The simplicity of the looks for halo wars 1 makes a big difference for me it is very easy to look at anything and immediately be able to tell what everything is on screen.
@@jessebrown5247 I was basically agreeing with you, and further stating that it's an important design element that is overlooked by many people and games.
Well... It does kinda make sense in the lore because the spirit of fire lost a lot of troops. And their tech is outdated by 28 years. But I agree with you.
Halo Wars 1 feels like a true Halo RTS, with units, art, and abilities that feel like they come straight from the universe. Halo Wars 2 is a good RTS, but its different style, units, and general story make it feel less like it comes truly from Halo (as opposed to some random IP). This is mainly the case because the main enemy (of Halo Wars) is the traditional Covenant with traditional units in traditional colors. While the Banished are a cool concept with a neat art style, they don't closely resemble the enemies we know from other Halo installments, lending less of a nostalgia and thus distancing Halo Wars 2 from the rest of the franchise. And while nostalgia isn't everything, for me, an avid Halo fan who has read all the books and played all the games, when I boot up Halo Wars 1 I instantly feel like Im playing a Halo game. I do not feel that when I start Halo Wars 2.
In my own opinion, the Original Halo Wars is better. I feel like the gameplay is better, since there was some sort of freedom on the maps. Another reason, well the maps are better and felt unique. The story is better, cause like you mentioned the characters are good, like Forge. Not to hate on Halo Wars 2, cause it is a good game, but it felt like alot more casual. As well as the unnecessary additions to the gameplay. But if there is a Halo Wars 3, it should take many things from both games and improve everything further. And also, plz have Forge Mode. It's want I really wanted in Halo Wars 2, but isn't in it.
@@llamadasinrespuesta4631 Halo Wars 2's art style graphics and HUD looks like a cheap unfinished piece of shit if you think anything about that game is better than the original you're on crack.
John Doe this. Others that actually like HW2 are just grasping at straws trying to hope for the relevancy of halo to remain in the market. 343 sinks all these hopes but they are backed by a near unlimited budget to screw this up again and again.
@@reeceshugrue6167 I bought it, microsoft stores not so bad though I don't get why it doesn't have got integration. Thing i hate about it is the shit sales. Just picked it up finally but when its the only game I want off there its very tedious constantly checking for sales
The problem with the cap raise in hw2 is that they raised all the units pop as well so like what was the point of raise the total cap if your just gonna make the units pop higher as well. It basically makes the game have the same amount of units as the first one. And your wrong about no one being on the definitive edition on Console
Halo Wars 1, without question is the overall winner. The biggest issue that I agree with is the "Rush" factor being unbalanced in the first Halo Wars. Countering a rush was not easy and usually just ended in a defeat. You SHOULD be able to have multiple options for fending off a rush assault without just feeling helpless and dying a slow death. I have played both games a lot. The pure fun factor that I get from playing the first game far, far outweighs the enjoyment level I get from the second game. The second game just feels like they changed some stuff slightly (not necessarily for the better) and didn't improve upon much, while the first game just feel solid through and through.
Love Halo wars 1. All the bases feel like they could actually be used and make sense. Wars 2 bases just look like pop art for a mobile game, and the base shield is just a sphere
I feel like HW1's soundtrack is much more memorable, but maybe that's just me. I can hardly remember anything from HW2 other then the menu theme and one that's more ambiant. HW1's soundtrack is almost entirely great and on part with other Halo games.
I played both and I like them both but HW2 just doesn't have the same tier of gameplay that HW1 has, it's surprising considering HW1 developers(Ensemble Studios) were on deaths door's and still pumped out an amazing game that is still maybe not a classic but definitely great game to this day whereas 343 had all the money, now the cutscenes and story and graphics in HW2 are in fact far superior but in terms of raw gameplay HW1 is still the, just slightly better game.
Cutter got FUCKED in 2. In 1 his whole thing was mobile barracks, and ODST. In 2 his thing is ODST drops, and only though the leader powers and it’s nerfed to hell. I mean technically you can get an ODST out sooner, it was late match in 1, but once you got them you could train them though your barracks (which you had mobile ones) and drop them anywhere in groups of 10 and it was like 20 seconds until you could drop another 10. In 2 you drop 3, and then have to wait like 2 minutes. It’s just sad.
One thing I wish halo wars 2 had was the medic upgrade for the marines and more upgrades in general Edit 2021: Obviously I know they have the combat mechanic upgrade which heals any structure or vehicle but they could easily incorporated a squad medic that also heals themselves. But 343 would rather take away the grenade ability that they had to begin with and waste an upgrade slot on it. Plus the music in Halo Wars is so much better than anything in HW2
I think it's funny how people say "Oh they increased the pop cap it's better!" No it's not yes they did increase the pop cap BUT they increased the cost for the units, for example, in halo wars 1 you could have a max of 40 marines as the UNSC in halo wars 1. Because you had a 40 pop cap but the marines costs 1 pop cap each, in halo wars 2 you can get a max of 120 pop cap and the marines cost 3 pop cap and you can get a max of 40 marine squads, they increased nothing al they did was raise the pop cap BUT increase the pop cost per unit to give the illusion they actually increased the pop cap when they didn't do anything other than make an illusion of increasing it but when the unit cap can be the same for the basic marine unit for the UNSC. Edit: I understand that many things were increased and that some units might be able to get more than in halo wars one but that does not change my point of they didn't do hardly anything to the unit counts that improved the gameplay and our army sizes.
I honestly don't know why people keep saying that because it was a worthless workaround. "Haha we increased the pop cap" what they don't tell you is they ALSO increase The unit pop, haha!
For me, it’s the leader powers. The lack of a disruption bomb and really “effective” ways to deal with LP, leads to your entire army being devastated in one quick swoop. You can split, sure, but nothing like blocking leader powers with a disruption bomb during an attack or defense. Then the scenarios where you used it, and wished you’d saved it. HW2 should have just have given disruption bomb or equivalent to both UNSC and Covenant and then all the powers would be fine.
That is true! I had an epiphany the other day that having special map control points could be possible and wouldn't sacrifice balance. Easy solution: leave them out of competitive play! They could have the covenant cannon from the Ice map, and sentinels from, I think it was fort deen? I'm sorry I haven't played in a while. They should add in new ones tho!
I enjoy the upgrades and the uniqueness in HW1. I felt like all of the units had an upgrade to make them better (y abilities), there were fewer leaders, but each leader felt different, the bases looked better, jackals and ODST as units were nice. Idk I just seemed to enjoy it more. Firefight is great tho. Wish hw1 had that!
@@first001 the covenant were the longest running enemies already, it’s getting old so it’s good that we’re getting a change and it’s a faction run by the brutes instead of the elites. They are bringing back the brutes bigger and better than before.
