[Hearthstone] We Broke The Game!
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- čas přidán 11. 09. 2024
- Hearthstone | A collection of the bugs I have encountered playing Hearthstone over the past few months
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0:00 to watch the whole vid
MrJazZ thx bro
MrJazZ *10:43
Summoned - Hearthstone Moments You are a life saver
Summoned - Hearthstone Moments Thanks buddy!
Summoned - Hearthstone Moments Unsafe click of the day right there.
Kripp should be a Legendary card in the next expansion.
7 cost, 5/9.
His card text would be: *Battlecry:* Chooses a completely random effect out of all possible Legendary card effects. "If it's good, skill. If it's bad, RNG.".
Damian R. no
Deathrattle: summon a 5/5 salt elemental
Andrew Millar And Salt Elemental's have Enrage ability.
And deathrattle summon a salt bomb for your opponent that may or may not explode clearing your board
Your opponents board*
The first one is more lag than a bug? Also 0:03 to actually listen to the Kripp!
HearthStone Zapper Love your channel, bro :)
HearthStone Zapper I think your channel is awesome. TUCK FRUMP
HearthStone Zapper nice fake accounts to reply ( ͡° ͜ʖ ͡°)
Ayy Nice real account to reply ( ͡° ͜ʖ ͡°)
At 5:45 he plays a druid of the claw that doesn't appear so you can't attack anything else and the flame cannon hits it. Missplay, should've played around it.
Chris M Jaina should have said, "I must attack that minion with taunt," but I guess the game was just bugged out too badly. If Kripp had simply reconnected right away the druid of the claw should have shown up, and he could have played accordingly.
Naaaaah should've accounted for glitches and played around them
AscendedFish Error messages are programmed client side, but what choices are valid is sent to the client from the server. So that's why no choice to attack past the taunt was available AND why the client didn't know to print 'I must attack that minion with taunt'.
Patashu
*SARCASM METER:* No detection. Please check your humor levels.
Also worth mentioning: the cliched "definition of madness" is repeatedly doing the same thing expecting a different result. A brief moment of insanity for Kripp, who spent nearly 90 seconds trying to attack when Jaina made it perfectly clear it wasn't going to happen. As strange as it is to say, it was actually a misplay when he didn't just reconnect.
Mobile games aren't optimized for the pc..duh ;)
FreezyPenguin Kappa?
Jayjay OSsloth
FreezyPenguin you do realize this was released on PC long before mobile right? like 2 years before it hit mobile...
Even though hearthstone is designed for PC and made for mobile later...
*****
ITS A JOKE
re. 5:30: Your opponent played a Druid of the Claw in bear form but your client didn't show it. That is the reason why you couldn't attack anything. Flame Cannon hit the Druid of the Claw (invisible to you before restarting). You can see it has only 2 health when you restart at 7:38 "Sorry that happened!"
Hearthstone Detective out!
Kripp's high-pitched "what"s are freaking hilarious. Lol
1:45 skipperino kripperino for breakerino of gamerino
Thanks :)
Cherry Pie ty bro
Cherry Pie You literally saved my life, when I wanted to jump out of the roof I heard my brother watching Kripperino vid so I had to go back and skipp this kripp. Thanks!
Cherry Pie You literally saved my life, bro. I was in the White House on 9/11, and a passenger in the plane heading there was watching this kripp vid, so one of the terrorists had to go back and skipperino the kripperino.
Marry me
6:05
Thats what happens when you taunt up a stealth creature Kappa
xMagno313x i have to try that, thanks for the great tip!
