I remember back when valorant was still a new game. I couldn’t find the right agent for me, I remember I told myself if I had the choice to create an agent, I’d want that agent to have literal/actual guns as their ability and I thought of a rail gun sniper rifle that could penetrate through walls like SPCA’s ult but you’re only given a limited amount of shots. Months later when I decide to return to valorant to see how much has changed. I saw one of the newer agents trailers back in like late 2022 to early 2023 and that agent was chamber, I loved valorant cinematic wether it’s trailers or something related to the lore and as soon as I watched chamber’s trailer, I saw 2 golden guns. One was a pistol and the other was a sniper rifle. After seeing the two golden guns, I immediately fell in love with chamber and everything about him from his lore to his va to his design. Ever since then I have mained chamber and told myself he’ll always be my fav agent no matter what, no other agent riot releases will be my number one.
I remember when I started playing valo, kiljoy was released after a month. Starting from killjoy I couldn't help but think how my life was when every agent dropped and man it was a rollercoaster ride
Barrier Agent Primary ability like the bottom half of Rampart's ampwall. A wall you can crouch behind for cover and stand behind to shoot enemies from. With the added unique effect of people being able to vault over it from either side by running into it and pressing jump. Sure, that specifically isn't unique, but I feel like people won't be able to get over it if it's tall enough to hide those crouching behind it. It's cover, not a total impediment. Other abilities would be like NewCastle's ult, Sheila, a tower, a pillbox battlement, other variations, etc. One favored idea of a secondary ability was another version of Harbor's dome. Same effect pretty much, except nothing can pass through it, therefore making it a breather or trap. Also has less duration. 5-8 seconds tops. Two cast types: A) tap to draw and fire to throw, just like Harbor, B) HOLD to cast centered on yourself, a quick getaway. Perhaps there can be inversion in settings, to change it to tap to cast, hold to draw for throw. Would last about as long as Vyse's Shear trap wall. Half the time I'm on Apex, the other half I'm on Valorant. I love valorant. I wish there was a royale version of it. Wouldn't fit the lore though. So I use Apex to fill that.
Abilities/Ultimates I want to see in the future: - A smoke that heals anyone who's inside BUT to make it somehow balanced, the more people are in the smoke, less it heals each and every one. - Vine trap - Similar to Breaches concussion skill (in line) but instead of concussions, enemy caught in it, can't move for an X amount of time. -Imagine an Ultimate where you can switch positions with one enemy for an X amount of time, the voice comms would be crazy. -An ability when I press 'E' I instantly win c: -Thunderstorm Ultimate: Would work same as Harbor's Ult, just the screen interruption with raining, storms -Portal Ability? - Pizza maker Agent: The agent throws pizza at your face to disrupt your vision (similar to Gekko) & mozzarella on the floor that makes enemy slip. Summons a giant circulated pizza (in any way, horizontally or vertically, etc etc all angles) - can be used as a block shield, the shield can be destroyed but the more enemies shoot at it the bigger it grows and then when health gets to 0, it explodes in pepperoni . Ultimate: eats spicy salami and gains aggression
Great quality video! I would recommend you to consider rendering the video in 4k, even though the video might not actually be 4k, since it forces CZcams to process the video better, or something, I don't really know, but as a content creator I've noticed it helps the video quality a ton
Something non-euclidean would be so cool. For example, an ultimate that connects two places in both place and time, or a window you can open on both sides of the map and shoot/throw abilities through
I had an idea for a controller. The anti-controller. Basically their E ability would let them insta remove a dome smoke (your teams or enemies) as fast as a chamber tp. For the case of a wall smoke [besides astra ult] they would blow a square opening in the wall. Their Q would be the ability to move and attach smokes to people or utilities. C would be like a smoke enhancing ability that either reset the duration of the smoke or just make a smoke last longer. Her ult would be like be a bit selfish where she can see through smokes [they become opaque for only you]. The idea is to have a controller that doesnt have smokes but can affect smokes. The only thin i worry is that it could create a triple controller meta because youre are assuming they will pick the agent too so youll need more smokes in general to counter each other. But i would like to see innovations in the controller role.
Im just spit ballin here but what if, someone how can create a small bubble of space to mutes all nosie that happends within. It wouldn't be broken by itself, but if you pop a raze ult inside of it or something like that it could maks for some intersting things.
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I remember back when valorant was still a new game. I couldn’t find the right agent for me, I remember I told myself if I had the choice to create an agent, I’d want that agent to have literal/actual guns as their ability and I thought of a rail gun sniper rifle that could penetrate through walls like SPCA’s ult but you’re only given a limited amount of shots. Months later when I decide to return to valorant to see how much has changed. I saw one of the newer agents trailers back in like late 2022 to early 2023 and that agent was chamber, I loved valorant cinematic wether it’s trailers or something related to the lore and as soon as I watched chamber’s trailer, I saw 2 golden guns. One was a pistol and the other was a sniper rifle. After seeing the two golden guns, I immediately fell in love with chamber and everything about him from his lore to his va to his design. Ever since then I have mained chamber and told myself he’ll always be my fav agent no matter what, no other agent riot releases will be my number one.
