Very interesting and useful changes. The release date of the mystery chip suggests it in some way, takes into account the season so far. Random side perhaps based off a metric?
Nice reaction to changes. Like you, hoping for something like a Limitless for the Mystery Chip. Prefer to have a better bench, so agree about 5 transfers as well, and BPS changes could influence player choices. Thanks. C U soon.
Too many rolling transfers for me. The mystery chip also to be revealed later is crazy. If it is limitless say you could play your free hit earlier b4 Xmas but if we don’t know what it is your more likely to save it. U need to know what the chip is
Could the mystery chip be a chip that duplicates an existing chip? For example,you could use the mystery chip to give you the option to play your wildcard chip or your triple captain twice?
Great reaction Gianni. Do you think the ability to bank 5 free transfers will also make price changes less volatile as managers will be less likely to chase bandwagons and have a more patient approach?
Wonder if the reason for fully revealing the details of the Mystery Chip at this time is because technically there must be loads involved in altering the entire game's platform, i.e. coding and then testing. Also wondering if the FPL Challenge game is being used as sort of a beta site.
Up to five is fine, but it should be if you use any it goes down to two max or zero/one if you use more. Four or five can't roll if any are used. I think three is ideal personally.
This only makes it easier for elite managers. For plebs like myself it makes absolutely no difference whatsoever. It’s ROLLING up to 5. I.e over 5 weeks you can save up the free transfers and use them all at once. That doesn’t mean that we get 5 each week (which would be awesome). In several seasons of FPL I have, from memory, only rolled a transfer twice. There is always something to change or some fire to put out. For the best managers who always pick the right players to begin with and almost never have too many problems, this will add another strategic factor to their game, for me it is irrelevant.
I think next year should change the bench points..I mean the high scoring player on our bench should automatically go in if we have injure players
Thank you for keeping me updated! Now it's not long left until we could build our drafts 🥰
Rolling up to 5 FTs is definitely a welcome addition 💯
Very interesting and useful changes. The release date of the mystery chip suggests it in some way, takes into account the season so far. Random side perhaps based off a metric?
yeah maybe - could be cool
Nice reaction to changes. Like you, hoping for something like a Limitless for the Mystery Chip. Prefer to have a better bench, so agree about 5 transfers as well, and BPS changes could influence player choices. Thanks. C U soon.
interesting!!
Too many rolling transfers for me. The mystery chip also to be revealed later is crazy. If it is limitless say you could play your free hit earlier b4 Xmas but if we don’t know what it is your more likely to save it. U need to know what the chip is
Nice job explaining why added Shots on Target in BPS could have an impact.
We will see record high points this season.
Could the mystery chip be a chip that duplicates an existing chip? For example,you could use the mystery chip to give you the option to play your wildcard chip or your triple captain twice?
that sounds cool
Great reaction Gianni. Do you think the ability to bank 5 free transfers will also make price changes less volatile as managers will be less likely to chase bandwagons and have a more patient approach?
YEAH it should do actually - good point
Finally!! We get points for *goal line clearance* ,my defenders last season did that few times but got nothing for it.!
haha yep its something you always notice for your players
FPL just got a lot more strategic 👀
LOVE
The cheaper fpl mids seem very underwhelming to me this season. The lack of bgw and dgws might mean I fh gw 2 to have haaland for Ipswich tbh
Goooood
Mystery chip...January sales players prices cheaper for that month?
haha cool
Is the goalkeeper/defender just a flat -4 or is it -4 for every goal conceded ?
-4 for every goal conceded will unleash havoc 😂 .. imagine conceding 6 goals and having 1 DEF and 1 GK from that same team. That will be minus - 48 😂
@@Pakuni64 true, but still it needs to be clarified 👍
every goal -4 in the bps
@@GianniButtice_ i ain't playing more than 3 DEFs this time and all from different teams. 🙏🏽😃
When is the launch?
Tomorrow I believe
tomorrow
Mystery Chip: Free hit but more than three players per team.
nice
Wonder if the reason for fully revealing the details of the Mystery Chip at this time is because technically there must be loads involved in altering the entire game's platform, i.e. coding and then testing. Also wondering if the FPL Challenge game is being used as sort of a beta site.
Sorry Gianni but Grealish dives alot and hardly gets fouled.
Up to five is fine, but it should be if you use any it goes down to two max or zero/one if you use more. Four or five can't roll if any are used. I think three is ideal personally.
yeah maybe
gordon wins a lot of fouls
true say
Making the game a lot easier is not the way to go. These changes do exactly that. My interest in this game is now waning.
like!
Even free hits and wildcards have become much worse as alot less dgws and 5 transfers
This only makes it easier for elite managers. For plebs like myself it makes absolutely no difference whatsoever. It’s ROLLING up to 5. I.e over 5 weeks you can save up the free transfers and use them all at once. That doesn’t mean that we get 5 each week (which would be awesome). In several seasons of FPL I have, from memory, only rolled a transfer twice. There is always something to change or some fire to put out. For the best managers who always pick the right players to begin with and almost never have too many problems, this will add another strategic factor to their game, for me it is irrelevant.