xMagno313x the taunt doesn't do shit, they can still attack you
Genesis-Slayers
My god. Not only was it obvious sarcasm, but he also had a Kappa at the end. *facepalm*
Genesis-Slayers In that turn his opponent his opponent played druid of the claw. But he couldnt see him, because the game bugged -> "stealth" + its a taunt creature
CryBeat stealth and taunt together does nothing but stealth, test if you like it with a rouge and conceal, they swing right thru your taunts because they are "unseen"
OMG KRIP SAID HEARTHSTONE IS NOT PERFECT
He said 'hurtstone' is not perfect :D
***** So mean! He played his hands perfectly and his opponent need exactly that card to win.
When Blizzard it: Kripp"this is a bug". When weponsmith is summonned: Kripp"I'm glad hearthstone works that way. You gotta be kiddin me
here's another one I experienced myself: my opponent had death's bite and acolyte of pain (as his only minion), I played prep into sabotage, destroying both his weapon and his acolyte. guess what? the acolyte got hit by the deathrattle of the death's bite and drew a card. well that's totally fair, drawing cards while destroyed, thanks a lot.
Well it makes sense because the weapon gets destroyed first
That's normal....
no? the card says destroy a random enemy minion and if you combo it you destroy the weapon aswell, not the other way around.
Jeix Herald of Taon yeah but the weapon gets destroyed at the same time and before the minions are really destroyed deathrattles trigger... thats normal HS mechanic bro
Jeix Herald of Taon deathrattle always triggers first. he played before it. would he play acolyte and then death byte it wouldnt draw him a card
Whenever Kripp says blablabla "and I'll see you guys tomorrow". I somehow feel at ease, i don't know why but it's just like soothing somehow :P
9:10 that happend to me mutliple times now
LE0NSKA Only in arena? It happened to me once and it was in the arena. I figured it out but too late. You can actually play normally but you can't trust what you see. He could have actually played cards that turn when he thought he was waiting for the opponent. ant the turns after that, it shows the mana wrong but you actually have the correct amount of mana.
Since then, when i think my opponent has more time then he should, I always try to play something from my hand even if it shows that it's the enemy's turn.
LE0NSKA Normally I will Alt-F4 and try to reconnect to refresh the game state, sometimes it works, you just lose some time on your turn.
LE0NSKA Me too, and not in arena. I got the same shit in ranked mode.
LE0NSKA I got it too once in arena... but it skipped my first 5 turns. By the time it let me make moves the opponent had a full board, an empty hand and I had 6 HP left. And the really annoying part was that my first 5 cards completely countered the enemy's hand, so that would have surely been my win.
LE0NSKA it happens because the connection between you and the hearthstone servers failed, this might have to do with your internet connection, the hearthstone servers or anything inbetween
it occurs since beta for different reasons and seems to have become more common lately
Prepare for Saltstone with your Star.... Kripparrian!
At 6:55 the flame cannon hit the Druid of the Claw, which later you can see only had 2 health left. The game bugged on the druid's turn, not showing that he had played the Claw, so Kripp could not attack with his minions because of the Taunt
Blizzard should be reworded to say "Deals 2 damage to all enemy minions and then freezes them." Something like that would be more correct I think, unless that was actually a bug.
DirtyStar It's a bug, if you play the original 0/2 egg it doesn't freeze the minion that comes out of that (forget names)
DirtyStar But it does not do that. I have made an egg deck been blizzard my shit was not frozen. He got glitched.
McGooness If by "original 0/2 egg" you mean Nerubian egg, the Nerubian isn't frozen because the effect trigger is completely different. Nerubian Egg spawns the Nerubian on Deathrattle, which means the 0/2 has to die first, and deaths only occur when all effects resolve. Dragon Egg spawns something whenever it takes damage, so that when it takes damage it immediately occurs before any effects continue.
With Nerubian Egg: Blizzard is cast > 0/2 egg takes 2 damage > 0/0 egg gets frozen > Blizzard completes > 0/0 egg dies > Deathrattle triggers, spawning the 4/4 Nerubian.
For Dragon Egg: Blizzard is cast > 0/2 egg takes 2 damage > 2/1 whelp is spawned > 0/0 egg and 2/1 whelp get frozen > Blizzard completes > 0/0 egg dies
TheAmberFang Shouldn't Grim Patron act the same way as the dragon egg then? I used Blizzard into Grim Patron and they just spawned new one's, which were not freezed.
