4:53

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  • čas přidán 15. 05. 2023
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    Footage used:
    • Super Mario Bros. 8-4 ...
    • [Former World Record] ...
    • NES Super Mario Bros. ...
    • [TAS] The Ultimate Any...
    • [TAS] Super Mario Bros...
    • Super Mario Bros. "war...
    • 4-1 weirdness
    • SM64 - TTC Upwarp $100...
    • Super Mario Bros. [PAL...
    • PAL 1-1 Full FPG RTA
    • Super Mario Bros. AISS...
    • Darbian pressing left+...
    / coyadorablehawkshazbot...
    / 63852073
    • What IS HAPPENING!?
    • [TAS] Super Mario Bros...
    • Lightning 4-2 With Big...
    • Super Mario Bros. Minu...
    • SMB 8-2 Full Flagpole ...
    Music used:
    • Bomberman Hero: Mimesi...
    • Bomberman 64 Music: Gr...
    • Bomberman Hero: Zip HD
    • Mario and Luigi supers...
    • Ghost House - Super Ma...
    • Donkey Kong Country: T...
    • "Beetle Adventure Raci...
    • Darkmoon Caverns - Did...
    • Metroid (NES) Music - ...
    • Sonic 1 Music: Marble ...
    • Sacred Somnom Woods - ...
    Other resources:
    tasvideos.org/5862S
    nesmaps.com/maps/SuperMarioBr...
    tasvideos.org/2964S
    #Kosmic #Mario #Breakdown
  • Hry

Komentáře • 1,2K

  • @Kosmicd12
    @Kosmicd12  Před rokem +401

    Thanks to HelloFresh for sponsoring today's video.
    Go to strms.net/KosmicHelloFreshMayYT and use code POGKOSMICMAY16 to get 16 Free Meals plus Free Shipping!

    • @ImusingX
      @ImusingX Před rokem +5

      video: 1 hour ago
      this comment: 5 hours ago

    • @thefrofox
      @thefrofox Před rokem +6

      Is so cool seeing you get sponsors, keep up the great work

    • @andresnoyola8783
      @andresnoyola8783 Před rokem +6

      453 IS POSSIBLE. In 8-4 in the first room there is a cealing and a pipe with a pirana plant, if mario jumps and hits his head on the small cealing as close as possible to the pipe, mario will bink and be pushed down, that momentum is enoughp to save time in the pipe entry, in other words bonking marios head in the cealing pushes him to the pipe and enters it faster. This is enoghp to archive 453.

    • @Kosmicd12
      @Kosmicd12  Před rokem +26

      ​@@andresnoyola8783 corner boosting does not exist in this game. Are you making an assumption because it works in mario maker or something?

    • @andresnoyola8783
      @andresnoyola8783 Před rokem +2

      @@Kosmicd12 i don´t mean a corner boost i mean bonking and be pushed down faster to eneter a pipe, i discover it in mario maker 2, ¿could that save time in the original smb?

  • @hellabisys
    @hellabisys Před rokem +3169

    One day speedrunners will be travelling back in time to get jobs as japanese game developers in the 80s so they can move a castle two tiles to the left

    • @HolySpaceMan
      @HolySpaceMan Před rokem +304

      movecastle%

    • @CoralCopperHead
      @CoralCopperHead Před 11 měsíci +177

      But they won't... 'cause they didn't. Time travel is funny that way~

    • @williamhardee8863
      @williamhardee8863 Před 11 měsíci +159

      @@CoralCopperHead Unless effecting the past creates a different timeline separate from our own.

    • @playthisall9787
      @playthisall9787 Před 11 měsíci +84

      @@CoralCopperHead unless they did but we have no previous frame of reference to observe that.

    • @ArmirMitrandir
      @ArmirMitrandir Před 11 měsíci +6

      love this answer 😂

  • @Darkmatter3006yt
    @Darkmatter3006yt Před rokem +4709

    I remember when people were making videos about 454 being theoretically humanly possible

    • @Bismuth9
      @Bismuth9 Před rokem +255

      Same tbh

    • @Bismuth9
      @Bismuth9 Před rokem +466

      To be fair though, the videos about 4:54 being theoretically possible were entirely from the RTA side of things. In a TAS setting, SMB1 has been at 4:54.03 for 13 years.

    • @Darkmatter3006yt
      @Darkmatter3006yt Před rokem +95

      @@Bismuth9 yea I meant more like humanly possible, when people were figuring out setups for time saves that humans could preform constantly. Also I love your videos bismuth❤️

    • @deleetiusproductions3497
      @deleetiusproductions3497 Před rokem +23

      Back then, the record had been brought below 455 more recently. Now, 454 has been reality for two years.

