Welcome to The Skill Gap :) This is a podcast I started with Perzian, and I'm really excited about it. Some of you might know me from being one of the hosts in FUT FM. That ended, but we move on and so I decided to start this podcast. Will it also be posted on podcast platforms/sound cloud in the future? Yes, but it takes a while to set those up. Either way, the first place you'll always be able to listen is on my Twitch, or here on CZcams. Everything else will always be a bit slower Hope you guys enjoy, if you're not a fan of podcasts no worries, I'll have other types of videos as well. Just no reason not to share these as well. I don't want to have only one type of content on my channel. Also sorry for the makeshift background hahah, I needed something and I am not a designer, so until we get something clean, that'll have to do
Y'all hit all the topics, all the points. Everything. I watched the whole thing because y'all were speaking the words right out of my head... Great job
I have no problem getting pumped 7-0 by a better player. The problem here is that I've beaten more players who were clearly better than me this year than any year before. This was because I was clearly being helped. I knew I was gonna win, feel so sorry for these guys when this happens to them.
@@phreakyboy Guys who are switching to defenders to cut out any of your passing options before you even release the pass. In general people who are great at defending are the ones I'd consider "good"
You want to experience dynamic difficulty... go into a squad battles match on world class. Go 2-0 up and try to hold out the rest of the game. The opposition will turn into Barcelona and you will not get the ball for 10 - 15 game minutes at a time.
All the Fifas I played were dynamic difficulty adjusted. The reason this Fifa had many people standing against it is because of the AI defending. The AI has way too much control over the game, and if the dynamic difficulty is against you, your AI becomes absolutely useless; nutmegs, balls going through defenders, defenders leaving a midget to head the ball while they watch, while on the other end; your opponent’s defenders do automatic blocks, backward interceptions, amazing clearances. Therefore, we have to blame this weird change in gameplay to something. I think people are finally pointing their fingers in the right direction.
*The inconsistancy is due to change in formation, one formation Counters and OVERPOWERS the another , its like a circular cycle and this time its more because u can change formation instantly without pausing by switching between attacking, ultra attacking, defensive , ultra defensive (as u can put new and different FORMATION AND TACTICS on every single of these), this is the main reason of inconsistancy*
@XavierM yes it is play offline match in ur home with your friend and play with 4231 and let ur Opponent or friend play with 433(4) u will see urself struggling and after that u switch to 433(1) and now ur Opponent will struggle, this game is trash
Surprise mechanics are also implemented into the gameplay, when you miss that open goal tap in, when that defender runs straight to the goal post for the unlucky bounce off his thigh from a cross for that own goal, when your defender stops responding in the last seconds of the game for that easy goal for your opponent. Surprise!
Hello. Just wanted to let you know why I think DDA is a thing. I have played hundreds of games against the cpu in squad battles on beginner. On beginner your players perform at 98-100% and will turn and pass and shoot almost perfectly every time. Winning with 20-0 is no problem what so ever. Some matches the cpu ups the difficulty to amateur but the only difference is the cpu tryes to take the ball from you. Winning is still no issue. However the wierd thing is some matches I will struggle to score and pass and will only win by, lets say 7 goals. My players just become worse and it feels like the cpu is trying to even out my results. Of course this is no proof but it feels very wierd when my players go from scoring 20 goals in one match without braking a sweat and in the next they shoot outside the goal several times in a row. I have played videogames since they where invented basically and I'm pretty sure I am not that inconsistent with a controller.
The root of the problem in my opinion is that most people want something easy to blame. Hence the band wagon of momentum, scripting, handicap and dynamic difficulty pick up speed really quick and the real issues get lost.
true, but like maybe youk now this idk. but listen. why is it when i play at night (after 12 p.m) my gameplay feels so fast and every pass connects etc. but when i just play in the day (after 12 am) this game for me feels so goddamn slow that even a turtle moves faster
justin verbon less people play at night so the servers aren’t being overloaded .. I play on Xbox and the transfer market at night will have around 500K but during the day there’s over a million .. the REAL problem is that EA needs to fix the servers or add more servers so the game feels the same whether there’s 200K online or 5 million online
@@ArchieFBaby1 ahhh thanks, but I really don't see them fixing it lmao. This shit has been going on for years now and somehow the servers get worse every year
Kong Allen but we all know this year is horrendous. Plus everyone has had a god team since Xmas lol too many special cards shit gamenmechanics bring back 2010 world cup
@@dogtanion9124 I still wonder how everyone can have icons in their squad. Like wtf. Also for me it is impossible to beat those teams, because I ALWAYS play in bad gameplay. So I just stopped playing lmao, life is so good fam
Loved the video by the way. I think good way to get an answer to the community’s opinion on what’s broken snd should get fixed is by doing poll votes of the different mechanics in the game that needs adjusting on twitter or something, then follow the highest poll vote as a video every few days, this will give an overhaul of what the community thinks then hopefully the videos and tweets go viral and reach EA game development teams.