I might be wrong though
Panda Panda That should be the same effect except if the trigger they made is different and happens after the whole spell
Yo Krip... Have you considered getting some theme background music wile you talk..
I dun even know why I suggest this..
I just thought about it..
***** Hearthstone lobby muzak would work well.
staynifty Lol sure xD.... Anything really.. :D
***** Don't forget mood lights and costume design
***** He once said on reddit that he didn't want to go through all the license stuff and some people might not watch the stream because of the difference of taste in music (something along that line)
mrdondon Weird.. everyone love the old athene theme tunes for example..
Some say that flamecannon is still floating around the matrix of the stones of hearth
7:38 the Flamecannon obviously hit the Druid of the Claw which was played the turn before with the 5 remaining mana of the druid, but the game already disconnected at that point, so it wasn´t shown
Once as a Hunter I got a misdirect stolen from a Kezan Mystic. Next turn I equipped an eaglehorn bow and played a southsea deckhand. The Southsea Deckhand misdirected into my face dealt two damage and took three damage and died. I was staring at the board for the rest of my turn in disbleif, maybe because it was my turn and my Hero had his weapon open it counts as damage. If only there was a way to get the other players minions to attack during your turn.
Good old Kripp.
> Understands that animations take time, and do not necessarily need to resolve themselves before you play your next card.
> Calls this the first "bug" of the video.
> Does it himself frequently, never thinks twice.
3:37 You had 4 mana, argus was green-lit
i can´t do that. fool. i can´t do that. fool.
"WHAT?!" - Kripp this whole video. Love it.
He kept saying "WHAT?!". That shit had me busting my gut laughing lmfao
at 3:43 blizzard AND the egg works in 2 phases: First Blizzard deals 2 damage to all the enemies, the egg spawns a whelp. Then Blizzard freezes all the enemies including the spawned whelp. After that minions that died will disappear.
"longest turn"
You want longer? Play against Trump.
"Well played my fucking ass dude" - Kripp 2015
The Arathi Warriorthing didnt get charge, because it was summoned next to a Alpha and had 4 attack. Warsong just gives charge to 3 attack minions.
***** yeah, but he thought it should have been summoned with 3 attack and then got charge and then got the 1 attack from the wolf, which i kind of agree with to be honest
deamonyoshi876 The problem with this game is it doesn't use something similar to 'the stack' from MTG so it's a little harder to dissect how things SHOULD work. MTG has got to the point where wording on cards is so specific that it's generally quite obvious how cards interact with each other. In HS you have to experiment a lot to figure out how things work, for example: deathrattles activating based on which was played first is not intuitive for newer players or even players coming from MTG.
deamonyoshi876 It actually makes sense from game mechanic standpoint, when you play faceless manipulator against mage, that has mirror entity in play, mage copies the creature you copied, not the actual manipulator(which is vanilla 3/3). So a creature is considered "played" only when it hits the board, not when you play it from your hand, arathi weaponsmith was a 4/3 when it was played, so it didn't get buffed.
There is some kind of disconnect at 7:00 and, he doesn't know it yet, but there's a taunt on the board. We find this out at 7:40 when he reconnects with a 4/6 taunt on his opponent's board. It has 2 hp left. That's what flamecannon hit.
The flame cannon hit druid of the claw wich was played and was a taunt that was blocking the attacks of kripps minions. You just can't see him.
4:21, when he summoned the Arathi Weaponsmith,it was adjacent to Dire Wolf Alpha and was a 4-attack minion. Even though it was a 3-attack when it got summoned
Who remembers the gadgetzan+tracking game-crashing combo. Those were the days.. Thank god they're gone.
The egg / whelp freezing does sort of make sense.
On the egg, it says "whenever this minion takes damage". So, while the damage is being given, the whelp spawns, and then the blizzard freezes the minions.
5:00 -- The 3/3 didn't get charge because of Dire Wolf Alpha buffing its attack when it was summoned from 3>4 not allowing it charge. He'd of had to attack with Dire Wolf Alpha first so the next minion summoned won't get buffed over the threshold if it was a 3 atk minion. 2 would be fine since 2+1 is still
the whelp being frozen,and the "robbed" things aren't glitches.
kripp explained the whelp thing himself,and the "robbed" was actually just a disconnection...