    • @OhSayWhatIsTruth
      @OhSayWhatIsTruth Před rokem +4

      ​@@Bismuth9 I feel like the community has dissected everything about SMB1 now. I don't see any possibility for sub-4:54 from that point.

  • @mirasbrush4607
    @mirasbrush4607 Před rokem +3808

    Todd Rogers of course did 4:52 one time at a Vegas trade show. He proved that Mario goes faster if you smear the controller with Billy Mitchell's barbecue sauce.

    • @rjante2236
      @rjante2236 Před rokem +485

      He started the level in second gear

    • @skidrat55
      @skidrat55 Před rokem +273

      Todd Rodgers? Never heard of him. You must be thinking of Todd Todgers

    • @Robert_McGarry_Poems
      @Robert_McGarry_Poems Před rokem +138

      Rodd Togers! He's a legend...

    • @yawg691
      @yawg691 Před rokem +18

      It works!

    • @FREEDOM_OR_DEATH_
      @FREEDOM_OR_DEATH_ Před rokem +101

      I am Todd Rogers lawyer and you'll be getting sued soon.

  • @dakotaandersen9828
    @dakotaandersen9828 Před rokem +2497

    The solution to the 4:53 has been in front of us all this time. You just have to run with coke and pizza.

    • @braschlosan
      @braschlosan Před rokem +14

      i thought you were going to say coke and mentos 😂

    • @Nightmarri
      @Nightmarri Před rokem +164

      @@braschlosan do you get the reference

    • @patrickshell2813
      @patrickshell2813 Před rokem +42

      I think people should try running the game on literal coke
      (I get the reference)

    • @debeastdueeast
      @debeastdueeast Před rokem +147

      ​@@NightmarriIs it referencing that Spanish guy that faked a Speedrun?

    • @willie333b
      @willie333b Před rokem +4

      Yeah let TAS eat them

  • @Bismuth9
    @Bismuth9 Před rokem +3164

    My grandpa always used to say: "Scripted content is The Way"

    • @Kosmicd12
      @Kosmicd12  Před rokem +843

    • @Frozen_Kirby
      @Frozen_Kirby Před rokem +123

      Bismuth! Scripted content is definitely the way for videos like these

    • @Bismuth9
      @Bismuth9 Před rokem +302

      @@Kosmicd12 I actually added the ™ then edited it out because for some reason they turn it into an emoji automatically instead of the superscript tm and I think it looks dumb

    • @shantilkhadatkar1195
      @shantilkhadatkar1195 Před rokem

      @@Bismuth9 czcams.com/users/sgaming/emoji/7ff574f2/emoji_u2122.png

    • @abolfdilter416
      @abolfdilter416 Před rokem +18

      hey look its the parallel universe guy

  • @Iznoot
    @Iznoot Před rokem +258

    "you have 4:53 seconds to live"
    "Damnit can't beat smb"

    • @lucaswiese6
      @lucaswiese6 Před 11 měsíci +44

      Actually, you can! Since you only have to press A to jump to touch the axe, if you release every button 2 frames before you touch the axe, you still would touch it, since you don't have to hold Right in the air when you have speed to keep that speed!

    • @JK17-1
      @JK17-1 Před 11 měsíci +5

      you can't in nes because l+r

    • @JK17-1
      @JK17-1 Před 11 měsíci +3

      you can in snes

    • @SuperSomieStuff
      @SuperSomieStuff Před 11 měsíci +15

      Well, you would be able to finish the game but you would be dead before Bowser goes down

    • @iantaakalla8180
      @iantaakalla8180 Před 8 měsíci +3

      Still, it sucks that all you get to do is hit a button and not even see the efforts of your speedrunning (saving Peach)

  • @wewserlethaldude9
    @wewserlethaldude9 Před rokem +1533

    If one second was 0.272% longer, 4:53 would be possible

    • @Mordecrox
      @Mordecrox Před rokem +280

      Every 60 seconds in Africa a minute passes.
      We are finally changing that.

    • @ritabennett
      @ritabennett Před rokem +189

      New category, time dilation%

    • @beolsae5351
      @beolsae5351 Před rokem +32

      if only my girlfriend existed, having girlfriend would be possible

    • @synexiasaturnds727yearsago7
      @synexiasaturnds727yearsago7 Před 11 měsíci +4

      oh thank god it wasn't the number I thought it was

    • @lucaswiese6
      @lucaswiese6 Před 11 měsíci +1

      No, cuz 1 second is 1 second, regardless of how long a second is!

