Starfield BIG Change 🚨
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- čas přidán 5. 09. 2024
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Starfield has the internet going crazy after finding out that Starfield was nerfed.. BIG TIME! We have official comments directly from Todd and to add to that, a big teaser on something that hopefully changes in a larger update (as they have said themselves), we also have some players who once felt overwhelmed with the game to now saying is that all, and lastly, the small update that went live the other day, well we have some specific notes on what exactly it included..
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About Starfield:
Starfield is the first new universe in over 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest mystery.
bethesda.net/e...
My gripe is forcing everyone to walk 10,000 miles when you know they made Mechs. I want to stomp around a planet in a Mech.
The problem with planetary exploration was they under developed the Suits.
Most suits max around 20% resistance. They should have had min resistance of like 50% for their targeted resistance. With high end suits having 90+ % resistance.
Then also have added IN ALL LANDING BAYS. Suit storage. So you could head down to your landing bay put on the correct suit and opened the door.
That would have fixed the entire problem.
Yeah but that’s a good idea. Bethesda would rather just baby it down to nothingness then put in any effort.
yall keep begging for likes and comments, then pull some trap sponsorship ads. its even worse when enabling YT ads and a sponsorship. try just making good content and letting your videos be liked naturally rather than begging and then dropping an ad. earns a dislike instead.
Getting toxic damage while wearing a space suit wich is completly sealed..... right
Agreed… definitely makes no sense. Also running out of oxygen in a breathable atmosphere
Well on the moon 1 shot from a weapon would be instant death
@nitroxide17 it's not so much running out of O2 but pushing past stamina limits not allowing enough oxygen into the blood. Think of it like running to the point of pure exhaustion and hyperventilating and then keep running. Eventually you'd pass out. That's probably more what they were pointing towards
If the atmosphere is acidic, it would effect the material and eventually degrade it.
Makes sense to me, considering most of the knowledge the scientific community shares is guessing based on what we know about out world.
Just my opinion, not saying your opinion is wrong.
Are you slow? Like I'm legit asking. There's plenty of factors that could cause it
I hope they add an option where your space suit automatically equips in environments required. It's sometimes hard to tell without getting out of your ship.
Just keep it on and check the hide in settlements option. It’s in the inventory screen of suit and helmets.
They could have kept the harsh planet environments and just have a mod slot in the suits that required you to purchase a radiation filter, heating battery (for cold planets) etc etc. Then you only have to purchase a suit mod. Later you could expand with some that last for days, weeks etc before you need to buy a new one.
You don't have to take it off. There's a toggle for auto hide in breathable areas and settlements lmao 😂
You take yours off?? Why?
@@deanfrancoismagalong7420 That doesn't always work. For some reason i still wear my suit when wondering around my outpost base on Jemison. And it doesnt hide when you are in your ship either.
So the multiple space suits thing should never have been nerfed. Back when Star Wars Galaxies came out the learning curve was massive and there was not the possiblity to become a jedi right off the bat. It was a rng roll while you were playing the game. This was amazing. People complained and Sony dumbed it down to the point that it wasnt enjoyable anymore.
Starfield is amazing
I’m finding new stuff every time I play I just found a town call hopetown and rancher
Game is huge. 85hrs in and I’m only eight missions in on the main story. 300+ other missions complete.Only 6 planets fully surveyed. A dozen missions in inventory. Getting missions as I’m doing missions. Haven’t touched the ship builder or Outpost builder. Haven’t even looked at any planets/moons outside missions and rarely explore.
This will definitely be the longest single player game I’ve ever played 💯
I usually run out of steam for a game around eighty hours and rush to finish it up. But this game feels like I just started playing and I just wanna keep playing. Not bad. Not bad at all. Can’t wait to experience the whole main story line. Heard it’s pretty good 🤞🏻🙏
They need to get rid of all the damn locked chests. Who has time to go through 10 locked chests at every location?
i mastered lock picking in the game "skills and personally" so i added the mod to make it a lot easier and faster.
I also do the same in the other games IE Fallout and Elderscrolls
@@dralord1307 Me too. But to spend 10 minutes picking a master lock only to get a few credits isn’t a worthwhile experience for me.