@@negativeatmo the brutes look like gorillas not like aliens. Halo wasn’t the same after they started adding things like pokemon when they added all those hundreds of new pokemons and where is pokemon now? Sometimes you don’t fix what isn’t broken
Hahahaha Johnson, good to see ya! Also it's bizarre but it was for the having of such a nice actor as the one we got, same with Cutter. The cutscenes with then justify that in my opinion
hw1 has way better leader powers my brute chieftain with engineers can fight off any army especially after he kills all rebel bases to get 3 stars. pop limit has only been raised by 10 vs hw1 for example hw1 scarab uses 20 pop while hw2 uses 40 pop. engineers were only 1 pop in hw1 in hw2 they're 3! hw1 leader could teleport to base or teleport units to leaders . cutters mac blast was epic in hw1 all the leader powers were better in hw1. the fucking banshees can't even boost in hw2!
What I didn't like about halo wars 2 is that all leaders cant even physically be played. In halo wars 1 you could call down the prophet or the arbiter on the battlefield and you could control them which was really awesome
Theres just way more upgrades for the units in the previous game that made so much difference, like marines would be hell good, games would spend longer in the early stages with infantry instead of being overpowered by vehicals and aircraft. Maps better in original game, real nice how theres a lot of capture points with energy reactors and garrisoning your units would actually be useful, I really fucking love how there was a bunch of wrecks all over the battlefield that your infantry could take cover behind, that's really fucking awsome man, infantry doesn't really play a big role in the new one. Honestly hell fun, but I do like halo 2 as well, not dissing it or anything, but the maps could be better like adding wrecks, and infantry could be made more useful.
Yeah I agree the maps are very boring. If there was more cover, maybe some rouge shoulders, idk just anything. The maps are really mostly the same and it gets boring.
Halo Wars 1 is my favorite still cause I can have an army with no brutes on it so I am happy. HW1 is easier to understand and it has a story that is 300 times better than HW2. I also like that there are a fuck ton of upgrades unlike HW2 has many units without any upgrades. The only thing I like about HW2 is that infantry counters air and air counters vehicles and that circle unlike HW1 you have to get certain Anti Air units or Anti Infantry units to counter different units. Also the setting of HW2 is really boring if you ask me. The whole mostly brutes in the covenant forces is really boring if you ask me. I like that different leaders have more brutes or elites like in HW1. They should bring the old units from HW1 to HW2 without changing their appearence too much.
In Halo Wars 2, Shipmaster and Arbiter's grunt units are elites and not brutes. They have the Ghost which replaces the Brute Chopper, and for Arbiter his elite enforcers replace the brute jumpers. Maybe your comment was made way before Arbiter was released, so just letting you know that things have changed and you can have an army with no brutes on it.
They're both fantastic games! I just really liked what Halo Wars 2 did in terms of the passion I saw with the story. Might not have been as good but I can TELL they tried. The Banished Flashback to Atriox, Cutter's Speech, the sentinel invasion, Spartans fighting Atriox, Isabel firing the glassing beam, Anders sending the banished into the air! And that last mission man. So many good moments! That's not to say Arbiter's fight was fantastic though.
Things I feel the games did amazing that I liked: Halo Wars: Brought RTS to Halo and made it feel amazing both sides felt perfectly balanced characters felt pretty good to me units felt amazing and cool and the I loved seeing how each leader felt and the maps felt so amazing and easy to look around and move around. Campaign was cool loved my man Forge and hated seeing him die off but he reminded me of Johnson telling Chief to send him off with a bang. Halo Wars 2:Improved the game drastically from some of the units how they play and definitely I loved what they did to the cyclops changing it from a building killer to an anti vehicle mech added a ton of leaders that all felt unique in their own was and play style of their army's and their leader powers. Campaign was cool loved the DLC and finally getting to play as the other side units all sound cool some small stinkers to me but the improved graphics were truly mind boggling to me. Things each game did I didn't like: Halo Wars: Leader rushes, each UNSC leader felt the same only difference was one power one passive power they had and then their special unit they had. The first game didn't have a lot of powers really just made it kind of boring to me the campaign was good just wish we could have played the other side to and the DLC just brought more maps and nothing else really some units were ok just hated the Cyclops it just felt so weak just give me a Locust and a Spartan and I'm all good also wished we could have used the Grizzly more in the campaign and used the plasma rhinos to. Halo Wars 2: Want your turrets units or anything to do more damage or have more health upgrade it every unit had like 1 or 2 upgrades at most didn't feel like I was making them stronger really in the beginning on Legendary the banished were soooooooooo over powered even their leader powers were op as hell like seriously did no one test this stuff? The Campaign was.....ok hated the cliffhanger and how it may tie is with Halo 5 with the guardians and all some units feel like they don't do a lot of damage the maps feel kind of annoying to get around and fell really unfamiliar adding in power was stupid and you don't feel attached to anyone really. And lastly moving around the map faster and pulling up powers was annoying and changed from the first game it's just copy the controls from the first game and leave them that way please. Over all with it problem I love Halo Wars 1 more than 2 but can still play both no matter what mode I'm in I just love Halo Wars 2's DLC 100% more than the first ones but the first one just feels better to me
I think both games have unique aspects, and I think they're both excellent, but I think 343 has an impact in my opinion, I think that the feeling just isn't the same, and Halo Wars 2 can't top the classic. But I still prefer Halo Wars 2, because I started with it and I like Blitz. But just my opinion, everyone can have his opinion. I think if you want a TRUE Halo RTS game, play HW, if you want, I have no idea what, more awesome Battles and a many different units and Nice leader abilities, cool dlc leaders like kinsano, THE Johnson, Foreg and stuff.
in my opinion, i feel like the troops in halo wars 2 are alot more worse, and they arent useful, (but i do like halo wars 2 more) but i guess it is about the banished, not the covenant.