  • @rhysbaker2595
    @rhysbaker2595 Před rokem +753

    I mean, if we give it another 20 years we might get another frame

    • @deleetiusproductions3497
      @deleetiusproductions3497 Před rokem +77

      Assuming another frame is squeezed out of this game 20 years from now, there’d be a time gap between these two frames being saved bigger than between that first timesave and the game’s release.

  • @PierceArner
    @PierceArner Před rokem +841

    That 10:29 info was a great way to put that tiny segment of time in perspective.

    • @Toaster003
      @Toaster003 Před rokem +136

      “thats 1/10th
      the length of
      time this text
      appeared on
      your screen
      subscribe lol”

    • @dylswerb7492
      @dylswerb7492 Před rokem +53

      ​@@Toaster003Thanks, I wasn't good enough to pause it on the text even on .25x speed

    • @MrCheeze
      @MrCheeze Před rokem +33

      @@dylswerb7492 There's frame advance hotkeys on desktop, not mobile though

    • @jrdn31195
      @jrdn31195 Před rokem +4

      @@Toaster003 I did subscribe as a result.

    • @preds43
      @preds43 Před rokem +6

      ​@Dylswerb I'm actually shocked I managed to get it on time lmaooo

  • @RedYDG
    @RedYDG Před rokem +356

    "Mario accelerates very quickly when jumping backwards."
    This feels like an 'always has been' moment.

    • @subtractment
      @subtractment Před rokem +24

      big rigs

    • @Rudxain
      @Rudxain Před rokem +14

      BLJ moment

    • @felipetorres50
      @felipetorres50 Před 11 měsíci +7

      Mario 64

    • @ends9138
      @ends9138 Před 10 měsíci +2

      Portal anyone?

    • @realPurpleOrb
      @realPurpleOrb Před 10 měsíci +2

      Half-life 2 mechanics apparently appeared back in the mid 80's. Wonder if we can get Mario launched several tens of meters in the air next.

  • @NateTheOhioan
    @NateTheOhioan Před 9 měsíci +55

    A theoretically fastest time ending in .999 would have been the most fitting limit of a time in speedrunning history

  • @TheSpinelessNinja
    @TheSpinelessNinja Před rokem +98

    I'm sure it's possible to hit a 4:53 with a random bit flip. Is it considered cheating if the NES console is located inside the Large Hadron Collider?

    • @vitormelomedeiros
      @vitormelomedeiros Před 10 měsíci +12

      lmaooo if in ~15ish years time the record still stands at a 4:54.xx I'm SURE someone will try something like this 😂😂

    • @ChrisStavros
      @ChrisStavros Před 4 měsíci +4

      If you get 4:53 and nobody can replicate the run with the same inputs, I doubt it will be considered legitimate.

  • @Badspot
    @Badspot Před rokem +69

    Have you tried pushing the run button really hard?

    • @CronoGtx
      @CronoGtx Před 8 měsíci +8

      lmfao

    • @namechange9470
      @namechange9470 Před 7 měsíci +9

      That and hopping in your seat when making jumps with Mario help.

  • @ujkloin
    @ujkloin Před rokem +418

    someone NEEDS to make a compilation of everything unexplainable and not understood in the mario series (sm64 "cosmic ray" upwarp 4-1 here the 2 darbian clips and stuff)

    • @undergroundmonorail
      @undergroundmonorail Před rokem +35

      the upwarp was probably because it turned out that runner was playing with a slightly tilted cartridge

    • @GameBoy-ep7de
      @GameBoy-ep7de Před rokem +87

      @@undergroundmonorail The up-warp in sm64 was exactly the distance from one bit in the vertical position byte of Mario. This means that if that bit flipped on Mario would up-warp that height.. That is why a cosmic ray is most likely since they can flip bits randomly. It's just the most reasonable and likely conclusion, since other possibilities (like a tilted cartridge) would probably cause other noticeable odd things to happen, if the game didn't just randomly crash. If there was data on the exact state of sm64 as the up-warp happened then a far more confident answer could be made, but without it a cosmic ray is the best explanation.

    • @katepuddings2
      @katepuddings2 Před rokem +9

      I know the one Darian clip on lost levels is because he somehow managed to press L+R on console

    • @matheuscabral9618
      @matheuscabral9618 Před rokem +19

      @@katepuddings2 it’s not that hard to press L+R on original controller, it’s just very inconsistent and on keyboard would be much easier so they ban it

    • @katepuddings2
      @katepuddings2 Před rokem

      Yeah fair point, hadn't thought about that. I'm pretty sure top Super Mario Kart players use L+R so it makes sense

  • @noank9175
    @noank9175 Před rokem +200

    Her: He's probably thinking about other girls
    Me: How can we save 1 frame in SMB1 and make 4:53 a reality???