@@tonepilot Aye, thats why I added the easy hacking mod in my playthrough. After I maxed the relevant skills in game and my own personal skill it just became tedious
@@tonepilot TOTALLY! Who puts a master lock on a box with Chunks boxed wine and a grilled cheese sandwich anyway?
I would definitely like for them to ad a harcore mode later on. Where multiple spacesuits is neccessary, and hostile planets are really scary. But I definitely agree that that would ruin the game for some players.
its an RPG, the only one it would be ruined for are children that cant figure out mechanics. this is more of an action adventure game with very light RPG mechanics and its clearly dumbed down for kids.
It wouldn't ruin the game for people that choose not to play hardcore
I personally like this game more than any other Bethesda games, and I think that is just down to setting and tone. It is just so much more in my wheelhouse.
Interesting.... Ive watched TONS of reviews and most are negative.. Saying game is mediocore or just plain boring.. Seems like bethesda game design is extremely outdated.. And the engine needs to be taken out of its misery... That being said.. I will definitely try the game for myself.. Maybe I will really like it.. Idk
@@johnnyflannigan136 The game design is not outdated, it is just poorly executed for this title (and that is a profound understatement). Most of the core attributes of previous Bethesda games are completely absent in Starfield.
Bethesda has never written a compelling questline in any of their games. The essence of a classic Bethesda game is found in their meticulously crafted world spaces that allow the player to immerse themselves in an interconnected world. There is an incredible sense of wonderment that comes from the limitless direction and outcomes that exploration can take the player. The player doesn't need to follow any questline, just wander through the enchanting landscapes and the player will be rewarded with discoveries of unique locations, NPCs and items. All of that is brought about in a completely organic, natural sequence of exploration and discovery.
There is exactly NONE of that in Starfield
I, unfortunately, have put in over 100 hours into this game and I can say with certainty that it is one of the worst games I have ever played. It is the first Bethesda title that I disliked so completely that I cannot bring myself to finish the game. I will never play it again.
Far from rewarding the player for "exploration", the game mocks and humiliates the player for even attempting to explore any of the planets. What do I mean by that?
By my 25th hour of play time, I had already seen an exact copy of EVERY facility at least seven or eight times regardless of what planet I was on. Yes, seven or eight times. No matter where you go, there are only three or four facilities that will be generated by the game (even for primary quest lines). Almost every "cave" was not only EMPTY (which was about ninety nine percent of them), but there are only two or three iterations of caves that will be generated on EVERY planet. You will walk for several minutes chasing down a location icon only to find that it is a completely empty, one room cave. That is not an exaggeration. This happened time after time, after time, after time, after time.
From the 30hr mark onwards, I did not even bother to explore a single location that was not directly related to a quest. The quests are unimaginative and predictable, and because there is no exploration, you are just railroaded into fast travelling to the designated locations to complete the quest.
Because there is no continuity between any of the locations, the game feels extremely small and claustrophobic. Its as though you are opening and closing a bunch of disconnected closets. Skyrim feels 100 times larger in comparison because there is continuity between all the locations.
Play it if you must, but Starfield is the absolute opposite of "Skyrim in space" or "Fallout in space". Just be prepared.
@@johnnyflannigan136 the only reason they hate on it is cause its an Xbox game, nothing else...... most great games have flaws and are not perfect, if you see most of these negetive reviews, they say its boring and shit, but wont explain you why...... play the game for yourself and then form an opinion.....
I feel the same way.
It doesn’t make sense to get lung damage when I’m in a space suit that is completely sealed. Does Bethesda not understand this?!?
I'd imagine some of environments cause the material the suits made of to degrade, our moon has no atmosphere so you wouldn't have that issue, other planets have acidic environments that degrade the filtering system to the point it eventually fails.
@@robbyrockets1 That’s a good point, didn’t think of that. Maybe acid rain or acidic environment degrades the suit over time. Just seems like it happens a lot. I can’t even collect those resources because I get lung damage almost every time.
