You can hold the ctrl key while you shear to snap it to a value, like 1 or -1, which will save you entering the value in the _adjust last operation_ entry field. It's much quicker.
This snapping option is available in many tools, not just move, rotate and scale.
Man, this tool was hiding in plain sight. Thank you bro.
I was about to start a mini animation project this is gonna come in handy
And to think I've had to use booleans to cut straight angles and maintain proportions before now. Thank you!
I'm gonna use this on my crown moldings and baseboards for interior environments. Thanks!
Great info! I'd didn't know anything about the shear tool before. I could have used that on my last project when I was making walls in a building turn a corner.
This is a major timesaver. Great presentation. Very helpful!
Learned something new today! Thanks for sharing!
Great tool - Cheers!
Really nice one. Thanks
brilliant. simple easy.
your tuts are the best man. simple and easy
Thanks
This is greatly explained. Wanted to know this for a while. Thanks a lot!
thanks you lots of tips and ideas!!
Been trying to learn blender for a year now, took an architectural course for it and this is the first time I hear about this tool.
I spent stupid amount of time making a blueprint yesterday where angled walls drove me crazy at every turn :P
Thanks for this video!
you do and keep us up on cool things....!
Thanks man. Good to know. I find all your videos very informative. They have helped me a lot to understand Blender. Thanks again
Great. Nerver knew about this little gadget in blender. I've needed this so many times for doors and windows and lots of other things. Many thanks.
This is useful, thanks for posting Justin. I tend to convert to curves and do the SU style follow me (using another curve as the Bevel object) but in some instances, shear is much quicker.
Now I can do doorframes a lot easier
Thank you
Interesting! I need to try and use this on a weapon model I've been working on! Getting the blade to come to a point without deforming the rest of the details has been a massive pain! I think this will work perfectly to create the tip and only need minor edits for the rest of the base!
Hmmm - I'll be interested to see if this tool works in this application
Thank you for the video, I am new to Blender and this is great information for me! Do you have some of your essential addons you use daily?
In this I can feel your SketchUp experience.
I mean, I do have a lot of SketchUp experience, but what does that have to do with this tool?
@@TheCGEssentials My feel isn’t about the tool, but about the way you used to explain, in particular for the last part, were you used a more classical like cad workflow.
Have you done one on knife tool tips? Can't find it, seems very useful in image texture situations. Love your vids, keep up the good work 👍🙂
Could you do the Shrink/Fatten tool?
Is any way to use "shear function" as "live" Modifier to whole object without modify any vertices permanently? Or similar way? I want achieve this goal: When I will rorate object towards Z axis the "Shear midifier" will be deforming my object towards the same World Point direction, not rotate whole modified object instead that only "base model".
I been watching a lot of your videos as im new to blender, like 7 days new. Do you have a way to connect walls to my newly made roof easier then raising the wall past the roof and then use knife tool? Has to be a better way? Also earned yourself a sub because you provided 99% of my blender info, keep it up!
Thanks. One of those simple things that can cost you hours of messing about if you don't know the right tool exists.
i don't like this video beacuse you don'T say first what sup guys
Hi everyone! Let me know how you use the shear tool for Blender in the comments below! :)
Then is it possible to make a curve on the edge by using bevel?