Yo whats up chefs! Ill be streaming Dungeonborne live on CZcams shortly after this video was posted, make sure to tune in if you have any additional questions or just want to say whats up :D
You may want to check out the early access releasing today. There are a ton of changes that is coming with the release. customizable ability selection for each class to fine tune how you want to play, as well as the dev's taking the decision to be a buy to play, and switching to fully free to play (Outside being able to post items on the marketplace in order to make sure items posted are more meaningful and not congested with useless listings) with the option to pay for a "Supporter edition" for roughly $10USD but translated to specific regional pricing based on your location and in no way hinders the gameplay loop whatsoever.. as well as a ton of QoL changes in general that are welcomed changes.
That was a nice guide, thank you. It would be cool to see you play through one match and commenting on what you're doing, might help new people to understand the game better
So Earthshaker flask can be used to very good ends blocking off or even creating choke points if you are on the retreat. Blocking off a choke point gives easily enough time to full heal and reengage while creating a choke point with a cryo or pyromancer in your party can turn a fight easily in your favor.
Thanks man this helped a lot im currently struggling as a rougue i enjoy the combo atacks but wondering if I should try another class more suitable for a beginner.
I've been telling people that Dark and Darker and Dungeonborne are like DotA 2 and LoL. I -hated- the original DotA with a passion and thought I just hated the MOBA formula because of it. I found out I really enjoyed LoL and HotS when I tried them, so I gave DotA 2 a while and I hated DotA 2 too. While to an outside observer you can see a lot of similarities and they're both in the same niche of their respective genre, they just "feel" very different when actually playing them. I have been enjoying DungeonBorne for now, but I doubt I'll buy it. Dark and Darker feels more complete and thorough in terms of how things actually FEEL more immersive as a dungeon crawler, and the PvE feels way more "accurate" for lack of a better phrasing. With a longsword in DungeonBorne, I still feel like I'm swinging with the range of a gnat's willy and just one step or two away form an enemy my attacks just cleave air for some reason. That said, Dungeonborne feels a bit better in the PvP, at least in melee. Getting annoyed and harassed by magic uses is annoying, but I feel the same way about people who use bows and kite in DnD. It's just a playstyle that has no joy in it, where a "win" is more important than a good scrape/scuff up, which is what I'm always itching for... and Dungeonborne has an arena just for that!
Amazing well said brother! Ive been saying the same thing over and over on stream and even in some of these comments that comparing this game to Dark and Darker is like comparing League to Dota or comparing Call of Duty to Battlefield. Same genre, completely different game and feeling. Ive been really enjoying dungeonborne though and I agree with what you said about the melee combat :D
@@VinisKitchen22that doesn’t mean we can’t compare these games. Competition between games is good and needed for this gerne. But this game is definitely some time behind in development. I hope the best for the future
@@mbeh420 Yep, I dont disagree! I think its fine to compare the games but I dont think its wise to compare them from a "which game is better" standpoint which is what the vast vast majority of people are trying to do. In reality if you want to compare them you need to go system by system or compare certain aspects in my opinion, but I dont disagree with you :D
well dark and darker wouldnt be compared to league, league is goofier and more accessible than dota which is probably why you enjoyed it more, dungeonborne is probably more like LoL in that sense, however people get it wrong when they say the game is easier than dark and darker, it definitely isn't and it gets sweaty in the high roller room
I think the most awkward thing abotu this game is that you play as a "team" but once a portal opens up, only 1 person can take it...s oyo uare left to fend for yourself... wheres the teamwork component?
umm. not even quite getting the question at hand. clearly the teamwork aspect gets hella boosted by this, because you have to actually wait for your mates to extract and help them even tho you could just bail. its not bad design. people are trash :D i play with friends tho. its always great communicating who is willing to maybe be left behind if were not too kitted. or look together for more portals and then backtrack and extract strategically
Is there a way to get "starter gear" back after a successful run? I'm running with the Sword Master class and I don't like the fact I don't have any short swords left after a couple runs. If there isn't a way to do this, is there an easy way to obtain them elsewhere?
