Ball vs Blocks, Blender physics simulation

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  • čas přidán 25. 07. 2024
  • This animation is a "rigid body" physics simulation created in the open source software Blender.
    You assign properties to your objects like mass, friction and bounciness. Blender then applies forces like gravity and calculates the movement and interaction (e.g. collisions) of objects in the scene.
    Video sections
    00:00 - Main animation
    00:17 - Slow motion (50%)
    Music used in this video is "Light" by onlymeith.
    (c) copyright 2018 Licensed under a Creative Commons Attribution Noncommercial (3.0) license. dig.ccmixter.org/files/onlymei... Ft: airtone
    ccmixter.org/files/onlymeith/5...
    The music was edited to fit the video timeline. I recommend you checkout the original audio track which is 3:15 long.
  • Krátké a kreslené filmy

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