🌙 Pick up Moonsoon and start your adventure! kck.st/4eLarlN Brand new 5e setting! 600 pages of swashbuckling adventure await! Moon-gods, new deck mechanics, 11 playable races and tons more!
Hello! I'm the OP from "The DM Who Just Smokes", and I have a very stupid update. while trying to get up the courage to tell the DM I wasn't really interested in playing anymore (I struggle with confrontation but also hate leaving games randomly), life stuff happened and I got pulled away from home for a couple of days without warning. During that time, they had the final session. Yes, the final session. They brought me in for the second to last one without telling me, and I only found out after I finally got back home that it was just over.
When I am a player, I prefer online. When I DM I heavily prefer in person so I can get some facial expressions to ensure that my players are having fun and interested in playing
I like to DM in-person for the same reason. As a player, when I'm with a group that likes to play towards the improv/interactive-storytelling side of the scale, I also like to play in-person (latency bugs me more than it should). As a player, though, especially for more casual games...yeah, online can be a lot easier.
I agree looking for art nowadays with ai art is infuriating but i learned to just add -Ai to the end of the search and it will not show any. You’re welcome i hope
I still get some through even with the filter. Freepik is horrible for this. I think it's not tagged properly for the SEO because people are trying to hide that it's AI. I just need references for character turnarounds, damnit! AI doesn't know what consistency is!!
Why not? It's not hard. I'm actually more creative while drinking or smoking. Most of my party smokes and they all drink. It's just part of dnd for us.
I only like AI art when it makes images that are cursed. As in so bad at copying art that it's impossible to tell what the image is even supposed to be.
@@dubiousinformation1756 It is still stealing images from many sources, including *actual* artists and in one case, personal medical files. It also uses a *ton* of power and does significant damage to the environment. It's essentially the next evolution of techbro scams once NFTs died off. It's legitimately best to not give them any attention whatsoever.
I have audio processing problems, so it’s difficult for me to hear instructions over voice chat- being in person means I don’t have to filter out that (almost imperceptible to neurotypicals) computer feedback noise and can infer a lot through facial expressions and gestures. It’s also way easier for me to formulate a plan with someone next to me rather than trying to cross-talk over voice chat.
3:12 I absolutely get major anxiety doing online DnD versus in person. I think I attribute it to an incident years ago when talking to friends on xfire that I don't want to go into. Anxiety is weird, but sometimes it just happens. I feel sooo much more comfortable with people being there with you.
I've only played one session of dnd online, but I DM an in person campaign & it's much much easier for me too. As others have already commented, the feedback you get irl (facial expressions,body language etc) give me a much better inclination of how the session is going, and the conversation flows better too! The biggest difference for me is in my overall confidence - in person, I'm much more comfortable to really lean into the roleplaying & narration. I'll gladly go all out with character voices etc. When it's online, it feels much closer to talking to myself, and for whatever reason that's more difficult😅
Playing and dming offline is more comfortable for me. Energy of the group really helps with roleplay and I don't have to worry about possible technical problems.
6:19 my theory: DM wanted to “finish” the characters’ backstories to instead form new dynamics and attachments within the group and towards the prepared plot. For that to work the DM needed to close any open arcs as quickly and permanently as possible. I’m quite sure the other players had something comparable happen to them.
