How to Make A Multiplayer Join/Host Game Menu In UE5.1

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  • čas přidán 11. 09. 2024

Komentáře • 32

  • @ironcnash
    @ironcnash Před rokem +6

    Your video is amazing! It accomplishes in 6 minutes what others struggle to do in 30. Thank you for your clear and insightful explanation. It truly deserves more attention. Great job!

  • @athyrsonsilva8943
    @athyrsonsilva8943 Před rokem +3

    Great video, I've seen a lot of long videos and didn't understand anything, yours was very clear and specific.
    A little accelerated but a lot of value for those who are really trying to learn. I did it without any difficulty and everything went fine, only the JOIN UI didn't leave the screen when connected, but I must have gone wrong with something. I sincerely hope you continue the great work.

  • @mrpastrami7906
    @mrpastrami7906 Před rokem +4

    Great tutorial! Very helpful! One tip is that you make a ton of jump cuts / speed things and I think it could be helpful if you tried to slow it down a little! Thanks for the Help!

    • @SavageDevs
      @SavageDevs  Před rokem +2

      Thanks for the advice. I sometimes forgot I am trying to teach not just keep my ADHD attention span the whole editing process lol.

  • @djtc2093
    @djtc2093 Před 2 měsíci

    Well done mate. Tell me does this only work for LAN or public too?

  • @k4x1rda41
    @k4x1rda41 Před 2 měsíci

    actual god tier tutorial wtf

  • @Wren206
    @Wren206 Před 6 měsíci

    Excellent tutorial, despite the edits and the lightning speed! I think it was pretty challenging having to pause and stuff, but I liked the challenge.
    One thing to mention is that if you want to build and distribute the project, which I'm sure you do if you plan on playing it with friends or anything, is to see if it actually works as a build (which in my case turned out to be a dark screen when tested). So what I did was to "Save All" in the editor's "File" part of the main menu and make sure the "OpeningMap" is saved as well from there, so that afterwards when I tested the build through Unreal by using "Quick Launch", the menu actually showed up.
    I'm not 100% sure if those are the exact steps to make it work as a Build, because I've tried tons of things, but if it works, then great. Whoever sees this useful and working, let me know. Thanks.

    • @TheWaddlingdead
      @TheWaddlingdead Před 5 měsíci

      How to save opening map?

    • @m1hall.account646
      @m1hall.account646 Před 4 měsíci

      ​@@TheWaddlingdead in UE5: file > save all (or just press "save button 💾")

  • @ToxicSagee
    @ToxicSagee Před rokem +1

    This is a very helpful video! the only thing i would say, is that things got confusing to me... the speed made me spend 30 minutes trying to figure out if i had the right text block. try slowing down a bit... not too much; just when youre showing important details like the text block for example, other than that this is great video.
    Keep up the hard work dawg.

  • @PoisonX80
    @PoisonX80 Před 2 měsíci +1

    please help me I did everything well but at the end when I do the test I can host a game but when I enter the ip 127.0.0.1 it doesn't work please help me 🙏🙏🙏

    • @trappedSpaceFox
      @trappedSpaceFox Před 2 měsíci +1

      I don´t know if this is yout issue, but the first time i did this i skipped the part with adding listen in the options and the same thing happend, that part is at 4:01 in the video maybe thats the problem?

  • @38fb39w9d
    @38fb39w9d Před 3 měsíci

    Awesome tutorial, however it was hard to follow due to the constant movement of the view during the UI set-up. Still great though.

  • @btmhustles2265
    @btmhustles2265 Před 2 měsíci

    were does the 127.0.0.1 Come from ?? it doesnt work

  • @mateuszkulis9794
    @mateuszkulis9794 Před 11 měsíci +1

    when i build and test locally, in client i dont have lighting

    • @Wren206
      @Wren206 Před 6 měsíci +1

      Try to see if you use "Save All" and "Save Current Level" (assuming your current level is the one called OpeningMap) from the editor window it changes anything. I was facing the same issue: Everything was dark as if it were empty and there was no UI showing up.
      I've done many things to try and see if it works, but one of the last things I tried was that, saving all (including the current level).
      If it works, which I hope does for you too, then you're definitely welcome! :)

  • @Giga_Cheese
    @Giga_Cheese Před 17 dny +1

    WHY THE MOST IMPORTANT THİNKS İS 15X

  • @The_Stupid_Mafioso
    @The_Stupid_Mafioso Před měsícem

    I dont see server Ip when I get to the coding part someonee heeelllppp

  • @yukisohma19
    @yukisohma19 Před 7 měsíci

    can't see half the things you're doing because the view keeps snapping to different quadrants of your monitor good god it'd be cool if I could just see the whole screen
    once you get to the blueprints it's a great tutorial though

  • @ujugamestudio
    @ujugamestudio Před 9 měsíci

    I wonder if it'd work with public matches.

  • @janimusicshorts7707
    @janimusicshorts7707 Před rokem +1

    where did you get the server ip variable?

    • @SavageDevs
      @SavageDevs  Před rokem +1

      Where can you give a timestamp so I know the exact question?

    • @janimusicshorts7707
      @janimusicshorts7707 Před rokem

      @@SavageDevs czcams.com/video/Z7Oqd7Lc_qc/video.html

  • @aleksandrlettens1669
    @aleksandrlettens1669 Před 10 měsíci +1

    Stop zooming Please

  • @moisi4846
    @moisi4846 Před rokem

    Baddest tutorial I ever saw

    • @SavageDevs
      @SavageDevs  Před rokem

      Thanks for the complement assuming you mean "baddest" as the slang word for cool. Otherwise what is so bad about it it you meant worst?

    • @Shixfps
      @Shixfps Před rokem +1

      @@SavageDevs dont listen hater, its great video man !

    • @SavageDevs
      @SavageDevs  Před rokem +1

      @@Shixfps Thanks for the positivity!

    • @XeoniGames
      @XeoniGames Před rokem +1

      nice tutorial - a little bit too fast but you can pause and its positiv is its done in 7 minutes... great job

    • @SavageDevs
      @SavageDevs  Před rokem +1

      @@XeoniGames I try to constantly improve my pacing to make it easy to follow. My more recent videos are a bit on the slower side, I just have ADHD so when im editing I forget that I am doing it to tech not race to make the video as short as possible and remove any non talking segments.