Jonathan Blow on leading an indie game company
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- čas přidán 29. 04. 2024
- Jonathan Blow's Twitch: / j_blow
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Jonathan Blow shares his experiences on leading an indie game company. He is the founder and president of the video game company Thekla, Inc. - Věda a technologie
"Like Columbia university" J blow couldn't help himself at the end lmao
Yeah that's a bit concerning. Especially since the University hasn't ceded to ANY of the protesters' demands to this point.
@@utbunny but they also havent done anything about them?
@@utbunny also i dont think j blow knows that columbia university has a rich history of protests and standing up for what's right.
@@utbunny i mean, it could be argued Columbia leadership WERE pushovers to those calling for a violent takedown of the protests. i'd say calling in that many militarized police makes them pushovers :D
Oy vey
He is so smart, honest and unpretentious. And he (with help of course) made my favourite game of all time. Thanks for this, it was good to see his face again.
I like Blow, but he can be pretty pretentious when it comes from programming paradigms and practices.
If Jonathon Blow is UNpretentious then I would hate to see who you consider IS pretentious.
I believe the unpretiontiousness is relative in the sense that he is much less pretentious than what he should be according to social rules
ahahaa he's one of the most pretentious jaw flappers on the internet.
Can't wait for Switch release date 😬
what is braid anniversary edition gonna have
"Fully repainted artwork, a new world of puzzles, and seriously in-depth commentary."
Small companies always have emotions flaring up. In John's case he has a vision of what he wants to achieve and his employees have to align to that. However he attracts like minded talented people, that have ideas of their own and they can pick who to work for.
The trick is to be hard on the facts and soft on the people. The facts of the vision being laid out on multiple levels and "enough", so employees can fill in the blanks themselves without having everything spelled out. Soft on the people is beneficial in the long run as pro gamedev is a small world and your bound to run into people again and again.
could someone explain the Columbia remark? am I out of some loop
Its a reference to the space shuttle disaster where it disintegrated on reentry
Columbia is a pushover because it lets confused kids show support for Hamas instead of expelling them.
0:01 Is he engaged??
Ring of Power.
I think Jonathan blow had been divorced before he just never talks about his personal life
This is surprising to me… where did you hear this?
I dont think you can dismiss it by just saying it was weird.
i want to get fired by jon blow
I bet he would go on an hour long tangent on what you did wrong and at the end of it you wouldn't even get mad, ending up agreeing with what he said and clap back at his rant.
He looks different, but I don't know why.
Yeah, just like all of us look different over time.
He looks slightly Asian to me here. Maybe it's the facial hair?
Props to the guy that got mad and quit lmao, let's not judge him, first of all, 90% of chat would NOT have the balls to do it for ANY reason and would kowpow to John and still never ship a game, plus we don't know his perspective, who knows maybe he had good reasons he just didn't want to disclose.
yeah maybe the guy we know nothing about was actually really cool, I mean you can't just let it go we've got to give every single anonymous person mentioned in someone else's anecdote the benefit of the doubt
@@argylemanni280 Bro I just wanted to give a reality check to commenters. Have you shipped a game? Wanna post a steam link to it? I'll buy it if you do!
It's surprisingly common when things don't go as planned and people get frustrated and start pointing fingers, that if you don't see the work that someone else is doing there's a big temptation to just assume that they're not doing anything.
@@karamzing I agree, many such cases. As I read your comment, a particular guy I knew in real life came to my mind. He quit to become a bassist in a band, I wonder if they're still around haha
@@MenkoDanyshow us your game man
Columbia's NPCs
Not knowing why a person even quit kinda sounds like bad management lol
It's bad management to not be omniscient
Programs don't have feelings.
@@Starpelly Talking to people to part of the job
@@SpeckObstStream And some people keep their motives/reasonings a secret regardless. You'll learn that once you've worked with more people.
@@ericpark3746 Sound like a skill issue to me
Shit happens
It's ironic for someone so unsatisfied with pre built tools to base his games so much on pre existing snippets of other peoples highly unmodifiable dialog.