How To Setup Blender 3.0 VR | Quest 2 & Steam VR
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- čas přidán 5. 07. 2024
- To the point guide on how to setup VR for Blender 3.0 This works with the Quest 2, Vive & Index both using Oculus App and Stearm VR. Using the power of openXR you can now quickly and easily explore an eevee rendered view inside of Blenders Virtual Reality.
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Using Blender Inside Blender: • How To Setup Blender 3...
Oculus App : www.oculus.com/setup/
USB C cable that I use: geni.us/YSUw7Ah
Steam VR Website: store.steampowered.com/app/25...
Steam VR ( Inside ) Steam: steam://openurl/store.steampowered.com/app/25...
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Free Course | Learn Blender 2.9+/3.0 through precision modelling playlist:
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Time Stamps:
0:00 - Setting Up VR For Blender 3.0 (Quest 2 & Steam VR)
01:59 - Steam VR Settings For OpenXR
02:18 - Blender 3.0 Free VR Addon Setup
02:52 - Blender 3.0 Virtual Reality Controls & Settings
07:05 - How To Walk Inside Of Blender 3.0 VR - Jak na to + styl
This was excellent! Thank you, I tried it out straight away with my quest 1. I've often wanted to see my models larger than life in VR! Looking forward to the next one!
This is amazing. I'm in the process of learning blender right now and this is great to know!
Any channel suggestion to start with?
Same here - and it gives Blender a huge advantage over the competition for 3D modeling and rendering. A lot to learn.
If you're using SteamVR and VIVE, is the Oculus setup applicable?
I am in awe. Thank you! I've been in VR Blender before, but I was walking with my jointed meat columns like a sucker. I'm designing a computer lab for my hackerspace and I was painstakingly lining up the virtual walls with the physical walls(and praying that I didn't bump scale out of 1:1).
OMG Jonathan you are freaking awesome. Thank you so much for sharing this update. I actually tried VR editing in UE4 a few years back but obviously Epic has a higher budget than Blender lol so it's not ever expected to see such fast dev with Blender but seeing this now is still mind blowing. 100% subbed and notifications ON!!! LEGEND.
There's nothing faster than free
Thank you so much for this video. I remember getting the oculus 2 and watching this video and got so excited then I realized it PC only. I finally got a PC to use with blender and remembered this video about an hour ago. I followed the steps and it worked! A few minor revisions have been made but the setup process and features are the same. So exciting! Thank you for making a clear and accurate tutorial
This is wonderful, i can see in real scale the interiors that i've modelled. Technology has really come far, Blender is incredible
Can you view your interiors in eevee/cycles?
Looks promising for quick architectural vr viewing during concept phase
Cannot wait for the modelling in blender VR video !!!
That’s awesome I can’t wait for your second video.
I personally use a dedicated router and virtual desktop questpro to my PC VR set up, but I had an issue with my steam blender installation and I just haven't ever gotten around to setting this up so thank you for the content.
I have been waiting for this for a long time
I just love knowing the fact I can inside a 3D model. I can't get over it and I just don't what to do with knowledge LOL. I love exploring and checking out models
That was what I needed to find, thanks a lot for the VR tutorial!
I've seen a few videos that explain this but don't actually show you how to do it. This is great!
I'm so glad I can help Mackie
I can’t believe this is so smooth! Absolutely thank you!!! Joining the discord 🙏
Awesome tutorial! Thanks a million!
This is amazing. Cant wait to try it
Interesting. I look forward to your vid on modeling with the occulus on.
Just what I was looking for!
Great video, thank you so much
Side note:
AirLink works very well and smooth as long as you have wifi 6 router. Much nicer to be able to move around without a wire.
Awesome! Thanks for this video and letting me know about it!
No worries!
Looking forward to see their implementation of VR sculpting and how it compares to what Adobe is doing at the moment.
When do they plan to release it
Great explanation, thanks a lot for this!
