Kill Team | Battle Report | Blades of Khaine vs Scout Squad

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  • čas přidán 6. 09. 2024

Komentáře • 68

  • @LordDarthViadro
    @LordDarthViadro Před 8 měsíci +13

    You dont need to declare aspect technique at the start of activation, you chose it when you are using it. So Banshee can chose to use parry technique after the dices are rolled and you see you need to parry.

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +10

      Ah fair! Our bad haha

    • @kenjixo
      @kenjixo Před 8 měsíci +3

      I like that people are on top of things and helping with those tiny bits and bobs. Even PlayOnTabletop miss them sometimes.

  • @CrimsonTemplar2
    @CrimsonTemplar2 Před 8 měsíci +6

    The Eldar seem very fragile with a 4+ save & 8 wounds.
    Jump tests are a real pain-point for this terrain set. I feel like a movement tax (1⚪️ ?) to jump rather than a jump test makes it less punishing than rolling 1 & your movement ends, but it does make operatives with fly a bit too strong.

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +5

      Yeah they're fragile. Hoping jump just gets an entire rework

  • @WorldBleeder
    @WorldBleeder Před 7 měsíci +1

    Appreciate the battle reports as always! I like how the terrain turned out. Looking forward to more so I can figure out this new environment. Just got my set yesterday and painting it up while I watch.

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 7 měsíci

      Thanks, sounds great! Should have more batreps soon (:

  • @turn_zero_gaming
    @turn_zero_gaming Před 8 měsíci +2

    Sorry might have missed something, but did you guys miss the Banshee Mask ability when his Banshee charged the 2 Scouts (1 was leader)...? Seems like their WS wasn't reduced by 1. The leader was still hitting on 2+ (shoulda been 3 no?)...thanks CYRAC for another fun battle report!

  • @izaakwp7811
    @izaakwp7811 Před 8 měsíci +11

    The health on the blades seem too low for the model count. Feel like even 9 to prevent the two 4s would be better as they are so melee heavy but with the same wounds as kasrkin while having limited range.

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +5

      I think that would help a lot. Team kinda feels way too fragile atm

    • @Tulkash01
      @Tulkash01 Před 8 měsíci +4

      They are eldars. Give them better armor or even feel no pain rolls or ways to be non targetable under certain circumstances, but increasing wounds is not thematic for them

    • @jeffreymonsell659
      @jeffreymonsell659 Před 8 měsíci +2

      I thought for sure they were going to get a team wide super conceal like Drukhari and Void Dancers, but nope.
      And with only 5 attacks, they're lacking on the cannon part of glass cannon as well. I feel like the devs were way too worried about this team being OP.

    • @Wertgeber
      @Wertgeber Před 8 měsíci +3

      I think the question is what do wounds stand for. It has to be more than physiology as differently armored Primaris Marines (Intercessor and Heavy Intercessor) have different wounds also (also Scouts and Marines). So it has to be a mix of physiology and armor. Otherwise it also wouldnt make sence that Kasrkin and Exaction Squad have more wounds than other Humans. If it is also armor, there is an argument for aspect warriors having more wounds than Drukari and Corsairs thematicly @@Tulkash01

    • @Tulkash01
      @Tulkash01 Před 8 měsíci

      @@Wertgeber Armor is armor though.

  • @samjsnz
    @samjsnz Před 8 měsíci +2

    I wonder if it would been tactically better for the banshee to single charge the leader so they -1 WS would kick in then use the aspect power to use remaining charge distance to pile into the second scout 🤔
    That been said it would have been nice if the banshee masks also negated combat support (thematically) I also think it should stack with injured

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci

      I'm find with how the mask works atm as changing it would likely make it too strong

    • @samjsnz
      @samjsnz Před 8 měsíci +2

      @@CanYouRollaCrit I just think it's a shame that it has no effect if injured or combat support. Especially when the banshees only have 4 attacks.

  • @DodgethisCZ
    @DodgethisCZ Před 8 měsíci +4

    Awesome report thanks as always! Sometimes in your reports you say “yep” a lot but it just nitpick :D Questions: with 1 box only I kinda want go for 3 shotguns is it optimal or you should go different way and do I need anyother leader then chainsword? Thanks for incredible work guys

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +2

      Shotguns are very map dependent and opponent dependent, I prefer a mix. Leader always needs chainsword. Thanks (:

    • @robertchmielecki2580
      @robertchmielecki2580 Před 8 měsíci

      Magnetise, problem solved.

    • @DodgethisCZ
      @DodgethisCZ Před 8 měsíci +2

      @@robertchmielecki2580 I dont like moving parts on my models

    • @robertchmielecki2580
      @robertchmielecki2580 Před 8 měsíci +1

      @@DodgethisCZ If this is the case, I can't help you.

    • @DodgethisCZ
      @DodgethisCZ Před 8 měsíci

      @@robertchmielecki2580 I know thats why Im asking others even if I know about magnets but still thanks :)

  • @nf9417
    @nf9417 Před 7 měsíci +1

    Great vid. Thanks for putting it out there.
    What kind of laser pointer did you use? The green one? Looked very crisp.

