Blender Speaker Overhaul - Automated Sound Design

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  • čas přidán 21. 07. 2024
  • The speaker is supposed to be an invaluable tool for sound design and animation, curtailed to a token gesture, a promise of features yet to come, with no tools that are realistically useful outside the most basic functionality.
    GET THE ADDON - inletzone.com/speaker-overhaul
    Check out some quick examples for this Addon - • Speaker Overhaul Examp...
    This is where the Overhauled Speaker addon comes and saves the day with its advanced functionality and opportunities for speeding up your production process, while also making it sound more realistic and accurate. This addon is seperated into 3 sections
    World Speaker - This speaker’s use is for ambience on your scene, like the urban chatter outside or the light wind going through the forest’s crowns, or the croaking frogs around the lively mountain pond.
    You can have as many variations or sound effects play in different locations at different frames, pitch, volume and so on.
    Motion Speakers - This speaker is triggered by the motion of an object on its X, Y, Z axis for all types of locations. For instance you have a character dragging a box. Designing the sound for that takes tricky time, while here you can add the sound to the motion of the box moving, and it will self-correct the speed and pitch in a quick and easy manner.
    Animation Speaker - With an animation in place, like a walking animation, you can bind footstep sounds every time the character goes through that specific frame, and that can be repeated as many times you’d need to, while reacting dynamically to you changing that animation’s speed.
    Where you can find us
    Inlet ► inletzone.com
    #Blender is open source (GPL) and free to use for any purposes in regards to 3D creation like modeling, animation, rendering, compositing (VFX), motion tracking, 2D animation (Grease Pencil), rigging and texturing. Download it TODAY ► blender.org/download
    0:00 - Introduction
    1:18 - Features and Automation
    3:20 - Master Audio - Replacing the default Blender speaker
    8:12 - Audio editing - fading, cutting
    12:12 - Action Audio - Tying sounds to animation of an object
    21:22 - Generate/Clear buttons
    23:00 - Sound Defaults
    24:15 - Parent Speakers
    25:06 - Solo Audio
    26:44 - Is this for you?
    27:15 - Get the ADDON!
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