its like asking whole genre to change not gonna happen in this game or dad they need to make whole game about it just to be enjoyable + its not gonna be as profitable like pvp
@@j.j.410 correct but Dark and darker doesn’t have that currently either I don’t believe, the maps in DungeonBorne though are miles ahead of the ones in DaD though I’ll just say that 😅
@@VinisKitchen22 Dungeonborne in it's entirety i'd say feels that way. But overall; I recall that being the main reason I wanted to play dark and darker, but i was dissapointed by the gameplay loop when it came out. That said, I'll be trying dungeonborne today; gotta say thanks for putting it on my radar :)
@@j.j.410 No problem brotha! Good luck in your games, I hope you enjoy it as much as I have! It should also just get better from here since its still pretty early in development :)
They left that class out intentionally at least for the time being to my understanding, they dont want the game to turn into a ranged vs ranged fiesta in every single fight and want to stay focused on keeping the melee combat the core of the PVP experience. :)
Its a lot worse than Dark and Darker because its less complex. It has only 2 skills per class. The combat is less precise in general. As he stated on stream yesterday, it is more "arcadey". I wanted to like this game but was disappointed. It might become better over time depending on the developer.
@@warlockCommitteeMeetingthat doesn’t make it worse It’s like Tarkov and ABi DaD is more hardcore and slower paced While this is chill but still same loop and vibe which can kinda help DaD if they like this style a game they’ll prob check dark and darker out
@@warlockCommitteeMeeting I definitely didnt say this game was more arcadey than Dark and Darker. Also Dark and Darker only has two skills per class as well, at least two skills that you can have active at any time but to be honest most of the classes only have two to three good skills to choose from. I personally think Dungeonborne is probably more complex at least when it comes to melee combat, stats, gear and consumables.
I like both games a lot but personally have really been enjoying Dungeonborne, I really like the Melee combat additions of light attacks, heavy attacks, parries and being able to block with all weapons + shields. Not to mention that blocking is ACTUALLY useful in this game where is in DaD its literally just shooting yourself in the foot if you ever decide to block even when using a shield which is meant for it whereas blocking in this game at the right time with any weapon actually feels impactful and good. I also enjoy the fact that its not just ranged vs ranged in every single fight and its actually the opposite, almost every single fight I get into quickly moves into melee, even against or while playing as a caster its not just permanently kiting. The combat is a bit more slow paced and decision based but that honestly feels pretty good to me it has resulted in a longer time to kill and opens up a ton of opportunities for outplaying opponents even if they are much more geared than you which Dark and Darker is severely lacking in currently for both the time to kill and the ability to outplay opponents that are more geared than you. As I said before, I think both games are good but are quite different, personally I think there is more skill expression in combat in Dungeonborne than Dark and Darker and it also gnerally has a slower paced feeling which leads to a lot less of people just holding W, stat checking and holding M1 on their opponents because if you do just W key and hold M1 on a good player in dungeonborne you will get smoked 100% but that never happens in Dark and Darker. All in all though Im probably going to be playing mostly dungeonborne if not exclusively dungeonborne while the playtest is active if that gives you an idea of how Im feeling. The last thing Ill say is that the solos meta of Dark and Darker feels a lot like rock paper scissors where this build beats that build and that build beats this build, so on and so forth. As of yet I havent really felt that in Dungeonborne which is another thing I really like, every fight feels relatively fair and typically comes down to who plays their class better, uses consumables properly, positions properly etc.
i sis try to play this game for a week i was back stabbed by two people i was on there team and as we got to the gate the killed me laughts about it and sold my stuff . nest i was was told to know my place and shut up and take it and pay to be in a group ... on the pay sight ..... if you think i am joking look for your self . this is a pay to win pay to fight by any means and thy are mean ! thy do not play around .
the game is fun but the players are so f-ing toxic from camping you to hinting you are telling each other where you are and then taking bids on who will take you out or team up and take you out to sell your stuff off . or if you talk back thy blast your ip4 address and what state you live in and demand you delete your game or thy will post your discord name and where you live /dox . i have seen people play 6 people of play 2 teams and just wipe put all the monsters . just know this know this as a new play people will snipe you and will cheat from across the map or will let you kill the boss and then gang up on you or take you out from afar .
Interesting, it hasnt really felt that way to me while playing it but maybe its because Im just used to having only two skills from other similar games. Its important to keep in mind that all of the weapons have special combos or special heavy attacks that sort of feel like abilities themselves. :)
@@VinisKitchen22 i swear i saw a rogue with a dagger throw ability instead of the petrify. even saw it while checking his stuff while spectating. how do you unlock different abilities?