Thanks for this brilliant video
Wow this video was awesome thank you!!!!!
This is so exciting!!
I'm a trucker so I'm still playing catch up and trying to set up a side gig as a freelancer, but I'm getting there and you're content is helping me the that so thanks a ton, or 52 😎
Love you Johnathon, love your devotion, best regards
Thanks for the kind words shady 🤗.
I wonder if blender will ever give us the ability to model/sculpt in vr like Adobe medium
This is confirmed.
@@jabajuba for blender? Source plz?
EDIT: Nvm, MakerTales has a vid on it!
@@cyberoverkill5844 What's the vid?
@@cyberoverkill5844 Can you hand these poor Brothers the link please?
Perfect video🙌🏻👏🏻👏🏻
Can’t wait for the next video :) let’s see how bender do in VR
You are fantastic, thanks for sharing.
This is AWESOME!!! Thanks a lot!!!!!
Gorgeous!!💪😍
You are a Master!
This is revolutionary
Amazing! Love it
Great stuff. Thanks! :)
Awesome!
With the wasd movement you can also press V to jump
Excellent information
Airlink is perfectly smooth if set up properly. I have a dedicated wifi 6 router 5 feet from my play space and it actually runs better then a link cable.
Thanks!
New sub. Thanks for the information.
Wow! Thanks
i love vr and i love blender i literally bought a link cable because of this video
Virtual desktop might be a good alternative to doing wired link for this for quest 2 over doing a cable or air link. Air link was a horrible experience for me. I ended up getting virtual desktop and use that over air link for all my steam vr games including doom VR and chillout VR and even Skyrim VR I'd imagine the steam vr version would work well with this
OMG 😲 It Work´s Many Thanks !
This is epic!
You sir! You.... Have done it again 👏👏👍!
Done what again? Do you have recommendations for any other previous mind-blowing videos?
Amazing, thanks so much for this tutorial. I have one question though, do you have to make the ground a solid object or something like that, so you can't dive/fall into it or is that automatically set?
That is so.. awesome 😎
awesome! curious what the in-HMD UI looks like. i'd imagine with SteamVR you can float the 2D blender window(s) anywhere or attach to a hand.
Wtf... im so used to unfinished and half asses tutorials... im shocked by how much detail and quality you show
ty
Excellent vídeo! Is there a way to export scenes and models from Blender and navigate it only using my Oculus Quest 2? I want to model my house and walk around without using Blender.
Great Video! Can you export 3d vr video files with blender? Do you have a Tutorial?✌️
Just got mine today
Thank you for this video but how do I record it live ?
Thanks for sharing ...
could I track a object to the controller's and headset? and how would you do that?
Hey! Thanks for the video. Its amazing! Right now im moddeling a little "architecture" modell and i want to walk trought it with an oculus quest headset. The thing is that the walls aren't solid..so i'm able to walk trough them. Is there any trick to hadle this? I'm thankfull for any help! Greetings from Germany
GOD DAMMMMNNNNNNN , THANSK ALOT 🔥🔥🔥🔥
cheers friend
Great vid! How about exporting for 3d stereo VR ? :)
If they could copy PS4s dreams VR control set up, that would be awesome. I haven't experienced anything like it yet on PC, but I would love to. I started on dreams and then started rendering in blender, and its just not as satisfying. The spacemouse helps, but its just harder overall. in dreams even with the old ps move controls, i have 12 buttons on the controllers, and the way they have the buttons mapped with combinations and physical movements, once you learn it you can make things so fast, with ease and it just flows. Im a fan of blender, its fun too, but its not as entertaining as the other.
works very well but how do i view cycles rendered view in vr?
Can you also measure objects in Blender under VR? That's why I tomograph objects and would like to be able to measure them in VR instead of just on the computer.
great. but would it be possible to use controllers to teleport in the VR environment? why should one use keyboard if there are 2 controllers? explain please
Could camera (and maybe controllers) have multi axis translation and rotation recorded as a means of partial mo-cap? Then have some AI app with some supervision generate the rest of the mo-cap data?
