"Angularity"
Vložit
- čas přidán 20. 05. 2024
- A technoid animation that once again relies on some of my own HLSL shaders in Tooll3.
This one uses my cellular noise force with 9 octaves and a custom volume force that moves the particles towards the center slightly.
These are combined with Toolls own "SnapToAnglesForce" which gives it that technical look.
What is special here is that I finally groked how to make my noise force symmetrical, which makes things look instantly more real, more "built".
And I was able to improve the noise forces basic functioning so that it is more precise and defined looking.
8 million particles.
The soundtrack I created once again in Bitwig Studio, also generatively.
#Tooll3 #madewithTooll
#OpenSource #realtime #flow #abstractart #generativeart #particles #music #creativecoding #visualsculpture #virtualsculpture #livingpainting #newmediaart #nodes #csharp #hlsl #gpu #shader #cellular #noise #technical #scifi #symmetry - Krátké a kreslené filmy
This is way more sci-fi. Soundtracks are getting better too. It reminds me of the Portal 2's soundtrack. Keep it coming.🤖
I don't know portal so that's a coincidence ;-)
Great you like it - experimenting with many styles at the moment and building my "arsenal" of toolls - and just staying in the flow...
omg you're right it does sound a little bit like a portal ost
I love the perfect asymmetrical symmetry 😻
Hahahah - yeah, that makes it so alive and organic.
I could start with totally symmetrical particles to make it "perfect", but that would be pretty boring IMO.