The Blizzard one isn't a bug by how the card interactions are described. It deals 2 damage, the dragon egg spawns the minion WHENEVER it takes damage, and then the blizzard freezes what's left. It could very well be that they didn't intend for this interaction to work like that though.
8:18 That is what your flame cannon hit, druid of the claw, which then suicided on your yeti. Probs a ui/connection to server issue. And he used his spider on your pint-sized summoner.
the extra time glitch is usually mostly because the server de-syncs, so while your oppenent already finished his play, the data is still sending and you are still waiting for everything he did to load for you :D
at 5:00, they did that to stop the double bloodsail corsair with gorehowl otk
@ 8:20 druid played druid of the claw in taunt mode on his turn. that is why you couldn't attack other minions and your flame cannon hit him, so he had 2 health after reconnect.
4:17 I think hearthstone applies the effects from creatures on board in order they were played. First timber wolf buffed it to have 4 damage, then warsong ability is applied.
He played the druid as a taunt, which wasn't displayed on your end. Notice, how he "passed" with exactly 5 mana left. Thats why you couldn't attack, and the flame cannon did hit the druid.
The Flamecannon hit the Druid of the Claw that his opponent made on turn 7. On turn 7 Krip thought that it was strange that his opponent didn't make his hero power with the 5 mana he had left after haunted creeper, but actually his opponent made a Druid of the Claw and Kripp didnt get to see it. Obviously the taunt from the invisible minion is the reason his minions couldnt attack
this is 20 times more hilarious than your arena moments videos, holy shit im dying
Flamecannon was cast and hit the invisible Druid of the Claw (hence it was on 6/2 with savage roar). That is also why he passed turn on 5/7 mana. He didn't he cast the Druid of the Claw but it bugged out and you couldn't see it. Thats why you couldn't attack as well, because there was a taunt. Overpowered Rogue Druids with their invisible stealth taunts.
"thats fucking racist. racist."
HAHAHAHAHAA
Whenever you say "What?" I die of laughter.
Kripp's opponents have evolved - they are not only lucky but they also use game breaking bugs now.
The flamecanon turn; He played a card (Druid of the claw in bear) just before the ending of his turn, and ended his turn immediately after. With some lag, your turn started before he played the card and your client doesn't allow the opponents to play cards on your turn. However, the server has the card registered. The taunt makes all other creatures unable to be attack and the flamecanon hit the invisible druid of the claw. In conclusion; REKT
4:00 it's suppose to be frozen. All creatures that appear when a "whenever" effect happens acts as if they where there all along.
BUT WHY WOULD YOU DITCH THE FLUTE GUY
Blizzard one makes sense, Deal 2 damage to enemy minions which triggers the egg to make a 2/1. Damage is dealt to the others and then freeze enemy minions. regardless if they were hit by the 2 damage or not.
The blizzard glitch always happens because "when damaged" happens during the cards effect like grim patron and bouncing blade. Bouncing blade has multiple effects in dealing 1 damage. Blizzard has 2 effects in 2 damage then freeze.
In that "robbed" part game got desynced, and you had no Druid of the claw on screen, even tho he was played. Your flamecannon hit him, not spider. Also, thats the reason you could not attack
Антон Урамер you can count this mechanic as super stealth+taunt FailFish
it just didnt show he summoned druid of the claw which flame cannon hit
was it just me or were these hilarious to watch
Hi Kripparrian.. the reason why the warsong commander didn't give charge was because the Arathi Weaponsmith had the boost of dire wolf alpha so it had 4 attack and not 3, and the warsong commander only gives charges to 3 attack or less
The freezing Blizzard bug happens very often, it symbolize how the Blizzard itself is bugged
4:50 The reason it didn't get charge was because the +1 attack from wolf was resolved before warsong commander's charge buff. Interesting, but i wouldn't call it a bug.