Your telling me they played it for a year plus and never found the the gift giving puddle? I don't feel they where that thorough in bug extermination lol
Question: How the hell do I get lung damage from toxic gas in a space suit? If the gas is getting into a space suit, you may have a bigger problem.
It probably has an air filter/converter that transforms the air arround you in breathable air, otherwise you wouldn't have infinite oxygen, and the harmfull gasses pass trought that filter. But that is just me trying to justify it.
Chunks not agreeing with your tummy.
@@samporter9729 …touché.
@@viniSATU That's a damn fine answer and although obvious I missed it completely. Kudos.
They need to address the fact that the game automatically puts you outside your ship when you land on a planet with a harsh environment. Why have the game do something that stupid? Since I started in "New Game+", I've experienced more bugs and one crash that shut my Xbox X down completely. Only had a few bugs up until then. Powers using RB-LB combo don't work at all.
I love the game. I'm sure more will come in DLC. Plus, once the modding tools are added, this game will explode. Very good video SuperRebel.
My biggest issue with the ratings, they don't tell you what rating will protect you from a planet's environment. OK, I'm in a high radiation zone, how much rating do I need? No idea.
I think the game is AWESOME!!! I'm taking my time going through the story. To me it's a Marathon, not a Sprint. As far as the suits go...I think they should have configured the mechanics to allow one to MOD the suit to meet all conditions instead of swapping out multiple suits. I've been using the "Mantis Suit" the whole time because it allows you to carry more items. I know the "Skill Points" will allow this as well, but it is a tremendous undertaking to acquire the points. They need to work on changing the mechanics in this area. The "Skill Point System" is pure TRASH!!!! Sorry, Not Sorry!
wonder when they will fix the issue of disappearing captured ships
I'll never understand why people wait 5 years for a game and use op mods and cheats to finish it asap..
Right! I'm taking my time to enjoy it. Some are doing it to make a name for themselves. Others just want to see how fast they can run through it. I think all of that ruins the experience.
Won’t care until it’s in VR.
I found that is does have lulls at time, but its always cool when you check out a new planet. , meet new random NPCS, who have mini side quests. I think for me the ship building has been the part that keeps me coming back, the brain just loves building ships. Either way i'll still been spending time on Starfield, but I'm sure they'll have some good DLC's coming soon.
I did not opt for a main end game choice ( no spoilers ! ). So I am now left with "Oh what do I do next ? " yes I do concur with this from one of the commentators on the video. I spent 188 hours in Starfield, yes a marathon not a sprint as some good folks commented below. I enjoyed every minute, ( putting aside some of the bugs and glitches which did not spoil my gameplay ), very immersive I thought with an excellent and amazing ! story. However I feel at an impasse now. I realy only have about 6 activites to do outside of the completed main story. I did not opt for the game plus option. I guess I can go build an outpost or explore more planets etc. but that option kinda feels like a grind. It needs the hardcore Suits development to make exploration more lifelike and arduous. Definitley needs more story DLC to knit things together. Its the story telling element, for me personally that kept me playing for hours and hours. Yes of course there are still random NPC's on planets with a side quest to do etc. Like most players I will continue to explore more planets, or perhaps build more ships in the fun ship builder and await the next DLC. I am sure with the success of Starfield we will receive some added elements that extend the existing main story, and of course new enemies and protagonists. Thank you.
i had that prblem with razor leaf storage disappeared lost mantis gear etc, when i got eagle ship.
After a few days of playing ive realized. Every abandoned manufacturing outpost are the exact same. No matter what planet. Every weapons plant is identical including the ship thats being built outside and all the items inside. Kind of lame imo
I think the ones saying "that's it" are the same ones that exploited their levels and rushed through it...
I'm level 80 on NG plus 1 and I'm still having fun just playing Activities and leaving All the Factions quests for last.
I'm just level 20 and I've been playing about 75+ hours. I play side missions and I explore planets and you have to do alot of walking aroud to explorer buildings and loot. It's a thousand planets lol. How can you not find something to do? How Sway?
