RAY TRACING ON PLAYER CAR ONLY. It never was stated as full raytracing from developers. There was a mod some one released that turned the same raytracing car self reflections in forzavista on in the open game play. Basically that is what PGS did . There is a difference in how your car reflects on its self. Tail lights reflect in bumpers, mirrors in doors , cars like the corvette c8 reflect the side scoop, rear wimgs and more. Massive difference ? Nope but we can't say its no difference either .
There’s a difference, for me. It’s in the general lighting of the world, in how things look more in place and more together, rather than different models on top of each other. It’s sutil, but Forza already did a great job at this. I’m here for the spectacle and I have the hardware, so give me all the rtx!
@@alacarte_32 I have a 3080ti. Its only affecting cars, its not path traced environmental lighting, you aren't seeing anything unless you're looking specifically at car reflections.
Нет, в открытом мире используется трассировка лучей (только на отражения) в ЭКРАННОМ пространстве, тот же SSR, но более корректный. Полностью трассировка лучей раскрывается в фоторежиме.
Q: What improvements are available for ray tracing in Forza Horizon 5 on PC? We have added two new settings for ray tracing quality. Ultra and Extreme settings allow player car reflections to be rendered in Free Roam and Races.
@@NFC That means ONLY reflections of YOUR OWN car on your own car. f.e., you can see now a reflection of your side mirror in your door. That's it. Nothing more. No reflections of other cars or environment. Yes, that is underwhelming.
бесполезная функция графика такая же а ФПС падает, лучше бы придумали функцию для производительности а не для того чтобы все бежали в магазин и на последние деньги покупали видеокарты ртх
RAY TRACING ON PLAYER CAR ONLY. It never was stated as full raytracing from developers. There was a mod some one released that turned the same raytracing car self reflections in forzavista on in the open game play. Basically that is what PGS did . There is a difference in how your car reflects on its self. Tail lights reflect in bumpers, mirrors in doors , cars like the corvette c8 reflect the side scoop, rear wimgs and more. Massive difference ? Nope but we can't say its no difference either .
Corporate asked you to find the difference between these 2 photos.
… They're the same photo
So pretty much no difference.
no. there has a difference, now it`s 5 fps less.
If you don't understand the concept, you probably won't see it.
@@allevosyndicate2475 It's the lighting and reflections and I don't see difference. Maybe in certain shots the difference would be better.
@@manttipaa agreed
There’s a difference, for me. It’s in the general lighting of the world, in how things look more in place and more together, rather than different models on top of each other. It’s sutil, but Forza already did a great job at this. I’m here for the spectacle and I have the hardware, so give me all the rtx!
I didnt realize the RTX was on the left until the last clip. Genuinely thought it was on the right.
Same😂
U guys need to get ur eyes checked
maybe u not play it yet, or u don't have rtx card. Dude when you've play it u will feel it, u see it.
@@alacarte_32 I have a 3080ti. Its only affecting cars, its not path traced environmental lighting, you aren't seeing anything unless you're looking specifically at car reflections.
Hey, looks like that game is unplayable without ray-tracing :).
This game's non rtx graphics are so good it's not even worth the performance hit by turning RTX on
Для понимания, используется так скажем фейковая трассировка лучей
Нет, в открытом мире используется трассировка лучей (только на отражения) в ЭКРАННОМ пространстве, тот же SSR, но более корректный. Полностью трассировка лучей раскрывается в фоторежиме.
i think the ray tracing only works in like the photo mode or in the garage
Q: What improvements are available for ray tracing in Forza Horizon 5 on PC?
We have added two new settings for ray tracing quality. Ultra and Extreme settings allow player car reflections to be rendered in Free Roam and Races.
Nope, now they updated while racing
@@NFC That means ONLY reflections of YOUR OWN car on your own car. f.e., you can see now a reflection of your side mirror in your door.
That's it. Nothing more. No reflections of other cars or environment.
Yes, that is underwhelming.
Hardly any difference.
Where's diffence.
Where's it?
Ray tracing only applies to your car reflecting on itself. Stuff like the mirrors, scoops, wing, etc. So very little difference.
maybe u not play it yet, or u don't have rtx card. Dude when you've play it u will feel it, u see it.
@@alacarte_32 Yeah, i'm already play it.
The difference is felt.
Are you going to test Warzone 2.0? ssd vs hdd
Who plays on HDD?
@@lorenzocannizzaro6567 me.
@@danielgarcia.mp4 don't🤧
@@Birdman._. i do too. I used my entire budget on CPU and GPU, so no money left for a good SSD. :/
@@lorenzocannizzaro6567 A lot of people. It was only 5 years ago that a 1 tb ssd would've cost you over $200
бесполезная функция графика такая же а ФПС падает, лучше бы придумали функцию для производительности а не для того чтобы все бежали в магазин и на последние деньги покупали видеокарты ртх
both is same
В ИГРЕ НЕТ RTX
ФЭЙК
Dont compress your video when you compare graphic 🤣