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Introduction to TDR SimuLathe REF
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- čas přidán 21. 03. 2023
- Take a first person walk into the fascinating world of vinyl record production, its technology, and the mysterious art of turning music into physical grooves. SimuLathe “Reference” Edition is a complete simulation of the disk mastering process. With its specialized preprocessors, a precise virtual disk cutting lathe, several turntable pickup models and extensive means of metering/analysis, this audio plugin offers hands on insight into disk cutting.
TDR SimuLathe REF operates as a VST, VST3, AU or AAX audio plugin, both on Mac and Windows.
All details here: www.tokyodawn.net/tdr-simulat...
A video by Brandon S. Hire, music by Tokyo Dawn Records.
Beautiful GUI. Amazing work and intuitive! Congratulations!!!
This is art... literally one of the most beautiful pieces of software i have seen in my life. Damn
Amazing! Tokyo Dawn Records does it again.
this is so next level
Brilliant! Great video of an interesting tool. Speaking of influencers, I'd love to see and hear Dan Worrall have a mess about with this just for fun. Also, I really appreciate TDR's approach to demos and having free and "GE" versions of their plugins. Bravo!
Zero doubt Dan would kill it.
This is a HUGE release. Thank you so much for the consideration of the future generations. Much respect!
Super glad to have been a part of this one, always a pleasure to work with Tokyo Dawn!
Wow love your creative follow up Brandon!
czcams.com/video/AA2WgTFSoGI/video.html
This is just amazing, brilliant, genius, all the superlatives
Amazing
a novel approach to vinyl simulation
this is AMAZING!! very nice work TDR💯
8:03 And we can try different disc sizes for different colors of saturation. PUNANI MAGIC!
I did that on purpose! LMAO! Punany Magic is a JAM!
You guys are amazing
Awesome as everything you folks release!
Jams in this video too 🔥
brilliant and truly innovative
This is the first TDR plugin I don't see myself using for mixing.. But it's cool though.
I just heard about this and I'm a little confused by it. I've been pressing records for decades so it's a really exciting tool for my interests, but is it a learning/academic tool or...? I'm no mastering engineer, and even less a vinyl cutting/mastering guy, but I am a huge nerd and electronics hobbyist. I don't understand how this could provide super accurate previews of vinyl cuts without an extensive materials section that gets deep into the chemistry of the materials. I see how it could still provide forewarning for groove width and depth, helpful statistics etc, but when it comes to previewing the actual sound of the record....there's just a lot of analog materials / physics elements there to take into account, layers upon layers of complexity. Perhaps I am just letting the perfect be the enemy of the great? Phenomenal concept and execution regardless, and the free version is a deeply appreciated gesture, thanks so much TDR!
Bear in mind SimuLathe simulates the Disk Mastering process. Not the mass reproduction, logistical and end user processes
(this is where most of the "sound" is made, as you said).
I.e. SimuLathe reproduces the experience a lathe operator gets when cutting, inspecting and auditioning a fresh lacquer (!) using "pro" reference pickups.
The audio preview in SimuLathe does not represent what the typical vinyl end user gets, but what the mastering engineer experiences when cutting that material.
The more you move toward the end users, the more fragmented and unpredictable the systems involved become. That's the fun of it, endless tweaking and optimization potential for the end user. ;) But at the cutting stage, systems can be assumed to act very precisely, and be rather well maintained. Almost text-book alike, with geometry defining 99% of the outcome. Materials also are much more predictable at this stage.
Given your background, the primary use case would be educational. You likely don't need project recalls, so the demo will suffice to explore most aspects.
REF edition has a relatively bearable learning curve and gives a good idea of the compromises involved. The primary audience are modern mastering engineers that don't operate a lathe, but are looking for basic insight and feedback, looking to understand the exotic terminology involved.
You can also go into god mode nerd level using the CUT edition. It installs a cutting lathe into your computer. But this one is very difficult to use without prior experience and is really meant to be used in pair with a real cutting system. In this case it's possible to match the machine vs simulathe, in turn enabling solid quality control, cost reduction and creation of early digital test cuts.
Just yesterday was looking if they had an introduction video for this lol
That's a damn great tool.
Wow amazing 🥶🥶🥶
This is magic. 🍄
Unfortunately not applicable in my production, but still very impressive. Tdr has it's good image for a reason
WHOOOAAAA
TDL to the rescue again 💪😅👍 just when we needed to cross check friends spinning disc release, trying to explain verbally just created more confusion & this provides all the information to calm the emotions ✅
and never, ever have i smiled at a developers insistence upon providing people’s desire to learn via the best pay for what you truly need piggy bank protection demo model…wonderful & thank you everyone on TDL Team ❤️
worst AI bot ever
As someone who just wants to simulate the sound of vinyl and not do cuttings how useful might the be and is there an advantage in my use-scenario to get the larger version?
In this case the REF will be fine. Both CUT and REF have exactly the same audio models.
The CUT edition only makes sense if you really operate your own cutting system, or use one professionally. It allows you to match SimuLathe against a cutting system, in turn improving quality control, helping create accurate digital test-cut and a lot more.
Soooo... What is the "Cut" version?
SimuLathe CUT targets audiences that operate their own lathe, i.e. dedicated disc mastering engineers, pressing plants. Both editions use the same math, but the CUT edition is meant to be calibrated against a real world system, it assumes the operator knows exactly what he does. Once calibrated, pro services who operate in this context can greatly improve quality control, operational safety and communication. It saves a significant amount of costs in the process and even allows to monitor and correct the cutting system's own ageing/de-calibration.
Hello. What is the shortcut key for render mode? or how to perform offline render.thanks
If you check your REAPER actions, you'll find where you can create your own shortcut for it and create a custom action to do it.
Can y'all create your own autotune
This is gonna tell the truth about these so called mastering engineers