Oh god if we had the new UNSC Kodiak on the city map back in HW1 then you could transport them using the Pelican to the secret spot where if the whole enemy team was covenant they couldn't reach it and you could just bombard them all 😉
I feel in Halo Wars 1 the two sides are NOT well balanced. You said no one unit thats better then another unit. Scorpion's are basically 3 times more powerful (at least) then the wraith. In your test video you said "This makes sense because the wraith is a Tier 1 unit where the scorpion is a tier 2." But I ask what other vehicle options does the covenant have to deal with that? Excluding the Scarab. After playing HW1 on steam with friends, I discovered The Covenant vehicles are absolutely worthless in the grand scheme of things. Meanwhile the UNSC Infantry are absolutely worthless when compared to the Covenant's. The spartans kinda make up for that, but if you play as covenant and upgrade jackals then you could give someone Halo 2 legendary PTSD flashbacks and The Wraith's can absolutely SHRED armor, while the UNSC flame throwers and marines/odst will never get close enough to scratch Jackals, and the UNSC doesn't really have any good anti infantry units to deal with the coventant. Then the Covenant Air is not good at all. the best option to deal with UNSC air units are the Vampires but you typically lose alot of them in the process. There's also the fact that the UNSC commanders get passive buffs, unique units, super units AND super weapons AND the means to shut down leader powers in an area while the covenant get 1 hero and one or two unique units hurts quite a bit. If a portion of your available units are effectively USELESS or at least are vastly performed by other units, then thats lost potential and limits your options and gets stale FAST. In summary the balance in HW1 is Ground Vehicles: UNSC>Covenant Air units UNSC>Covenant Infantry UNSC
There's negatives and positives to both games. Sadly ALMOST all the positives to the first game are not present In the second game. but nevertheless halo wars 2 is the best thing Halo we had come out in a very long time! And the banished are halos saving grace right now ..
Did you even play halo wars 1? You don’t sound like you know what your talking about I just started halo wars 2 like a couple of days ago so I’m still waiting before I rate it. But I really like the first one. I played halo wars one for like 4-5 years since it came out
"In HW1 there's not one unit that is better than another"... What?! You cant be serious, the units in HW1 are horribly balanced. All of the factory units for covenant suck, marines can't even beat air units, honor guards are only ever used to go in reactor garrisons, cyclopses can't even attack bases because of their horrible speed and pathing, grunts and jump pack brutes are decent but still never really used, jackals way outclass flamers, hunters can be beat by spartan tanks unless they have the 3rd upgrade. The majority of games are dominated by guass hogs, scorpions/wolverines, banshees/vampires and occasionally ODST's. I don't hate HW1, I actually loved it. But the only thing that was well balanced in the game was the leaders.
Timothy Trevino I have to disagree I think they made atriox's backstory rock by far the best character they've made to date. They also made red team feel more alive than they felt in Halo wars. I also hate the matchmaking in halo wars 2 now after they changed it. Was the final straw for me. I have zero hope for 343
Timothy Trevino I don't think it's basic. He was a brute. Supposedly Very dumb compared to other alien species besides maybe the grunts. Probably the most loyal species to the covenant. Then to take one brute who turns out to be very smart, who's clan was used as canon fodder. To always come back from every mission that was basically suicide. Then he turns on them. And becomes a bigger threat to them than humanity was. That's not basic it was probably 343's best back story. One of the best of the halo franchise. But I think if they released a book about him his back story could be dove into even more
If they ever made Halo Wars 3... they should have 30 main missions 3 side missions for all heroes/leaders that connect into the main game. Make blitz cards apply to skirmish/warzone mode. Redo the unit count to have bigger battles. Add all Halo factions:Unsc, Covenant, Banished, Flood, Prometheans, insurrectionist, ect. Plus add all concept art. More air units and space battles. Also add all concepts and maps from all the games into Halo Wars 3 to give it an all NEW Experience!!!
Honestly, if only there where more unit upgrades, hw2 would be way superior. Hopefully, if there is a halo wars 3 they can finally land it in the sweet spot between the amount of units, unit upgrades, and diversity of units
I agree about games ending on cliffhangers and all, especially Halo Wars 2 from a story perspective. However, remember that we are getting DLC for the campaign like the new missions coming out about the ODST's and Awakening the Nightmare. 343i and Creative Assembly have stated that they are going to be adding onto the story of Halo Wars 2 so we do not have an official conclusion yet which is great because it means the story is being expanded upon.
I’d say the halo wars definitive edition multiplayer is pretty active actually. Yes it’s all just basically custom games. But from what I’ve personally experienced there’s pretty much always a game to join
I need Captain Cutter's ODSTs and his MAC blast back. Launching ODSTs from his ship and using MAC blast from his ship is why I liked him. Also pelican transport. Give carpet bomb back to Forge, Cutter has no business with it.
Ghostx10 dude I need my brute chieftain back I held rank number 1 with chieftain 1v1 for ever. i would rush the rebel bases with him to get his 3 stars while leveling him until he could own an army of grizzlies ... with the help of engineers of course. only thing I feared was professor answers and her damn cryo bomb.
I like halo wars 1 just because halo wars 1 simple but halo wars 2 looks like completely different game but none look same from halo wars 1 .2 look not same looking base troops halo wars 2 looks odd to me
I grew up with Age of Empires and Age of Empires 2. I should prefer Halo Wars 1 because it has more depth, but I really couldn't get into it. I preferred the simplicity of Halo Wars 2 for the setting. Both good games.
I definitely like the base design of the first game more. Like a giant elephant for the UNSC in halo wars 2? Really? And the Banished base is so ugly, and I have to look at it since I’m a yap yap/arbiter main 💔
I know that you made this video 4 year ago and I'm just whaching it but do you think i should get halo 2 I have halo wars its getting a little bit boring and I would like to try halo 2 but what do you think should or should I not get it.
Yeah both games are great I think honestly they both have a lot to offer but it doesn't really matter which ones better only that you enjoy the game halo wars 2 has more units and halo wars has generally has better maps and storyline but really all that matters is that you enjoy the game and just have fun with it and accept that hey this could be better but just to enjoy as it is so honestly their both great games. Also when i said units and (not population) i meant the different amount things you can make not how many you can make of one unit
What tf are you talking about, its been 5 years since this video came out and I can search up a game and find at least 3-5 lobbies of games in Halo Wars 1, lol
The moment I knew Halo Wars 1 was better was when I noticed two things. 1.) The Characters in Halo 1 look better and more mature. Cutter looks like he got younger in Halo Wars 2, I didn't even notice Cutter in HW2 till he spoke and even his voice is weird, he sounds like if Ron Swanson replaced Siri on your phone. Also Anders... WTF?? Did the Cryo sleep mess with the Asian in her??? Where is the Asian?? Anyways 2.) The Scarab in HW2 looks so stupid. I love the classic HW1 scarab look.
Valid point, but these actors were exponentially better in my opinion. It changed, but is it bad that the new Cutter and Anders actually have character... or should I say interaction character?
I felt like there were plenty of unessesary things they did to halo wars 2 and that I saw a lot of things like removing grenades only to be on upgrade and just a lot of "if it ain't broke don't fix it" Im deciding which one I like better but to compare halo wars to the sequel is the lack of content for halo wars 1 compared to halo wars 2.
Dont forget Atriox and the Banished actually making the different covenant species feel intimidating again and not just these weak minor factions that they feel like in halo 4 and 5. he puts Jul Mdama to shame and i really do hope that whatever "covenant" forces we are gona be fighting in Halo 6 will be the Banished.
The only bad part about halo wars 1 is that there's barely anyone that plays now and throughout the games whole cycle they've never once added a new leader and halo wars 2 used to come out with a new leader every ranked season Also I'll never forgive halo wars 2 for buffing glossing beams so much that they just instantly.wipe out all 30 of your infantry Sqauds I don't care about it being realistic for the lore that is simply not fair and it's cheating especially considering how good a squad like that is for raiding bases
It’s sad that the problem with hw2 is they marketed the blitz mode too much. A lot of people my self included were disappointed with the micro transaction elements and didn’t bother getting the game because of it. If that was not there and they did a better job of fleshing out the campaign it probably would have sold much better. I’m just getting into the game now with game pass and it’s good but if it was great it would have sold better
I didn't like the character changes they did to Cutter and Anders they don't feel like the same characters we grew to know and love in halo wars and it's like I have to be reminded who they are.
You're right, but they feel much more 'character' with the new actors (in my opinion). Either that or I just love the new cringeless interactions I see between Cutter and Anders.
Halo wars 2 is better in my opinion. Also in Halo Wars 1, you said that covenant and unsc are not better than each other, however every unsc was stronger on average and scorpions were stupidly powerful
Scorpions were too powerful, and covenant leaders focus firing your central points to create units in extreme early game was almost uncounterable. That's why I enjoy the fact that you can now spawn marines and grunts at the main base!
I don’t like halo wars one because of how I’m unbalanced scarbes are. Maybe I’m just really bad but every time I play with my friends they automatically make scarbes and like 30 engineers and it just gets boring and repetitive. Again there also stupid op.
All halo games have problems with people quitting every freakin match not just halo wars one. But it’s a bigger problem on halo wars one because if you play 2v2 or 3v3 you people would look at the ranks for both teams then immediately quit
To be honest. I like both, but they need more and better maps but they reaññy imprubed the leaders habilities. HW2 has the obligation to have better stuff because is a secuel. I love both but... wtf with the campaing without end?
I feel like I should make my own video on this matter. I feel like one comment is not good enough for a well organized summary of what I think is great about HW1 and HW2 and which one is better and which one is lacking certain key elements needed to improve the game. But for now I will say they are close to equal in my mind, but HW1 in slightly better in my opinion. HW2 is great and better than HW1 in some areas, which is why I play it more than HWDE. But overall it's just a worthy sequel to a game I enjoy playing. Maybe I'll come back to this video and try to summarize why I think HW1 is better.
The simplicity of the looks for halo wars 1 makes a big difference for me it is very easy to look at anything and immediately be able to tell what everything is on screen.
Jesse Brown halo wars 2 I always get lost !!! I can’t see shit
Readability is a subtle but important facet that is often overlooked.
LegendaryPlank im sorry i don’t understand what you just said
@@jessebrown5247 I was basically agreeing with you, and further stating that it's an important design element that is overlooked by many people and games.
LegendaryPlank thats what i thought but i thought it would funny if i said didnt going off of your wordplay
Halo wars 2 severely lacks unit upgrades
It really does!
Well... It does kinda make sense in the lore because the spirit of fire lost a lot of troops. And their tech is outdated by 28 years. But I agree with you.
@@immodestguy3885 well it doesn’t make it better than
Halo Wars 1 feels like a true Halo RTS, with units, art, and abilities that feel like they come straight from the universe. Halo Wars 2 is a good RTS, but its different style, units, and general story make it feel less like it comes truly from Halo (as opposed to some random IP).
This is mainly the case because the main enemy (of Halo Wars) is the traditional Covenant with traditional units in traditional colors. While the Banished are a cool concept with a neat art style, they don't closely resemble the enemies we know from other Halo installments, lending less of a nostalgia and thus distancing Halo Wars 2 from the rest of the franchise.
And while nostalgia isn't everything, for me, an avid Halo fan who has read all the books and played all the games, when I boot up Halo Wars 1 I instantly feel like Im playing a Halo game. I do not feel that when I start Halo Wars 2.
In my own opinion, the Original Halo Wars is better. I feel like the gameplay is better, since there was some sort of freedom on the maps. Another reason, well the maps are better and felt unique. The story is better, cause like you mentioned the characters are good, like Forge. Not to hate on Halo Wars 2, cause it is a good game, but it felt like alot more casual. As well as the unnecessary additions to the gameplay. But if there is a Halo Wars 3, it should take many things from both games and improve everything further. And also, plz have Forge Mode. It's want I really wanted in Halo Wars 2, but isn't in it.
Master Vidxad 58 That's a great idea! A forge, where you could create any units, do AI modes, that would be cool!
I know he said the characters were good but Cutter didn't look as noble until he made that speech! New Cutter is a win in my opinion
I think hw2 gameplays it's better, but lacks of map variety.
@@llamadasinrespuesta4631 Halo Wars 2's art style graphics and HUD looks like a cheap unfinished piece of shit if you think anything about that game is better than the original you're on crack.
John Doe this. Others that actually like HW2 are just grasping at straws trying to hope for the relevancy of halo to remain in the market. 343 sinks all these hopes but they are backed by a near unlimited budget to screw this up again and again.
So depressing how hw2 didn't sell well. I luv rts games and it breaks my heart.
Because rts gamers are the real gamers it takes intelligence
I've never purchased it as I've been waiting for it to come to Steam or GOG. No way in hell am I gonna buy it on the horrendous microsoft store.
Reece Shugrue bro u should buy sudden strike 4 it’s amazing or iron harvest they r both really good rts games
@@reeceshugrue6167 I bought it, microsoft stores not so bad though I don't get why it doesn't have got integration. Thing i hate about it is the shit sales. Just picked it up finally but when its the only game I want off there its very tedious constantly checking for sales
It’s bad cause they add female voices to badass units lmao and they took out the vampire
The problem with the cap raise in hw2 is that they raised all the units pop as well so like what was the point of raise the total cap if your just gonna make the units pop higher as well. It basically makes the game have the same amount of units as the first one.
And your wrong about no one being on the definitive edition on Console
I am a proud but terrible console player
o7
Halo Wars 1, without question is the overall winner. The biggest issue that I agree with is the "Rush" factor being unbalanced in the first Halo Wars. Countering a rush was not easy and usually just ended in a defeat. You SHOULD be able to have multiple options for fending off a rush assault without just feeling helpless and dying a slow death.
I have played both games a lot. The pure fun factor that I get from playing the first game far, far outweighs the enjoyment level I get from the second game. The second game just feels like they changed some stuff slightly (not necessarily for the better) and didn't improve upon much, while the first game just feel solid through and through.
Love Halo wars 1. All the bases feel like they could actually be used and make sense.
Wars 2 bases just look like pop art for a mobile game, and the base shield is just a sphere
I feel like HW1's soundtrack is much more memorable, but maybe that's just me. I can hardly remember anything from HW2 other then the menu theme and one that's more ambiant. HW1's soundtrack is almost entirely great and on part with other Halo games.
The fact there are more leaders than maps in Halo Wars 2 is insane.
Person 1: Hates HW, loves HW2
Person 2: Loves HW, Hates HW2
Me: Love both so much
Love them both too
Me to
I played both and I like them both but HW2 just doesn't have the same tier of gameplay that HW1 has, it's surprising considering HW1 developers(Ensemble Studios) were on deaths door's and still pumped out an amazing game that is still maybe not a classic but definitely great game to this day whereas 343 had all the money, now the cutscenes and story and graphics in HW2 are in fact far superior but in terms of raw gameplay HW1 is still the, just slightly better game.
This is debate that can be summarized by one question.
Which game has the elephant?
Cutter got FUCKED in 2. In 1 his whole thing was mobile barracks, and ODST. In 2 his thing is ODST drops, and only though the leader powers and it’s nerfed to hell. I mean technically you can get an ODST out sooner, it was late match in 1, but once you got them you could train them though your barracks (which you had mobile ones) and drop them anywhere in groups of 10 and it was like 20 seconds until you could drop another 10. In 2 you drop 3, and then have to wait like 2 minutes.
It’s just sad.
One thing I wish halo wars 2 had was the medic upgrade for the marines and more upgrades in general
Edit 2021: Obviously I know they have the combat mechanic upgrade which heals any structure or vehicle but they could easily incorporated a squad medic that also heals themselves.
But 343 would rather take away the grenade ability that they had to begin with and waste an upgrade slot on it.
Plus the music in Halo Wars is so much better than anything in HW2
Shawn Bullerwell It is kinda on there. But i got your point
Hawks units for Anders
Combat tech bruh
DOB Liming the medic upgrade healed the infantry not the vehicles
Edgey Harry yeah, medic healed infantry, combat tech healed everything else, I think it’s better.
I think it's funny how people say "Oh they increased the pop cap it's better!" No it's not yes they did increase the pop cap BUT they increased the cost for the units, for example, in halo wars 1 you could have a max of 40 marines as the UNSC in halo wars 1. Because you had a 40 pop cap but the marines costs 1 pop cap each, in halo wars 2 you can get a max of 120 pop cap and the marines cost 3 pop cap and you can get a max of 40 marine squads, they increased nothing al they did was raise the pop cap BUT increase the pop cost per unit to give the illusion they actually increased the pop cap when they didn't do anything other than make an illusion of increasing it but when the unit cap can be the same for the basic marine unit for the UNSC.
Edit: I understand that many things were increased and that some units might be able to get more than in halo wars one but that does not change my point of they didn't do hardly anything to the unit counts that improved the gameplay and our army sizes.
I honestly don't know why people keep saying that because it was a worthless workaround.
"Haha we increased the pop cap" what they don't tell you is they ALSO increase The unit pop, haha!
One good thing is that things don't lag to shit though, learnt that the hard way in making a vulture fleet, its quite annoying actually
Wolferos I noticed this as soon as I got on the game pissed me off
5 years later I play definitive edition everyday and never have problems finding a match.
For me, it’s the leader powers. The lack of a disruption bomb and really “effective” ways to deal with LP, leads to your entire army being devastated in one quick swoop. You can split, sure, but nothing like blocking leader powers with a disruption bomb during an attack or defense. Then the scenarios where you used it, and wished you’d saved it.
HW2 should have just have given disruption bomb or equivalent to both UNSC and Covenant and then all the powers would be fine.
Halo wars has better replayebility and that comes with the maps to witch is much better in halo wars 1 as well
That is true! I had an epiphany the other day that having special map control points could be possible and wouldn't sacrifice balance. Easy solution: leave them out of competitive play!
They could have the covenant cannon from the Ice map, and sentinels from, I think it was fort deen? I'm sorry I haven't played in a while.
They should add in new ones tho!
You can love halo wars 2 all you want, but you cannot deny that halo wars 1 has more flavor in it’s soundtrack.
I enjoy the upgrades and the uniqueness in HW1. I felt like all of the units had an upgrade to make them better (y abilities), there were fewer leaders, but each leader felt different, the bases looked better, jackals and ODST as units were nice. Idk I just seemed to enjoy it more. Firefight is great tho. Wish hw1 had that!
Eh I kinda prefer the base design in HW2. Makes more sense as they’re meant to be quickly deployed in the field.
i want the covenant back
Aragorn II banished is such a cheap knock off thing and cringe
@@first001 ever since halo 3 the halo universe went downhill
@@first001 the covenant were the longest running enemies already, it’s getting old so it’s good that we’re getting a change and it’s a faction run by the brutes instead of the elites.
They are bringing back the brutes bigger and better than before.
They're gone for a reason.
@@negativeatmo the brutes look like gorillas not like aliens. Halo wasn’t the same after they started adding things like pokemon when they added all those hundreds of new pokemons and where is pokemon now? Sometimes you don’t fix what isn’t broken
Love both! HW1 just feels less scattered and smooth!
Sucks that they changed Anders from Asian to Caucasian. Bizarre artistic choice.
oh I know what the ladies like.
Hahahaha Johnson, good to see ya!
Also it's bizarre but it was for the having of such a nice actor as the one we got, same with Cutter. The cutscenes with then justify that in my opinion
perfect timing Johnson perfect timing
She still looks asian though?
Alexander Dobrian she looks like a Spooky Scary Skeleton to me.
hw1 has way better leader powers my brute chieftain with engineers can fight off any army especially after he kills all rebel bases to get 3 stars. pop limit has only been raised by 10 vs hw1 for example hw1 scarab uses 20 pop while hw2 uses 40 pop. engineers were only 1 pop in hw1 in hw2 they're 3! hw1 leader could teleport to base or teleport units to leaders . cutters mac blast was epic in hw1 all the leader powers were better in hw1. the fucking banshees can't even boost in hw2!
Having some of these can't always be the best things for balance. I do agree that dropping ODSTs from the sky is kindve lacklustre nowadays
Halo wars 2 is shit. 1 is so much better.
Ima keep it real, taking off the rose colored glasses I still prefer 1.
I don’t like how halo wars two all the units look the same like it all the same color
What I didn't like about halo wars 2 is that all leaders cant even physically be played. In halo wars 1 you could call down the prophet or the arbiter on the battlefield and you could control them which was really awesome
Theres just way more upgrades for the units in the previous game that made so much difference, like marines would be hell good, games would spend longer in the early stages with infantry instead of being overpowered by vehicals and aircraft. Maps better in original game, real nice how theres a lot of capture points with energy reactors and garrisoning your units would actually be useful, I really fucking love how there was a bunch of wrecks all over the battlefield that your infantry could take cover behind, that's really fucking awsome man, infantry doesn't really play a big role in the new one. Honestly hell fun, but I do like halo 2 as well, not dissing it or anything, but the maps could be better like adding wrecks, and infantry could be made more useful.
Yeah I agree the maps are very boring. If there was more cover, maybe some rouge shoulders, idk just anything. The maps are really mostly the same and it gets boring.
Halo Wars > Halo Wars 2 -Nick
Breaking the Clutch they both have their ups and downs.
Bro you're off your rocker -Slick
+Breaking the Clutch Seems like BTC is triggered 🚨🚨🚨
TeamRespawn watch out, slick will make you respawn real quick.
Breaking the Clutch I agree. halo Wars 1 has a better vibe then halo Wars 2
3 years and hw2 still doesn't have good multiplayer maps
the background gameplay in this vid and "Will we have a Halo Wars 3" vid are the same lol.
American Muscle lazy ass
Halo Wars 1 is my favorite still cause I can have an army with no brutes on it so I am happy. HW1 is easier to understand and it has a story that is 300 times better than HW2. I also like that there are a fuck ton of upgrades unlike HW2 has many units without any upgrades. The only thing I like about HW2 is that infantry counters air and air counters vehicles and that circle unlike HW1 you have to get certain Anti Air units or Anti Infantry units to counter different units. Also the setting of HW2 is really boring if you ask me. The whole mostly brutes in the covenant forces is really boring if you ask me. I like that different leaders have more brutes or elites like in HW1. They should bring the old units from HW1 to HW2 without changing their appearence too much.
Teddy Tommy Ear they restored the art style to many of the units in the game for instance the elite now look like the design Bungie had
In Halo Wars 2, Shipmaster and Arbiter's grunt units are elites and not brutes. They have the Ghost which replaces the Brute Chopper, and for Arbiter his elite enforcers replace the brute jumpers. Maybe your comment was made way before Arbiter was released, so just letting you know that things have changed and you can have an army with no brutes on it.
I feel like halo wars 2 is just to much chaos I can't keep track with it all but halo wars I can and it's not confusing that's for sure
What chaos? They both have chaos!
They're both hard to keep track of and that's what makes them fun, making an army and clashing!
I agree. It’s way too much going on at once.
They're both fantastic games! I just really liked what Halo Wars 2 did in terms of the passion I saw with the story. Might not have been as good but I can TELL they tried. The Banished Flashback to Atriox, Cutter's Speech, the sentinel invasion, Spartans fighting Atriox, Isabel firing the glassing beam, Anders sending the banished into the air! And that last mission man. So many good moments! That's not to say Arbiter's fight was fantastic though.
Halo Wars 1 is better overall.
Things I feel the games did amazing that I liked:
Halo Wars: Brought RTS to Halo and made it feel amazing both sides felt perfectly balanced characters felt pretty good to me units felt amazing and cool and the I loved seeing how each leader felt and the maps felt so amazing and easy to look around and move around. Campaign was cool loved my man Forge and hated seeing him die off but he reminded me of Johnson telling Chief to send him off with a bang.
Halo Wars 2:Improved the game drastically from some of the units how they play and definitely I loved what they did to the cyclops changing it from a building killer to an anti vehicle mech added a ton of leaders that all felt unique in their own was and play style of their army's and their leader powers. Campaign was cool loved the DLC and finally getting to play as the other side units all sound cool some small stinkers to me but the improved graphics were truly mind boggling to me.
Things each game did I didn't like:
Halo Wars: Leader rushes, each UNSC leader felt the same only difference was one power one passive power they had and then their special unit they had. The first game didn't have a lot of powers really just made it kind of boring to me the campaign was good just wish we could have played the other side to and the DLC just brought more maps and nothing else really some units were ok just hated the Cyclops it just felt so weak just give me a Locust and a Spartan and I'm all good also wished we could have used the Grizzly more in the campaign and used the plasma rhinos to.
Halo Wars 2: Want your turrets units or anything to do more damage or have more health upgrade it every unit had like 1 or 2 upgrades at most didn't feel like I was making them stronger really in the beginning on Legendary the banished were soooooooooo over powered even their leader powers were op as hell like seriously did no one test this stuff? The Campaign was.....ok hated the cliffhanger and how it may tie is with Halo 5 with the guardians and all some units feel like they don't do a lot of damage the maps feel kind of annoying to get around and fell really unfamiliar adding in power was stupid and you don't feel attached to anyone really. And lastly moving around the map faster and pulling up powers was annoying and changed from the first game it's just copy the controls from the first game and leave them that way please.
Over all with it problem I love Halo Wars 1 more than 2 but can still play both no matter what mode I'm in I just love Halo Wars 2's DLC 100% more than the first ones but the first one just feels better to me
I'm happy you're passionate about the game
Thanks for this
I think both games have unique aspects, and I think they're both excellent, but I think 343 has an impact in my opinion, I think that the feeling just isn't the same, and Halo Wars 2 can't top the classic. But I still prefer Halo Wars 2, because I started with it and I like Blitz. But just my opinion, everyone can have his opinion.
I think if you want a TRUE Halo RTS game, play HW, if you want, I have no idea what, more awesome Battles and a many different units and Nice leader abilities, cool dlc leaders like kinsano, THE Johnson, Foreg and stuff.
in my opinion, i feel like the troops in halo wars 2 are alot more worse, and they arent useful, (but i do like halo wars 2 more) but i guess it is about the banished, not the covenant.
1>2
But 2 is still good
Oh god if we had the new UNSC Kodiak on the city map back in HW1 then you could transport them using the Pelican to the secret spot where if the whole enemy team was covenant they couldn't reach it and you could just bombard them all 😉
I feel in Halo Wars 1 the two sides are NOT well balanced. You said no one unit thats better then another unit. Scorpion's are basically 3 times more powerful (at least) then the wraith. In your test video you said "This makes sense because the wraith is a Tier 1 unit where the scorpion is a tier 2." But I ask what other vehicle options does the covenant have to deal with that? Excluding the Scarab. After playing HW1 on steam with friends, I discovered The Covenant vehicles are absolutely worthless in the grand scheme of things. Meanwhile the UNSC Infantry are absolutely worthless when compared to the Covenant's. The spartans kinda make up for that, but if you play as covenant and upgrade jackals then you could give someone Halo 2 legendary PTSD flashbacks and The Wraith's can absolutely SHRED armor, while the UNSC flame throwers and marines/odst will never get close enough to scratch Jackals, and the UNSC doesn't really have any good anti infantry units to deal with the coventant. Then the Covenant Air is not good at all. the best option to deal with UNSC air units are the Vampires but you typically lose alot of them in the process.
There's also the fact that the UNSC commanders get passive buffs, unique units, super units AND super weapons AND the means to shut down leader powers in an area while the covenant get 1 hero and one or two unique units hurts quite a bit.
If a portion of your available units are effectively USELESS or at least are vastly performed by other units, then thats lost potential and limits your options and gets stale FAST.
In summary the balance in HW1 is
Ground Vehicles:
UNSC>Covenant
Air units
UNSC>Covenant
Infantry
UNSC
The screen for HW2 is so busy looking and plain whereas HW1 had a more specific, yet detailed look. It hurts my eyes just looking at the screen
There's negatives and positives to both games. Sadly ALMOST all the positives to the first game are not present In the second game. but nevertheless halo wars 2 is the best thing Halo we had come out in a very long time! And the banished are halos saving grace right now ..
Banished are definitely amazing! Halo Wars 2 isn't without its flaws but for some reason I just prefer this campaign better.
Did you even play halo wars 1? You don’t sound like you know what your talking about I just started halo wars 2 like a couple of days ago so I’m still waiting before I rate it. But I really like the first one. I played halo wars one for like 4-5 years since it came out
If you think we didn’t play HW1, you should check out the 100+ videos we did on it. We covered the shit out of that game lol. It was so much fun!
TeamRespawn I was partly trash talking ya but yea I’ll probably check them out
"In HW1 there's not one unit that is better than another"... What?! You cant be serious, the units in HW1 are horribly balanced. All of the factory units for covenant suck, marines can't even beat air units, honor guards are only ever used to go in reactor garrisons, cyclopses can't even attack bases because of their horrible speed and pathing, grunts and jump pack brutes are decent but still never really used, jackals way outclass flamers, hunters can be beat by spartan tanks unless they have the 3rd upgrade. The majority of games are dominated by guass hogs, scorpions/wolverines, banshees/vampires and occasionally ODST's.
I don't hate HW1, I actually loved it. But the only thing that was well balanced in the game was the leaders.
to many micro transactions and making the characters stereotypical ruined halo wars 2 for me but I love the original halo wars
Plus atriox sucks in background story the arbitor is way better
Timothy Trevino I have to disagree I think they made atriox's backstory rock by far the best character they've made to date. They also made red team feel more alive than they felt in Halo wars. I also hate the matchmaking in halo wars 2 now after they changed it. Was the final straw for me. I have zero hope for 343
mikejejeful it's basic though I feel just my opinion for his backstory they could have got really creative
Timothy Trevino I don't think it's basic. He was a brute. Supposedly Very dumb compared to other alien species besides maybe the grunts. Probably the most loyal species to the covenant. Then to take one brute who turns out to be very smart, who's clan was used as canon fodder. To always come back from every mission that was basically suicide. Then he turns on them. And becomes a bigger threat to them than humanity was. That's not basic it was probably 343's best back story. One of the best of the halo franchise. But I think if they released a book about him his back story could be dove into even more
mikejejeful that's not backstory though that's lore I mean the suicide missions part
I hope they bring fort deen back halo wars 2
If they ever made Halo Wars 3... they should have 30 main missions 3 side missions for all heroes/leaders that connect into the main game. Make blitz cards apply to skirmish/warzone mode. Redo the unit count to have bigger battles. Add all Halo factions:Unsc, Covenant, Banished, Flood, Prometheans, insurrectionist, ect. Plus add all concept art. More air units and space battles. Also add all concepts and maps from all the games into Halo Wars 3 to give it an all NEW Experience!!!
Honestly, if only there where more unit upgrades, hw2 would be way superior. Hopefully, if there is a halo wars 3 they can finally land it in the sweet spot between the amount of units, unit upgrades, and diversity of units
I agree about games ending on cliffhangers and all, especially Halo Wars 2 from a story perspective. However, remember that we are getting DLC for the campaign like the new missions coming out about the ODST's and Awakening the Nightmare. 343i and Creative Assembly have stated that they are going to be adding onto the story of Halo Wars 2 so we do not have an official conclusion yet which is great because it means the story is being expanded upon.
Think he gets mixed up saying halo wars 2 is easier to learn, ten seconds earlier he said halo wars easier to learn?
One thing that we can all agree on is that they both have an amazing soundtrack and sound effects
Halo Wars 1. I miss reactors
if i took a shot every time you said objectively, I would be dead.
Just so yall know.. Halo wars 2 is continued story wise via HALO INFINITE.. so if its a cliff hanger thats the reason.
This aged terribly
I’d say the halo wars definitive edition multiplayer is pretty active actually. Yes it’s all just basically custom games. But from what I’ve personally experienced there’s pretty much always a game to join
I need Captain Cutter's ODSTs and his MAC blast back. Launching ODSTs from his ship and using MAC blast from his ship is why I liked him. Also pelican transport. Give carpet bomb back to Forge, Cutter has no business with it.
Ghostx10 dude I need my brute chieftain back I held rank number 1 with chieftain 1v1 for ever. i would rush the rebel bases with him to get his 3 stars while leveling him until he could own an army of grizzlies ... with the help of engineers of course. only thing I feared was professor answers and her damn cryo bomb.
What are you talking about? I play DE all the time?
I think Halo Wars 2’s combat is too fast.
Unfortunately random people can easily say something is from Halo even if it is from 4 and 5, too much time has passed since the art style change.
I know I'm late to this but the only reason why like the first one because it actually took tactics, 2 spam and have better heros
I like halo wars 1 just because halo wars 1 simple but halo wars 2 looks like completely different game but none look same from halo wars 1 .2 look not same looking base troops halo wars 2 looks odd to me
Halo wars 2 you can literally look at the assault rifles they are holding
I can’t really give a opinion on the topic because I’ve only played halo wars 1 but I plan to get both games at some point
I like Halo wars better
After explaining why Halo wars 1 was simpler than Halo wars 2, you then say right at the end that Halo wars 2 is easier to learn than Halo wars 1.
Now that it has been 5 years, has your opinion changed on which game you think is better?
Unpopular opinion. Douglas should be a leader in halo wars 2
I grew up with Age of Empires and Age of Empires 2. I should prefer Halo Wars 1 because it has more depth, but I really couldn't get into it. I preferred the simplicity of Halo Wars 2 for the setting. Both good games.
I definitely like the base design of the first game more. Like a giant elephant for the UNSC in halo wars 2? Really? And the Banished base is so ugly, and I have to look at it since I’m a yap yap/arbiter main 💔
I know that you made this video 4 year ago and I'm just whaching it but do you think i should get halo 2 I have halo wars its getting a little bit boring and I would like to try halo 2 but what do you think should or should I not get it.
but isnt the pop cap in hw2 smaller than hw1s?
Blackandfan In a sense yes. The pop is higher in Halo Wars 2 however every unit requires a lot more pop to build. So really Halo Wars 1 has more pop.
Halo wars 1 for life
Yeah both games are great I think honestly they both have a lot to offer but it doesn't really matter which ones better only that you enjoy the game halo wars 2 has more units and halo wars has generally has better maps and storyline but really all that matters is that you enjoy the game and just have fun with it and accept that hey this could be better but just to enjoy as it is so honestly their both great games.
Also when i said units and (not population) i meant the different amount things you can make not how many you can make of one unit
Dont forget yap yap the destoyer
I don’t even play multiplayer. Just skirmishes with the bots.
What tf are you talking about, its been 5 years since this video came out and I can search up a game and find at least 3-5 lobbies of games in Halo Wars 1, lol
Is the HW1 def. edition Steam version great with mouse & keyboard?
space_artist_4real yes
The moment I knew Halo Wars 1 was better was when I noticed two things.
1.) The Characters in Halo 1 look better and more mature. Cutter looks like he got younger in Halo Wars 2, I didn't even notice Cutter in HW2 till he spoke and even his voice is weird, he sounds like if Ron Swanson replaced Siri on your phone. Also Anders... WTF?? Did the Cryo sleep mess with the Asian in her??? Where is the Asian??
Anyways
2.) The Scarab in HW2 looks so stupid. I love the classic HW1 scarab look.
Thomas Bright where is the asian? hahaha thats amazing. the hw2 scarab is more brutish and more vicious looking
A random elite long time halo fans will always prefer hw1 scarab art style vs hw2.
SirSly420 in a fps/dealing with elites i prefer the origional scarabs but if i ever go against brutes look how brutish and epic the new scarabs look
A random elite I hope the Arbiter bring back the old Scarab
Valid point, but these actors were exponentially better in my opinion. It changed, but is it bad that the new Cutter and Anders actually have character... or should I say interaction character?
I felt like there were plenty of unessesary things they did to halo wars 2 and that I saw a lot of things like removing grenades only to be on upgrade and just a lot of "if it ain't broke don't fix it" Im deciding which one I like better but to compare halo wars to the sequel is the lack of content for halo wars 1 compared to halo wars 2.
I'm pretty shocked you said Halo wars 2 multiplayer was better but I do agree with you with both
Dont forget Atriox and the Banished actually making the different covenant species feel intimidating again and not just these weak minor factions that they feel like in halo 4 and 5. he puts Jul Mdama to shame and i really do hope that whatever "covenant" forces we are gona be fighting in Halo 6 will be the Banished.
Or a better covenant! There's hope for them yet. Banished shouldn't be shoved down main halo player's throats I don't think.
Fast forward to 2020 and 2021 with infinite and the Banish is the main faction we will fight, your wish came true.
This aged well
Halo wars 2 is cool but the leader powers are ridiculously OP and incredibly annoying
The only bad part about halo wars 1 is that there's barely anyone that plays now and throughout the games whole cycle they've never once added a new leader and halo wars 2 used to come out with a new leader every ranked season
Also I'll never forgive halo wars 2 for buffing glossing beams so much that they just instantly.wipe out all 30 of your infantry Sqauds I don't care about it being realistic for the lore that is simply not fair and it's cheating especially considering how good a squad like that is for raiding bases
Great vid Andrew! 👍🏼
Halo wars 2 leader powers are to op compared to strategy in any other RTS
"Halo Wars 2 has such an active dev support"
That aged poorly
Very true 🤣
aged like milk
It’s sad that the problem with hw2 is they marketed the blitz mode too much. A lot of people my self included were disappointed with the micro transaction elements and didn’t bother getting the game because of it. If that was not there and they did a better job of fleshing out the campaign it probably would have sold much better. I’m just getting into the game now with game pass and it’s good but if it was great it would have sold better
I love halo wars 2 better in everyway to be honest
I love both halo wars so much
I didn't like the character changes they did to Cutter and Anders they don't feel like the same characters we grew to know and love in halo wars and it's like I have to be reminded who they are.
You're right, but they feel much more 'character' with the new actors (in my opinion). Either that or I just love the new cringeless interactions I see between Cutter and Anders.
Halo Wars 1 because Gremlins and Sparrowhawks
Just snagged Halo Wars 1 digital for 7.99 from Microsoft Store.
Halo wars 2 is better in my opinion. Also in Halo Wars 1, you said that covenant and unsc are not better than each other, however every unsc was stronger on average and scorpions were stupidly powerful
Scorpions were too powerful, and covenant leaders focus firing your central points to create units in extreme early game was almost uncounterable. That's why I enjoy the fact that you can now spawn marines and grunts at the main base!
James-Owen Watkins please put the hunter leader in a bunker and he can take down 3 scarabs so don't talk about over powered
juan melgoza not really the point
And that requires leader powers my friend
I don’t like halo wars one because of how I’m unbalanced scarbes are. Maybe I’m just really bad but every time I play with my friends they automatically make scarbes and like 30 engineers and it just gets boring and repetitive. Again there also stupid op.
All halo games have problems with people quitting every freakin match not just halo wars one. But it’s a bigger problem on halo wars one because if you play 2v2 or 3v3 you people would look at the ranks for both teams then immediately quit
That is probably why HW2 hides ranks until after the match is completed. Nice little feature they added!
TeamRespawn yea they learned from the first game 👍🏻
Halo Wars 1 obviously.
I personally love the halo wars 2 artsile but I do hate the clocking generator
Just bring a jackrabbit.
To be honest. I like both, but they need more and better maps but they reaññy imprubed the leaders habilities. HW2 has the obligation to have better stuff because is a secuel. I love both but... wtf with the campaing without end?
I feel like I should make my own video on this matter. I feel like one comment is not good enough for a well organized summary of what I think is great about HW1 and HW2 and which one is better and which one is lacking certain key elements needed to improve the game. But for now I will say they are close to equal in my mind, but HW1 in slightly better in my opinion. HW2 is great and better than HW1 in some areas, which is why I play it more than HWDE. But overall it's just a worthy sequel to a game I enjoy playing. Maybe I'll come back to this video and try to summarize why I think HW1 is better.
Make a video! I'll make a video too! Haha
I prefer the look of the units in halo wars 1.