Hey Stallion I love listening to podcasts while I mow (it's my job 7-3) and I was really looking forward to this podcast but I cant hear it over my mower even at full blast lol. Any way u can turn your mic up maybe 25% or so for a guy like me?
Not sure what software you use for editing the Pod cast. The Adobe Audition has a feature to level audio and works like a champ. Great Podcast by the way. Very good content.
I'm partly a casual, in the sense that I don't care about competitive/e-sports, at all. I do like football though and I want a game to try to be like football, make me think about passing again and so on. So I apreciate your analysis guys, and this is why I subscribed. I hope the radical idea, that if virtual football starts to look and play like the real sport then it would attract more viewers/interest gains traction inside EA. I know that (at least I) don't want to watch/play a game that's like "press button -> score 1 in a lifetime wondergoal". There is no joy in scoring goals if it's that easy. What a joyless game.
nice to hear the viewpoint of someone in your situation. I'd like to think most in the same boat also want a more appropriate rendition of the game, not one where the wondergoal becomes the normal goal. Hard to know for sure though
DDA is in the game BUT its always been...for years...however FIFA 19 is just so broken in terms of its game mechanics and people just blame it on DDA coz the other problems are too complex to understand
@@omarshakir8727 So in other words you don't know how patents work is what you are telling me? So you believed there was DDA in the game since fifa 17 yet you still buy and engage with the game, So EA wins, they take another W, you can take the L.
What if EA purposely added 100 new problems in FIFA 19 so that every FIFA afterwards they will fix like 1-5 problems and say "improved game" so keep selling
The sad part is, the mode that made them so big (carreer mode) is the one they abandoned. Like it could be so fun. To upgrade a players skills/ weak foot. Or have the option to buy a player when they are on loan at your club. But sadly they don't give a fuck about " fun" anymore and only focusses on the price that are addicted to packs
fifa19's problem is matchmaking. it's stpid to match players based on their victories and level. It would be much better to match players based on the price of the team. today the team's overall is bullshit, it would be better to have the total team price updated day by day. only in this way nobody would complain of losing unjustly, and above all it would make very little sense to buy the players by selling or with real money, because even if one finds ronaldo he would be against or lucky players like him, or much better to play than him
But then a pro could purposefully play with a bad team to try and match people with bad teams. We need a game where it's more user input driven, so that even if someone has prime Gullit, if hes bad he wont be able to get the best out of him
That makes no sense. The only way for it to be fair would be a skill rating like how Div rivals is but you’re rewarded for possession, shots on target, goals scored. That way playing positive attacking football is rewarded instead of punished like in FIFA 19. Noobs get to sit back and do nothing all game and get a single off target shot off but it will deflect in or be saved by your keeper to magically bounce back to his next attacker even though you have 60% possession and 20 plus shots. FUT champs is a tournament of who can sweat the hardest and abuse the most mechanics. Scripting has killed the game cause it’s got nothing to do with skill anymore cause you don’t know if you won because you were better or lost because the game made your shots go off target. Match making should be that if you can get 20 wins with a 83 rated team you’ll match other players with an 81-85 rated team with a +\- 3 record. That’s the only fair way. When I was early on in FUT champs with a 84 rated prem team I was getting Gold 1 and coming up against monster teams with icons and meta players within 2 weeks lol. I’ve now got a god squad of what I’ve wanted to create soo far and played over 2000 games and I still had more fun and had same results in FUT champs with the 84 rated team than my 92 rated. I had better records with 84 Lacazette, 85 Mahrez and 83 Martial compared to 99 TOTS Messi, Prime moments Kluivert, 95 TOTS Di Maria and Prime Ronaldinho. I understand that the keepers have got better since September. The game hasn’t made sense all year and some of the games have left my feeling like EA do this as a ploy to get people to buy points to upgrade their teams thinking they are shit when really the script sliders just make your TOTS Messi with 99 everything misses open goals lol.
City Till I Die I had mid Eusebio around January, first few games dynamic difficulty made him feel like a god, but then he turned into a regular, post hitting, 1.8million coin player.
@@fruitlantis Idunno man, I do know the servers are 80% to blame. Like when it's good for me I can always score in the box. When it's bad (almost all the time for me) it's like post simulation. Most of the time I can't even dribble. My players fall over for no reason. They miss open nets, my gk turns to a 12 year old you name it.
Regarding tekkz and skill moves: everybody was in awe when they saw the triple elasticos in a row, and I was thinking to myself "what is this teleporting crap"? Later on I heard the same opinion from Kurt. Skill moves should be the 'cherry on top of the cake' like you said, not its foundation.