This actually brings to mind one of my personal D&D horror stories. For a long time, I was my group's perma-DM. However, at some point, several of the players decided to try their hands at it, which I encouraged, if only to give me a break and a chance to be a player for a change. One of them wanted to run an original campaign in a homebrew world that they'd been working on. Fair enough. I signed on to play an Oracle (Pathfinder 1E) - a pure Charisma build meant to be the party face. She was extremely social and most of her non-healing spells were devoted to info gathering or other social stuff. The GM approved this. The GM had an elaborate online session 0 (the actual game was in person) where we were asked to create not only detailed backstories but also entire home nations to help him flesh out the world. He encouraged detail and creativity, the more pages the better. I am a RP-heavy player, and I LOVED this. I created a detailed country and even came up with a unique Oracle curse for my PC. I sent it all to the GM, and he approved it all. By the time the session 0 was over, everyone was very excited. The only red flag at that point was how odd it was that the only parts of the world being talked about were the ones we'd created - almost as though the GM had entirely left the creation of his homebrew world to us rather than doing anything himself. But, maybe he was saving that for the game? So we thought. Session 1 happen. We meet in person. We are asked to each establish what our characters are doing... each in their country of origin. We do so. Suddenly, each of us in turn is kidnapped - accosted by mysterious figures and thrown through portals. We arrive in an underground chamber. All of us are obviously rather upset by this, but we are told to watch... ... as literal nuclear bombs annihilate the entire surface world. All those countries we wrote up? Ash. All those NPCs we created? Dead. Turns out, he wanted to run a post-apocalyptical mad-max esque campaign. Which might have been fine if he'd told us that up front. Instead, he lied to us and wasted our time to 'increase investment' in the world. My poor face character - her build was 100% useless outside of basic heals. All of her plot threads were gone. I suffered through the remainder of the session and didn't return for the second. The sad part is, years later, I had another GM attempt to pull the exact same thing - like, I don't know where GMs get the idea that they should lie to players about what sort of game it's going to be, but PLEASE STOP. Lying to your players never increases engagement - rather the opposite. I dropped that game too.
@@willw6504 oh wow this is so sad. I would be absolutely thrilled if my entire party were motivated enough to write their own pages long backstories and invent societies - I agree, if you want to go post apocalyptical chaos with your campaign, you definitely need to tell your players.
o/ I'm also much more comfortable playing and DM'ing in person than online. For some reason playing in person feels like I'm just hanging out with my friends, while playing online feels a lot more like I'm working on a day job or doing something much more serious. But I've never even noticed that until now lol
lol I had a similar situation to the 1st story. It wasn't paid but the DM clearly felt overwhelmed once he got a few sessions in and was ready to thrust the role onto whoever he could. One player said they could DM the next game but that they wanted some time to craft the thing so he focused on me because I had learned the rules the best among the group and, like OP, would chime in whenever people were unsure how something worked. Dude didn't care that I just had a fraction of an idea, he'd bug me constantly asking about progress for my campaign so I just left.
That last story, ppl who talk about terrible things they did and go on about being a better person aren't better people and just wanna weirdly brag about it then get attention from the shock but also patted on the back...
I actually prefer in person as well! I find that online I don't know at all how to talk to people and that I have a harder time understanding meaning.There were those /s things here on the internet but I don't know what half of them are and it still makes me spend a lot of extra time trying to figure out how to respond to people when I don't have the extra cues of body language and stuff
Oddly enough, I suffer with chronic depression and GAD, and can say that I, too, would ABSOLUTELY be more comfortable in person than online for anything from TTRPGS to social gatherings. I can talk myself into going in person, but abhor being online for more than messaging or playing computer games. I wonder if that's more common than I had originally thought?
I made the *bad* mistake of smoking my new CBD flower in the middle of my most recent *ahem*.... FOURTH EDITION!!!! 😱... campaign. I thought it'd be pretty mellow, but it hit much harder than expected. Had to introduce a very important NPC, and a few others, while genuinely stoned. x) For separate reasons there sadly hasn't been a session since; our fighter joined a punk band right after and our bard had to start taking up bar tending shifts. Hope to get back before long, but you can be damn sure I won't smoke while GMing again. Playing though is a different story. 😋
I agree on that tavern tip regarding switching systems. Me and my players play a lot of different ttrpgs and sometimes it can be tough to adjust to new stuff. Thats why I as GM set up some house rules specifically for newbies to whatever system we’re playing, chief among them being that PCs can’t die until after three sessions have passed. These rules help me guide my players through the rocky first few sessions of learning.
I am one of those that's less comfortable online/on the phone. Like I would rather drive 30min to make an appointment instead of just giving them a call.
Since you asked about beeing DM online vs in real live, I also prefere real live. With people around me I feel more into the game, its much more relaxed to me and I can go on for an entire day, since the energy in the room moves me forward without getting tired. Online I often am more nevervous and I don't know if everyone is feeling well that easy, also it tires mie out much quicker. So yeah online is not allways better, even though I have to do it in some groups cause the distance is too much.
I'm way more comfortable playing in person than online. I think it's because growing up I was involved in a lot of theater and improv comedy so when I'm performing/playing I like to focus on my partners or friends and read and bounce off their energy and reactions. And I give them opportunities to do the same with me. Online, I feel like there is a literal wall between us (I mean there is) and it kind of makes it harder for me to connect if that makes sense. It's funny, because unless it's on the stage or DnD I'm actually a really introverted person so you would think online would be better for me.
