Damn it, I don't know why, but I'm crying. Actually, whenever I listen to a Hyperdimension Neptunia song, I end up tearing up. Play too much, became addicted, and now, I'm a mess.
+datbutterguy I'm aiming for the true ending since I get the feeling I won't be touching my PS4 for a while. I stop at Vert's part when I met up with Nepgear because unfortunately, I'm losing interest in playing video games in general. People on the internet say it's phase that all gamers go through. Ugh, I hate going through this phase.
I want someone to scientifically dissect all of Neptunia's ending songs and sequences and their psychological effect on the human brain because THEY ALWAYS BRING ME TO NEAR TEARS FOR SEEMINGLY NO DAMN REASON
True. Neptunia openings and endings are so emotional. I've only played Re;Birth1 so far but most soundtracks, for instance Ryuusei no Bifrost, Go->Love&Peace, Re;Birth2 OP and Ito made me cry at least once already xD
I think it's because you realize that you finished a great game and that it's over, when the ending theme begins. c': It happened to me too. I'm like, "wtf why am I tearing up???" :')
7 years late reply, but you're right. The ending songs are always really emotional. None of them really hit me until VII's though, having gotten the Normal ending. That hit waaaaaaaay too hard, after everything I had just played through and I just broke down at not being able to save Uzume. That said, it made the cold open of Nep waking up from what felt like a nightmare make so much sense, like only the True Ending was real.
I know that my reply is to a comment old as HELL, but I really wanted to complement it: The most interesting part is that "NEPGER" appears just in the English version, almost unintentionally referencing the 5-6 character limit when you enter romanized names in the character namy entry of the old games that every oldschool gamer remembers. "Almost unintentionally" because in the original Japanese version of the credits you see that the game had no problem entering Nepgear(ネプギア)'s name within the short character limit (as you can see here: watch?v=3BO48_uIQTM) This was indeed a nice touch from the English localization team
Mostly every HDN is a different dimension, it would be good to see the Nepgear from the MK2 dimension after conquest ending in Victory 2 as a extra DLC with you traveling there with Long hair Neptune, it would be so emotional, pretty sure Nepgear would fall on tears.
@@MyJONY13 Actually Producing Perfection isn't Ultradimension, because they don't have Plutia in, it should be called idoldimension not Ultradimension hope this help a lot.
@@financierbestgirl5381 Although, for some reason, PP has the Victory outfits for the 4 CPUs. Maybe it would be something that happened after Victory's story.
@@iwaniwaperry Well, actually it's from different dimension. They tried to design new outfit in Producing Perfection and Hyperdevotion Noire, but ended into lazy and rushed. PP doesn't have Plutia and Peashy, and Hyperdevotion Noire too.
I don't get why many people say that conquest ending is the only serious thing in Neptunia. I'm gonna tell you that conquest ending felt really forced, with the characters doing thing they would never. The whole mk2 game had some great moments and friendship growth. The CPU candidates found themselves in a world without their sisters who always felt so flawless to them, but that time it was their turn to save them, for once, so they adventured and became best friends. Nepgear learnt how to handle things on her own. Uni learnt that it doesn't matter to be the strongest but only to have someone who makes you stronger. Rom discovered how to take her own decisions. Ram stopped taking decisions for Rom and opened to other people. Not only them, Warechu (Pirachu in english I don't know why) and Linda (Underling) were great. They may have argued a lot, but they cared about each other. Warechu, despite disliking Linda's crazy reckless actions decided to stick with her and he never abandoned her because he cared so much about her. Linda didn't want a world of despair, she only wanted to feel free and safe in a place she could call home. And how about CFW Brave? He wanted the children's happiness, but he learnt the better way to make them happy. Also IF and Compa, their bond with Neptune and Nepgear too guided them into a tough adventure, but they never gave up even if they were almost powerless. Or Nisa, 5pb and Gust but Cave and Falcom too who wanted to help everyone in the way they could. This was such a beautiful experience.
Imight have to add that Sega only was involved with the original. After that Idea Factory and Compile Heart have done the work solo. Idea Factory will even localize the new Vita remake themselves, hence NISA officially getting the boot from the franchise, with PP being the last Neptunia game they will be involved in.
For some reason that happens with the neptunia franchise. The music is nostalgic, but at the point that you feel like you already saw the characters and/or played the games in your childhood, it's a really weird feeling.
@@knmsuzu yeah, I already heard similar music to several ones in neptunia and another compile heart game im not gonna name One of them was some newgrounds song aka gd song, the other was in a steam portal 2 mod
0:25 Final Fantasy IV 0:55 Ice Climbers 0:57 Lode Runner 0:59 Pro Yakyuu Family Stadium 1:02 Challenger (Hudson Soft) 1:04 Antarctic Adventure 1:06 ????? 1:09 Portopia
I don't know why this ending just make me imagine of Nepgear after she got Conquest ending. A long long time after that event inside her dark room. She pick up her N-gear and play this game alone forever. I didn't do Conquest ending but just look on CZcams but it still painful just to watch despite it is the best.