The inconsistancy is due to change in formation, one formation Counters and OVERPOWERS the another , its like a circular cycle and this time its more because u can change formation instantly without pausing by switching between attacking, ultra attacking, defensive , ultra defensive (as u can put new and different FORMATION AND TACTICS on every single of these), this is the main reason of inconsistancy*
Wouldn't even matter if it was unrealistic, but the fact is that the game is SO bad that it amplifies every flaw. Also don't get why the regular person is still playing this garbage tbh
The pay to win is the biggest problem every player should be available without paying for them. Icons should have nationality links like regular players.
every dude i play has icons now. like i have an 300k team and in div 2. but i have a life so i cant constantly play a game. like div 2 is basically a bunch of little assholes that dont understand a thing about football. lmao listen. i have 88 skriniar in my team right, and he legit intercepted a pass and then fall down????? the f is that shit btuh
i think Icons links are OK but they should only be available as 5, 10 or 15 game loans and should only be available through timed SBCs with 12-18 hour windows and should be available randomly and sporadically. No one should be allow to own an Icon.
I think fifa 20 must have a casual game mode. But with restrictions... for example play with a MLS or Liga NOS team to earn a special card or coins... something... Becase FUT right now is boring and sweat... Rivals and FUT Champs are too much competitive.. we need some fun in the game.
I do agree that people should define their words better when it comes to dynamic difficulty, sliders, handicap, scripting etc. But EA shills tend to dismiss every valid point made once people picked the wrong word. It's clear this game is broken and that there's an external influence messing with the game. I've been battling against EA shills and EA for a couple of years now. I also contributed to the fact that in the old EA FIFA forum, these terms couldnt be discussed anymore because more and more people saw that the things that I previously mentioned. Even if you pick the wrong word, its about EA messing with you, which shouldnt happen, ever.
Hey Stallion I love your vids, I find gameplay analysis etc really useful, just wondering if by any chance you could make your Twitch past broadcasts available to watch for non subs? Unfortunately I can’t afford to subscribe on twitch but really want to watch your futchamps gameplay....
appreciate the kind words man, for now i keep them as is to add it as a perk for my subs in order to show them my appreciation, we'll see in the future though when i have better perks to substitute this one
The video makes me wonder if part of the issue is the lack of communication on the role of statistics to player performance. The Madden franchise has player attributes and they have communicated with that community for years on how they come into play in a game.
Dynamic Difficulty is mentioned though in that tweet after beating squad battles. The problems is that it says Dynamic Difficulty not the fact that its asking u to change difficulty.
Maybe it's not in the game and it is just RNG, but this is easily the most jacked FIFA I've ever played. Used to win division 1 (in its old format) and now haven't even been in it in the last 2 years. Real, quality, football has to be rewarded instead of this shoot on sight mentality.
They outlawed kinder eggs claiming that it is a choking hazard.. I think that it was because nestle and mars didn't want the competition... I mean that chocolate is banging..
I don't know why anybody would deny the existence of scripted goals unless they are paid by fifa. We have all seen with our own eyes many situations when the game "decided" you are going to concede a goal and there is nothing you can do about it, the game will make it happen one way or the other. These scripted goals have existed since maybe even 10 years ago and they exist both in FIFA and PES. In FIFA, there are also "you shall not score" scripted attacks, and by scripted I mean it is predetermined that you will not score in that possession no matter what.
I wish you’d make shorter videos so you could appeal to the mainstream fifa audience. As a hardcore fifa fan, I’d watch an hour long video, but regular fifa players would skip it just because of how long it is. It is a shame because your videos could influence a lot of how next Fifa could be.
For my videos in general yeah I need to find s way to make it more concise. This was a podcast live on twitch so we just plan to talk freely for as long as the conversation continues, you know ?
I have been playing fifa since fifa 08. I played pes before till then. DDA started with fifa 14 i think. With all these fifas till 18 it was still playable because the game wasn’t that bad like 19. The reason DDA exploded now it because 19 is broken and plus DDA in it make it just unplayable. EA are evil, they wont make such a patent and don’t implement it. The whole reason for it is to keep people in the game. I can swear to you my life that its in the game.
Like the podcast and conversation. I really don't care about DDA and haven't even thought about it without others opinion on it in the past. My problem is the game. All the intricacies you have highlighted in previous videos really wind me up while playing this game. On top of that the servers are terrible and inconsistent. They need a good looking at because frostbite has made 0 different imo. I hate this game but I love football so I'm stuck because I need to play it, but like perzian said, it's hard to enjoy and not to rage
fr tho, they should just makes cosmetics as the pay factor. but not the actual players, but this stupid company dont understand that. also why cant we upgrade our players and i dont even mean as in going from an 66 rated to 92, but just upgrading their feakfoor, by giving a certain number of passes/ goals. that shit would be so fun. but EA is anti fun LOL
Stallion what ever it is it should not be in the game The thing with ea they think their bigger than their customers if it was me I would try and build trust in my brand Cause if u got trust your brand will grow simple
Great content I just want a game that will reflect my football IQ and be fun. Fifa 19 has no consistency and balance. This has been the least enjoyable Fifa to date and I have been playing from Fifa 10.
your arguments against timed finishing was not arguments against timed finishing. The ball goes through defenders legs without greening the shot all the time. You want to throw the baby out with the bathwater and its a very narrow way of thought. Imo of course.