Oh well I'm sorry Crispy! Some of enjoy mindlessly breaking blocks in minecraft! We also enjoy Powerwashing Simulator! Some even play Lawnmowing Simulator! Is that so wrong Crispy!?
Hey Chrispy. To answer your question regarding awkwardness or antisocial tendencies, My brother FLOURISHES when Playing in Person games. But he very sadly bowed out of my weekly online games because he feels very out of place due to not only never feeling like it's ok for him to speak, he also feels disconnected from the game itself. Different strokes.
I'm High Functioning ASD and much prefer in-person to online. 75% of communication is non verbal language, subconscious cues and mirroring. People work off each other face to face whereas online I am in my own study with strangers and all communication is completely mediated- I cannot get my head round whether or not I'm being a dick or not.
I feel this way too, although I also have adhd and the combination of that and a level of perfectionism in my written communication I'm trying to unlearn makes me feel like I take forever typing replies and stuff when I'm online.
3:18 me, i feel generally more awkward trying to converse online so im: inactive on all my discords i joined, still havent gotten to ACTUALLY play d&d, dont mess with social media, and don't make any form of content
While I appreciate the genuine critique, I feel like “characters not having enough time to react” isn’t the first thing I’d think of when it comes to “Riverdale writing problems” 😭
@21:53 - I feel so called out. My fave thing in Minecraft is to stripmine. I just find a spot to dig down, then create a massive mine pit underground. It's my happy place.
I dont like online dnd for the same reason I don't like phone calls. Even though I hear someone's voice, I feel that I'm talking to a brick in my hand rather than a person
Story with the girl going full inconsolable because her PC died should be a good lesson for browsing systems; figure out what you like and don't like about what you're already playing, so you don't end up in a system that goes against your tastes. There's a lot of OSR and high-lethality systems out there, and there's a lot of players who are not compatible with edgy procedure-focused rules-light meat-grinders where your "player skill" is more important than your "character skill."
I have issues talking online in voice chat because it’s harder to tell what the people on the other side do and if they are recording. I had a situation where someone unconsensually recorded a session
I don't think the GM and the problem player were exes; she was the ex of GM1, the first (terrible) GM that everyone ditched by the time GM2 came into the picture
... As recently broke up guy, i can completely affirm that it will be super awkward... Like me and my boyfriend did end things in good terms, and we want to stay friends as we are kinda also working in a similar environment, but playing a role-play game together, that... can turn rather intense in a bad way too quick 😅...
I prefer in-person. I'm much more comfortable being able to see people's facial expressions. It's more difficult for me to communicate when I can't get a read on someone with their voice alone, and the vibe is just overall better. Less distractions, too.
Roberto did not just wrote Riverdale. He also wrote a play in which the underage Archie's Comics characters (so the riverdale characters) would find themselves in all kinds of NSFW scenes (whether it's two people in a bed or murder) and the creators of Archie's Comics had to use legal means (I believe they did a lawsuit against him) to make Roberto change the names in his play because the creators did not want their characters to be part of something like that. So I hate that man too
It strikes me that if you are going to have a complete meltdown when your character dies you really shouldn't be playing TTRPGs... or at least be using a system that takes unintentional character death off the table. I firmly believe that if you are running a system where character death is a common occurrence (and easy revives not available) that the GM discourage elaborate backstories and character builds for to avoid overinvestment like this.
Honestly tho I think it's a great solution if u have a player who keeps jumping into rulings they're not part of to make them dm lol. U wanna rules lawyer even tho ur new? Guess what u run the game now cause I'm not dealing with u.
Hey "DM who smokes" OP - you wrote a cognizant post within a hour of a frustrating incident - take a skeptical view of whoever on your life is putting in your head that you lack emotional maturity. You seem to have as much as any reasonable person.
Uh, you might wanna work on your pitch a little. As is, it kinda sounds like you’re soliciting for a very niche adult activity, which is cool and all, but this probably isn’t the right place for it. If that isn’t what you intended, maybe if you elaborate about exactly what you’re asking? I don’t think a quick question is enough.