I'd say the Hyperdimension Neptunia games and Skies of Arcadia are the best RPGs I've ever played! And coincidentally enough, SEGA had a part in both of them!
Still tear up at the part where everyone says goodbye to Gearsy...seriously a proxy conquest? and if you guys don't know...I hate the conquest ending so much
Is there a way I can view again this ending and the other cutscenes in Hyperdimension Neptunia mk2 or must I play the game everytime I want to see a cutscene? :/
No, in Nep V it's possible. You can watch again all cutscenes, like Nepstation events, but isn't possible watch the events in CG, like the first video or some pre-battle video.
***** all cutscenes can be play again nep V but opening can't be replay in game that only one now balttle skills are not cutscenes so they can't be replay this way.
@InebriatedGalvatro thats because sega is awesome, its too bad it wasnt able to make a comeback in the west, had it, they might have continued makeing consoles for it.
Conquest Ending + This song = A waterfall of tears...
Akira Kurusu that ending fucked me up
the saddest death scene was rom and ram's they were so young...
Yeah really. I always associate this song with that ending. Re;birth2s ending theme really didn't pack the same punch.
my heart is still deeply scarred
Damn it, I don't know why, but I'm crying. Actually, whenever I listen to a Hyperdimension Neptunia song, I end up tearing up. Play too much, became addicted, and now, I'm a mess.
+datbutterguy I'm aiming for the true ending since I get the feeling I won't be touching my PS4 for a while. I stop at Vert's part when I met up with Nepgear because unfortunately, I'm losing interest in playing video games in general. People on the internet say it's phase that all gamers go through. Ugh, I hate going through this phase.
I want someone to scientifically dissect all of Neptunia's ending songs and sequences and their psychological effect on the human brain because THEY ALWAYS BRING ME TO NEAR TEARS FOR SEEMINGLY NO DAMN REASON
True. Neptunia openings and endings are so emotional. I've only played Re;Birth1 so far but most soundtracks, for instance Ryuusei no Bifrost, Go->Love&Peace, Re;Birth2 OP and Ito made me cry at least once already xD
I think it's because you realize that you finished a great game and that it's over, when the ending theme begins. c': It happened to me too. I'm like, "wtf why am I tearing up???" :')
7 years late reply, but you're right. The ending songs are always really emotional. None of them really hit me until VII's though, having gotten the Normal ending. That hit waaaaaaaay too hard, after everything I had just played through and I just broke down at not being able to save Uzume. That said, it made the cold open of Nep waking up from what felt like a nightmare make so much sense, like only the True Ending was real.
NEPGER was such a nice touch for people who played the old rpgs and remember the extreme character limits of those games.
I know that my reply is to a comment old as HELL, but I really wanted to complement it:
The most interesting part is that "NEPGER" appears just in the English version, almost unintentionally referencing the 5-6 character limit when you enter romanized names in the character namy entry of the old games that every oldschool gamer remembers. "Almost unintentionally" because in the original Japanese version of the credits you see that the game had no problem entering Nepgear(ネプギア)'s name within the short character limit (as you can see here: watch?v=3BO48_uIQTM)
This was indeed a nice touch from the English localization team
0:51 "NEPGEAR OBTAINS STR-PANTIES"
"str" stand for "String" :v
I thought it stood for Strength
I thougt it was strange
Yeah. I remember back in day when you do not have enough space to put in your whole name in the NES games. So i type DoeYog
1:34 Dogoo crying for the parting of Gear-chan D:
Just got the normal ending today Damn, this hits different when you see the credits yourself, I cried, the credits music is awesome.
This game should had game of the year.
Mostly every HDN is a different dimension, it would be good to see the Nepgear from the MK2 dimension after conquest ending in Victory 2 as a extra DLC with you traveling there with Long hair Neptune, it would be so emotional, pretty sure Nepgear would fall on tears.
MyJONY13 HDN r2, HDN r3 and MDN VII all have the same Neptune, CPUs and sisters
Superdimension:
Hyperdimension Neptunia (PS3)
Re;Birth 1
Action Unleashed
Hyperdimension:
mk2/Re;Birth 2
Victory/Re;Birth 3 (partially timeline wise)
Megadimension VII (timeline wise)
Cyberdimension (timeline wise)
Ultradimension:
Victory/Re;Birth 3
Producing Perfection
Uberdimension:
MegaTagmension Blanc + Neptune VS Zombies
???:
Superdimension Neptune vs. Sega Hard Girls
Cyberdimension:
4 Goddesses Online: Cyberdimension Neptune
Love :3
@@MyJONY13 Actually Producing Perfection isn't Ultradimension, because they don't have Plutia in, it should be called idoldimension not Ultradimension hope this help a lot.
