love the TV and it's implementation into the roguelike exploration. i greatly enjoyed the chapter 2 intermission story because of the TV section, as well as the entirety of the hollow zero exploration. Trying to figure out how to minimize pressure was really fun for me, and man some of those debuff are just down right evil lol.
@@CelesNihility I’m glad to hear your enjoying it, and yea that pressure stuff in hollow zero can be annoying at times. Thanks for letting me know how your enjoying it so far, I love hearing others perspectives. I just wish I liked the TVs too :(
Tvs are hands down one of the best features in the game. I don't care if people don't like them or don't have the imagination to get immersed in them. It's one of the very few unique features that make games like these enjoyable to play longer term. The sheer variety of puzzles and cool little different gameplay modes you can do in tvs is something that Mihoyo should continue to develop rather than scrap or minimize.
i was in the process of forcing myeslf through the game, in hopes that later down the line, there will be larger amount and more interesting combat. But hearing and see the tv sequences take up even more time, and gets more annoying time wasting mechanis, i just lost all hope of ever enjoying this game. It is wild to me that this game was advertised as a combat focused game, yet tv mini games take up more play time than actual combat
Tv's are just uninspired and unfun. Also you can't say from it's appearence, what the type of event it represents, and there is no usefull small tip. I found myself avoiding side stories for my favorite characters, cause there will be fucking tv's.
2nd comment FYI its only the western audience who obsess over combat Even then its a sunset most people play for stpry and collection and ill yell you right now your point thinking their story telling is getting worse and worse is categorically wrong Genshin storytelling is terrible, honkai is great, and i, my wife and most people we speak to love ZZZ comic and cutscene story telling
@@Blind_Smithy I may not have said it in this video but in others I’ve mentioned that the comic and cutscenes are really good and my favourite of any game I just don’t like the TVs which are what take up 50% of the story
love the TV and it's implementation into the roguelike exploration. i greatly enjoyed the chapter 2 intermission story because of the TV section, as well as the entirety of the hollow zero exploration. Trying to figure out how to minimize pressure was really fun for me, and man some of those debuff are just down right evil lol.
@@CelesNihility I’m glad to hear your enjoying it, and yea that pressure stuff in hollow zero can be annoying at times. Thanks for letting me know how your enjoying it so far, I love hearing others perspectives. I just wish I liked the TVs too :(
Never tried, neither do i intend to play 💤. Watching this out of pure curiosity
Tvs are hands down one of the best features in the game. I don't care if people don't like them or don't have the imagination to get immersed in them. It's one of the very few unique features that make games like these enjoyable to play longer term. The sheer variety of puzzles and cool little different gameplay modes you can do in tvs is something that Mihoyo should continue to develop rather than scrap or minimize.
I enjoy the TV part it makes it feel like a rouge like
My issue with the game ATM is tvs in story cause it takes so long for set events etc to happen
Lol been there in the past. Record and amazing video well voiced and when I replay I noticed my audio was off
i was in the process of forcing myeslf through the game, in hopes that later down the line, there will be larger amount and more interesting combat. But hearing and see the tv sequences take up even more time, and gets more annoying time wasting mechanis, i just lost all hope of ever enjoying this game. It is wild to me that this game was advertised as a combat focused game, yet tv mini games take up more play time than actual combat
Tv's are just uninspired and unfun. Also you can't say from it's appearence, what the type of event it represents, and there is no usefull small tip. I found myself avoiding side stories for my favorite characters, cause there will be fucking tv's.
2nd comment
FYI its only the western audience who obsess over combat
Even then its a sunset most people play for stpry and collection and ill yell you right now your point thinking their story telling is getting worse and worse is categorically wrong Genshin storytelling is terrible, honkai is great, and i, my wife and most people we speak to love ZZZ comic and cutscene story telling
@@Blind_Smithy I may not have said it in this video but in others I’ve mentioned that the comic and cutscenes are really good and my favourite of any game I just don’t like the TVs which are what take up 50% of the story