🌙 Pick up Moonsoon and start your adventure!
kck.st/4eLarlN
Brand new 5e setting! 600 pages of swashbuckling adventure await! Moon-gods, new deck mechanics, 11 playable races and tons more!
Hello! I'm the OP from "The DM Who Just Smokes", and I have a very stupid update.
while trying to get up the courage to tell the DM I wasn't really interested in playing anymore (I struggle with confrontation but also hate leaving games randomly), life stuff happened and I got pulled away from home for a couple of days without warning. During that time, they had the final session. Yes, the final session. They brought me in for the second to last one without telling me, and I only found out after I finally got back home that it was just over.
"He wrote Riverdale" **angry riot sounds** "Aha that's what I thought!"
The way I cackled 😂 but seriously, the editing/script this video was so good!
What's Riverdale?
@@kainecrimm7048If I'm remembering right it was a CW show about the cast of Archie (an older comic about teenager shenanigans) but more cheaply dark.
@@ArcCaravan Ah, I was never a comic person so it was lost on me 😞
@@kainecrimm7048 I only know through references and an AT4W review.
When I am a player, I prefer online. When I DM I heavily prefer in person so I can get some facial expressions to ensure that my players are having fun and interested in playing
I like to DM in-person for the same reason. As a player, when I'm with a group that likes to play towards the improv/interactive-storytelling side of the scale, I also like to play in-person (latency bugs me more than it should). As a player, though, especially for more casual games...yeah, online can be a lot easier.
Only go to the bathroom with the door open when you live alone!
I didn't do that even when I did live alone. Even drunk and alone.
Or if you own an animal who pushes the door open and you're too busy pooping to get up and close it
@@genericname2747 ...ok that one applies to me
@@AD3PTUZ me too 😔
@@genericname2747 Hey! Why is my cat at your house?!
At this rate, we gonna have to hire someone else to be the Zero Session Sacrifice while we resurrect enough Crispy clones to last a couple months
I agree looking for art nowadays with ai art is infuriating but i learned to just add -Ai to the end of the search and it will not show any. You’re welcome i hope
That works, but it isn't flawless. I hope Google fixes it
I still get some through even with the filter. Freepik is horrible for this. I think it's not tagged properly for the SEO because people are trying to hide that it's AI. I just need references for character turnarounds, damnit! AI doesn't know what consistency is!!
I really cannot wrap my mind around these stories of DMs getting high or drunk while running scenarios for their party.
Why not? It's not hard. I'm actually more creative while drinking or smoking. Most of my party smokes and they all drink. It's just part of dnd for us.
@@BurroughsProductions I guess it's just a skill issue for these folks in stories like these.
@silenthound8116 oh for sure. We only hear the worst stories here. Different strokes for Different folks
Had a christmas oneshot before. Huntin down krampus. You roll a one you take a shot. Dm included. Was very fun.
Please remember to have a session zero. I think Crispy is running out of duplicates
>Is just an overall terrible person
>Into AI "aRt"
Yep, that tracks.
Respect artists.
The IBM 7049 is currently crying. You monster >:(
I only like AI art when it makes images that are cursed.
As in so bad at copying art that it's impossible to tell what the image is even supposed to be.
@@dubiousinformation1756 It is still stealing images from many sources, including *actual* artists and in one case, personal medical files. It also uses a *ton* of power and does significant damage to the environment.
It's essentially the next evolution of techbro scams once NFTs died off.
It's legitimately best to not give them any attention whatsoever.
Maybe the secret room was the friends we made along the way?
Plot twist; first guy was expected to continue paying while running the other DM's game.
I have audio processing problems, so it’s difficult for me to hear instructions over voice chat- being in person means I don’t have to filter out that (almost imperceptible to neurotypicals) computer feedback noise and can infer a lot through facial expressions and gestures. It’s also way easier for me to formulate a plan with someone next to me rather than trying to cross-talk over voice chat.
Use direct messages or text chat...?
3:12 I absolutely get major anxiety doing online DnD versus in person. I think I attribute it to an incident years ago when talking to friends on xfire that I don't want to go into. Anxiety is weird, but sometimes it just happens. I feel sooo much more comfortable with people being there with you.
I've only played one session of dnd online, but I DM an in person campaign & it's much much easier for me too. As others have already commented, the feedback you get irl (facial expressions,body language etc) give me a much better inclination of how the session is going, and the conversation flows better too!
