Millennia | Economy Tutorial with
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- čas přidán 11. 03. 2024
- Pre-Purchase now on Steam: pdxint.at/MillenniaStore
Join JumboPixel in the third of five tutorials on Millennia, this time we're going over the Economy in Millennia.
#millennia #tutorial #paradoxinteractive
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4x and Civ-type games have had extremely simple boardgame-like economies for decades, a game that takes full advantage of the fact that computers can do math faster than a person is a good thing.
Anno 1800 had a complex economy and supply chain system like this.
@@ScytheNoire true, but I’d consider the Anno series to be more a city builder than a 4x
@@paulmahoney7619
You explore the map with ships to find new islands, animals and artefacts.
You expand by colonizing new islands
You exploit by extracting resources, building up your economy and establishing trade routes.
You exterminate by sending out your warships to conquer other players or buy out their islands with cash.
Nothing states 4X games cannot have city management or cannot be real-time. It's not a turn-based strategy game, and it's not a civilization game, but it's most definitely 4X.
@@ScytheNoirePerhaps, as a whole I'd consider it closer to colony builders than civilization-type games.
I really love that this game has Vassal Spam as a viable option.
I love adventuring, warring, and painting the map, and I strongly detest managing enormous empires, so I'm very glad that vassal-spam and indirect control is an option in this game.
I've never played a 4x game that has such a deep supply chain before. You're certainly standing out from your contemporaries.
Anno 1800 had this type of supply chain design.
@@ScytheNoire well, I would consider Anno 1800 more of a real-time city builder instead of a 4x game.
@@cameronmcgurrin3724 You explore the map with ships to find new islands, animals and artefacts.
You expand by colonizing new islands.
You exploit by extracting resources, building up your economy and establishing trade routes.
You exterminate by sending out your warships to conquer other players or buy out their islands with cash.
Nothing states 4X games cannot have city management or cannot be real-time. It's not a turn-based strategy game, and it's not a civilization game, but it's most definitely 4X.
@@ScytheNoire fair points. I think you made a convincing argument
this game have better economy and more choice to claim territory than games that have years of DLC. I'm so excited for Millennia
Why wasn't it mentioned, that ressources can be specialized in different ways? For example, wood. If you go for a more religious path, you can create paper and send that to religious schools to make your wood basically create faith. Or you can convert your wood into lumber for more production etc. I'd love to hear more about the different ways ressources can be specalized!
there is 2 more videos to come, maybe they will talk about it in those vids
That's literally in one of the previous videos.
i cannot wait, 2 week to go :)
Let's goooo😊
wow it seems so cool
I think things like this and the national spirits are what will really set this game apart through the years as it grows further. Looks cool!
I do have one question, though, it seems like starting nation/culture choice is just cosmetic? You can pick your national bonus/ability on its own so does, say, France have any different playstyle than Japan or America?
Other than the player being prone to resign faster than normal, no, no difference
You are correct, it is in practise only a cosmetic, you build your France as you want, if you wanna be historical or Spice Traders is all up to you.
Tô ansioso para jogar
I can't wait!!!
i've played a game that about economy and resources before, civ4col, so seeing a new game that also deals with such has made me interested, however, i'm worried that the game might have too much resources. i like games that are simple (but at the same time complex), but let's see how things turn out.
Can I run Millennia with a AMD vega 8 grafic on processor chip? I would really like to purchase Millennia, but is it possible to run the game?
Besides, it was possible to run the demo version of Millennia. But I don't know whether te requirements will be stronger later in the game
If the game was playable for you during the Demo, then you should with no issue be able to play the full release.@@pat_le_frosch
@@millenniagame thank you
Lots of Victoria 3 in the game's econ.
No, absolutely not.
Game has some potential despite the awful ui
fr ill play this day 1 but damn the UI looked ass its like placeholder stuff
Really not a fan of the 'new territories start as vassals' thing. Paradox seems to love taking control away from the player for some reason.
why do the graphics look so outdated? why do i see pixels on my screen and soap?
Poor graphics kill the enjoyment of this in-game option. Laziness or stupidity of developers?
I see @JumboPixel I click.
OK I've watched the video this sounds like something I'm interested in - I like the hey you have to choose between improvements ok you picked that one now here are some more interesting improvements/problems loop!
Off to steam, put it on my wishlist I'm a little leery of pre-purchase but we'll see.