EmberGen Magic FX Free Crash Course | 10 Videos | Beginners Welcome | RedefineFX
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- čas přidán 14. 03. 2023
- Get the course here (FREE for a limited time): redefinefx.com/magic/ Learn the basics of EmberGen and create some magical real-time FX simulations along the way. Learn GPU particles, variety of forces, modulators, vorticles, custom color gradients, importing animated characters, looping your simulations, and much more. Absolute beginners as well as more advanced users are welcome (there's lots to learn for every skill level). Back-up link to sign up: redefinefx.ck.page/1847ce6039
01: Introduction to EmberGen
Navigation, interface, essential shortcuts
emitters, primitives, extending simulation area
forces, noise, line, twist
02: Introduction to emitters & GPU Particles
buoyancy, gravity, assigning random colors
changing size over lifetime,
emissive particles, entangled & clumped mode
injecting particles with smoke and duel
03: Blue Energy Shockwave
filling an object with smoke
Vorticles force (super cool)
Intro to animation & setting keyframes
changing color of fire, translucent flames
04: Carpet Bombing (Line Attack)
Importing an animated .FBX character
Looping simulations
Shape: Burst
Adding detail to smoke & fire
05: Master of the Force
Shape: Blend
Animating loopable shockwave force
Custom Color Gradient for smoke color
06: Charge with Energy & Release
emit smoke from a growing shape
suction force using negative pressure emitter
emitting explosion directly from animated character
07: Ultimate Ability Fire Attack
GPU particles on fire
08: Good vs. Evil
Intro to Modulators
Changing fuel amount randomly with Oscillator
Rotating on object infinitely with Cycle
Mask shapes (force only affects a defined area)
09: Faster than The Speed of Light
bringing it all together
multiple GPU particle emitters
lightning
mask shapes continued
10: Thanos Portal Magic Version
Overview of the project
I might be giving away some of the project files inside the course ;)
Subscribe & don't miss upcoming EmberGen tutorials: goo.gl/TjY9Fr
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Join the Private RedefineFX Facebook Group: / redefinefx
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RedefineFX Website: redefinefx.com/
Jesse's Website: www.jessepitela.com/
#embergentutorial #embergen #vfxtutorial #realtimevfx #vfxartist #visualeffects #3dartist #computergraphics - Krátké a kreslené filmy
Grab the free Magic FX Crash Course here: redefinefx.com/magic/
Thank you for all the amazing videos, this is a great intro for embergen. Looking forward to all your future embergen vids!
The hits just keep coming. Amazing!
Thanks for putting this together Jesse!
Thank you so much! There is a huge void in the EmberGen tutorial space, so thanks for doing that. And for free on top of that!
Congratulations for this course Jesse, Is so helpfull!! Your examples are awesome
Thank you! So glad you like it
You are simply amazing. Love you sir.
Thanks men for the free course and I hope one day I will have enough money for all courses in your plataform. Thanks
Jesse, you deserve an Oscar. Thank you for your hard work.
Thanks a lot Neimar!
thanks a lot! It's very inspiring course!
Love it!!
thanks bro.. loved it
absolutely amazing jesse, will definitely check it out!
Are you planning on making a video about how to use embergen in combination with 3ds max ?
Thank you and yes
Wooow. You are fireeeee
get it thank you
your course is very good and quality I like it , I will follow you , thank you very much
Thank you
I'm interested to know if you can make a tutorial about destruction dust from tyflow to embergen and how to set emitte smoke from speed of fallen voronoi objects. in phoenix the simulation is so heavy. big thanks 🔥
Hey Jesse such awesome stuff love your tutorials and Embergen could you possibly do a tutorial on exported vdb's from embergen to vrayvolumegrid getting all the channels right that sort of stuff thanks so much 😀
Thanks Michael! It’s planned
Awesome so excited cant wait 👍🏻😀
Hey Jesse!
I'm new to embergen and i have encounter a problem since 3 days i can't cope with.. I hope you can help !
I made a simulation form the Torch fire preset of embergen, i imported a Fbx animation of a cylinder that is moving.
In the viewport of Embergen, the simulation looks great, with fine details, but when i import it in Unreal, the fire is gross, like i can see cubes in it.
So i tried to change the voxel count, and the voxel size but it barely do nothing..
Any idea what am i doing wrong?
Thank you I'm lost!
Hey Romain,
Unreal will downres your VDB imports if they’re too hires to playback in real time. You should get the the full quality VDB to show up when you render your UE scene using the movie renderer / path tracer.
When is the paid class coming! I know it always comes after the free tease :) Love all his classes for 3dsmax- but have recently converted to Blender due to the crazy expense of 3dsmax and plugins--
It's coming! Finishing recording it this week, then I'll start preparing the launch. 2-3 weeks tops. Thank you for the interest.
Can I ask one thing..please put a small exert on how to set up a vfx in unity or unreal regarding the export from embergen...please please
@@NERFNERDify it's already in
Hello my pc has a very bad gpu and 16 gb ram can I still follow along ?
You do need a strong GPU to have a good time with embergen
*Would you consider doing tutorials on embergen render composite to live action footages, and also scenes like roto wash, bon fire , moving fog, sandy particles explosion ( like mine explosion) , car drifting etc....*
All great ideas for tutorials. Would love to do more EmberGen for sure if it's something the community is enjoying ;)
@@RedefineFX yes we do jesse!!! Anyway Fantastic job!!!
which version is needed to follow this ?
It was recorded with the last beta QA-6. You can follow with 1.0 no problem
Great but Your website is not loading up
Looking into it!
it's working for me but you can just sign up here directly: redefinefx.ck.page/5278637fc3
@@RedefineFX Thanks , I'm interested to know if you can make a tutorial about destruction dust from tyflow to embergen and how to set emitte smoke from speed of fallen voronoi objects. in phoenix the simulation is so heavy