if you get into a 1v1 situation you shouldn't have to time a shot to score. If you're far away from the goal and you've done nothing to generate an angle, or if you're in a tough position to score, there shouldn't be a way to increase those odds, because then it completely eliminates decision making from the game. It completely nullifies any good defending the opponent does, and isn't a good feature to add along side a competitive game. I think that's a pretty good reason why you gain less than what you lose with timed finishing
If stats matter why is pique outrunning Pele? Why is a player with 99 composure and maxed out dribbling and shooting taking horrible touches and missing 1v1s or open nets with green timed shots. Your division should match you with your skill and cards should play to their stats.
depends what stats we're talking about. Try putting someone like Suarez at CM and the game will feel awful. Try to do the same thing in FIFA 17 and it works, even if Suarez has low interception and marking stats, because what matters more than the stat is what you do when you select him. Same thing goes for if you put a bad player at CB
@@user-jm4zb8pf6x I did answer. Suarez being a viable CM in FIFA 17 was one way in which it proved stats didn't matter. Despite being awful defensively it didn't matter , because intercepting a ball was more about you as the user, intercepting a pass. Now intercepting the ball is less about what you do, and more about having a good defensive player ready to intercept. Otherwise the odds of the pass being corrected in a way for you to fail the interception are higher. So really I did answer the question.
i think the whole point is that stats aren't an absolute number, they're an indication of the odds of certain things happening. Even 99 composure doesn't guarantee 100% success rate in whatever it does, so by default, consistency is impossible. The whole game is based off of odds
@@StallionSama but surely the stats given are exact numbers. That's why one player has 99 composure and another has 60. No point showing us the stats if it's based solely on odds. My point is that (in my experience playing and watching) it is not random when the "dynamic difficulty" kicks in. Your 2-1 up on the 70th min. Their players will immediately start chipping x passes to make sure they complete. Your players will become heavy and start lunging to make sure a simple interception becomes a nutmeg. I witness this every single week. Pros get through it because they are better at every single point in the game. That's why I think elite1/top 100 players (not me haha) should get much better rewards.
@@arronkeating5912 it's definitely interesting to hear other perspectives, cuz like I said in the show, I see the nutmegs, the lifted ground passes like you mentioned, and all the bull shit happen in all games, regardless of the score. I think the games just awful
@@StallionSama yeah it's pretty poor. It's really hard to prove when the main part is the fact your players don't mirror your commands as efficiently as you are used to seeing. I just don't want them to get off with obscure comments blaming stats etc. FYI I only found your channel a few days ago, it really is quality content. 👍
To be honest, anyone who say they started taking the game serious and became a great player during FIFA 17, just dont know what they are talking about. FIFA 17 ruined FIFA, and instead of getting better, its only gotten worse.
The love of football is keeping this game alive every year
my love of football is the reason i will never buy that joke
@@TheRealSamPreece same for me ! retired since fifa 13 ! pes is scripted too btw
Welcome to The Skill Gap :)
This is a podcast I started with Perzian, and I'm really excited about it. Some of you might know me from being one of the hosts in FUT FM. That ended, but we move on and so I decided to start this podcast.
Will it also be posted on podcast platforms/sound cloud in the future? Yes, but it takes a while to set those up. Either way, the first place you'll always be able to listen is on my Twitch, or here on CZcams. Everything else will always be a bit slower
Hope you guys enjoy, if you're not a fan of podcasts no worries, I'll have other types of videos as well. Just no reason not to share these as well. I don't want to have only one type of content on my channel.
Also sorry for the makeshift background hahah, I needed something and I am not a designer, so until we get something clean, that'll have to do
@Aram Nasrallah not yet, but soon enough
Y'all hit all the topics, all the points. Everything. I watched the whole thing because y'all were speaking the words right out of my head... Great job
I have no problem getting pumped 7-0 by a better player. The problem here is that I've beaten more players who were clearly better than me this year than any year before. This was because I was clearly being helped. I knew I was gonna win, feel so sorry for these guys when this happens to them.
Arron Keating
Define good player?
Is that someone who abuses the glitched game mechanics (croqueta,tornado,first touch goal,kickoff goal, etc)?
@@phreakyboy Guys who are switching to defenders to cut out any of your passing options before you even release the pass. In general people who are great at defending are the ones I'd consider "good"
@@arronkeating5912 yea ones that actually try to defend by switching to the right player instead of letting AI defend for them
You want to experience dynamic difficulty... go into a squad battles match on world class. Go 2-0 up and try to hold out the rest of the game. The opposition will turn into Barcelona and you will not get the ball for 10 - 15 game minutes at a time.
All the Fifas I played were dynamic difficulty adjusted. The reason this Fifa had many people standing against it is because of the AI defending. The AI has way too much control over the game, and if the dynamic difficulty is against you, your AI becomes absolutely useless; nutmegs, balls going through defenders, defenders leaving a midget to head the ball while they watch, while on the other end; your opponent’s defenders do automatic blocks, backward interceptions, amazing clearances. Therefore, we have to blame this weird change in gameplay to something. I think people are finally pointing their fingers in the right direction.