I think the answer to that question is going to be different for every individual but dont listen to this other guy that just said no. Both games are great in their own ways and incredibly different, I genuinely believe its like asking if league of legends is better than Dota 2 or Vice Versa or if Call of Duty is better than Battlefield or Vice Versa. They are just too different of games to really compare in a "which is better" sense, even though they are in the same genre. I will just say though that I am having a ton of fun playing dungeonborne and dont really plan to go back to playing DaD while the dungeonborne playtest remains active, Im just having too much fun in dungeonborne lmao. Annnndddd Im kind of sick and tired of the whole repetitive cycle thats been going on in DaD recently where there is a new OP build every week because the Devs are making drastic changes to class balance every week and then that OP build is just running around in solos literally holding W at people with their eyes closed while they roll their face on their keyboard and wipe the lobby *Cough* No Spell Cleric Currently *Cough*.
@@MrRawrgers if you put LoL above dota you can't be taken seriously dude Dota is a much more difficult and complex game than LoL and if you claim DnD is much more difficult and complex than dungeonborne than you would prefer dota over LoL
First off? What the heck is going on? Why are other people in my dungeon? Why am I being prompted to use a portal? I mean, for a beginner guide shouldn't it go over what the bloody hell is actually going on and what is the premise behind the gameplay loop? The worthless tutorial doesn't explain squat and I have no earthly idea what is going on.
Yep, red portals spawn on Sinners end towards the end of the match. Each red portal is actually a triple portal as well so all 3 members of a team can use it together :)
@@bilbobeenus69 to each their own. I’ve played over 1500 hours of DaD but I’m still really enjoying DungeonBorne and I’ve played with other people that feel similarly :)
@@MarvinGunkle True im also just a little tired of the repetitive cycle that DaD has been in recently where every week or every other week the Devs make major Class balance changes out of nowhere and just create some monstrosity of an OP build that then as a result starts showing up in waves in every single solos game and then proceeds to just close their eyes, hold W at enemy players and roll their face on their keyboard while they wipe the whole lobby @Cleric atm. Just as an example though look at the Warlock changes from a week ago or whatever, genuinely what were the devolopers thinking when they made those changes...?
@@VinisKitchen22 yeah adapting to a new build every week because of something being rotated into S+ tier can suck, having everything that isnt meta be pushed to the wayside is not fun. for the warlock changes do you mean tm health costs or the demonform turbo upgrade>completely dead?
Yo whats up chefs! Ill be streaming Dungeonborne live on CZcams shortly after this video was posted, make sure to tune in if you have any additional questions or just want to say whats up :D
You may want to check out the early access releasing today. There are a ton of changes that is coming with the release. customizable ability selection for each class to fine tune how you want to play, as well as the dev's taking the decision to be a buy to play, and switching to fully free to play (Outside being able to post items on the marketplace in order to make sure items posted are more meaningful and not congested with useless listings) with the option to pay for a "Supporter edition" for roughly $10USD but translated to specific regional pricing based on your location and in no way hinders the gameplay loop whatsoever.. as well as a ton of QoL changes in general that are welcomed changes.
You might want to link your Twitch in the description if you want people to check out your stream...
@@AG-ld6rv he streams on youtube from this same channel so no need
That was a nice guide, thank you. It would be cool to see you play through one match and commenting on what you're doing, might help new people to understand the game better
So Earthshaker flask can be used to very good ends blocking off or even creating choke points if you are on the retreat. Blocking off a choke point gives easily enough time to full heal and reengage while creating a choke point with a cryo or pyromancer in your party can turn a fight easily in your favor.
I'm not good at English, but it helped me a lot. thank you!
@@unknown_zz No problem! I appreciate that :)
Thanks man this helped a lot im currently struggling as a rougue i enjoy the combo atacks but wondering if I should try another class more suitable for a beginner.
I've been telling people that Dark and Darker and Dungeonborne are like DotA 2 and LoL. I -hated- the original DotA with a passion and thought I just hated the MOBA formula because of it. I found out I really enjoyed LoL and HotS when I tried them, so I gave DotA 2 a while and I hated DotA 2 too. While to an outside observer you can see a lot of similarities and they're both in the same niche of their respective genre, they just "feel" very different when actually playing them.
