      So yeah, I have no interest in giving that company more of my money, or associating with people who do.

  • @sandman6088
    @sandman6088 Před 21 dnem +2

    Nah, screw Leyline Press for not giving credit to one of their editors just because they happened to have done editing work for some risqué games.
    It's tough to make a living in the TTRPG industry, and it's shitty to strip away someone's credit.

  • @Minodrec
    @Minodrec Před 28 dny +9

    If only they didn't fire an editor purely on badly assumed politics.
    Virtue signaling is bad. Doing it by firing an editor for something someone else he might have worked with might have done is unforgivable.

  • @gadellomagnollo1810
    @gadellomagnollo1810 Před 15 dny

    OSR has officially lost all meaning.

  • @PaganPilot
    @PaganPilot Před 15 dny +1

    I am not going to support a company that tries to destroy their own contracted freelancer(editor)'s career just because he worked for Lamentations of the Flame Princess, thats some problematic toxic crap. Full stop.