Rig a CUSTOM METAHUMAN under 10 minutes!!

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  • čas přidán 10. 09. 2024
  • Hey Artists!
    In this video I'm showing the different steps to rig your own custom metahuman!
    If you liked the content don't forget to share it!
    TimeStamps:
    Intro= 0:28
    Rig the Face= 1:09
    Rig the Eyes= 2:50
    Rig the Clothing 6:03
    My social:
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    Patreon: / annabellesemaan
    Credit:
    "Alexander Nakarada - Lurking Sloth" is under a Creative Commons (CC-BY 3.0) license
    Music promoted by BreakingCopyright: bit.ly/b-lurking
    Credit to playonloop.com
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    #tutorial #3dtutorial #sculpting #modeling #3dart #3d #art #character #characterartist #artist #character #maya #zbrush #blender

Komentáře • 46

  • @frescolaveen3139
    @frescolaveen3139 Před 2 měsíci

    Omg how am I just now finding this channel ?! 😭😭😭😭 this is EXACTLY what I needed!!!

  • @colleen_sculpts
    @colleen_sculpts Před 8 měsíci +1

    This is awesome Annabelle!!! Definitely gonna come back to this one

    •  Před 8 měsíci

      Thank you Colleen!! :D

  • @weblotus
    @weblotus Před 4 měsíci +2

    But how you bring custom metahuman back to Unreal Engine?

  • @rayatolentino2579
    @rayatolentino2579 Před 7 měsíci

    Thank you for this! You're a lifesaver.

  • @emile-olivierhardy5220
    @emile-olivierhardy5220 Před 8 měsíci

    ayyyy metahuman time, another banger of a video!! 🙌

    •  Před 8 měsíci +1

      Hehe thank you Emile 🙌

  • @MatheusFelipe-ki1mx
    @MatheusFelipe-ki1mx Před 7 měsíci +2

    hey there!! I really loved this video, i was trying to do the same by using a plugin called Metapipe, ever hearded of it?
    So, could you show how to export this character do Unreal Engine??
    Also, by using this process, i'm able to use the metahuman app on iphone to make a face motion track??
    Thanks!!

  • @user-gc4tf1sc1m
    @user-gc4tf1sc1m Před 5 měsíci +1

    Do I have to start the basic mesh with meta-humans? If I blend it with my own mesh and meta-humans, will it not be able to be rigged?

  • @abraaosegundoart
    @abraaosegundoart Před 3 měsíci

    Really Good content Annabelle!

  • @xandersmith7574
    @xandersmith7574 Před 5 měsíci

    Awesome video, thank you🔥🔥🔥

  • @마야-l7c
    @마야-l7c Před 8 měsíci

    Thank you so much for the video!!❤️‍🔥❤️‍🔥❤️‍🔥❤️‍🔥❤️‍🔥

  • @frescolaveen3139
    @frescolaveen3139 Před 2 měsíci

    Any suggestions on how to fix eye clipping with the custom eye? When My eyes look down it kind of looks like they are out of the socket

  • @hsyncnbayraktar
    @hsyncnbayraktar Před 8 měsíci

    Great tutorial, thank you. Maybe next time you can show how to bring it to Unreal. Because when you import a metahuman directly in Maya with Quixel Bridge, it has different skeletel than Unreal.

    •  Před 8 měsíci +1

      interesting! I will have a look next time :)

  • @killivalavan3245
    @killivalavan3245 Před 8 měsíci

    Great job.

  • @mhamzakhan639
    @mhamzakhan639 Před 6 měsíci +1

    Hi, I just came here and subscribed your channel already I like your style of teaching. Can u plz make a series of character work flow including sculpting a character in zbrush, UV mapping, texturing, retopology, rig in maya?
    I'm a begginer in this field and struggling to find a right mentor.

