DriveMaster For 3ds Max Rigging and Animation: Tutorial

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  • čas přidán 12. 09. 2024
  • DriverMaster for 3ds Max e-armand.com/d...
    DriverMaster is a tool that will automatically create a 4-wheeled car rig in 3ds Max. You can easily animate the motion for the vehicle manually or by using a curve in the scene. The script will also make the wheels stick to the ground, even if the ground is a terrain.
    DriverMaster gives you a fast set up, dynamic suspension, automatic wheel ground contact, automatic wheel rotation and offset attributes for adjusting/animating your car on top off the generated animation.
    Features
    ✔ Floater dialog with pick-buttons for wheels, chassis, brakes
    ✔ Few clicks rig creation
    ✔ Uneven ground surface support
    ✔ Chassis alignment to wheels
    ✔ Automatic wheel rotation system based on traveled distance
    ✔ Manual suspension system
    ✔ Wheels spin override for burnout animations and sliding
    ✔ Manual chassis reaction to acceleration
    ✔ Automatic chassis reaction to turns
    ✔ Wheels auto steering
    ✔ Speedometer (km/h and mph)
    ✔ Viewport speedometer
    ✔ Multiple ground objects
    ✔ Body spring dynamics
    ✔ Manual wheels offset
    ✔ Bake animation (keys and PointCache)
    #NextPartShading&Rendering
    Other Interested Vehicle Rigging And Animation Tutorial
    • Madcar
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Komentáře • 9

  • @elfin2d
    @elfin2d Před 3 lety +3

    Thanks for featuring

    • @anakinaxl8742
      @anakinaxl8742 Před 3 lety +1

      You prolly dont care but if you guys are bored like me during the covid times then you can stream all of the new series on instaflixxer. Have been watching with my brother for the last months xD

    • @zakaihenry4797
      @zakaihenry4797 Před 3 lety

      @Anakin Axl definitely, I have been watching on InstaFlixxer for since november myself =)

  • @calme_hin
    @calme_hin Před 2 lety +2

    After making a turn, the wheels still stick to the ground while the body keeps pointing down. This also happened when I anim the car moving on a slope. Do you know how to fix it? I already tried tilting and reducing the mass, but they only worked in some frames, then the errors happened again.

  • @jaywang872
    @jaywang872 Před 10 měsíci +1

    Why I got erro when i open a saved file??

  • @Drivemaster.12
    @Drivemaster.12 Před 11 měsíci +1

    ❤❤❤

  • @DamirGMartinArt
    @DamirGMartinArt Před 3 lety

    Can you export results from this plugin to Unreal Engine?

  • @3dprojemerkezi247
    @3dprojemerkezi247 Před 2 lety

    not freee liie ,