Scout (Classic) Class Mastery Challenge - Non-Stop KILLING! Deep Rock Galactic Survivors!
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- čas přidán 25. 06. 2024
- Classic Scout Mastery Challenge!
Check out the game here: store.steampowered.com/app/23...
Deep Rock Galactic: Survivor is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It's one dwarf against all of Planet Hoxxes!
#deeprockgalactic #forkarl #survivalgame #indiegames #roguelike #roguelite #deeprockgalacticsurvivor
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Its so fun and satisfying to see you navigate the enemies, there's where we see the hundreds of hours of gameplay experience
it's like threading through a needle navigating those small maps, makes it more intense
It really is...I like it. It's a lot harder on the other maps too...like Salt Pits.
The CC from the cold damage was absolutely clutch for this run.
It’s helped a lot.
Great run!
That was an exciting run 😊
Mann this is so fun to see!
the map is just tiny
more of this please!🎉
It gets really chaotic, I love it.
@@OHRyePlays
def gonna be a slow grind upgrade with the weapons/classes and then the 10 tier map runs will be huge. Hazard 4-5 doesn't matter as much with these new modes we can farm to give us boosts.
LOT OF stuff to grind. I'm also looking forward to the anamoly challenges, but I want to get more of the meta stuff up first.
Nice job 👍🏻 Those map layouts are definitely challenging being so small and with nasty layouts. I wonder how the Driller will cope on such a small map 🤔
We’ll find out soon!
Damn this looks extremely difficult. All these new survival shooter rogue lite type of games releasing takes me back to the OG back in the day called Crismonland. Have you ever played this?
The new challenges are prtety tough. I did play Crimsonland, but I only have a few hours.
The sammich did "heal" you for the health. Might not get the regen but extra health could be a life saver
Ya, getting max health is still decent, heal yourself up at the shop after with your new max.
My question: When you do mastery 1 and get for example 3% attack and you do mastery 2 and get 5% attack is it 5% instead of 3% or is it 3%+5%=8% ?
No, it’s just whatever tier it’s at.
I can’t believe you played hazard 3 thinking it might be too hard.
🤓🤓
Well you realize we lost half our meta progression ya? And the game was rebalanced for all the new masteries.
plasma cabine feels weaker in this patch. it feels like the piercing isn't as effective making the gun struggle to kill large mobs. the status effect build-up also doesn't feel worth it. it adds an extra card in your deck pool which detracts from taking damage stats.
I think cold plasma is incredibly good.
Oh! another idea
farm yourself the new stuff, from hazard 1 to 4, and give us videos only from the hazard 5
That's pretty much how I'm gonna do it. I'm gonna do everything offline on hazard 3. Then I'll record content clearing Hazard 5.
i think stepdwarf is a little confused... fires plasma projectiles while screaming: "eat lead!!!"
it is a decent build but i think the boomstick would have bin better then the boltshark. i get why you took it but i think the boltshark is pretty weak. its not as bad as in the demo but still in my opinion the weakest medium weapon.
interestingly enough there was no drop on floor 4.
gg
Yup, just theory crafting live which I think will be good weapons.
There is also no drop on stage 4 for any run. Confused me at first.
@@OHRyePlays interesting but i guess with so many hoarder bugs...
First
GGs