I have been enjoying DungeonBorne for now, but I doubt I'll buy it. Dark and Darker feels more complete and thorough in terms of how things actually FEEL more immersive as a dungeon crawler, and the PvE feels way more "accurate" for lack of a better phrasing. With a longsword in DungeonBorne, I still feel like I'm swinging with the range of a gnat's willy and just one step or two away form an enemy my attacks just cleave air for some reason.
That said, Dungeonborne feels a bit better in the PvP, at least in melee. Getting annoyed and harassed by magic uses is annoying, but I feel the same way about people who use bows and kite in DnD. It's just a playstyle that has no joy in it, where a "win" is more important than a good scrape/scuff up, which is what I'm always itching for... and Dungeonborne has an arena just for that!
Amazing well said brother! Ive been saying the same thing over and over on stream and even in some of these comments that comparing this game to Dark and Darker is like comparing League to Dota or comparing Call of Duty to Battlefield. Same genre, completely different game and feeling.
Ive been really enjoying dungeonborne though and I agree with what you said about the melee combat :D
@@VinisKitchen22that doesn’t mean we can’t compare these games. Competition between games is good and needed for this gerne. But this game is definitely some time behind in development. I hope the best for the future
@@mbeh420 Yep, I dont disagree! I think its fine to compare the games but I dont think its wise to compare them from a "which game is better" standpoint which is what the vast vast majority of people are trying to do. In reality if you want to compare them you need to go system by system or compare certain aspects in my opinion, but I dont disagree with you :D
well dark and darker wouldnt be compared to league, league is goofier and more accessible than dota which is probably why you enjoyed it more, dungeonborne is probably more like LoL in that sense, however people get it wrong when they say the game is easier than dark and darker, it definitely isn't and it gets sweaty in the high roller room
Great video! Liked and subbed
Yooo! Thanks so much :D Shoutout to you guys for making a great and super fun game
@Dungeonborne it's only going tp get better I believe in you guys!
Thanks for the informative guide. Got it yesterday and really enjoying it
I think the most awkward thing abotu this game is that you play as a "team" but once a portal opens up, only 1 person can take it...s oyo uare left to fend for yourself... wheres the teamwork component?
umm. not even quite getting the question at hand. clearly the teamwork aspect gets hella boosted by this, because you have to actually wait for your mates to extract and help them even tho you could just bail. its not bad design. people are trash :D i play with friends tho. its always great communicating who is willing to maybe be left behind if were not too kitted. or look together for more portals and then backtrack and extract strategically
@@Elnarothnah it's cool at first but over time it gets old having to stay when everyone else leaves.
2 weeks late, but there is a chance for 3 people escape gate to spawn
@@icure_7375 thanks , decuded it wasn't for me. Probably more fun with friends but, new and learning solo/ pug wasn't fun
Very complete guide, thank u !!!
No problem! Glad I could help and I appreciate the compliment :D
wish the swordmaster could use daggers. take up less space and shooting daggers sounds cool.
Petrifying poison + Incendiary flask = fun time
Oh god I'm waiting to die to this combo 😂😂😂
Ill raise you one - Petrify + perfectly timed Thunderclap into Crossbow shot 👀
Is there a way to get "starter gear" back after a successful run? I'm running with the Sword Master class and I don't like the fact I don't have any short swords left after a couple runs. If there isn't a way to do this, is there an easy way to obtain them elsewhere?
You should be able to buy short swords for extremely cheap from the merchant they added that in a patch during the last playtest :)
@@VinisKitchen22 Thank you! I probably looked over it.
If only these type of games had a PVE AI bots version i HATE pvp with a passion
its like asking whole genre to change not gonna happen in this game or dad they need to make whole game about it just to be enjoyable + its not gonna be as profitable like pvp
😮@@Mindfreakypinkyjust get good
there is a practice mode...
dont be dogshit??
Tarkov has a PvE official mod that is garbage, and a PvE non official mod that is the greatest thing ever
Judging by everything I see here, I am assuming that unlike dark and darker, there is no procedural generation on the stages?