I carry five suits, three packs and four helmets for different environments already. Because of this and the five weapons plus my cutter, I get overburdened too easy. I haven't really played with suit upgrading but I would hope I could upgrade a suit to where I could carry less of them, and that's something I'll look into. I refused to mod my game until I have explored everything there is to do except NG+. I have 336 hours put in to a single character and still exploring and surveying planets and expanding my skills. I'm pretty much out of story and activities, but I'm still enjoying raiding abandoned bases and just looking around. Someday I'll walk through Unity, but not today.
I am Starborn with super inhuman powers. I’ll keep going through the Unity.
I honestly don't get the hype, at least not yet. The fact that you can't really just fly and land wherever you want, but set a landing spot and automatically lands there just sort of leaves me with the feeling that flying a spacecraft is just more or less useless. Its just a small transportation stage and not actually an exploration. The only exploring you get to do is very limited and only on foot.
Its a new IP new world new lore. The reason skyrim and fallout have more pull for multipl plays is cause of a long history in the series. You want to find easter eggs and references to older games and such. As long as they keep building on it starfield will reach thst point too. They should release mod tools now as already mods are being made that make the game better.
I think the reason the Creation Kit isn't out yet, is so that it could be finished properly. Starfield's a big game with a lot of differences in how its world works. Skyrim, and presumably Fallout as well, I wouldn't know I've never played any of the FO games, has the same world every single time, whereas Starfield has randomized world gen in each universe. The exact positions of some elements, the particular squares on a planet, etc, will not always be absolutely the same. So in Skyrim, if you wanted to, as an example, add a new terrain feature, you could just add it. However, with Starfield, you'd need to likely create it as a structure that would be inserted into compatible land sections, and be added to the pool of possible terrain squares that are chosen when you land in random positions on different planets. As a result, the creation kit has to be completely different than previous ones, due to the random element. Because of that, there's then different bugs that need worked out to make sure smooth operation, as this is a developer tool and not something that can be patched easily by users. I'm sure, considering that, that Bethesda has a very good reason for why the modding tools won't be out until 2024.
@@Dathemyr The DLC comes out in a few months and then after that they put out the Creation kit, like Skyrim.
Sounds like a lot of cope to me
imagine putting 200 hours in a single player game within the first month of launch and then bitching there is nothing to do......go playing a fucking mmo then.
Nerfing to the N-th degree a game which not only allow's modding, promotes it, is but one form of content. That gamer's having the experiencee and knowledge love. I'm 74, been playing video games for 12 year's. My muscle memory, is getting worse and worse as the year's go by. And the larger and larger learning curves are becoming harder and harder. Thus starting a nerfed game isn't an issue when those that can, make various mod's available. I've attempted numerious time's to build a ship, and absolutely suck at it. I really like the Razor Leaf, but would prefer the Star Eagle with the same abilities the Leaf has. I'm personally, assuming I live long enough. A day when those that can, make their ship's available to us that can't.
When I hear people say that they've done everything starfield I immediately know they're lying, and it make it impossible for me to trust anything else they have to say about the game. I was there when first game cartridge crawled up on land you cannot question my rebuttle!!!
I'm with ya.
They fixed the easy puddle glitch.
At least they could have made a hardcore mode with all those changes, and more. Even on very hard, surviving doesn't seem that hard.
i wish they didn't nerf it. it's like NMS, the environment can kill you.
And no at-launch ultrawide support. I can't use the ship builder/modifier at all, and landing on unknown planets to explore in specific areas is nigh impossible with any accuracy. Both of these are due to their mouse-offset bug. Ultrawide monitors are *not* unusual. In fact, it is my understanding that they used an ultrawide monitor to demo the GD game.
The entire suit system is bollocks. As is the storage options. Can't fully enjoy it with the way its set up now
I'm still looking for my "malbox"
Pretty much felt exactly what was said. Felt almost overwhelmed at first by the scale but then after spending some time into it you realize that the entire game could be in Sol and the universe is mostly empty. 8 or so cities, 5 or so factions. When you first start off you imagine there is at least one city if not 2 or 3 in each system and it's like "wow, I don't even know where to go". Then you go places and realize almost anywhere you go there isn't anything too meaningful (maybe a distress signal and that's the only quest in the entire system or nothing at all most of the time). It's not actually bigger than previous bethesda titles there is just a lot of nothing. That said I love the game and spent 90 hours playing it and I think people are too critical of the game.