*The inconsistancy is due to change in formation, one formation Counters and OVERPOWERS the another , its like a circular cycle and this time its more because u can change formation instantly without pausing by switching between attacking, ultra attacking, defensive , ultra defensive (as u can put new and different FORMATION AND TACTICS on every single of these), this is the main reason of inconsistancy*
@XavierM yes it is play offline match in ur home with your friend and play with 4231 and let ur Opponent or friend play with 433(4) u will see urself struggling and after that u switch to 433(1) and now ur Opponent will struggle, this game is trash
Surprise mechanics are also implemented into the gameplay, when you miss that open goal tap in, when that defender runs straight to the goal post for the unlucky bounce off his thigh from a cross for that own goal, when your defender stops responding in the last seconds of the game for that easy goal for your opponent. Surprise!
Yet you are still engaged in the game, EA thanks you for the W.
Hello. Just wanted to let you know why I think DDA is a thing. I have played hundreds of games against the cpu in squad battles on beginner. On beginner your players perform at 98-100% and will turn and pass and shoot almost perfectly every time. Winning with 20-0 is no problem what so ever. Some matches the cpu ups the difficulty to amateur but the only difference is the cpu tryes to take the ball from you. Winning is still no issue. However the wierd thing is some matches I will struggle to score and pass and will only win by, lets say 7 goals. My players just become worse and it feels like the cpu is trying to even out my results. Of course this is no proof but it feels very wierd when my players go from scoring 20 goals in one match without braking a sweat and in the next they shoot outside the goal several times in a row. I have played videogames since they where invented basically and I'm pretty sure I am not that inconsistent with a controller.
appreciate the different perspective man
The root of the problem in my opinion is that most people want something easy to blame. Hence the band wagon of momentum, scripting, handicap and dynamic difficulty pick up speed really quick and the real issues get lost.
true, but like maybe youk now this idk. but listen. why is it when i play at night (after 12 p.m) my gameplay feels so fast and every pass connects etc. but when i just play in the day (after 12 am) this game for me feels so goddamn slow that even a turtle moves faster
justin verbon less people play at night so the servers aren’t being overloaded .. I play on Xbox and the transfer market at night will have around 500K but during the day there’s over a million .. the REAL problem is that EA needs to fix the servers or add more servers so the game feels the same whether there’s 200K online or 5 million online
@@verbon47 Literally servers, DDA has not been implemented, the evidence it has is so poor.
@@ArchieFBaby1 ahhh thanks, but I really don't see them fixing it lmao. This shit has been going on for years now and somehow the servers get worse every year
Fifa 17 was 100x better then 19
True
but when we playing 17 we all said its the worst fifa 15 is the best
Kong Allen but we all know this year is horrendous. Plus everyone has had a god team since Xmas lol too many special cards shit gamenmechanics bring back 2010 world cup
@@dogtanion9124 I still wonder how everyone can have icons in their squad. Like wtf. Also for me it is impossible to beat those teams, because I ALWAYS play in bad gameplay. So I just stopped playing lmao, life is so good fam
FIfa 17 was equally scripted like 19
Loved the video by the way. I think good way to get an answer to the community’s opinion on what’s broken snd should get fixed is by doing poll votes of the different mechanics in the game that needs adjusting on twitter or something, then follow the highest poll vote as a video every few days, this will give an overhaul of what the community thinks then hopefully the videos and tweets go viral and reach EA game development teams.
awesome, really appreciate it
idk why but this background is funny af
Lmao
Love it
Hey Stallion I love listening to podcasts while I mow (it's my job 7-3) and I was really looking forward to this podcast but I cant hear it over my mower even at full blast lol. Any way u can turn your mic up maybe 25% or so for a guy like me?
For sure man. New to all this stuff so learning as I go. Will crank the volume up next time around
@@StallionSama awesome thanks man. Will let u know how it is for me the next time
Not sure what software you use for editing the Pod cast. The Adobe Audition has a feature to level audio and works like a champ. Great Podcast by the way. Very good content.
I'm partly a casual, in the sense that I don't care about competitive/e-sports, at all. I do like football though and I want a game to try to be like football, make me think about passing again and so on. So I apreciate your analysis guys, and this is why I subscribed. I hope the radical idea, that if virtual football starts to look and play like the real sport then it would attract more viewers/interest gains traction inside EA. I know that (at least I) don't want to watch/play a game that's like "press button -> score 1 in a lifetime wondergoal". There is no joy in scoring goals if it's that easy. What a joyless game.
nice to hear the viewpoint of someone in your situation. I'd like to think most in the same boat also want a more appropriate rendition of the game, not one where the wondergoal becomes the normal goal. Hard to know for sure though
DDA is in the game BUT its always been...for years...however FIFA 19 is just so broken in terms of its game mechanics and people just blame it on DDA coz the other problems are too complex to understand
When was it introduced?