  • @ClayGravil
    @ClayGravil Před 11 měsíci +40

    Imagine that the flag at the end of the level is a bus stop. A bus arrives to take Mario to the next level every 21 frames (about 0.32 seconds). If you miss it, you will have to wait for the next "bus", meaning a time loss of 0.32 seconds.

  • @markdisalvi1487
    @markdisalvi1487 Před rokem +42

    It's gotta happen. Every time people think a game is fully optimized, there's always something new that gets found. A single frame rule would be enough to bring both theoreticals down to 4:53. There's gotta be at least one more of those left to save-we just don't know where it is yet.

    • @isaacmoore6803
      @isaacmoore6803 Před 11 měsíci +1

      Has there ever been an example of finding a timesave in a game this optimized? Where there’s been over a decade since one was last found?

    • @markdisalvi1487
      @markdisalvi1487 Před 11 měsíci +13

      @@isaacmoore6803 Summoning Salt just did a video on that exact thing happening to Mario Kart 64. And we don't need any sort of revolutionary techniques that change the way the whole run works. All we need is one frame rule, or one extra frame on 8-4.

    • @TitaniumDragon
      @TitaniumDragon Před 4 měsíci

      The last time the TAS was improved was eight years ago.

  • @Qbe_Root
    @Qbe_Root Před rokem +6

    They call me 1-1:
    - 1 frame away from saving a framerule
    - 1 frame away from the timer ticking down

  • @calebos268
    @calebos268 Před rokem +354

    I feel like the most likely timesave in the future is if we somehow discovered a setup to do the full flagpole glitch without assistance (as in no bullet bills, no floor clips, etc.)

    • @kyrroti9921
      @kyrroti9921 Před rokem +55

      4-2 and subpixels seem like the most promising area to me. The fact that years have passed with only a single frame saved makes any possible discovery interesting.

    • @OhSayWhatIsTruth
      @OhSayWhatIsTruth Před rokem +20

      I feel like we've dissected everything about the game now. I don't see any possibility from that point.

    • @drivingetterna2176
      @drivingetterna2176 Před rokem +18

      duality of men

    • @DryingWall
      @DryingWall Před rokem +3

      Isnt brute forcing inputs a thing? I think its unlikely to ever find a timesave

    • @CronoGtx
      @CronoGtx Před 8 měsíci

      oh my god I know what your pfp is from. I just can't remember the name of the game 😭
      but I do know it's from dan-bal

  • @tkienjoyer
    @tkienjoyer Před rokem +410

    Breaking news: super mario players managed to break another second barrier by tilting their cartridge 158.32 degrees

    • @SoI-
      @SoI- Před rokem +44

      this is actually 5 arcseconds off, so it makes it unoptimal by a quarter of a frame

    • @CoNteMpTone
      @CoNteMpTone Před 8 měsíci +1

      @@SoI-i hear in unrecorded testing, Niftski can do it consistently already.

  • @DIY_Miracle
    @DIY_Miracle Před 11 měsíci +27

    The run is so well optimized it can now be considered a turn based strategy as the input of every single tick is considered

  • @eelamite
    @eelamite Před rokem +76

    thats insane how there are now 17 minute long videos discussing how to lower the record by a second - the community has come so far to perfection

    • @AndrewBlechinger
      @AndrewBlechinger Před rokem

      this is the kind of content that gets thrown around every day in their communities as they continue to search for something better

    • @eelamite
      @eelamite Před rokem

      Yes, i'm always on the lookout 👀@@AndrewBlechinger

    • @_Gam3r
      @_Gam3r Před rokem +7

      not even a second, getting a subpixel of speed or jump power on a single frame in two separate occasions (quite exaggerated but you get my point)

    • @LevantWasTaken
      @LevantWasTaken Před rokem

      More like 1 frame

    • @eelamite
      @eelamite Před rokem +1

      yes that is what i meant @@_Gam3r

  • @AnOriginalNickname
    @AnOriginalNickname Před rokem +19

    Woah, the glitch seen at 17:03 had occurred to me before, right at the same point in 1-1. No matter how much I tried, I was never able to repeat it and I wasn't recording at the time. Ended up thinking that it was probably an emulator bug, as I had never heard about this go through the floor glitch. Anyway, great video Kosmic. Looking forward to the follow up.