All these lovely resources, but you have to pay for ammo , I wish you could craft ammo in the game instead of taking off dead bodies or having to pay for it.
The problem is that its a huge galaxy which rapidly feels small. I think requiring helium for fuel and different space suits for different hazardous environments would make the galaxy feel bigger, and also if they had resources used for more, for instance maybe you need to order some of the best parts, or bring engineers the rare resources to build the best engines, grav drives or reactors? Right now there isnt a lot of reason to explore a lot of worlds. I explored a ton a first, but now it just feels forced, and nothing really stops you from going to the ends of the galaxy right off the bat.
LMAO at survival. Can't be done. And the one suit one environment? More LOL. Corrosive, High Rads. Storms tossing about both, animals that stun. Just One of the Multiple "effect" planets I have been on. It was So corrosive metal walk ways/pipes gave way and dropped me in a rads fill soup! Oddly it had a human settlement. Which was great not only for the vendor, but the beds to sleep through the storms. That is until the damn bugs got inside.
Yeah, having 100 spacesuits is another greeeeat idea because immersion and shyyyt.... and then you see pirates sitting and drinking beer (surrounded by empty beer glass bottles) on planets with -200°... and exactly the same pirates on planets with +330°.
It just makes sense.... Not.
The graphics in this video makes my ultra settings to look like i'm playing on low settings...
And regarding the direction of the game, I think Bethesda is counting on modders more than is healthy for their gamers base. I love the game but I hate the mods and I don't think the majority of the gamers prefer to download some shady files to "enhance" their game based on the likes and dislikes of a modder.
I think they should start making QOL updates soon because the fan base is shrinking fast (based on what I see on steamDB). I played the game for over 300 hours without any mods or exploits and I'm getting really bored of basically grinding. The more you play it, the more you get annoyed by the lack of sense in the skill tree for medicine, food and many others. Not to mention the bugged quests that you can't finish because your target isn't there (ECS Constant for example) I don't see the sense of "fuel" when you can fast travel without any problem regardless of how much your ship has. And the sense of armor, when I played half of the game with the mantis suit and half (and still) with the xeno terminator suit you get when starting a mission.
The level scaling is almost zero. Except for the quest money reward that increases. At level 80 you can stand in front of any boss and just let him kill himself by your mirrored damage suit. Not to mention that on the bounty hunting missions, the ships you get are some level 4 ships that you can destroy just by ramming into them while you got a maxed out ship.
The base building right now is complicated and unrewarding. I already have like 4 mil of credits, the best weapons and armor in game and the best ship you can build without using mods or exploits, I visited all the systems and scanned most of the "habitable" worlds, so why do I need anything else? What's else to do? I keep playing this game out of inertia and probably will stop playing it after a new tv show is launched or anything else to draw my attention. And I don't think I'm the only one thinking like this.
Definitely need a hardcore mode, as it is the game is too easy even on the hardest setting. That said, they need to double vendor money and increase your starting carry weight to 200 imo.
Acquiring CREDITS and SKILL POINTS needs to be fixed ASAP! I've played a lot of games like this, and I haven't seen a system like this in a looooonnnnngggg time! It takes LEAP YEARS to obtain CREDITS and SKILL POINTS! The credits offered for selling items is TRASH too!!! Item are expensive to purchase, and instantly turn into trash when you want to sell them. I truly love playing this game, but this seriously needs to be addressed.
Guys just use mods if you have little specific problems like that. Nowadays I even look for mods before I start any game, especially if it is big and new like this game.
I wasn't talking about mods, I was just commenting on aspects of the game as it is that I dislike. Of course, mods can solve most any problem. It always amazes me though that a developer like this can't just give us an insanity mode that really tests a player's ability.@@SpiderAnt2018
If you look at starfield it's filled with Cut content, you can see it in the HABS which seems useless but in a DLC it's gonna be manned by crews you will have battle ships etc.
Todd purposely bring out a bare minimum outdated game, to milk it as much as possible. Why the game feels so bland, incomplete, rushed, empty copy paste planets is just because of that.