@@financierbestgirl5381
Although, for some reason, PP has the Victory outfits for the 4 CPUs. Maybe it would be something that happened after Victory's story.
@@iwaniwaperry Well, actually it's from different dimension. They tried to design new outfit in Producing Perfection and Hyperdevotion Noire, but ended into lazy and rushed. PP doesn't have Plutia and Peashy, and Hyperdevotion Noire too.
I don't get why many people say that conquest ending is the only serious thing in Neptunia. I'm gonna tell you that conquest ending felt really forced, with the characters doing thing they would never. The whole mk2 game had some great moments and friendship growth. The CPU candidates found themselves in a world without their sisters who always felt so flawless to them, but that time it was their turn to save them, for once, so they adventured and became best friends. Nepgear learnt how to handle things on her own. Uni learnt that it doesn't matter to be the strongest but only to have someone who makes you stronger. Rom discovered how to take her own decisions. Ram stopped taking decisions for Rom and opened to other people. Not only them, Warechu (Pirachu in english I don't know why) and Linda (Underling) were great. They may have argued a lot, but they cared about each other. Warechu, despite disliking Linda's crazy reckless actions decided to stick with her and he never abandoned her because he cared so much about her. Linda didn't want a world of despair, she only wanted to feel free and safe in a place she could call home. And how about CFW Brave? He wanted the children's happiness, but he learnt the better way to make them happy. Also IF and Compa, their bond with Neptune and Nepgear too guided them into a tough adventure, but they never gave up even if they were almost powerless. Or Nisa, 5pb and Gust but Cave and Falcom too who wanted to help everyone in the way they could. This was such a beautiful experience.
crying for no reason when hearing this songs
Imight have to add that Sega only was involved with the original. After that Idea Factory and Compile Heart have done the work solo. Idea Factory will even localize the new Vita remake themselves, hence NISA officially getting the boot from the franchise, with PP being the last Neptunia game they will be involved in.
Anytime I see these credits it just makes me want an 8 bit neptunia rpg type game
Lmao I found this song on osu! and I never knew this song existed, why didn't they use it for rebirth 2 :(
I only know this series for 6 month but this song feels nostalgic for some reason.
For some reason that happens with the neptunia franchise. The music is nostalgic, but at the point that you feel like you already saw the characters and/or played the games in your childhood, it's a really weird feeling.
@@knmsuzu yeah, I already heard similar music to several ones in neptunia and another compile heart game im not gonna name
One of them was some newgrounds song aka gd song, the other was in a steam portal 2 mod
After seeing the Dance video from Victory (really brilliant) I can never fell the same about this song
0:25 Final Fantasy IV
0:55 Ice Climbers
0:57 Lode Runner
0:59 Pro Yakyuu Family Stadium
1:02 Challenger (Hudson Soft)
1:04 Antarctic Adventure
1:06 ?????
1:09 Portopia
I don't know why this ending just make me imagine of Nepgear after she got Conquest ending. A long long time after that event inside her dark room. She pick up her N-gear and play this game alone forever.
I didn't do Conquest ending but just look on CZcams but it still painful just to watch despite it is the best.
I'd say the Hyperdimension Neptunia games and Skies of Arcadia are the best RPGs I've ever played! And coincidentally enough, SEGA had a part in both of them!
Still my favourite ending to this day!
But Ayane kinda stole a part of me...I'm the diva!
Still tear up at the part where everyone says goodbye to Gearsy...seriously a proxy conquest?
and if you guys don't know...I hate the conquest ending so much
HDN victory is The best
its sad to see another series end ;-;
King Neps well they released Cyberdimension 4 goddess online not too long along so the series is still going
They will make an anime of this game. It will be on air next summer, I hope they put this ending song :)
i dont forget
best ending of all
true af
Conquest Ending was a mistake
Yup and that is why I changed the future
Is there a way I can view again this ending and the other cutscenes in Hyperdimension Neptunia mk2 or must I play the game everytime I want to see a cutscene? :/
Nope you can't view cutscenes without play whole game over again like in first hyperdimension neptunia and hdn victory.
No, in Nep V it's possible. You can watch again all cutscenes, like Nepstation events, but isn't possible watch the events in CG, like the first video or some pre-battle video.
***** all cutscenes can be play again nep V but opening can't be replay in game that only one now balttle skills are not cutscenes so they can't be replay this way.
Now that is how you end a game.
0:48 wtf jajajajaajjaa
@InebriatedGalvatro thats because sega is awesome, its too bad it wasnt able to make a comeback in the west, had it, they might have continued makeing consoles for it.
I think this game does could win the best RPG game of the year tbh :L And nobody better mention FF XD Lol
that will never happen though this is a great game
lol