Don't understand why you have so little subscribers. Incredibly underrated
Fax
@heavenWind because its new and its the skillcap guy
I remember when I started playing valo, kiljoy was released after a month. Starting from killjoy I couldn't help but think how my life was when every agent dropped and man it was a rollercoaster ride
Barrier Agent
Primary ability like the bottom half of Rampart's ampwall.
A wall you can crouch behind for cover and stand behind to shoot enemies from.
With the added unique effect of people being able to vault over it from either side by running into it and pressing jump.
Sure, that specifically isn't unique, but I feel like people won't be able to get over it if it's tall enough to hide those crouching behind it.
It's cover, not a total impediment.
Other abilities would be like NewCastle's ult, Sheila, a tower, a pillbox battlement, other variations, etc.
One favored idea of a secondary ability was another version of Harbor's dome. Same effect pretty much, except nothing can pass through it, therefore making it a breather or trap. Also has less duration. 5-8 seconds tops. Two cast types: A) tap to draw and fire to throw, just like Harbor, B) HOLD to cast centered on yourself, a quick getaway. Perhaps there can be inversion in settings, to change it to tap to cast, hold to draw for throw. Would last about as long as Vyse's Shear trap wall.
Half the time I'm on Apex, the other half I'm on Valorant.
I love valorant. I wish there was a royale version of it. Wouldn't fit the lore though. So I use Apex to fill that.
Abilities/Ultimates I want to see in the future:
- A smoke that heals anyone who's inside BUT to make it somehow balanced, the more people are in the smoke, less it heals each and every one.
- Vine trap - Similar to Breaches concussion skill (in line) but instead of concussions, enemy caught in it, can't move for an X amount of time.
-Imagine an Ultimate where you can switch positions with one enemy for an X amount of time, the voice comms would be crazy.
-An ability when I press 'E' I instantly win c:
-Thunderstorm Ultimate: Would work same as Harbor's Ult, just the screen interruption with raining, storms
-Portal Ability?
- Pizza maker Agent: The agent throws pizza at your face to disrupt your vision (similar to Gekko) & mozzarella on the floor that makes enemy slip. Summons a giant circulated pizza (in any way, horizontally or vertically, etc etc all angles) - can be used as a block shield, the shield can be destroyed but the more enemies shoot at it the bigger it grows and then when health gets to 0, it explodes in pepperoni . Ultimate: eats spicy salami and gains aggression
Great quality video! I would recommend you to consider rendering the video in 4k, even though the video might not actually be 4k, since it forces CZcams to process the video better, or something, I don't really know, but as a content creator I've noticed it helps the video quality a ton
Is that SIR JEPPY!!!! He sounds like him...
He does not sound like sir jeppy
And now we got Vyse, an agent that disables the MAIN weapons of enemies and creates a wall through a trap
Something non-euclidean would be so cool. For example, an ultimate that connects two places in both place and time, or a window you can open on both sides of the map and shoot/throw abilities through
I had an idea for a controller. The anti-controller. Basically their E ability would let them insta remove a dome smoke (your teams or enemies) as fast as a chamber tp. For the case of a wall smoke [besides astra ult] they would blow a square opening in the wall. Their Q would be the ability to move and attach smokes to people or utilities. C would be like a smoke enhancing ability that either reset the duration of the smoke or just make a smoke last longer. Her ult would be like be a bit selfish where she can see through smokes [they become opaque for only you].
The idea is to have a controller that doesnt have smokes but can affect smokes. The only thin i worry is that it could create a triple controller meta because youre are assuming they will pick the agent too so youll need more smokes in general to counter each other. But i would like to see innovations in the controller role.
that is the worst design I've seen
Your voice sounds familiar bro😊
I'm everywhere
YOU DESERVE MORE SUBS!!!
Couldn't skip a sec. Nice video. Great effort 👍
Isn't this the guy from skillcapped?
I want to see another movement dash character that u actual use on controller. Dont like how controller doesn’t get to take advantage of movement.
81st sub… Remember me when you go big
Im just spit ballin here but what if, someone how can create a small bubble of space to mutes all nosie that happends within. It wouldn't be broken by itself, but if you pop a raze ult inside of it or something like that it could maks for some intersting things.
Yeah and you could call the agent Corazon Rosinante
Isn’t this the guy from skullcap ?
The future is radiant 🗣️🗣️
is this ur new channel ? ur the guy who owns the skillcapped channel im tryna see if u stole this vid from him
370th sub if so ur so underrated
This is stolen
From what channel? I know his voice sounds really similar.
@@koriluga9753dittoskul
@@koriluga9753 skillcapped
No it's not rofl