He promotes "open world" but is filled with invisible walls and loading screens. No ingame maps, no interaction in ship flying or space exploration such as "mining/EVA" and so on.
The skills, weapons, traits and such is bland and boring. Choices in the game have 0 impact in the game. Heck the game sets up in a distance future, but all the weapons = outdated i mean even in Cyberpunk 2077 has more futureristic weapons and implants then in starfield ??? And starfield is set about 200 years in the future.
Bethesda game plan is:
1. waiting for modding community to make it a good game
2. milk more money of the new IP.
Like many things on amazon , no instructions lol. I spend alot of time tryingvto figure out little things
No matter how well I use the suits it didn't matter it was still effecting me
Yeah i would have preferred the suits actually work as their stats intent like with radiation, thermal, corrosive resistances.
The planet atmosphere even effects you when using your starborn atmospheric power too. I think it’s bugged
@@beepboop5038the personal atmosphere only gives you oxygen. It doesn’t change the temperature or block hazards. It does exactly what the description says it does.
There's skills and powers you can get that pretty much negate any negative effect enough that you don't notice it. The health regeneration might give you a false sense of security, however. Still gotta keep a close eye on that hp bar.
Be nice to make followers to stop moving in front of us.
Now everybody complains it's not a space sim. If they were to add those kind off details, people would complain it's a space sim.
My class A ship is bigger than many class C lol
Yes please, game is way too easy on very hard...I need more and harder enemies...more space battles. Better AI!!
am glad they nerfed the invirmeent issues like cold warm ad diseasesif thats to much it ruins gameplay or make it optional to toggle on and off.
I'm playing the pc version and the armouries are still broken off i change to another ship all the stuff in the Armoury disappears still so i just removed them since their useless
First, I’m on Xbox.
What I would like to see is:
The ability to compare weapons with like owned weapons, not just the one equipped. I find myself constantly switching around just to be able to see if I have the best one. Especially on ship components! It’s either better or worse in the view but I want to see how much better it is. If the fire rate or hull damage is +4, not just an arrow saying it’s better or worse.
Also the galaxy view is awful. I can’t locate a planet because the name doesn’t show up so I’m constantly trying to find a planet by scrolling across every single one. There should be a way to look at all the systems and subview of the planets in that system, if you’ve landed on them or not and list of all your outposts and locations.
Also more side lengthy side quests like with the crimson fleet. Im sure a DLC will drop with more of that.
Also one key thing a lot of space games miss, is the ability to cut the engines of the ship and rotate while still floating in the same direction when you cut the engines. It dramatically changes combat and is much more realistic. I played Chorus, and you unlock an ability to do that but it made the combat control so much more fun.
Need to fly to planets. Then I’ll be happy
the difference is fallout 4 and skyrim has other lore to lean on to give it further depth, starfield needs a spin of TV series or Anime with a big DLC then maybe it will have more depth to the universe
I get frostbite all the freakin’ time. And no, I’ve no interest in swapping spacesuits all the time. Too annoying.
YEAH, GENIUS. WHICH IS WHY THEY NERFED IT. see? you answered your own question. so, the game def has issues, but A LOT of it is really well done; very well written, and some pretty harrowing levels too, if you ask me. and the art design, while clone-stamped a bit too much to make so many locations, is pretty great. i think everyone underestimates what it takes to make a game like this--even with the disappointments we feel now, it's an amazing game. and likely will get better as we go.
@@dtichtich5490 I agree with you 100%
Todd Howards voice needs a Patch, I think his ballz got Nerfed
Can't wait until its on NMM.
could you imagine a survival mode where you could catch a contagion where you had to use the clinic and be forced to spend a week or more there getting treated that would be awsome.
Exactly. That would be amazing. Some contagion may also require you to stay in the hospital for much longer perhaps months at a time.
Also they should add a mode where if you don’t clip your toenails regularly they could become infected and then you can’t walk and you would die within an hour without the appropriate medical treatment on one of the most remote planets in the entire system.