I'm so happy that none of these glitches have happened to me during arena. The frustration level would be astronomical!
In the "robbed" game, I think he played the druid of the claw and it was invisible to you so you couldn't attack anything with your minions (you could ping anything though, just like normal). When you played flame cannon, it hit the druid of the claw which made it look like it did nothing, because the druid of the claw was invisible to you.
That first one was very obviously lag on one end which means their moves don't come through until their timer is up. It's not exactly bugged because it is caused by one or both players connection, not the game.
The 3/3 didn't get charge simply because the wolf gave it 4/3 stats. So it was already on table and played when the wolf died so obviously it won't get charge then either. Just missplay basically. Kill wolf first then summon 3/3 to give it charge.
druid: hmm, well played
krip: Well played my fucking ass dude
hilarious
The Extra Time Glitch is not actually a glitch. Its a desync between the players and the Blizzard server. In the case of this the game always favors the player playing, which gives them additional time despite the desync. This is intentional and is actually a very nice feature that prevents people from getting screwed, I once had a player get almost a full extra minute because of a desync, but its not like he had that extra time...he was actually desynced for a portion of it.
god i laughed soooooo hard at Kripp's reactions ... ty for this
I expect the Warsong Commander bug happened because the Dire Wolf gave the Arathi Weaponsmith +1 attack taking it to 4 attack, and somehow the summoning of the weapon made the game forget it was a 3 attack minion prior to the wolf's buff... Or something.
2:09 Uh what happened to the end turn button.
Really that is what you question about this video?
8:20 - that taunt he played just was completly invisible. so flame cannon hit the druid and put it to 4/2
"Well played my fucking ass, dude." LOL
1:45 skipperino
that invisible taunted druid of the claw is sweet, from when he used the flamecannon and it hit it, but couldnt interact with it :D I want one of those!
This Druid of the Claw had hyper-stealth: Your opponent can not see this card but taunt still applies.
Hey Kripp. Actually, the Blizzard effect is not a bug. There is a rule in Hearthstone (similar to MTG) that is about mass effects. So, when any spell causes damage and THEN do something else, other effects may happen in the middle time, like card effects when something gets hit. So, if u hit 2 damage on ANY card that do something after gets hit, the effect of the card is activated before the other card effect. This only works by chain effects. So, a deathrattle is activated only after one minion dies, and for that, the whole card effect has to happen. In other words:
1) First card effect (damage)
2) Chain effect of skill activation
3) Minions die
4) Deathrattle
I hope you read this :D
Caio Castriotto
but Blizzard effect says "cause damage and freeze", not "cause damage and THEN freeze".
If you kill i.e. nerubian egg and spawn nerubian warrior he actually WONT freeze. There is something odd about card effect =/= deathrattle effect.
I have no fucking idea how this could work this way - it have to do something the way blizzard effect is implemented, and because nerubian egg etc. have to resolve their deaths.
MajkaSrajka
Indeed. But, as I said, it's like Magic The Gathering. It's about chain and mass effects. The only way to solve this is: freeze And cause 2 dmg. In MTG, there is some stuff that "happens" at the same time, like the blizzard on hearthstone and the minion skill. So, there is the "solve time", that consider what becomes first when there are two things happening at the same time.
When u consider the solve time, the minion only dies AFTER all the effects, that's why blizzard dont kill and freeze the deathrattle summoned minion, but the activated minion skill works.
In other words, the thing is, when you have the solve time, all effects should happen BEFORE the minion dies.
When the minion dies, every effect is done.
One of the best videos I've seen from you lately, love it
The bug with the druid was just a client error, he played a Druid of the Claw and it didn't register on your client. The flame cannon hit his Druid of the Claw. Not the first time a bug like this has happened.
That madscientist bug must be some kind facehunter curse
3:57 isn't a bug. If you cast swipe on the egg, it deals the 1 damage to all after it summons the 2/1 whelp, killing it.