    •  Před 6 měsíci +1

      Currently making a video summarixzing all of that, hopefull will help :)

    • @daxmiller2670
      @daxmiller2670 Před 5 měsíci

      @ y that would be nice

  • @TristanDelGiudice
    @TristanDelGiudice Před 6 měsíci

    Hi Annabelle! Great tutorial, I was having an issue with my current character. I had the mouth open for baking and closed afterwards and used a blendshape to close the mouth similar to how you did in the video. The issue I'm having is that when I import into unreal the mouth is still open. Would you happen to know what is causing that and how I can remedy it?

  • @SalimLjabli
    @SalimLjabli Před 8 měsíci

    Go girl !

    •  Před 8 měsíci +1

      Thanks Salim 😄

  • @마야-l7c
    @마야-l7c Před 8 měsíci

    If you get a chance, it would be great if you could show us how you render a custom metahuman in Unreal Engine.❤❤

    •  Před 8 měsíci

      ouuh good idea! I was actually thinking of doing a general video on rendering your character / lighting them up :)

  • @promisearchimedes
    @promisearchimedes Před 8 měsíci

    Thanks

  • @danilovX
    @danilovX Před 5 měsíci

    followed!

  • @sandrakallaanvaara8724
    @sandrakallaanvaara8724 Před 7 měsíci

    Do you have to have the exact same topology to be able to transfer the custom face to the MetaHuman? And if that's the case, how do you do that?

    •  Před 7 měsíci

      yes exactly! It has to be the same exact topology for the method that I showed :)

    • @sandrakallaanvaara8724
      @sandrakallaanvaara8724 Před 7 měsíci

      @ Okay, thank you ☺️

  • @kapilthapa3186
    @kapilthapa3186 Před 8 měsíci

    Great tutorial 👍🏼👍🏼
    but I have a question. After adding the blendshape will the face joints work correctly?

    •  Před 8 měsíci

      yes like you can see in the video everything works fine, you just need to make sure the topology is well placed o the model for your deformation to be accurate! :)

  • @NikitaGal31
    @NikitaGal31 Před 7 měsíci

    Hi Annabelle! Huge thank you for this tutorial. It really did help me. Currently I am doing a commercial project and I can't find any info on how to correctly export the metahuman head to unreal.
    I am at this step 2:13 right now, I have a head with a custom blendshape. Now I need to take this head to Unreal and change the MH head to my new head and the hair should stay. Can you give me a hint on how to do it please or where can I find any info? If I just export it with fbx and change the in a blueprint it doesn't work correctly.

    •  Před 7 měsíci +2

      Hi! Unfortunatly, I never trie using the Unreal metahuman blueprint with a custom head, but it is omething I will try to figure out in the futur!
      Will let you know with a video how to do it when it is done :)

  • @star_hood
    @star_hood Před 3 měsíci

    Can use in the character in game

  • @safwenabidi2262
    @safwenabidi2262 Před 8 měsíci

    Thanks for this do you have any idea on how to make this when your character has an elf ear ?

    •  Před 8 měsíci +1

      its the same process :)

  • @SK-hj1xh
    @SK-hj1xh Před 8 měsíci

    try metapipe studio v2 for custom metahuman

    •  Před 8 měsíci

      Oooh I think I saw something like that last year, will definitely try it out :)

  • @LuisarturoBatiasjelle-vy7ub
    @LuisarturoBatiasjelle-vy7ub Před 8 měsíci +1

    Hello bb❤❤❤

  • @skydemon3423
    @skydemon3423 Před 8 měsíci

    ksi in the thumbnail

  • @theshaan3356
    @theshaan3356 Před 8 měsíci

    Maje

  • @Tibet_official_art
    @Tibet_official_art Před 7 měsíci

    KSI😂

  • @Ron_Sensei
    @Ron_Sensei Před 8 měsíci

    I clicked just becauze of seiing KSI

    •  Před 8 měsíci

      Glad you recognized him 😆

  • @kathing3966
    @kathing3966 Před 8 měsíci

    I only looking at you❤

  • @user-jk9zr3sc5h
    @user-jk9zr3sc5h Před 6 měsíci

    maya? gross