    • @rainworldenthusiast
      @rainworldenthusiast Před rokem +13

      This is a PAL only glitch. PAL consoles runs at a different framerate (50 to the NES' 60) and the port is a bit buggy. At that spot, I believe there's some weird glitch where bouncing off the goombas with a certain horizontal speed gives you a massive amount of vertical speed, and you clip into the ground. Outside of very, very, very specific circumstances, it's impossible on NES. Miniland does it in his PAL WR, if you'd like to learn more.

  • @TakuikaNinja
    @TakuikaNinja Před 9 měsíci +13

    The ChangeAreaTimer (time between entering a pipe and the level change) setting for horizontal pipes depends on the page location of the camera. The intent was probably to make the transition longer for the pipe intro level, however the check passes on the first page of any level. The consequence of this is that the first screen in the common underground bonus level has an unusually long transition compared to the other screens. Guess which level happens to require going through this screen? 1-1!

  • @iyziejane
    @iyziejane Před rokem +178

    Note that it's impossible to truly brute force all TAS inputs for even 1 second of this game. If you had a choice of just two possible inputs per frame, then after 60 frames in 1 second there were 2^{60} possible input combinations to apply, which would still take an eternity to search. This argument is to show that any "brute force" approach depends quite a bit on human assumptions.

    • @Starwort
      @Starwort Před rokem +45

      This is actually not quite correct; that's the number for *one* input (on or off for 60 frames). Two inputs would be 2^120
      For a full NES controller (including U+D and L+R) the total comes to 2^(6*60) = 2^360 possible sets of inputs over 1 second

    • @iyziejane
      @iyziejane Před rokem +19

      ​@@Starwort by choice of two possible inputs I meant "push a button or not" (or any other choice of exactly two inputs), a lower bound on the size of the search space to keep it simple ( I realized SMB has many more possible inputs than that :D ) thanks for counting it out more accurately

    • @inverse_of_zero
      @inverse_of_zero Před rokem +8

      maybe a quantum computer could do the calculation.. 🤔

    • @Nolan-W
      @Nolan-W Před rokem +20

      I remember when I was a bit younger I asked people, why don't you just go through every combination, and now I know just how big numbers can get

    • @erikkonstas
      @erikkonstas Před rokem +8

      TBF, if it is proven that P = NP, then people will 100% start chasing ways to do exactly that...

  • @lawrencebermudez
    @lawrencebermudez Před 11 měsíci +6

    I like how the sponsor is tactically positioned so that people commenting about 4:53 or 4:52 end up making a timestamp directly into the promo code

    • @inconspicuous45
      @inconspicuous45 Před 12 dny +1

      Wow I didn’t even notice that that’s kinda cool

  • @otakubullfrog1665
    @otakubullfrog1665 Před rokem +73

    I wonder if an increase in hardware glitches as the genuine hardware continues to age will eventually lead to a rule that official runs can't actually be done with an original NES and cartridge anymore. Knowing the speedrunning community, they'd start finding patterns in these seemingly unpredictable errors (e.g., this glitch is more likely to happen if the room is hot or that one is more likely if the controller is a little loose) and just consider them to be strats.

    • @elpsycongroo5423
      @elpsycongroo5423 Před rokem +42

      That was an actual legitimate strategy with the older dragon age runners. They'd use a hair dryer to warm up their cartridge enough to pull off a glitch that could only occur when the cartridge reached a certain temperature

    • @tll8039
      @tll8039 Před 11 měsíci +7

      @@elpsycongroo5423 I remember watching a video 2 years about a similar concept.
      it involved putting dirt and oils on a spongebob game (disk) to make a certain strategy or glitch possible and saving time.
      edit:
      the video's is (The Most Bizarre Speedrun Strategy Ever Found)

    • @Goodbutevilgenius
      @Goodbutevilgenius Před 11 měsíci +1

      @@elpsycongroo5423 Dragon Age… on cartridges?

    • @Xenofinite
      @Xenofinite Před 10 měsíci +4

      @@Goodbutevilgenius im pretty sure they meant dragon quest

    • @elpsycongroo5423
      @elpsycongroo5423 Před 10 měsíci +1

      @@Goodbutevilgenius Dragon Quest yeah sorry

  • @alphabrother6823
    @alphabrother6823 Před rokem +812

    I guarantee you, as soon as 4:53 becomes possible, people will ask if 4:52 can be done

    • @woobgamer5210
      @woobgamer5210 Před rokem +160

      tbh i dont think so. You'd have to find new things never discovered before for it to be possible, 4:54 used to be the human limit, but 4:53 definitely is the human limit.
      And TAS limit too. In fact, unless new tech is discovered, this will be it. SMB would become completely solved with nothing left to do.