0:16 I guess they never miss huh
i'm glad to say i witnessed about half of those live xD except for the one where the druid of the claw was invisible to you, which at least while watching this is obviously what happened.
I miss the bug where you would play a minion and your minions would shuffle. Then you would play something between two minions like a sunfury protector and it wouldn't taunt one of them because the order in which the program had your minions was different than the order you saw them on the screen.
1:44 to skipperino Kripperino
In the one where the flamecannon "was removed from his hand" I think what happened is the druid played the druid of the claw for 5 mana on his turn but for some reason it didnt show up for krip. That's why krip couldnt attack but could hero power because there was a taunt on the board he couldnt see. Then when he played flamecannon it hit the druid of the claw, so when he loaded back in there was a druid of the claw on 2hp. Still incredibly BS.
I think the issue here (in some of the cases) is that some games "bleed" info into others. So you can get some crazy issues like you're playing a priest and something happens and suddenly it seems he is playing Ragnaros on 4 and Pyroblast on 5.
Anyone else notice the golden taunt glitch? From playing, watching Amaz and Noxious when golden taunts are destroyed, the broken taunt flys right at the camera
That phantom card at the end was clearly the Flame Cannon.
- Kripp gets shafted by the game: "This game is such bullshit, baby rage, never lucky bla bla"
- Opponent gets shafted by the game: "This is hilarious, such skill, glad Blizzard works this way"
Joshua Kroes Yes sir that's called a "joke"
10:17 this is how I feel 99% of the time when someone 'well played's me
8:22 Flame Cannon hit his Druid of the Claw, you can see it having 2 hps left at 7:39, and that was why you couldn't attack anything. Still a bad bug though, your client never received him playing the Druid of the Claw and then timed out after sending your moves. But at least the card you played didn't just disappear.
Yesterday i was fighting Kel'Thuzad with an aggro mage, my flamewakers triggered his second state, he just yelled "no its my turn!". He still had 2 armor. The next turn i attack his face and removed the armor, he summoned the 5/5's and the both of our faces exploded resulting in a tie, i couldve won that game, just had to do it again
Dustin Spires wow thats so cool!
I once played Dr. Boom and his Boom Bots didn't appear.
Yes, I had enough space on my side of the field in order to summon them.
Reguarding the bugs that were game-breaking, there was also the animal companion for a while that made the game crash on ipad.
The "bug" at 4:20 wasn't a bug... When he summoned the creature, it had 4/3 because of the wolf. If he had waited to summon the monster after ramming the wolf into the taunt minion, the monster would have then been summoned as a 3/3 and this would have had charge.
Kripp, Swipe also destroys Imp Gang Boss for the same reason. If it's not a Deathrattle summon, AoE spells WILL hit minions that are summoned by effects such as Gang Boss and Welp Egg
***** To clarify, because of the way the game is coded, the secondary effect will apply to the summoned minions. So, for example with your Blizzard, the summoned whelp was NOT hit with the damage (the first part of the spell), but WAS frozen (the second part of the spell). Similarily, If Imp Gang Boss is targetted by Swipe (the first part of the spell), the Imp it summons will be hit with the second part of the spell. However, if IGB is NOT the target for Swipe the minion it summons will NOT die to the secondary effect.
Kripp blizzard freezing the whelp isn't a bug... Blizzard deals damage then freezes after it deals damage. The damage its self doesn't cause the freeze, therefore the whelp isn't safe since the damage happened first and Gang Boss needed to activate before the freeze. Same thing with swipe, since swipe is two stages of a spell. The first 4 damage single target triggers, then any "on hit" effects trigger, then the aoe 1 damage swipe comes out.
There was a druid of the claw (taunted) on the board but invisible. The flame cannon hit that. On the 2 mana turn you had a display error but still had 4 mana.
Wow... Raperino Kripperino... No means no... She told you she can't do that...
LOL
Yep had the same shit happen to me at 9:12.
I also emoted "Your soul shall suffer!" before hearthstone went apeshit on me and, ended the next 4 turns automatically resulting, in a win for the dastardly rogue I faced that day.