Can you animate the camera, for VR tours through your project?
I've been waiting for this! So anyone know the key differences between this method and the Mauri VR app for Blender? (How locomotion differ, which is easier, quicker or more intuitive for modeling, etc)
Hey Brett, the fundamental key difference is that mauri has stopped all development of their app =(. Also, this is only the first steps of blenders VR journey so you still cant make things around and scultp.
Can this work with Blender on Mac? I don’t even own a VR headset, but have been thinking about getting one and this would be an awesome use for it. Using the M1Pro MacBook Pro.
I tried following the instructions, and got as far as starting VR in Blender. Unfortunately, I might have missed something. All I see is a pink void and no view of the Blender work space or the cube object. I made sure all the settings were correct, as indicated by your video. Anyone else?
I also noticed I don't have as many view options in the right hand sidebar. Just "floor" and "annotations".
love your videos - but unable to complete this - do I need an Oculus developer account ? - am not getting the same screens ( and choices ) as you when I open up my settings.
I've just tried it with my Pico4, and it's amazing. But I see everything in the grey color, how to make it colorful/rendered view ?
Question: should I learn how to use basic blender before attempting blender in vr?
what about making a VR movie for quest 2 in blender? is that possible? one where you just sit still and stuff goes on around you but if you turn your head the camera turns with it?
Will it allow for multiple users to work together in VR on the same project?
Hello
can you use another helmet for the vr que occulus
because I have a pico neo 3 pro
thank you for your reply
This an amazing tutorial, I am curious how I would be able to capture my VR Blender scene to make a showcase video, would Streamlabs OBS be able to achieve this?
Thank your for the informative video!
I bet you could use whatever headset feature you have to "Mirror" the headset display on screen. Then OBS for sure could capture that. Maybe it can even capture the raw stream to the headset I do not know. You'll want a pretty beefy computer for that though.
Hi! Will I be able to use the new PS VR Headset with Blender?
all I can say is WOW
hey man nice tutorial but I'm too late...I mean steam settings are changed since the last update... and I cant find the settings about developer mode... can you update this tutorial please?
Hi! I have a quest 2 but I have to use the controllers to select and navigate menues, what software are you using to track your hands and select stuff with oyur fingers without controllers?
I’ve seen multiple tutorials about VR in blender, but they’re never using full textures. Is there an specific reason for that? Maybe it’s too heavy?
this is still just for scene viewing, right? no vertex/plane/edge manipulation or anything the way that mauri blenderxr used to work before it got discontinued?
Valeu!
Is it possible to record the tracking of the quest 2 directly on the software ?
to create new windows from corner use shift
HOW AM I JUST NOW FINDING OUT ABOUT THIS?!?
Question, why is it necessary to have steam running as well? I also heard there's a specific new version of blender for VR. Have you tried that?
Hi.. Do you have any material about Vive Pro 2 in Blender?
I love this! if you ever want a digital model set up for VR use reach out to me and I would be more than happy to collab and create some 3D worlds!
im trying this with an HTC Vive (OG model) and the controllers do not work to allow me to change the position of my camera in the world, so the only way i can move around is to move the camera using the object inspector tool and mess with the x/y/z positional and rotational tools. Any tips / ideas to get the OG vive controllers to work to move around the scene?
Out of interest, we have an older vive and are trying the VR with Blender 3.5, I can go into the view and move around fine but is there a way to be able to select things and move them around? I can't seem to be able to do it, only move the camera and teleport around. I want to be able to have 1 control to pick up, and another to just click on it.
hi. So ACtually Oculus Quest 2 is fine for blender VR ? im going to buy Oculus Quest 2 for Blender and someties for games. Thanks for information.
So SteamVR is need for the Openxr library not launching blender?
one step closer to cinema VR in the future