@@j.j.410 correct but Dark and darker doesn’t have that currently either I don’t believe, the maps in DungeonBorne though are miles ahead of the ones in DaD though I’ll just say that 😅
@@VinisKitchen22 Dungeonborne in it's entirety i'd say feels that way. But overall; I recall that being the main reason I wanted to play dark and darker, but i was dissapointed by the gameplay loop when it came out. That said, I'll be trying dungeonborne today; gotta say thanks for putting it on my radar :)
@@j.j.410 No problem brotha! Good luck in your games, I hope you enjoy it as much as I have! It should also just get better from here since its still pretty early in development :)
yeeee i got 2 main games now :)
they forgot to add ranger class to the game
They left that class out intentionally at least for the time being to my understanding, they dont want the game to turn into a ranged vs ranged fiesta in every single fight and want to stay focused on keeping the melee combat the core of the PVP experience. :)
Ranger ruined dark and darker
W video 💜
cryomancer doesnt use mana tho?
why does no guide tell you how to get mana back?
How are you feeling about this game vs. Dark and Darker?
Its a lot worse than Dark and Darker because its less complex. It has only 2 skills per class. The combat is less precise in general. As he stated on stream yesterday, it is more "arcadey". I wanted to like this game but was disappointed. It might become better over time depending on the developer.
@@warlockCommitteeMeeting tbh Dark and Darker is way too slow paced for my liking
@@warlockCommitteeMeetingthat doesn’t make it worse
It’s like Tarkov and ABi
DaD is more hardcore and slower paced
While this is chill but still same loop and vibe which can kinda help DaD if they like this style a game they’ll prob check dark and darker out
@@warlockCommitteeMeeting I definitely didnt say this game was more arcadey than Dark and Darker. Also Dark and Darker only has two skills per class as well, at least two skills that you can have active at any time but to be honest most of the classes only have two to three good skills to choose from. I personally think Dungeonborne is probably more complex at least when it comes to melee combat, stats, gear and consumables.
I like both games a lot but personally have really been enjoying Dungeonborne, I really like the Melee combat additions of light attacks, heavy attacks, parries and being able to block with all weapons + shields. Not to mention that blocking is ACTUALLY useful in this game where is in DaD its literally just shooting yourself in the foot if you ever decide to block even when using a shield which is meant for it whereas blocking in this game at the right time with any weapon actually feels impactful and good.
I also enjoy the fact that its not just ranged vs ranged in every single fight and its actually the opposite, almost every single fight I get into quickly moves into melee, even against or while playing as a caster its not just permanently kiting. The combat is a bit more slow paced and decision based but that honestly feels pretty good to me it has resulted in a longer time to kill and opens up a ton of opportunities for outplaying opponents even if they are much more geared than you which Dark and Darker is severely lacking in currently for both the time to kill and the ability to outplay opponents that are more geared than you.
As I said before, I think both games are good but are quite different, personally I think there is more skill expression in combat in Dungeonborne than Dark and Darker and it also gnerally has a slower paced feeling which leads to a lot less of people just holding W, stat checking and holding M1 on their opponents because if you do just W key and hold M1 on a good player in dungeonborne you will get smoked 100% but that never happens in Dark and Darker. All in all though Im probably going to be playing mostly dungeonborne if not exclusively dungeonborne while the playtest is active if that gives you an idea of how Im feeling.
The last thing Ill say is that the solos meta of Dark and Darker feels a lot like rock paper scissors where this build beats that build and that build beats this build, so on and so forth. As of yet I havent really felt that in Dungeonborne which is another thing I really like, every fight feels relatively fair and typically comes down to who plays their class better, uses consumables properly, positions properly etc.
i sis try to play this game for a week i was back stabbed by two people i was on there team and as we got to the gate the killed me laughts about it and sold my stuff . nest i was was told to know my place and shut up and take it and pay to be in a group ... on the pay sight ..... if you think i am joking look for your self . this is a pay to win pay to fight by any means and thy are mean ! thy do not play around .
TY
Snackie? LOL
the game is fun but the players are so f-ing toxic from camping you to hinting you are telling each other where you are and then taking bids on who will take you out or team up and take you out to sell your stuff off . or if you talk back thy blast your ip4 address and what state you live in and demand you delete your game or thy will post your discord name and where you live /dox . i have seen people play 6 people of play 2 teams and just wipe put all the monsters . just know this know this as a new play people will snipe you and will cheat from across the map or will let you kill the boss and then gang up on you or take you out from afar .
Shocked by the limited skills for each class. Real disappointment.
Same, if nothing is done about this, DaD will still be king I think
Interesting, it hasnt really felt that way to me while playing it but maybe its because Im just used to having only two skills from other similar games. Its important to keep in mind that all of the weapons have special combos or special heavy attacks that sort of feel like abilities themselves. :)
@@VinisKitchen22 i swear i saw a rogue with a dagger throw ability instead of the petrify. even saw it while checking his stuff while spectating. how do you unlock different abilities?
@@IAmSpazGaming that was not a rogue it was the mithril version
@@IAmSpazGaming Yeah as the other guy said thats the mithril order version of the rogue :)
I was expecting something more informative than what the tooltips tell us
@@gabrielvernikov6394 such as? Like what other info would you have liked to see?
Straight up dark and darker ripp off.
With better graphics and UI elements lol, get over it bud 👍 🤣
@Hyzic but it's not tho lol.
@@MrPlumloko So go play Dark and Darker then and quit whining lol this ain't going anywhere 🤣
@Hyzic lol it never does I just giving you crap. Might go play now lol.
Simple movement in dark and darker feels like you are controlling a fridge on a roller skate.
Don't get me started about their poor gear score system.
6:14 lmao
When the game release ?
Supposed to be fully releasing shortly after this playtest is complete according to the Official Discord Server :)
Is this better than DnD?
no
I think the answer to that question is going to be different for every individual but dont listen to this other guy that just said no. Both games are great in their own ways and incredibly different, I genuinely believe its like asking if league of legends is better than Dota 2 or Vice Versa or if Call of Duty is better than Battlefield or Vice Versa. They are just too different of games to really compare in a "which is better" sense, even though they are in the same genre.
I will just say though that I am having a ton of fun playing dungeonborne and dont really plan to go back to playing DaD while the dungeonborne playtest remains active, Im just having too much fun in dungeonborne lmao. Annnndddd Im kind of sick and tired of the whole repetitive cycle thats been going on in DaD recently where there is a new OP build every week because the Devs are making drastic changes to class balance every week and then that OP build is just running around in solos literally holding W at people with their eyes closed while they roll their face on their keyboard and wipe the lobby *Cough* No Spell Cleric Currently *Cough*.
@@VinisKitchen22 league of legends > dota 2 & cod > battlefield, confirmed by me
@@MrRawrgers GG
@@MrRawrgers if you put LoL above dota you can't be taken seriously dude
Dota is a much more difficult and complex game than LoL and if you claim DnD is much more difficult and complex than dungeonborne than you would prefer dota over LoL
First off? What the heck is going on? Why are other people in my dungeon? Why am I being prompted to use a portal? I mean, for a beginner guide shouldn't it go over what the bloody hell is actually going on and what is the premise behind the gameplay loop? The worthless tutorial doesn't explain squat and I have no earthly idea what is going on.
red portals?
Yep, red portals spawn on Sinners end towards the end of the match. Each red portal is actually a triple portal as well so all 3 members of a team can use it together :)
thats not "UTIMATE guide" mate, parry mechanic explanations is the only thing, that we don't have at in game tutororial
Dark and darker but worse
@@bilbobeenus69 to each their own. I’ve played over 1500 hours of DaD but I’m still really enjoying DungeonBorne and I’ve played with other people that feel similarly :)
Im first ❤
Yessir :D
cringeonborne lets gyeoo
ay, game is kinda fire I cant even lie ¯\_(ツ)_/¯
@@VinisKitchen22 its definitely interesting. cryomancer with the fire staff seems pretty strong, the range is soo long on that thing.
@@MarvinGunkle True im also just a little tired of the repetitive cycle that DaD has been in recently where every week or every other week the Devs make major Class balance changes out of nowhere and just create some monstrosity of an OP build that then as a result starts showing up in waves in every single solos game and then proceeds to just close their eyes, hold W at enemy players and roll their face on their keyboard while they wipe the whole lobby @Cleric atm.
Just as an example though look at the Warlock changes from a week ago or whatever, genuinely what were the devolopers thinking when they made those changes...?
@@VinisKitchen22 yeah adapting to a new build every week because of something being rotated into S+ tier can suck, having everything that isnt meta be pushed to the wayside is not fun. for the warlock changes do you mean tm health costs or the demonform turbo upgrade>completely dead?
@@MarvinGunkle The demonform stuff haha 😂