@@fruitlantis 2016 is when the patent was released so its at least in fifa 16 onwards....but we all know its been in the game since fifa 11 or so
@@omarshakir8727 So in other words you don't know how patents work is what you are telling me? So you believed there was DDA in the game since fifa 17 yet you still buy and engage with the game, So EA wins, they take another W, you can take the L.
What if EA purposely added 100 new problems in FIFA 19 so that every FIFA afterwards they will fix like 1-5 problems and say "improved game" so keep selling
The sad part is, the mode that made them so big (carreer mode) is the one they abandoned. Like it could be so fun. To upgrade a players skills/ weak foot. Or have the option to buy a player when they are on loan at your club. But sadly they don't give a fuck about " fun" anymore and only focusses on the price that are addicted to packs
Same goes for fut, but iknow they will never implement those features i mentioned. Cuz EA is a bargage company lol
That's looking more and more likely by the day lol
Dominating the whole game 3-0 then finishing the game at 3-4 down due to handicap/scripting/dynamic difficulty.
It's a surprise win.
fifa19's problem is matchmaking.
it's stpid to match players based on their victories and level. It would be much better to match players based on the price of the team.
today the team's overall is bullshit, it would be better to have the total team price updated day by day.
only in this way nobody would complain of losing unjustly, and above all it would make very little sense to buy the players by selling or with real money, because even if one finds ronaldo he would be against or lucky players like him, or much better to play than him
But then a pro could purposefully play with a bad team to try and match people with bad teams. We need a game where it's more user input driven, so that even if someone has prime Gullit, if hes bad he wont be able to get the best out of him
That makes no sense. The only way for it to be fair would be a skill rating like how Div rivals is but you’re rewarded for possession, shots on target, goals scored. That way playing positive attacking football is rewarded instead of punished like in FIFA 19. Noobs get to sit back and do nothing all game and get a single off target shot off but it will deflect in or be saved by your keeper to magically bounce back to his next attacker even though you have 60% possession and 20 plus shots. FUT champs is a tournament of who can sweat the hardest and abuse the most mechanics. Scripting has killed the game cause it’s got nothing to do with skill anymore cause you don’t know if you won because you were better or lost because the game made your shots go off target. Match making should be that if you can get 20 wins with a 83 rated team you’ll match other players with an 81-85 rated team with a +\- 3 record. That’s the only fair way. When I was early on in FUT champs with a 84 rated prem team I was getting Gold 1 and coming up against monster teams with icons and meta players within 2 weeks lol. I’ve now got a god squad of what I’ve wanted to create soo far and played over 2000 games and I still had more fun and had same results in FUT champs with the 84 rated team than my 92 rated. I had better records with 84 Lacazette, 85 Mahrez and 83 Martial compared to 99 TOTS Messi, Prime moments Kluivert, 95 TOTS Di Maria and Prime Ronaldinho. I understand that the keepers have got better since September. The game hasn’t made sense all year and some of the games have left my feeling like EA do this as a ploy to get people to buy points to upgrade their teams thinking they are shit when really the script sliders just make your TOTS Messi with 99 everything misses open goals lol.
As the year goes on the scripting gets worst for me, I got Eusebio yesterday but he feels like the Gaby Jesus I had at start of year
100% mate. Its always at its worst in the months leading up to the new game as well
City Till I Die
I had mid Eusebio around January, first few games dynamic difficulty made him feel like a god, but then he turned into a regular, post hitting, 1.8million coin player.
My Raul is so much better than prime Eusebio for me 😂🤷♂️🤦♂️
Did you even listen to the episode? Also if you believe in DDA is being used, then don't engage or buy fifa 20.
@@fruitlantis Idunno man, I do know the servers are 80% to blame. Like when it's good for me I can always score in the box. When it's bad (almost all the time for me) it's like post simulation. Most of the time I can't even dribble. My players fall over for no reason. They miss open nets, my gk turns to a 12 year old you name it.
Cool vid!
Regarding tekkz and skill moves: everybody was in awe when they saw the triple elasticos in a row, and I was thinking to myself "what is this teleporting crap"? Later on I heard the same opinion from Kurt. Skill moves should be the 'cherry on top of the cake' like you said, not its foundation.
grande ale
Every legend who passes guess what oh my defenders been megged lol
we love stallion
thanks for all the work that u do.!!!!!!!! love it
The inconsistancy is due to change in formation, one formation Counters and OVERPOWERS the another , its like a circular cycle and this time its more because u can change formation instantly without pausing by switching between attacking, ultra attacking, defensive , ultra defensive (as u can put new and different FORMATION AND TACTICS on every single of these), this is the main reason of inconsistancy*
This is the most unrealistic fifa ever.