The biggest difference for me is in my overall confidence - in person, I'm much more comfortable to really lean into the roleplaying & narration. I'll gladly go all out with character voices etc. When it's online, it feels much closer to talking to myself, and for whatever reason that's more difficult😅
Playing and dming offline is more comfortable for me. Energy of the group really helps with roleplay and I don't have to worry about possible technical problems.
Really hope the OP for the DM Who Just Smokes has actually left that campaign, neither DM nor players seemed particularly fun to be around
6:19 my theory: DM wanted to “finish” the characters’ backstories to instead form new dynamics and attachments within the group and towards the prepared plot. For that to work the DM needed to close any open arcs as quickly and permanently as possible. I’m quite sure the other players had something comparable happen to them.
This actually brings to mind one of my personal D&D horror stories.
For a long time, I was my group's perma-DM. However, at some point, several of the players decided to try their hands at it, which I encouraged, if only to give me a break and a chance to be a player for a change.
One of them wanted to run an original campaign in a homebrew world that they'd been working on. Fair enough. I signed on to play an Oracle (Pathfinder 1E) - a pure Charisma build meant to be the party face. She was extremely social and most of her non-healing spells were devoted to info gathering or other social stuff. The GM approved this.
The GM had an elaborate online session 0 (the actual game was in person) where we were asked to create not only detailed backstories but also entire home nations to help him flesh out the world. He encouraged detail and creativity, the more pages the better.
I am a RP-heavy player, and I LOVED this. I created a detailed country and even came up with a unique Oracle curse for my PC. I sent it all to the GM, and he approved it all.
By the time the session 0 was over, everyone was very excited. The only red flag at that point was how odd it was that the only parts of the world being talked about were the ones we'd created - almost as though the GM had entirely left the creation of his homebrew world to us rather than doing anything himself. But, maybe he was saving that for the game? So we thought.
Session 1 happen. We meet in person. We are asked to each establish what our characters are doing... each in their country of origin. We do so.
Suddenly, each of us in turn is kidnapped - accosted by mysterious figures and thrown through portals. We arrive in an underground chamber. All of us are obviously rather upset by this, but we are told to watch...
... as literal nuclear bombs annihilate the entire surface world. All those countries we wrote up? Ash. All those NPCs we created? Dead.
Turns out, he wanted to run a post-apocalyptical mad-max esque campaign. Which might have been fine if he'd told us that up front. Instead, he lied to us and wasted our time to 'increase investment' in the world.
My poor face character - her build was 100% useless outside of basic heals. All of her plot threads were gone.
I suffered through the remainder of the session and didn't return for the second.
The sad part is, years later, I had another GM attempt to pull the exact same thing - like, I don't know where GMs get the idea that they should lie to players about what sort of game it's going to be, but PLEASE STOP. Lying to your players never increases engagement - rather the opposite. I dropped that game too.
@@willw6504 oh wow this is so sad. I would be absolutely thrilled if my entire party were motivated enough to write their own pages long backstories and invent societies - I agree, if you want to go post apocalyptical chaos with your campaign, you definitely need to tell your players.
o/ I'm also much more comfortable playing and DM'ing in person than online. For some reason playing in person feels like I'm just hanging out with my friends, while playing online feels a lot more like I'm working on a day job or doing something much more serious.
But I've never even noticed that until now lol
I totally agree with being more comfortable in person than online
lol I had a similar situation to the 1st story. It wasn't paid but the DM clearly felt overwhelmed once he got a few sessions in and was ready to thrust the role onto whoever he could. One player said they could DM the next game but that they wanted some time to craft the thing so he focused on me because I had learned the rules the best among the group and, like OP, would chime in whenever people were unsure how something worked. Dude didn't care that I just had a fraction of an idea, he'd bug me constantly asking about progress for my campaign so I just left.
That last story, ppl who talk about terrible things they did and go on about being a better person aren't better people and just wanna weirdly brag about it then get attention from the shock but also patted on the back...
I actually prefer in person as well! I find that online I don't know at all how to talk to people and that I have a harder time understanding meaning.There were those /s things here on the internet but I don't know what half of them are and it still makes me spend a lot of extra time trying to figure out how to respond to people when I don't have the extra cues of body language and stuff
Oddly enough, I suffer with chronic depression and GAD, and can say that I, too, would ABSOLUTELY be more comfortable in person than online for anything from TTRPGS to social gatherings. I can talk myself into going in person, but abhor being online for more than messaging or playing computer games. I wonder if that's more common than I had originally thought?
