MTA: Vice City Stories 2DFX Test (Lamps, Street Lights)

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  • čas přidán 5. 09. 2024
  • Trying to make the 2dfx work, MTA treats the object as dynamic thus the engine won't apply the original shadow mesh to the mesh, the alternative way is to use a shader to do the job, although it still cannot fully emulate the original shadow mesh effect but howerver it looks okay.

Komentáře • 4

  • @battletank6089
    @battletank6089 Před 2 lety

    Also the car light sure do look realistic for me

  • @battletank6089
    @battletank6089 Před 2 lety

    Wow.... the psp vibe...
    the textures..... is still unchange
    That great
    and mostly the light and draw distance THOUGh
    there where the mod shine :D

    • @user-yn9ki2gk3j
      @user-yn9ki2gk3j  Před 2 lety +1

      Basically, the map is converted from ps2 version of VCS, so it may be more Higher res than PSP one.

    • @battletank6089
      @battletank6089 Před 2 lety

      @@user-yn9ki2gk3j ah I see
      Well nice to see there fan still keeping this game alive like this :D