Millennia | Economy Tutorial with

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  • čas přidán 11. 03. 2024
  • Pre-Purchase now on Steam: pdxint.at/MillenniaStore
    Join JumboPixel in the third of five tutorials on Millennia, this time we're going over the Economy in Millennia.
    #millennia #tutorial #paradoxinteractive
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Komentáře • 36

  • @paulmahoney7619
    @paulmahoney7619 Před 2 měsíci +37

    4x and Civ-type games have had extremely simple boardgame-like economies for decades, a game that takes full advantage of the fact that computers can do math faster than a person is a good thing.

    • @ScytheNoire
      @ScytheNoire Před 2 měsíci +2

      Anno 1800 had a complex economy and supply chain system like this.

    • @paulmahoney7619
      @paulmahoney7619 Před 2 měsíci +7

      @@ScytheNoire true, but I’d consider the Anno series to be more a city builder than a 4x

    • @ScytheNoire
      @ScytheNoire Před 2 měsíci +2

      @@paulmahoney7619
      You explore the map with ships to find new islands, animals and artefacts.
      You expand by colonizing new islands
      You exploit by extracting resources, building up your economy and establishing trade routes.
      You exterminate by sending out your warships to conquer other players or buy out their islands with cash.
      Nothing states 4X games cannot have city management or cannot be real-time. It's not a turn-based strategy game, and it's not a civilization game, but it's most definitely 4X.

    • @paulmahoney7619
      @paulmahoney7619 Před 2 měsíci +3

      @@ScytheNoirePerhaps, as a whole I'd consider it closer to colony builders than civilization-type games.

  • @atomicgandhi8718
    @atomicgandhi8718 Před 2 měsíci +15

    I really love that this game has Vassal Spam as a viable option.
    I love adventuring, warring, and painting the map, and I strongly detest managing enormous empires, so I'm very glad that vassal-spam and indirect control is an option in this game.

  • @cameronmcgurrin3724
    @cameronmcgurrin3724 Před 2 měsíci +12

    I've never played a 4x game that has such a deep supply chain before. You're certainly standing out from your contemporaries.

    • @ScytheNoire
      @ScytheNoire Před 2 měsíci +1

      Anno 1800 had this type of supply chain design.

    • @cameronmcgurrin3724
      @cameronmcgurrin3724 Před 2 měsíci +4

      @@ScytheNoire well, I would consider Anno 1800 more of a real-time city builder instead of a 4x game.

    • @ScytheNoire
      @ScytheNoire Před 2 měsíci +3

      @@cameronmcgurrin3724 You explore the map with ships to find new islands, animals and artefacts.
      You expand by colonizing new islands.
      You exploit by extracting resources, building up your economy and establishing trade routes.
      You exterminate by sending out your warships to conquer other players or buy out their islands with cash.
      Nothing states 4X games cannot have city management or cannot be real-time. It's not a turn-based strategy game, and it's not a civilization game, but it's most definitely 4X.

    • @cameronmcgurrin3724
      @cameronmcgurrin3724 Před 2 měsíci

      @@ScytheNoire fair points. I think you made a convincing argument

  • @micdy7104
    @micdy7104 Před 2 měsíci +4

    this game have better economy and more choice to claim territory than games that have years of DLC. I'm so excited for Millennia

  • @Dsingis
    @Dsingis Před 2 měsíci +5

    Why wasn't it mentioned, that ressources can be specialized in different ways? For example, wood. If you go for a more religious path, you can create paper and send that to religious schools to make your wood basically create faith. Or you can convert your wood into lumber for more production etc. I'd love to hear more about the different ways ressources can be specalized!

    • @micdy7104
      @micdy7104 Před 2 měsíci

      there is 2 more videos to come, maybe they will talk about it in those vids

    • @ChrissieBear
      @ChrissieBear Před 2 měsíci

      That's literally in one of the previous videos.

  • @micdy7104
    @micdy7104 Před 2 měsíci +4

    i cannot wait, 2 week to go :)

  • @mitrida
    @mitrida Před 2 měsíci +3

    wow it seems so cool

  • @shotgunbadger
    @shotgunbadger Před 2 měsíci +3

    I think things like this and the national spirits are what will really set this game apart through the years as it grows further. Looks cool!
    I do have one question, though, it seems like starting nation/culture choice is just cosmetic? You can pick your national bonus/ability on its own so does, say, France have any different playstyle than Japan or America?

    • @Popikawaii
      @Popikawaii Před 2 měsíci +1

      Other than the player being prone to resign faster than normal, no, no difference

    • @millenniagame
      @millenniagame  Před 2 měsíci +1

      You are correct, it is in practise only a cosmetic, you build your France as you want, if you wanna be historical or Spice Traders is all up to you.

  • @murilosisnando4826
    @murilosisnando4826 Před 2 měsíci +2

    Tô ansioso para jogar

  • @yurysolomatin8307
    @yurysolomatin8307 Před 2 měsíci

    I can't wait!!!

  • @lampoilsalesman
    @lampoilsalesman Před 2 měsíci

    i've played a game that about economy and resources before, civ4col, so seeing a new game that also deals with such has made me interested, however, i'm worried that the game might have too much resources. i like games that are simple (but at the same time complex), but let's see how things turn out.

  • @pat_le_frosch
    @pat_le_frosch Před 2 měsíci +1

    Can I run Millennia with a AMD vega 8 grafic on processor chip? I would really like to purchase Millennia, but is it possible to run the game?

    • @pat_le_frosch
      @pat_le_frosch Před 2 měsíci +1

      Besides, it was possible to run the demo version of Millennia. But I don't know whether te requirements will be stronger later in the game

    • @millenniagame
      @millenniagame  Před 2 měsíci +2

      If the game was playable for you during the Demo, then you should with no issue be able to play the full release.@@pat_le_frosch

    • @pat_le_frosch
      @pat_le_frosch Před 2 měsíci

      @@millenniagame thank you

  • @jamesdetroit3791
    @jamesdetroit3791 Před 2 měsíci

    Lots of Victoria 3 in the game's econ.

    • @FlosBlog
      @FlosBlog Před 2 měsíci

      No, absolutely not.

  • @metrix6109
    @metrix6109 Před 2 měsíci +2

    Game has some potential despite the awful ui

    • @CPtracker080
      @CPtracker080 Před 2 měsíci +2

      fr ill play this day 1 but damn the UI looked ass its like placeholder stuff

  • @henryhunter9643
    @henryhunter9643 Před 2 měsíci +1

    Really not a fan of the 'new territories start as vassals' thing. Paradox seems to love taking control away from the player for some reason.

  • @MsDeadminer
    @MsDeadminer Před 2 měsíci

    why do the graphics look so outdated? why do i see pixels on my screen and soap?

  • @robertpesko3157
    @robertpesko3157 Před 2 měsíci

    Poor graphics kill the enjoyment of this in-game option. Laziness or stupidity of developers?

  • @Patrick462
    @Patrick462 Před 2 měsíci

    I see @JumboPixel I click.
    OK I've watched the video this sounds like something I'm interested in - I like the hey you have to choose between improvements ok you picked that one now here are some more interesting improvements/problems loop!
    Off to steam, put it on my wishlist I'm a little leery of pre-purchase but we'll see.