"Angularity"

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  • čas přidán 20. 05. 2024
  • A technoid animation that once again relies on some of my own HLSL shaders in Tooll3.
    This one uses my cellular noise force with 9 octaves and a custom volume force that moves the particles towards the center slightly.
    These are combined with Toolls own "SnapToAnglesForce" which gives it that technical look.
    What is special here is that I finally groked how to make my noise force symmetrical, which makes things look instantly more real, more "built".
    And I was able to improve the noise forces basic functioning so that it is more precise and defined looking.
    8 million particles.
    The soundtrack I created once again in Bitwig Studio, also generatively.
    #Tooll3 #madewithTooll
    #OpenSource #realtime #flow #abstractart #generativeart #particles #music #creativecoding #visualsculpture #virtualsculpture #livingpainting #newmediaart #nodes #csharp #hlsl #gpu #shader #cellular #noise #technical #scifi #symmetry
  • Krátké a kreslené filmy

Komentáře • 5

  • @A1per-jmAln
    @A1per-jmAln Před 2 měsíci +2

    This is way more sci-fi. Soundtracks are getting better too. It reminds me of the Portal 2's soundtrack. Keep it coming.🤖

    • @thomashelzle
      @thomashelzle  Před 2 měsíci

      I don't know portal so that's a coincidence ;-)
      Great you like it - experimenting with many styles at the moment and building my "arsenal" of toolls - and just staying in the flow...

    • @benten825
      @benten825 Před měsícem

      omg you're right it does sound a little bit like a portal ost

  • @Newemka
    @Newemka Před 2 měsíci +2

    I love the perfect asymmetrical symmetry 😻

    • @thomashelzle
      @thomashelzle  Před 2 měsíci

      Hahahah - yeah, that makes it so alive and organic.
      I could start with totally symmetrical particles to make it "perfect", but that would be pretty boring IMO.