From what you read out loud, the X in the last story was DM1’s, not DM2’s, so not living or playing with his x.
I made the *bad* mistake of smoking my new CBD flower in the middle of my most recent *ahem*.... FOURTH EDITION!!!! 😱... campaign. I thought it'd be pretty mellow, but it hit much harder than expected. Had to introduce a very important NPC, and a few others, while genuinely stoned. x) For separate reasons there sadly hasn't been a session since; our fighter joined a punk band right after and our bard had to start taking up bar tending shifts. Hope to get back before long, but you can be damn sure I won't smoke while GMing again. Playing though is a different story. 😋
*clears throat*
You know, when your DM mentor told you to go chase dragons, this wasn't what he had in mind.
Sounds like you got some THC in there too, what a time for that to happen lol!
I agree on that tavern tip regarding switching systems. Me and my players play a lot of different ttrpgs and sometimes it can be tough to adjust to new stuff. Thats why I as GM set up some house rules specifically for newbies to whatever system we’re playing, chief among them being that PCs can’t die until after three sessions have passed. These rules help me guide my players through the rocky first few sessions of learning.
I am one of those that's less comfortable online/on the phone. Like I would rather drive 30min to make an appointment instead of just giving them a call.
I admire your strength
21:10 "Oh my god, they were roommates..."
Since you asked about beeing DM online vs in real live, I also prefere real live.
With people around me I feel more into the game, its much more relaxed to me and I can go on for an entire day, since the energy in the room moves me forward without getting tired.
Online I often am more nevervous and I don't know if everyone is feeling well that easy, also it tires mie out much quicker.
So yeah online is not allways better, even though I have to do it in some groups cause the distance is too much.
Corporations, looking at art: “This is content.”
Corporations, spewing out AI garbage: “This is art.”
I'm often more comfortable in person
Biggest shock this episode is crispy mentioning an ex 😅
I'm way more comfortable playing in person than online. I think it's because growing up I was involved in a lot of theater and improv comedy so when I'm performing/playing I like to focus on my partners or friends and read and bounce off their energy and reactions. And I give them opportunities to do the same with me. Online, I feel like there is a literal wall between us (I mean there is) and it kind of makes it harder for me to connect if that makes sense. It's funny, because unless it's on the stage or DnD I'm actually a really introverted person so you would think online would be better for me.
Love the sketches
15:07 Leave the Campaign, if this is their general vibe you are better off leaving and find another group to play with.
Oh well I'm sorry Crispy! Some of enjoy mindlessly breaking blocks in minecraft! We also enjoy Powerwashing Simulator! Some even play Lawnmowing Simulator! Is that so wrong Crispy!?
@CrispysTavern, I think you and Friendly Space Ninja would get along on RAS hatred
Now I want them to do a collab.
Hey Chrispy.
To answer your question regarding awkwardness or antisocial tendencies, My brother FLOURISHES when Playing in Person games.
But he very sadly bowed out of my weekly online games because he feels very out of place due to not only never feeling like it's ok for him to speak, he also feels disconnected from the game itself.
Different strokes.
I'm High Functioning ASD and much prefer in-person to online. 75% of communication is non verbal language, subconscious cues and mirroring. People work off each other face to face whereas online I am in my own study with strangers and all communication is completely mediated- I cannot get my head round whether or not I'm being a dick or not.
I feel this way too, although I also have adhd and the combination of that and a level of perfectionism in my written communication I'm trying to unlearn makes me feel like I take forever typing replies and stuff when I'm online.
3:18 me, i feel generally more awkward trying to converse online so im: inactive on all my discords i joined, still havent gotten to ACTUALLY play d&d, dont mess with social media, and don't make any form of content
While I appreciate the genuine critique, I feel like “characters not having enough time to react” isn’t the first thing I’d think of when it comes to “Riverdale writing problems” 😭
@21:53 - I feel so called out. My fave thing in Minecraft is to stripmine. I just find a spot to dig down, then create a massive mine pit underground. It's my happy place.
19:13 i completely feel this yesterday i looked up bard character art to get some ideas for my next character and 90% of the images were ai generated
I'm currently planning a session zero for a brand new player.