  • @Desmotwin
    @Desmotwin Před 8 měsíci +1

    During scouting Charles mentions that no models can extend into the water. Then at 7:50 John moves his scout hanging off the gantry. Does the rule only apply to the board level where the water is and not up on the terrain? Apologies for being pedantic, just don't have the ruleset in hand yet. Thanks for batrep.

  • @Dinblade03
    @Dinblade03 Před 8 měsíci

    Just noticed a huge lack of info on the how the maps show where the terrain is placed with the shot from the tracker at 9:00. The small gantries don't show how they block line of sight under it, for the medium and long ones it is no prob, but if those small ones at top and bottom where the other way it changes how this map is played quite a bit vs teams that ignore obscuring.
    Hope I'm not missing something there.

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +1

      Doesn't matter too mucb but TOs will likely setup to obscure

  • @anthonydelia444
    @anthonydelia444 Před 8 měsíci +3

    The terrain seems fine and interesting to me but I 1000% do not like how they chose to handle the jump mechanic

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +1

      Jump just needs changing which hopefully happens soon!

    • @jeffreymonsell659
      @jeffreymonsell659 Před 8 měsíci

      Yeah, it's weird to put what was clearly a niche afterthough mechanic into a central role like this. Surely they'll make some changes to it.

  • @irishmadcat
    @irishmadcat Před 8 měsíci +2

    Does the beta decima rules seems silly with obscuring? I mean scouts and phobos being able to kill for free from range.

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +2

      A little? But nothing a little tweak fixes

    • @davidwheward8081
      @davidwheward8081 Před 8 měsíci

      I agree... I think that it's really silly that obscuring isn't over the whole board. It's a rig in the middle of a toxic ocean. I think it would be more interesting if you roll a D3 1= 6", 2= 9", 3 = 12" obscuring for that TP

  • @rafikvz
    @rafikvz Před 6 měsíci

    These are the teams that are included in KT Salvation Box, right?

  • @3alanking38
    @3alanking38 Před 8 měsíci +3

    Blades of Khorne 😁

  • @ZZeeNiCey
    @ZZeeNiCey Před 8 měsíci +1

    the grapnel guy is pretty crazy

  • @TheEchoingCalm
    @TheEchoingCalm Před 8 měsíci +1

    Quick question, is the scout hunter allowed to take extra blade equipment because his ability says he is equipped with climbing gear for free, and the equipment page says each operative can only take one equipment? Thanks for showcasing the new teams!

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +2

      You can only take each type of equipment one each but you can take different types on the same operative (:
      No worries, hope you enjoyed the battle report!

    • @TheEchoingCalm
      @TheEchoingCalm Před 8 měsíci +1

      @@CanYouRollaCrit oh i totally missread that, dang that guy is a melee beast. Cheers

    • @medelsome3447
      @medelsome3447 Před 8 měsíci +1

      @@CanYouRollaCrit wait does that mean I could put High Intensity Markerlight and Target Analysis Optics on one model? I kinda misinterpreted the equipment section since I started playing as Gellerpox(Bug equipments lol)

    • @Zilong17
      @Zilong17 Před 8 měsíci

      @@medelsome3447 It depends on the team and equipment, but in general yes. An easy example off the top of my head is the Grey Knight equipment slate says "Equipment marked with a + can be selected a maximum of once, and each operative can be equipped with no more than one of each item." So, their Psybolt Ammunition is marked with the + and can only be selected once. But their Sanctic Blessing is not, and any number of Knights can equip a Sanctic Blessing (EP cost notwithstanding). There is no rule against a single Knight bringing both the Psybolt Ammo and a Blessing, since he only has "one of each item."

  • @Snorris94
    @Snorris94 Před 8 měsíci

    Wait @24:49 is there a scout rule that allows them to move and shoot with the heavy sniper? New player but thought you couldnt move and shoot with a heavy weapon?

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +2

      Dash and shoot which is legal for everyone (:

    • @santiagobarrera452
      @santiagobarrera452 Před 8 měsíci

      But in order to cancel the obscuring you have to spend a CP, so he dashed, use their action and then shoot, that's 3 APL@@CanYouRollaCrit

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +2

      The target had already been Auspex'd prior to the Sniper's activaiton...

  • @dococ3272
    @dococ3272 Před 7 měsíci +1

    “The blades of khorne”
    “They’re the blades of KHAINE”
    What’s the difference…

  • @tommywatcher2321
    @tommywatcher2321 Před 8 měsíci

    Where do you find that resource counter you are using?

  • @chrishoj5277
    @chrishoj5277 Před 8 měsíci +1

    Hears no shotguns… instantly sad.

  • @ianhancock7112
    @ianhancock7112 Před 8 měsíci

    aren't the scouts a 9 man squad? You seem a little light there...

  • @HunterofZombies17
    @HunterofZombies17 Před 8 měsíci

    At 8:55 shouldnt that have not been possible? It seems that auspex scan is only 6 inch range.

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +3

      It works at someone within red OR visible (:

    • @HunterofZombies17
      @HunterofZombies17 Před 8 měsíci +2

      Oh fancy that, interesting that looks like it'll be very useful in the new kill zone.

    • @CanYouRollaCrit
      @CanYouRollaCrit  Před 8 měsíci +1

      Yup and in general (: