Every Weapon Inaccuracy in Call of Duty Modern Warfare III
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- čas přidán 16. 06. 2024
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Call of Duty, particularity the modern warfare series, is often praised for its detailed weapon depictions so we decided to put this to the test in this video by listing every weapon inaccuracy present with all the new firearms introduced in Call of Duty Modern Warfare III.
____ Time Stamps ____
00:00 - Intro
00:50 - Secondaries
05:51 - Submachine Guns
12:04 - Intermission
13:18 - Shotguns
14:35 - Assault/battle Rifles
24:51 - Sniper Rifles
27:10 - Machine Guns
34:04 - Launchers
35:50 - Bonus Weapons
36:51 - Outro
CZcams channel of our Weapon Researcher, Munancho Inc: @munanchoinc
Massive thanks to @munanchoinc and others including US Marine student gunsmith @TheAstropigey for all the research help.
IMFDB page for CoD Modern Warfare III: www.imfdb.org/wiki/Call_of_Du...)
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Check out the Channel of our weapon researcher, Munancho Inc here: www.youtube.com/@munanchoinc
Big credit to information sourced from this games IMFDB page here: www.imfdb.org/wiki/Call_of_Duty:_Modern_Warfare_III_(2023)
Massive thanks to Munancho Inc and others including US Marine student gunsmith AstroPigey for the review and research help.
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Frosty is there a chance your going to do historical inaccuracies on the battlefield games both BF1 and BF5
There is a gun know as the ump 9
almost like we can 3d print
We worked hard on this video and i hope everyone enjoyed it :)
Hi there munancho :>
@munanchoinc You should look at the Pubg guns.
Let's goo more collabs
Repent 😘
W
Please consider doing a historical inaccuracies in battlefield 1 and V, would make great videos
The did a poll and bf5 won so they are working on it
@@raptonsoul2557they? Who is they?
@@polskabalaclavayour mother
@@polskabalaclavathe guys running the channel?
@@pilot778spartan3 you mean the single person running the channel? This video was about inaccuracies on modern weapons that was in collaboration with another content creator that did evaluations on weapon inaccuracies in games, all I know is that one person runs this channel so idk what you’re talking about
The inaccuracies are pretty bad, but the animations are generally great. Animation team did a good job.
90% of the video’s nitpicking is just due to the fact that they can’t make the real guns so they just change a little bit of it. It’s really not that big of an issue even if you’re a gun nut like me
@@gibraltar2843 "leave the billion dollar company alone"
No team, one guy. His name is Hyper.
@@therandomscout6590Do you genuinely believe only one guy made all of the viewmodel animations for one of the biggest game franchises out there?
@@joec5680 Yes. czcams.com/channels/SezUnbvCLYBXuUlPcXU_QQ.html#:~:text=Hi%2C%20I%27m%20Ranon.,Entertainment%20as%20a%20Senior%20Animator.
On the ar9 stock: a company called dead foot makes short ar9 buffer tubes and the game seems to have based it on that. It is entirely possible to give this wierd stock to an ar9
they make bolt carrier groups that don’t require buffer tubes but in game it just has the standard bcg
@marksutton7240 in game it does not even have a proper ejection port. I think the carrier on the model should be ignored in this case.
In the video they don't even make this distinction.
Also the guy who collabed made a vid about this and got flooded with comments about this dead foot thing (i was one of them). The fact that they don't even mention it is embarrassing.
@@davitdavid7165we talked to a Gunsmith who analyzed the weapon. The model in-game wouldn't even support it. The Dead foot buffer tubes are also too long compared to the one in-game.
@munanchoinc I guess it is more defensible in that case. I think it should have been mentioned that such conversions exist, but are made impossible by the rest of the model instead of giving viewers the misconception that such things are completely impossible
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
Im glad you guys pointed out all of these weapon inaccuracies. Also slight correction the PKP pecheneg is a russian upgrade of the PKM so the PKPs origin should be russian not soviet
That 9MM AR-15 gets even more deranged when you realize thats going to be a second barrel with an aftermarket part.
Apparently it’s gonna be based off some prototype double barrel 9mm ar. Still kinda dumb and niche like the full auto deagle
@@ARandomSpecOptbf at least the full auto deagle is believable, a double barrel SMG however sounds like it straight up belongs in Advanced Warfare.
badass
@@ultr7712the double barrel AR does exist I think demolition ranch did a video on it, SMG though definitely not. Sort of an SMG is the gilboa but it’s a very compact AR15
@@gitupmechavvy2569 a double barrelled AR definitely exists that I know of, but the way the barrels are aligned on that AR is side by side which makes sense since ammo can be fed into both sides without much issue, in MW3 however from the images we have of the AMR9 double barrel kit it'll be top and bottom configuration, which makes very little sense when you think of how will the gun feed ammo into both barrels. I'd love to see how SHG comes up with its design once it releases.
The Man. The Myth. The Legend. The Frosty 1. Excellent video dude, the gun inaccuracies are incredible, please keep this series going 🙏🙏🙏🔥🔥🔥
What if they made them 1/1 replicas, but stamped some South Park-esque message that read "any resemblance to real world products are merely coincidence" and called it a day? I feel like that'd do the trick
Why do you care about how accurate the guns are
Because it's not a California. That's a bunch of nonsense speculation from CoD people because "WhY WoULdNt ThEy PaY FoR gUN LiCenSe??"
It comes down to they just want to make more money. They're greedy
There is no such california thing. It's just because they became an increasingly greedy company
@@l0rd0f5k33p Because we're gun nuts, it's the firearms equivalent of being a car enthusiast, so when things are wrong on this wide of a scale it becomes quite annoying.
@@l0rd0f5k33p"Leave the billion dollar company alone"
its incredible how we have come from mw2019s fantastic level of detail to this in just a few years
Yeah, because they put all their effort into graphics and details rather than anything else in mw2019.
Idiotic Californian laws
@@it2spooky4me79watchu mean? The animations were revolutionary, the campaign was the best cod campaign ever, the multiplayer was fun asf, coop was addictive
@@stcknoobs5516 animations were cool, campaign also, but multiplayer was trash, trash maps, play styles are trash, TTK way to fast for a campy game, and the decision making is ass.
@@it2spooky4me79 And IW is somehow convinced that this is the general direction to go with their future titles.
Call of Ripoff : Inaccurate Firearms Warfare III
How did you manage to miss the fact the piston leads directly into the magazine on the "AN-94" which means no matter the barrel choice, the gun wouldn't function anyways?
So the piston on the an94 is still in the same place as it would be on a standard ak the bottom tube that appears to be what houses the piston only really serves as a guide rod for the an94’s reciprocating barrel. However, given sledgehammer’s beautiful history of making “very accurate” depictions of firearms that probably is where the piston is located.
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
I can honestly excuse most of these weapon inaccuracies (minus the MW9mm, An94 Frankenstein, bolt action AK) because they literally have to change the gun because of that copyright law. But it's always fun to watch what they changed to make it just different enough to not be the exact gun. I'm sure if Infinity Ward, Treyarch, Sledgehammer, and Activision weren't all like based out of California we wouldn't be having this issue.
I mean as a Californian, I own a Kriss Vector. We have guns too. EVERY gun has to be changed because they don't wanna pay those licensing fees to have the guns. Has nothing to do with being based in CA, it has everything to do with big arms manufacturers (Colt, Remington, Izhmash/Kalashnikov Concern, H&K, Glock, etc) being able to straight take Activision to court if they didn't change them.
I'm genuinely curious as to what Californian law people keep tossing around.
CoD always had altered guns and rarely any 1:1 depictions. It's just recently they've tried to contain everything (not just guns) in a fictionalized universe.
@@mistertililing5933 there aren’t any
The ONLY one that comes close is that “real depictions” can’t be in children’s media.
COD is an M-rated game, it would be exempt from that anyway.
I think people just have a massive hate boner for CA and their catharsis is just blaming everything on “the liberal hellhole.”
@@anothnypitt443 Thanks. Read about that and found it silly to be the cause as well as the copyright ones.
@mistertililing5933 it's not a law or copyright issues, it's either DEI, or laziness.
on the “mts-569”, you missed an inaccuracy.
Despite the barrel being on the bottom of the cylinder to help with recoil, when partially reloading, the character removes the spent cases starting with the top right, as if the barrel were actually on the top like most other revolvers.
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
Can’t wait for MW4’s weapon inaccuracies
The guns ain’t even gonna have triggers
@@silvergamer7250gonna all be 3D printed like in no Russian
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
bet they're gonna have a pump action break action anti material pistol with underbarrel raygun
they were getting firearms more accurate back in 2007 than they are now
Take a shot every time a gun gets 3D printed parts
14:55 that thing looks more like a galil than an AN-94
As a gun guy, I always just spend hours inspecting the weapons in games.
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
Not to defend the game but I think the whole point of 3D printed aftermarket parts is that they DONT already exist
It's literally in the name. Then again, the Rival 9's Aftermath Part is apparently somewhat accurate to something in real life.
*And they were doing so good with MW19.*
true
like, even the AK 47 was actually modelled after the actual AK47 Instead of an AKM like how other games usually do
@@tarekcat1i mean the war torn model it look like go through some shit and yet they don't bought back
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
@@tarekcat1this actually made it not realistic, AK47s are extremely rare and would usually be kept at museums or collector's cache. It would never be found in a battlefield
@@dondeka2086 you're kinda right but the game (Campaign mode) mostly takes place in Urzikstan, a middle eastern country being invaded by Russian extremists which it makes sense for the Urzik resistants to use it
Appreciate all the work u put into your videos
Now I know why these guns look and feel so strange, thank you!
Additional notes:
1. Renetti has straight cocking serrations instead of the real life's angled serrations.
2. Not sure and correct me if I'm wrong, but there seems to be compensator cuts above the COR-45's slide, rendering suppressors useless. Regarding the different name and not using the X- system, the X16 in MW2019, and X12 & X13 in MW2022 are manufactured by XRK, while the COR-45 is manufactured by Corvus. In real life, there are different companies manufacturing their own Glock part kits. An example would be the PF940 in Insurgency: Sandstorm, a Glock 17 kit.
3. Regarding the 3D printed conversion for the Rival-9, cited from IMFDB: "Interestingly, this particular conversion has more real-world basis than any other in the game: there is an actual 3D-printable Scorpion Evo 3 file package available, the AWCY? Scz0rpion EVO, which can include M-LOK handguards of varying lengths; at least one version was built into a select-fire SMG (legally, by a registered SOT) using a factory S/1/3/A trigger pack, though no known examples are restricted to burst fire exclusively (whatever "known" means in the context of home-manufacturable firearms)."
4. For the FR 5.56, taken from IMFDB: "Unlike in MW2019, the rifle is incorrectly loaded with brass-cased rounds for most of its ammo types, including the default ammunition. It should be loaded with steel-cased rounds, as brass rounds were notorious for causing malfunctions. The only steel-cased rounds in-game that it can use are the Armor Piercing rounds."
5. In some Multiplayer insertion sequences, bare-bones MTZ-556 rifles are handed to the players and magically turns to whatever weapon they are using.
6. This is obvious, but there are no 40mm Grenade speedloaders in real life.
Anything else that's missing here?
The mags for the Origin 12 are way too big for a tactical reload.
The Famas' supposed unreliability with brass cased ammo is fake. BOTR did a video on it
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
Didn't expect this video today. Hope you had a good Christmas Frosty
Honestly I wouldn’t count the copyright name as an inaccurate because that’s a legal thing
Subbed a couple months back. My man frosty keeps killing it. Hasn’t disappointed yet. Quality vid as always mate!
Incredible work, thank you! Waiting for Modern Warfare II now, especially TR-76
Id love to see you go through the attachments and their inaccuracies. There are so many optics that flatout dont exist or are absolute fever dreams of what theyre supposed to be IRL. But that video would probably end up being like an hour long lol
You're right about that but I'm happy that they've started to include optics on higher mounts which are very popular today for use with NODs. Their repetoir of optics is impressive, that model available optics today. The fictional stuff is a given with any COD game.
Can't wait for part 2
THIS IS WHAT I NEED!THANK YOU FROSTY!
RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅🦅
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
171 wasn't even an inaccuracy, you just felt like counting it
This is well worth the work. that's pretty cool
I'd like to see a video about the historical inaccuracies in the original Modern Warfare trilogy. Although there is an alternative history, the armies shown in these games can be assessed from the perspective of the time when these games were released - the late 2000s and early 2010s.
Those conversion kits look like stuff we drew elementary school to make them look more powerful 😂
Activision: c'mon man i can't pay for the royalty for the gun name
Also Activision: hehehe 30 dollar skin
They’re so lazy
also Activision: hehehehe 70 dollar dl- *cough cough* unfinished game
It's not just that, they can literally be sued if they represent the actual guns and manufacturers if there is a shooting. It's bad enough they always blame guns and video games when there is a shooting and if Call of Duty had the actual manufacturers and 100% accurate guns they would be in deep shit in California. Then it would be like they are promoting guns, "promoting" how to use them, etc. Politicians already think a person can be trained by playing Call of Duty.
@@lordfist111 but it’s just the names
@@slidersides still, they’d be put through a lot of shit if they used the actual names. Especially with America’s history with school shootings, In the past 3 years alone from 2020 to today there’s been 168 incidents of shootings, which compared to the last decade of 2010-2019 is TERRIBLE, since 263 incidents occurred within 2010-2019.
So with how common school shootings in general.
So if they ended up licensing the names.
Don’t blame the company they’re just following the law, blame the parents of the victims of school shootings.
Not to mention the HIGHLY unrealistic ballistics
Why can’t they use photorealism techniques to scan a real gun model (say Glock 21C) and directly copy it into the game so that the only thing that would technically be incorrect would be the names?
They may have to pay incensing fees or get sued.
Because it can violate copyright or patent laws I believe. Just changing the name is not enough anymore, if you do not have a contract or agreement with a gun company to present their products wholly, then you need to also alter the design to avoid lawsuits and copyright infringement.
Also this game wasn't meant to be a full game, it's a big reason why these guns suck
@@joec5680 source: I made it up
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
35:27 a screenshot from the act man where the enemy fired a noob tube at him just as he direct impacted said enemy with one. A very cool moment!
For the burst fire famas, couldn't you make the argument that the operator doesn't flip the switch to full auto because of the fact it would be uncontrollable?
You could. Unfortunately, I like to use the 1100-1200 rpm for room clearing.
The famas has two fire selectors so changing your guns “fire mode” on that gun would take as long as reloading the gun so it’s for the best anyway
Ahh. The classic “oh someone wouldn’t do it in real life so it’s fine” argument.
@@JesusChristTheHoly you must be real annoying IRL
Now we need part 2 of this until the season rotation ends
I like this format, sin counters towards inaccuracies and ots informative
In every modern cod red dots and 1x sights slow down your ads when in irl aiming with iron sights is slower than using a 1x sight
For the next video, could you please analyze every historical inaccuracy in the first Call of Duty (2003)?
I believe the notBeretta is based off the M9A3, which does have a frame cut with three (not 4) slots of 1913 and a similar looking trigger guard.
Well done man i wouldn’t know most of these even though I know a little bit about guns! Thanks for bringing awareness and hopefully cod will fix this.
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
They wont cos too much licensing. Activision tryna save money
The chances of seeing this is low but you should do a video about historical inaccuracies in call of duty finest hour
34:20 There is an M203 variant that has ejected casing (because it is compatible with M406 grenade of the infamous thumper) called T40 in its prototype stage. And it was equipped at small numbers in Vietnam's special forces since 2015 under the old name M203. I'm still don't know how in the hell Activision knew the existence of that thing, because of the info of that variant is extremely rare
You should discuss movies like band of brothers or saving private Ryan but keep doing these games my bro
The press check on the m92 reveals the front of the cartridge lol
Dude you're so cool, I've been following this channel for such a long time. Keep doing what you're doing. I like the switch from historical innacuracies to weapon inaccuracies.
I'll personally add 30 more inaccuracies just because that SVA 545 exist.
I can imagine the names being wrong is just cause they don’t wanna pay these companies the licensing fee
Yes a new video.
It is entirely accurate for a Beretta 92 to have a rail. IRL I own a Beretta 92FS and a Beretta 92x and the 92x has an accessory rail
FrosNancho collaboration is something i don't expect to close 2023 for me.
Every historically inaccuracy in Metal Gear Solid V: The Phantom Pain?
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
I love your videos and its the first time i recognize the inaccuarcy sound is from the m1 garand.
hmm yes we need more weapons videos!
I think the COR-45 is called that because the X16 in MW2019 is also a Glock 21. Doesn’t make since why they didn’t just add the X16 back into the game but yeah
19:01 idk if you mentioned it but it also has the loosey-goosey charging handle
Remember, this is a video game that has to abide by copyright laws so it’s going to have inaccuracies,
The perfect video for nit picky gun nerd’s birthday! Thanks Frosty & Munacho Inc for completing my 21st, cheers
I cant believe what they have done to my boy RSh-12. Boy sees almost no action in games even tho its such a cool design and when it does its in really minor game with stats treating it like a .357 or this which is spit in face of fans for this revolver
The beretta and glock are so cursed that i assumed that they are supposed to be knockoffs, since both of them are similar to the MW19 versions but not at the same time. If anything, they should have recycled the X16 instead of the knockoff COR 45.
I think the inaccuracies with COD's guns these days ultimately come down to a) rushed design, b) legalities, c) greed. I can excuse some gun in the likes inaccuracies of COD 4 or even Black Ops 2, but in an age where we can easily find references online, it feels sad.
I am now addicted to these videos
Make historical inaccuracies in Battlefield 1 please
An inaccuracy I noticed on the Jak ferocity carbine kit is that all muzzle attachments are secured by thin air and are not actually mounted to anything at all. Meaning that in game they not only should not function but should also fall off immediately.
The Frost 1, can you make a video analyzing inaccuracies about the weapons in the 2006 shooter Black?? great job
czcams.com/video/AX0E_PGhbXs/video.htmlsi=RehK_ZNMJ2uFG8mn
As a huge gun nerd, I needed this video
Every time I see the longbow I can only think that Kalashnikov is rolling in his grave because that thing is a SIN on his name
collab of the year
Cod has been making gun hybrids for decades. The naming is not because copyright, but so because no gun manufacturer wants their name on these when so many shootings are happening and they are being blamed
30:56 I can't believe that Black Ops 2 was more accurate with their future guns than this modern warfare one...
I feel like they changed all guns' names is not for some copyright reason and it's simply an excuse for them to fuck up every single one of them and not following the actual designs, so they can just be like ''no it's a fantasy weapon, not whatever you think it is.''
They messed up the RSh-12 real bad. Even Infinite Warfare's depiction of this gun was closer to reality.
Also. I'm not sure if it counts as an inaccuracy, but many of the reload animations involve throwing the magazine away. From what i've heard, soldiers are tought not to do that.
In terms of the magazines being thrown away… it depends. If you can save your mag, you should. But if it’s an active firefight, especially if you’re moving or just trying to get the gun up and send rounds down range.
In the context of multiplayer it makes sense for them to just toss it because fuck it, it’s not like you’re gonna get ammo refills or anything- same as any quick hit and run mission I guess that’s a super kinetic environment.
TLDR; ideally you’d retain the mags, but it kinda just depends on the situation/if you value just getting the weapon functioning asap
In terms of the magazines being thrown away… it depends. If you can save your mag, you should. But if it’s an active firefight, especially if you’re moving or just trying to get the gun up and send rounds down range.
In the context of multiplayer it makes sense for them to just toss it because fuck it, it’s not like you’re gonna get ammo refills or anything- same as any quick hit and run mission I guess that’s a super kinetic environment.
TLDR; ideally you’d retain the mags, but it kinda just depends on the situation/if you value just getting the weapon functioning asap
Say I’m wrong, but I think the ammo in empty mags is a shooting range bug and it’ll be normal in an actual match
'The g36 has multiple various fictional details that differentiate it from the real version, most notable that the in game version is actually accurate"
Hope we see more of this series with other games EDIT also the reason the Steyr hs 50 is stated as MADE IN SCOTLAND is because John Soap Mactavish is from Scotland at least it’s the only reason I could think of
This is gonna sound kinda strange but for the next game innacuracies video can you make it count like mutliple different categories of inaccuracies like minor ones like wrong uniform or wrong gun calibre and then major ones like misrepresenting an entire faction? Just a thought.
HE IS BACK! Also I Love This Video!!!!!!!!
So fun fact about the Longbow/bolt action AK, when brought to the pack-a-punch in zombies it gains the AN94's 2 round hyper burst.
While still being bolt action.
I'm not even going to try to figure out the mechanics of how that would work
Something like a duplex ammo load (read: a bullet with an extra bullet behind the regular), but with extra steps.
That, or it’s ‘chamber stacked’ like Infinite Warfare’s Widowmaker which works much the same way.
It's zombies, don't worry about it.
Well, if you do want to worry about it, you should also worry about the double barrel Marshall and every rocket launcher having 1 too many rounds per 'magazine'.
_Imagine complaining about something being unrealistic in Z O M B I E S_
@@bluesides8323The Marshall in Cold War is actually more accurate after PaP then Pre-PaP as the irl counterpart held three shells.
The only thing i can think he missed was that the MTZ-556 can use a 20-round M16 style magazine. amazing vid tho!
You should do a inaccuracy video on COD 3 next
Nice you are a good CZcamsr
Don't tell him about the 60 round binary trigger Origin 12 knockoff, or the double barrel G36 conversion kits. I'm talking about the JAK Maglift and JAK Backsaw kits. Oh, and a conversion kit turning the MCX Spear into a lever action rifle.
funny thing is, of these three, the MCX Spear lever action conversion is the only one that’s actually possible
We went from mw2019s realism to this
Laws
MW2019 had it’s own inaccuracies
Well, MW2019 is absurdly inaccurate too. 🤷
@@rosaria8384Not to this degree it wasn't. There were a few janky guns but most of them were fairly authentic.
Yeah they gotta bring back the realism
As a short bus rider with crippling gun autism, this made me happy
The standard Uzi in game also fires from a closed bolt when the realy Uzi is an open bolt gun.
Love how you're only doing the gun inaccuracies, and its still nearly 40 minutes long
So is this like a side project you’re doing in addition to the next historical inaccuracy video which seems to be Battlefield V?
I just realized with the G36 the tac reloads uses a non existing paddle mag release but the inspect animations uses the side release
This really feels like deeply inexperienced developers cobbling stuff together without a single person on the team with enough firearms experience to correct them
I was waiting this video when i seen a détail : with the Riveter, if you select the slugs ammo, it will still a red cartridge in the chamber when inspecting the weapon.
1:04 the beretta 92 has a lot of models, i personally own a 92x which has identical features to the gun in game
for the rail and beaver tail that is, mine isn’t auto
Hope you do the orginal cod 3 historical inaccuracies
I guess most of the inaccuracies in weapon parts are just changes due to copyrights
fun fact: the amr9 was supposed to have a ar15 styled barrel
you can see this on some playlist renders in the cod hq menu and some character renders in the campaign mission select menus
Honestly, I wanna dominate the lobby, as long as my pew pew looks nice i have my fun
There’s one more thing on the Sva554. It’s magazine is straight and not curved.