I think a Crispy should respawn with every session zero that is run.
I dont like online dnd for the same reason I don't like phone calls.
Even though I hear someone's voice, I feel that I'm talking to a brick in my hand rather than a person
Story with the girl going full inconsolable because her PC died should be a good lesson for browsing systems; figure out what you like and don't like about what you're already playing, so you don't end up in a system that goes against your tastes. There's a lot of OSR and high-lethality systems out there, and there's a lot of players who are not compatible with edgy procedure-focused rules-light meat-grinders where your "player skill" is more important than your "character skill."
I actually do prefer in person games to online. I am trying an online Westmarches but luckily roleplay is largely over text.
I have issues talking online in voice chat because it’s harder to tell what the people on the other side do and if they are recording. I had a situation where someone unconsensually recorded a session
I don't think the GM and the problem player were exes; she was the ex of GM1, the first (terrible) GM that everyone ditched by the time GM2 came into the picture
rivderdale flashbacks..
... As recently broke up guy, i can completely affirm that it will be super awkward... Like me and my boyfriend did end things in good terms, and we want to stay friends as we are kinda also working in a similar environment, but playing a role-play game together, that... can turn rather intense in a bad way too quick 😅...
I prefer in-person. I'm much more comfortable being able to see people's facial expressions. It's more difficult for me to communicate when I can't get a read on someone with their voice alone, and the vibe is just overall better. Less distractions, too.
Roberto did not just wrote Riverdale. He also wrote a play in which the underage Archie's Comics characters (so the riverdale characters) would find themselves in all kinds of NSFW scenes (whether it's two people in a bed or murder) and the creators of Archie's Comics had to use legal means (I believe they did a lawsuit against him) to make Roberto change the names in his play because the creators did not want their characters to be part of something like that.
So I hate that man too
Wooo!
I was just searching for something to watch at work. Love your vids!
No meta gaming
It strikes me that if you are going to have a complete meltdown when your character dies you really shouldn't be playing TTRPGs... or at least be using a system that takes unintentional character death off the table.
I firmly believe that if you are running a system where character death is a common occurrence (and easy revives not available) that the GM discourage elaborate backstories and character builds for to avoid overinvestment like this.
@crispy put the THORN back on the table !!
Honestly tho I think it's a great solution if u have a player who keeps jumping into rulings they're not part of to make them dm lol. U wanna rules lawyer even tho ur new? Guess what u run the game now cause I'm not dealing with u.
I hate roberto too dw
Hey "DM who smokes" OP - you wrote a cognizant post within a hour of a frustrating incident - take a skeptical view of whoever on your life is putting in your head that you lack emotional maturity. You seem to have as much as any reasonable person.
I for one take pride in NOT METAGAMING
Omg you're Elon Musk 😂😂😂😂😂
So true though. 😊
Not metagaming!
All these stories just remind me how much DMing is an actual skill you have to craft and actually be good at
Oh wow i got here realy early for once only 10 comments! (11 now)!
Not metagaming
The crispys keep dropping. A shame
Not meta gaming 😊
Not meta gaming
A lot of people wrote for Riverdale, Roberto wrote the awesome Afterlife With Archie
Bruh he’s the SHOWRUNNER
Crispy please, there's no H in "weird," nor is there an A in "disoriented"
Is accent
Quick question, would dnd players be interested in campaign mixed with hypnosis to add to the adventure.
Uh, you might wanna work on your pitch a little. As is, it kinda sounds like you’re soliciting for a very niche adult activity, which is cool and all, but this probably isn’t the right place for it. If that isn’t what you intended, maybe if you elaborate about exactly what you’re asking? I don’t think a quick question is enough.
idk if its just my feed but it showed a dif title and thumbnail before i clicked it....weird
Not metagaming!
Not metagaming
NOT METAGAMING ...
Not metagaming! 😠 (Totally.)
That Elon Mush joke though… I think that would have landed better if it was poking fun at Thomas Edison instead.
Session 0s a waste of time. Play the game, stop prepping yourselves to death.
It's very important when playing with strangers
No.
I feel like... you haven't watched enough horror stories of that's your opinion.
: : *X P I N B I O* : :
Not meta gaming
not metagaming!
Not metagaming
Not metagaming