Other survival/realism modes could include: if you don’t brush and floss your teeth twice per day your teeth rot so you can’t eat anything so you die; you get exotic diseases with no cure so you die; a mode where enemies one shot kill you every time; a real time sleep mode where you’re forced to sleep eight hours in real time or you die; an eyesight affliction mod where your eyes go blurry and you have to try to find the optician so that you can get an eye exam or else you won’t be able to see anything and die; you must wash your hands regularly and use hand sanitizer or else you can spread germs that will kill you.
Sound like fun, huh?
All i can say is, thank God i play it on gamepass and didn't fork out $70 for this display of mediocrity. All those planets and no reason to go to more than a few. The repetition is mind numbing.
Please don't advertise dubious Grey market sites. It damages your credibility
David Barron is still impossible to find on Xbox.
So, they pretty much think we are too stupid to understand how space and different environments work?
Starfield is much like an electric car,‘ really exciting till the. Battery dies,then it’s like you have been lied to….then it’s just boring…
I'm very happy it is single player. There was that push in past years for multi-player games. Will never play those. Not my thing. Never will be. I play video games to get away from people.
Nothing to do after beating the game? Lol that's the whole point of NG+ is that it's literally part of the main story lol it gives you unlimited choices to make lol
All I hear, it's update... no update on xbox x ? Or something I've miss bug's still there
I find with games like this the main campaign is always too short , this game also lacks exciting missions truth be told , and it feels like corners have been cut . The missions on the eye are so lame , 'pass the spanner' . No brain activity required. Laugable in places . Could of been so much better .
TL;DR: Game wasn't worth 70 bucks, do better Bethesda.
Disclaimer: Don't at me; this is simply a critique from and my own personal feelings on the game. If you don't agree with me; that's fine. I'm super happy that you're satisfied and/or happy with the game.
Does anyone else feel like this game could have all taken place on a single planet? Like, yeah, you still go out and do your thing in space; just that the 'limited' content is spread out across all these different worlds. That there just isn't enough content to justify all of this... vastness?
Honestly, and this is just my take, this game could have been done better with a central hub, and maybe five or six different planets that you travel to and from.
Neon could have been a space station.
Crimson fleet having a central location didn't make sense to me.
UC and FC could have been lore without the vast, empty, worlds they claim.
The maps may be larger, but they're empty.
The radiant quests are just empty 1990's mmo fetch quests.
The outpost system should have been 'build your own space station' with meaningful NPC's that go out and prospect for you to link your station to vital resources.
The economy system is empty and broken, only balanced by having shops with limited money and gate kept by an obnoxious research system.
Only four meaningful companions that feel poorly written?
C'mon, after 8 years of waiting and purchasing remaster after remaster to support the studio... this is what we get? Something subpar even to Fallout 76 at launch?
This entire game feels lazy.
Doesn't feel like this is 8 years' worth of dev time.
That being said, I am excited for the mod tools to drop. So, once again, the modding community can save a Bethesda Game from its developers.
While I'm pissed off, I'll also say, relationships with crewmates suck & are unfinished. You can only romance 4. Most of the side quests to do are boring & the best you can expect is to get a comment if said person is in your party when you take a nap to fill up your health Instead of getting laid. EVEN IF YOU MARRY THEM & listen to their whining throughout the game. Also, NPC's are all assholes & the ones that have names are unkillable. The other fact is that planets are dead. No big surprises. No side quests. Just scanning stuff for a paltry amount of credits given the time spent. I'm at level 52 with 1.5 million credits & can buy anything in the game.
I would love to have the option to have a massive battleship and a landing shuttle to land on planets and outposts.
I'm waiting for a hardcore mode. I'll pick the game up in six months or so and see what's been added. Hopefully theyll have an option to turn off the xp popup too.
Danm tempting to jump in now though.
You should cuz NG+ is part of the main story and every NG+ you get better gear and ships.
Sounds like they were to stupid to figure it out so they said let's make it pointless.....like most of the game.