Most unrealistic fifa so far .... EA are capable of even more fucking up
El tornado cross hahahaha like any pro footballer ever done that in a match
@@kongson14 hell yeah u don't see it? (Sarcasm)
Wouldn't even matter if it was unrealistic, but the fact is that the game is SO bad that it amplifies every flaw. Also don't get why the regular person is still playing this garbage tbh
The pay to win is the biggest problem every player should be available without paying for them. Icons should have nationality links like regular players.
every dude i play has icons now. like i have an 300k team and in div 2. but i have a life so i cant constantly play a game. like div 2 is basically a bunch of little assholes that dont understand a thing about football. lmao listen. i have 88 skriniar in my team right, and he legit intercepted a pass and then fall down????? the f is that shit btuh
i think Icons links are OK but they should only be available as 5, 10 or 15 game loans and should only be available through timed SBCs with 12-18 hour windows and should be available randomly and sporadically. No one should be allow to own an Icon.
@@Dashoost you are partially right , I think you should have max 2 icons only in your squad that way more regular players have to play.
FFS. 29:00....... $$$$ is the reason why its there and the reason why I am not optimistic for the FUT future. Thank you for discussing this topic.
I think fifa 20 must have a casual game mode. But with restrictions... for example play with a MLS or Liga NOS team to earn a special card or coins... something... Becase FUT right now is boring and sweat... Rivals and FUT Champs are too much competitive.. we need some fun in the game.
I do agree that people should define their words better when it comes to dynamic difficulty, sliders, handicap, scripting etc. But EA shills tend to dismiss every valid point made once people picked the wrong word. It's clear this game is broken and that there's an external influence messing with the game. I've been battling against EA shills and EA for a couple of years now. I also contributed to the fact that in the old EA FIFA forum, these terms couldnt be discussed anymore because more and more people saw that the things that I previously mentioned. Even if you pick the wrong word, its about EA messing with you, which shouldnt happen, ever.
Calls others EA shills, still buys fifa 20, lol, got em'
Hey Stallion I love your vids, I find gameplay analysis etc really useful, just wondering if by any chance you could make your Twitch past broadcasts available to watch for non subs? Unfortunately I can’t afford to subscribe on twitch but really want to watch your futchamps gameplay....
appreciate the kind words man, for now i keep them as is to add it as a perk for my subs in order to show them my appreciation, we'll see in the future though when i have better perks to substitute this one
The video makes me wonder if part of the issue is the lack of communication on the role of statistics to player performance. The Madden franchise has player attributes and they have communicated with that community for years on how they come into play in a game.
great point
I dont know how any of it really works, but were you planning on uploading these to the podcasts app for apple? Not sure if thats possible.
I like time finishing though I think it adds a skill gap to the game but it definitely shouldn’t just meg a player
are u braindead
Adnan Munye I think it adds a skill gap because you have to get good at hitting greens. Maybe I’ll change my mind but right now that’s how I see it.
finishing should never be a skill it should be basic and so timing should be gone
they might as well add timed passing u get where im going its stupid
Dynamic Difficulty is mentioned though in that tweet after beating squad battles. The problems is that it says Dynamic Difficulty not the fact that its asking u to change difficulty.
It emplies that the patent refers to FIFA (and possibly other ea games)
Maybe it's not in the game and it is just RNG, but this is easily the most jacked FIFA I've ever played. Used to win division 1 (in its old format) and now haven't even been in it in the last 2 years. Real, quality, football has to be rewarded instead of this shoot on sight mentality.
They outlawed kinder eggs claiming that it is a choking hazard.. I think that it was because nestle and mars didn't want the competition... I mean that chocolate is banging..
loool
I don't know why anybody would deny the existence of scripted goals unless they are paid by fifa. We have all seen with our own eyes many situations when the game "decided" you are going to concede a goal and there is nothing you can do about it, the game will make it happen one way or the other. These scripted goals have existed since maybe even 10 years ago and they exist both in FIFA and PES. In FIFA, there are also "you shall not score" scripted attacks, and by scripted I mean it is predetermined that you will not score in that possession no matter what.
I wish you’d make shorter videos so you could appeal to the mainstream fifa audience. As a hardcore fifa fan, I’d watch an hour long video, but regular fifa players would skip it just because of how long it is. It is a shame because your videos could influence a lot of how next Fifa could be.
For my videos in general yeah I need to find s way to make it more concise. This was a podcast live on twitch so we just plan to talk freely for as long as the conversation continues, you know ?
I have been playing fifa since fifa 08. I played pes before till then.
DDA started with fifa 14 i think. With all these fifas till 18 it was still playable because the game wasn’t that bad like 19. The reason DDA exploded now it because 19 is broken and plus DDA in it make it just unplayable.
EA are evil, they wont make such a patent and don’t implement it. The whole reason for it is to keep people in the game. I can swear to you my life that its in the game.
