411 ingots/hr villager mechanics

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  • čas přidán 4. 12. 2023
  • this video debunks some outrageous claims about iron farm rates on bedrock, please share to help combat misinformation,
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Komentáře • 18

  • @anonomus3696
    @anonomus3696 Před 6 měsíci +2

    Straight to the point no bs or exaggerations the villager mechanics/iron farn godfather has spoken

    • @0ldGuy
      @0ldGuy  Před 6 měsíci +2

      There’s not time in shorts. Only 60 seconds.

  • @d4r4butler74
    @d4r4butler74 Před 6 měsíci +3

    Now you too can conquer Shorts!!! 411 average Iron Ingot production? Good enough for single player... especially if one is around it a lot.

    • @0ldGuy
      @0ldGuy  Před 6 měsíci +2

      Most farms are going to average below that but I see people out here claiming 500 600 700 and even higher. Shirts are easy to make but it’s a learning curve as this gusto looks fine on pc but on mobile it cuts off the first digit of the numbers

  • @andygch777
    @andygch777 Před 6 měsíci +3

    Awesome!!!

    • @0ldGuy
      @0ldGuy  Před 6 měsíci +1

      yeah you are awesome

  • @highflyinmayan5051
    @highflyinmayan5051 Před 6 měsíci +2

    Now this, is a short 💯

    • @0ldGuy
      @0ldGuy  Před 6 měsíci

      I am still learning how to make them. On my pc it looks fine. On mobile the first digit of the numbers is missing but I did learn something and that’s to keep stuff away from the edges.

  • @eX4L0s1V
    @eX4L0s1V Před 5 měsíci +1

    You forget to mention the number of spawnable blocks.I don´t believe you get more than half the ingots in this farm for each Village.

    • @0ldGuy
      @0ldGuy  Před 5 měsíci

      Well you are wrong about that. While I’ll agree that each module isn’t a full size max rate iron farm because it isn’t a full 17x17 spawn area each module has about 88 spawn spaces. Which is just above the 85 spawn spaces you need before it starts affecting rates. I’ve traded slightly lower rates per module for more modules. You seem to have a lot of issues. Maybe this isn’t the farm for you.

    • @eX4L0s1V
      @eX4L0s1V Před 5 měsíci +1

      @@0ldGuy The only major issue I have had,was downloading you world from discord,-as you describe in part 1,-and then COUNTING THE BLOCKS between the two farm and assume that was the distance between the modules.What ells was the meaning with showing two modules?I have half the farm running on sim 6 with no issues at all.No need to be a jerk,I´ve build more complicated farms than this.🤮

    • @0ldGuy
      @0ldGuy  Před 5 měsíci

      @eX4L0s1V my intent was not to offend you but this is the second or third time you’ve argued against me on how this farm works.

    • @eX4L0s1V
      @eX4L0s1V Před 5 měsíci

      @@0ldGuy sorry my tongue is no longer

    • @SejunKim-hw6rc
      @SejunKim-hw6rc Před 2 měsíci +1

      Could you use portals to make each module more efficient on time to die or does that not matter in bedrock?​@@0ldGuy