    • @alphabrother6823
      @alphabrother6823 Před rokem +32

      @@woobgamer5210 it’s a joke bro

    • @liam.28
      @liam.28 Před rokem +36

      @@alphabrother6823 people still will though

    • @LexicaLovesick
      @LexicaLovesick Před rokem +3

      This is the way.

    • @alphabrother6823
      @alphabrother6823 Před rokem +2

      @@liam.28 right, that’s the joke

  • @blizzart9191
    @blizzart9191 Před 11 měsíci +21

    Fun fact: It took erno rubic a month to solve his own prototype rubics cube back in the 70s.
    Today(2023), the world record stays at 3,13 seconds.

  • @juhokosonen2127
    @juhokosonen2127 Před rokem +51

    Me struggling to complete the game in under 10 minutes watching this: Aww shucks!

    • @Psythik
      @Psythik Před rokem +13

      Mate I've been trying to complete this game in under 40 *years!* Speedrunners like you are inhuman. I don't know how you do it.

    • @vibaj16
      @vibaj16 Před rokem +3

      Me struggling to complete the game at all...

    • @jzzpnk
      @jzzpnk Před rokem +1

      Keep trying. I barely managed it a couple of years ago.

  • @kyro7482
    @kyro7482 Před rokem +17

    I realised something while watching this, you point out a lot of things that "if they were like this, then 4:53 would be a thing", but the thing is, if those things were like that, then 4:53 would not be the time you would be hoping to achieve, that time would have been even lesser, and 4:53 would be the current world record, the norm, and you would be looking at other things which would make 4:52 possible

    • @violetfactorial6806
      @violetfactorial6806 Před rokem +4

      It's like the Anthropic Principle for Mario speedruns.

    • @Kosmicd12
      @Kosmicd12  Před rokem +12

      if those were a thing, the final time probably wouldn't land 2 frames away from the next second barrier, and there would also be fewer things that didn't end up working. Being .7 away from a second barrier and 3 things not working is a lot different from being .03 away and 8 things not working, etc.
      Besides, the video isn't actually about achieving an arbitrary time, it's about trying to solve the game. :)

    • @kyro7482
      @kyro7482 Před rokem +3

      @@Kosmicd12 I see, thanks for the clarification!

  • @HappyLeeHL
    @HappyLeeHL Před rokem +34

    Great video. Very in-depth and accurate explanation. As far as we know, SMB is pretty much at its limits, but we may never know for sure.
    By the way, I saved 1 frame over klmz's TAS 12 years ago. klmz is another Chinese TASer who deserves lots of credits, like discovering flagpole glitch, and 8-2 Bullet Bill glitch.

    • @Kosmicd12
      @Kosmicd12  Před rokem +16

      Thank you HappyLee! It's very impressive the solutions you both found, so long ago. Speedrunning was SO much less advanced 16 years ago, and still a practically perfect run was achieved. Amazing!

    • @David280GG
      @David280GG Před rokem

      Please tell me what is "frame rule"

    • @draga_
      @draga_ Před rokem

      @@David280GG 🚍

    • @alecerdmann8505
      @alecerdmann8505 Před rokem

      @@David280GG Look for Darbian's explanation of the SMB speedrun

  • @Scrimsion
    @Scrimsion Před rokem +48

    Coming from someone who already knew most of this info, this video kept me entertained and glued to the screen the entire time! Fantastic video!

  • @vitormelomedeiros
    @vitormelomedeiros Před 10 měsíci +9

    WAIT that cliffhanger and still no part 2?? how is 4:53:xx secretly possible Kosmic, please tell us 😭😭

    • @tyrannysend
      @tyrannysend Před 8 měsíci

      It's theoretically possible in all stars version. Probably he meant that

    • @ncrecc6040
      @ncrecc6040 Před 8 měsíci +1

      version sold in PAL regions has different physics to accommodate for a 50hz framerate. everything goes faster than normal to accommodate for frames being slower, meaning you can perform some clips you can't perform in other versions

    • @pfili9306
      @pfili9306 Před 7 měsíci +1

      On PAL version you can do Bullet Bill Glitch without a bullet and on every flagpole. Normally the PAL versions are bad for speedrunning because they are slower, but with this it is actually faster. The current TAS is 4:51.7 if you normalize time to RTA.

  • @gamenerd607
    @gamenerd607 Před rokem +33

    I loved this video, really interesting to see how many theories there actually are to make 4:53 actually possible. as someone who's only been speedrunning since 2020 I have learnt that there's almost always something else that can be improved or discovered but it always blows my mind when something that I thought was basically perfect still has a lot of theories on how it could still be so much better

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn Před 10 měsíci

      By the way, a 4:53 is possible in Super Mario Bros. Extended! Watch the TAS here!
      watch?v=MJgLHFj6r1Q

  • @frostyvibes3704
    @frostyvibes3704 Před 9 měsíci +4

    Legend has it that 4:53 is possible if you take out the cartridge and blow on it.