Like the podcast and conversation. I really don't care about DDA and haven't even thought about it without others opinion on it in the past. My problem is the game. All the intricacies you have highlighted in previous videos really wind me up while playing this game. On top of that the servers are terrible and inconsistent. They need a good looking at because frostbite has made 0 different imo. I hate this game but I love football so I'm stuck because I need to play it, but like perzian said, it's hard to enjoy and not to rage
People get scripting confused with bad gameplay and bad game mechanics imo
First tym seeing u n nyc video as always and I think that if u want to enjoy the game then fifa should gives us options to use legacy defending too
Take pay to win out I’ll be happy
fr tho, they should just makes cosmetics as the pay factor. but not the actual players, but this stupid company dont understand that. also why cant we upgrade our players and i dont even mean as in going from an 66 rated to 92, but just upgrading their feakfoor, by giving a certain number of passes/ goals. that shit would be so fun. but EA is anti fun LOL
Hey My Buddy :-) Can You Make A Tactic Video for Juventus Turin with Player Instructions?
Stallion what ever it is it should not be in the game
The thing with ea they think their bigger than their customers if it was me I would try and build trust in my brand
Cause if u got trust your brand will grow simple
yeah it should never be in the game
Good pod cast and brilliant points been made loved it
@@michaelbanton2949 cheers dude
I still think chem gate was on purpose.
Just another way to get players to keep opening packs.
They have to take child-friendly out of ultimate team, they can keep that shit in kick off or the new volta thing but jesus christ...enough is enough.
Great content I just want a game that will reflect my football IQ and be fun. Fifa 19 has no consistency and balance. This has been the least enjoyable Fifa to date and I have been playing from Fifa 10.
your arguments against timed finishing was not arguments against timed finishing. The ball goes through defenders legs without greening the shot all the time. You want to throw the baby out with the bathwater and its a very narrow way of thought. Imo of course.
if you get into a 1v1 situation you shouldn't have to time a shot to score. If you're far away from the goal and you've done nothing to generate an angle, or if you're in a tough position to score, there shouldn't be a way to increase those odds, because then it completely eliminates decision making from the game. It completely nullifies any good defending the opponent does, and isn't a good feature to add along side a competitive game. I think that's a pretty good reason why you gain less than what you lose with timed finishing
If stats matter why is pique outrunning Pele? Why is a player with 99 composure and maxed out dribbling and shooting taking horrible touches and missing 1v1s or open nets with green timed shots. Your division should match you with your skill and cards should play to their stats.
depends what stats we're talking about. Try putting someone like Suarez at CM and the game will feel awful. Try to do the same thing in FIFA 17 and it works, even if Suarez has low interception and marking stats, because what matters more than the stat is what you do when you select him.
Same thing goes for if you put a bad player at CB
@@StallionSama you aren't answering this man's his question. Why are you talking about Suarez on cm out of nowhere?
@@user-jm4zb8pf6x I did answer. Suarez being a viable CM in FIFA 17 was one way in which it proved stats didn't matter. Despite being awful defensively it didn't matter , because intercepting a ball was more about you as the user, intercepting a pass. Now intercepting the ball is less about what you do, and more about having a good defensive player ready to intercept. Otherwise the odds of the pass being corrected in a way for you to fail the interception are higher. So really I did answer the question.
@@StallionSama alright thx! Dont hate me for doubting your answer.
Twitter thread of FutEconomist asking why people dislike timed finishing && stallion's response: twitter.com/FUT_Economist/status/1121904496513302528
cheers boss
But surely your composure should be consistent the whole match. It CLEARLY is not. That's why dynamic difficulty is definitely in the game
i think the whole point is that stats aren't an absolute number, they're an indication of the odds of certain things happening. Even 99 composure doesn't guarantee 100% success rate in whatever it does, so by default, consistency is impossible. The whole game is based off of odds
@@StallionSama but surely the stats given are exact numbers. That's why one player has 99 composure and another has 60. No point showing us the stats if it's based solely on odds. My point is that (in my experience playing and watching) it is not random when the "dynamic difficulty" kicks in. Your 2-1 up on the 70th min. Their players will immediately start chipping x passes to make sure they complete. Your players will become heavy and start lunging to make sure a simple interception becomes a nutmeg. I witness this every single week. Pros get through it because they are better at every single point in the game. That's why I think elite1/top 100 players (not me haha) should get much better rewards.
@@arronkeating5912 it's definitely interesting to hear other perspectives, cuz like I said in the show, I see the nutmegs, the lifted ground passes like you mentioned, and all the bull shit happen in all games, regardless of the score. I think the games just awful
@@StallionSama yeah it's pretty poor. It's really hard to prove when the main part is the fact your players don't mirror your commands as efficiently as you are used to seeing. I just don't want them to get off with obscure comments blaming stats etc.
FYI I only found your channel a few days ago, it really is quality content. 👍
@@arronkeating5912 end of the day we all want the game to be good. We go again next fifa lmao
and cheers dude, appreciate it
Quindi hai una faccia :0
Credo di si
To be honest, anyone who say they started taking the game serious and became a great player during FIFA 17, just dont know what they are talking about. FIFA 17 ruined FIFA, and instead of getting better, its only gotten worse.
honestly I barely played fifa 17 but youre right before that fifa was awesome and after that fifa became shit.
Driblus I think it takes years to become good at Fifa and anyone who hasn’t played Fifa before UT hasn’t played a Fifa that doesn’t have momentum.