Why isn't survival mode standard is my question. Nerf the environmental for the scrubs great what about for the real players
Can't fault the game, you can't compare the game to fallout / skyrim they had history this does not the base story is just as long side quests ok there ain't as many but neither way Fallout / skyrim at release give this game time it will be just as big at least in my eyes,
Yes there are alot of things they need to work on performance being one of them but as a base game its perfection more Qol is needed companions / pets / more towns planets even more factions will all come in time Enjoy it and the Ng+ = better game better speech options and easier to loot most of all Enjoy it take your time .. outpost are huge don't rush it
I can tell you for a fact, the star station problem was not fixed. While playing through this morning, several times when entering the Key, Andreja commented on how it was nice to be on the ship again, as if you had just returned to your ship. I can also confirm that on steam version, they removed the vendor loot boxes. You can still get to the area they used to be in, but the boxes are moved, probably far enough into the terrain that the player can not target them.
I think it's very tense to carry many spacesuit and change spacesuit every time on plaent, it's felt not fun. I think they are correct to nerfed that kind of gameplay. Gameplay should felt fun, not tense.
man thay stuff todd howard says is too complicated for us players, no man sky been doing for ever its easy concept ecept the part where theyd differ is in no man sky youd upgrade a singular suit to all enviornments, starfield youd have multiple probly around 3 or 5, but in all honesty it isnt a complicated system if you play noman sky.
I love Starfield but it crashed a lot on Xbox
16 x the nerf.......
Todd only says excuses to not work harder on a game....
When are we getting XBOX mods?
How about a feature where one has to swap the suits filtering system after a specific period of time. That would ad a nice challenge, im sure its been done in other games.
What feature was removed from the game?
Mechs will come thats obv- nvm. Ill let it surprise you.
Yeah, I noticed as well and also some people commented on the Helium Tank jump, and the neccessity for an outpost to manage your ship jump potential, plus this planetary conditions, I can totaly seen how it is not good for a Mainstream audience, way to hard and complicated. But For many players including me I think this would be a very cool option, some people want this actual space exploration challenge, I hope they add it as Hardcore Survival DLC.
cant run a space station. can not open a resort. cant open a store. cant actually live in the world.
Please Google "how to pronounce punitive". Then Google "how to pronounce commandeer".
Howard is a proven liar, everything he says is marketing hype. The game didn't take 25 years to make, it's basically build on the Fallout 4 game with different quest lines, dialogue and graphics. It is not 19 time the graphic detail. The redundancy is pathetic. I've seen the same dead miner under the same pile of boxes in 20 identical caves. The temple quests is one of the poorest quest lines I've seen in any game ever.
Im praying for a survival mode. Thats my favorite mode in every bathesda game that includes it. And if its not included i mod it in. But im on console exclusively rn for this game so i hope they add it
My only gripe is the space suits resistances i dont understand what stats do. 30 percent resistant to thermal yet im still getting frostbite. Nothing seems clear at all im just pushing through harsh environments covered in debuffs. Nothing seems simple to understand in this rpg.
Don't forget Hypothermia 😅 I swore I was ready for Terramorphs on a ice planet I killed them but had so many debuffs that just left me with lingering afflictions .I eventually just went to my ship and sat there too recover lucky I had first aid stocked up from the puddle (rip)
the game is way too easy and has way to many levels and skills to justify an easy game. the enemy AI is stupid and combat is boring, exploration is way oversimplified and boring. the stories are ok but are just under shadowed by the easy fights and exploration... this game on its hardest difficulty is no challenge at all. they should have never nerfed it. im only about half way through the story sitting at close to 200 hours, and ya its a struggle to keep playing for any other reason than to just finish the story. maybe NG+ is better but im not sure if ill even want a 2nd playthrough by the time i get there.
SimSettlements for Starfield. :)
I really look at it and I regret the lack of ground vehicles. Clearly the lack is a problem with the Creation Engine as it appears that it's not really made for vehicles if previous versions are considered. I also find it quite annoying that you can't dismantle the items scattered through out the game, as I'd love that mechanic, *pick up weapon, recover pristine part for use* or turn into recovered bits at a bench. Something for modders I suppose....
Starfield was nerfed from the very start...
Being made by Bethesda is a giant nerf on itself.
5:03 lol I’ve seen this exact area. to find this vehicle, just go do the Galbank mission on debt collecting and it’ll tell you to land on Eridani III (military post)
Windgers gonna windge