  • @TooMuchDad
    @TooMuchDad Před rokem +24

    You could make this into a horror movie. “But he was always just 1 frame away 😱”

  • @WaxScorching
    @WaxScorching Před rokem +2

    Toad: "but the princess is in another castle"
    Mario:

  • @ivancazzamali4508
    @ivancazzamali4508 Před 11 měsíci +1

    "I don't know about you, but I think good food is pretty good" made me smile

  • @JUMPYCOOL
    @JUMPYCOOL Před rokem +114

    It’s cool to see this game be pushed to it’s limits.
    And good job posting this on Super Mario Bros’ anniversary!

    • @Connie_TinuityError
      @Connie_TinuityError Před rokem +3

      how is it the anniversary this year???

    • @Kosmicd12
      @Kosmicd12  Před rokem +59

      Wait, which Super Mario Bros? This game came out in September

    • @JUMPYCOOL
      @JUMPYCOOL Před rokem +47

      @@Connie_TinuityError Oops! It’s actually New Super Mario Bros anniversary! My mistake.

    • @Connie_TinuityError
      @Connie_TinuityError Před rokem +3

      @@JUMPYCOOL New Super Mario Bros came out in 2006 (making it 17 this year) and when it comes to these sorts of anniversaries, they are usually typically only celebrated in increments of 10, so what's your point?

    • @JUMPYCOOL
      @JUMPYCOOL Před rokem +18

      @@Connie_TinuityError I made a mistake

  • @temmie2032
    @temmie2032 Před 10 měsíci +4

    > 17:06 "but thats a topic for another day"
    > never ends up talking about it
    tfw

  • @Lahtinen87
    @Lahtinen87 Před 11 měsíci +4

    Dude, I CANNOT believe how high quality your videos are. And not just the editing, you have such a good, easy to understand way of explaining things, while still being entertaining. Much love, keep doing what you're doing

  • @AlexLayden1
    @AlexLayden1 Před rokem +5

    Its really amazing how we are reaching the literal limit for how fast a game can be done. And in most cases it is at its peak by 1 singular frame being the difference of a lower time.

  • @Frozen_Kirby
    @Frozen_Kirby Před rokem +36

    Love your videos kosmic!

  • @KILLKIDspeedrun
    @KILLKIDspeedrun Před rokem +5

    You can't just leave us on that cliffhanger lmao

  • @tigheklory
    @tigheklory Před rokem +2

    That teaser at the end!!!

  • @a_b897
    @a_b897 Před rokem +17

    Love these scripted deep-dive videos, really fascinating stuff!

  • @19Szabolcs91
    @19Szabolcs91 Před rokem +7

    Great video, and what a tease at the end lol.

  • @GavinAeilts
    @GavinAeilts Před rokem +2

    Love to see this video doing so well, so quickly after release.

  • @Nob1ej0n
    @Nob1ej0n Před rokem +7

    You tease! How could you end like that?! 😆

  • @justlookaroundpeople
    @justlookaroundpeople Před rokem +32

    Very good video, very informative and high quality. You did an amazing job!

  • @CristianConsonni
    @CristianConsonni Před rokem +4

    I am pausing this just after 07:25 to ask for a new video where you go over the weird hardware instances that have been encountered over the years. "What the heck Bowser 🧐😕🤔 !?"... lol

  • @soouG.
    @soouG. Před rokem +1

    i absolutely love how the 4:53 timestamp is during the ad

  • @Edzward
    @Edzward Před rokem +1

    Great video, man! Informative and entertaining!

  • @CibuYT
    @CibuYT Před 11 měsíci +3

    "how 4:53 may be possible and how maybe it secretly is"
    that's basically the same thing

  • @tkienjoyer
    @tkienjoyer Před 11 měsíci +7

    A wise man once told me: "If brute force doesn't work, you aren't using enough of it"

    • @Lemon_Inspector
      @Lemon_Inspector Před 11 měsíci

      Maxim 6, "If violence wasn't your last resort, you failed to resort to enough of it."

