I really like that this channel is evolving, previously, this channel only uploads best software stuf, and now they sometimes uploads skill based content
great video one thing i'd argue is that large objects don't really move slower per se, but they do appear to. for example in pacific rim, when the robot punches through a building, it looks slow from a distance, but when it zooms into the fist, you can see it goes through many rooms within just a few seconds.
Great video once again.I try to integrate 3d objects into my real footage but, I know, lighting, HDRI, shadows and color matching is my weapons, but I have sense that I am missing something. What can make my footage better? yeah the motion blur and lens flares depends on the footage and objects, but overall, is there something that I am missing? Like exporting my 3d object not as PNGs but as EXR to have more control over the channels? what Can I do to get more control and realism?
"Your brain cant tell the difference"...Until you work with CG and 3D applications for years. The worst part of this career choice/hobby is you start to notice imperfections and incorrect lighting and real world to CG environment shortcomings all to easily. That is literally the ONLY downside to this field of study, but it is an annoying one nonetheless.
I really like that this channel is evolving, previously, this channel only uploads best software stuf, and now they sometimes uploads skill based content
Great Video! thanks
long time fan love your channel. I would love to see you cover more free blender add-ons. but I love videos like this too with tips and tricks
Love from Nepal .
Very good video. I like this kind of background stuff.
great video
one thing i'd argue is that large objects don't really move slower per se, but they do appear to. for example in pacific rim, when the robot punches through a building, it looks slow from a distance, but when it zooms into the fist, you can see it goes through many rooms within just a few seconds.
Great video once again.I try to integrate 3d objects into my real footage but, I know, lighting, HDRI, shadows and color matching is my weapons, but I have sense that I am missing something. What can make my footage better? yeah the motion blur and lens flares depends on the footage and objects, but overall, is there something that I am missing? Like exporting my 3d object not as PNGs but as EXR to have more control over the channels? what Can I do to get more control and realism?
What is 0:06 from?
transformers has to be one the most expensive movies ever made reaching that level of detail in 2007
Could you please tell me where the model in the cover photo is from? Been trying to find it forever
Thumbnail Artist: www.artstation.com/robinl
@@InspirationTuts awesome, thank you king
Can you upload latest free addons and assets released in blender
Good
My name is walter hartwell white
"Your brain cant tell the difference"...Until you work with CG and 3D applications for years. The worst part of this career choice/hobby is you start to notice imperfections and incorrect lighting and real world to CG environment shortcomings all to easily. That is literally the ONLY downside to this field of study, but it is an annoying one nonetheless.
Transformers movies are very bad examples for realistic cgi...