  • @Frozen_Kirby
    @Frozen_Kirby Před rokem +2

    This is genuinely crazy
    I've been watching for years at how this game had evolved amd the fact that we're here is crazy
    It's pretty cool but also kind of sad that we cant get the 53 but I'm sure that eventually someone will find a glitch that'll make it possible
    I guess we'll just have to wait and find out
    And thank you kosmic for always keeping us updated on things like this, you are the absolute GOAT of mario bros

  • @cairnsaiden
    @cairnsaiden Před rokem +2

    Another great video. Thanks heaps Kosmic

  • @nicolaslabranche8284
    @nicolaslabranche8284 Před rokem +6

    These are the kind of videos I wanted to see more of from you. It's always thrilling to see a thorough analysis from an actual pro speedrunner. Keep it up man!

  • @flibidydibidy
    @flibidydibidy Před rokem +25

    Great video! Really enjoyed the breakdown and learned a bunch of cool stuff :-D

  • @GMDTheOnyxGuyEizzX
    @GMDTheOnyxGuyEizzX Před rokem

    9:35 I like how the meme overlay on the left contextually fits the speech about Super Mario being "Tall enough".

  • @tobij3014
    @tobij3014 Před 7 měsíci

    Its so impressive to see, how deep the understanding and analyzing of this run became :D

  • @PretzelBS
    @PretzelBS Před rokem +8

    I always wanted to know how close we were in every level from another framerule

  • @GeForce1080
    @GeForce1080 Před rokem +3

    Its crazy how much progress the speedrunning community has made just in the past 3-4 years

  • @eien86
    @eien86 Před rokem +1

    Now this video really hypes me up to try and crack this TAS with my bot. Thanks for the info!

  • @bentattersfield7987
    @bentattersfield7987 Před 7 měsíci +1

    Ur work is great Kosmic. Thank you

  • @EDoyl
    @EDoyl Před rokem +3

    Imagine there's a bus

  • @amabii
    @amabii Před rokem +2

    Maybe, the real 4:53, was the friends we made along the way

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn Před 10 měsíci

      By the way, a 4:53 is possible in Super Mario Bros. Extended! Watch the TAS here!
      watch?v=MJgLHFj6r1Q

  • @chanceForNotBeingRapper
    @chanceForNotBeingRapper Před 11 měsíci +1

    thanks for covering HappyLee, i lived in Asia and he is truly one of the most inspiring icon in TAS community

  • @TF2Starlight
    @TF2Starlight Před rokem +1

    i have hope it will be done someday, the long wait is just making celebration of it even more great!

  • @musicbymason
    @musicbymason Před rokem +6

    If all of those tricks were possible and saved the framerule, what would the hypothetical time limit be?

    • @Kosmicd12
      @Kosmicd12  Před rokem +7

      Oh, that's a great question! I guess the best answer to this is if you saved 21f in 1-1, 21f in 4-2, and 6f in 8-4, then you'd have ~4:53.23!
      I'm not sure exactly how to answer if 8-2 worked, because it's just not a real thing/a fast known way to do it. And then if full fpg was possible on every stage, yeah i think it could probably save an additional like 10.15

    • @mermaidmeeple1608
      @mermaidmeeple1608 Před rokem +1

      @@Kosmicd12 sooo I clicked the 4:53 timestamp just for kicks? I love that it’s the promo code for Hello Fresh! Genius!

  • @Nunya644
    @Nunya644 Před rokem +7

    Really loved this Kosmic. Just the right amount of detail. Didn't over explain the frame rule system for the 87th time, but explained the more complex concepts in an easily understandable way. Great work

  • @AntVenom
    @AntVenom Před rokem +23

    Fascinating tidbits!

  • @lukahmad5683
    @lukahmad5683 Před rokem +1

    6:59 Darbian reaction cracked me up lol

  • @XnonXte
    @XnonXte Před rokem

    Please keep making these types of contest, I really am enjoying it haha

  • @mccarjl
    @mccarjl Před rokem +4

    It's insane that I haven't played Mario in probably 25 years but have watching these speed runs now for a better part of a decade... I don't know when I started watching but I wanna say it was around 2013? Anyhow, it's insane that I am that interested in a game I haven't played since the 90s that I just watched a 17min video at work on how to save a 10th of a second on a run haha. I think the thing that I like the most about this speedrun compared to other Mario games is how we've seen the WR holder change hands multiple times over the yeas. I started watching with AndrewG and Darbian dominating the category and have seen the game been dominated by multiple other people over the years (you, Somewes, Miniland, Niftiski, etc.). What's crazy is I just looked at the leader board and some of the "pioneers" I just mentioned (who as I said flat out dominated this game 5 years ago) aren't even in the top 10 anymore. Compare that to a game like Mario 3. I love watching the different categories of Mario 3 evolve, but @mitchflowerpower has flat out dominated that game pretty much peerlessly (is that a word) for the better part of a decade... And I really don't think anyone is going to touch his records for awhile. And I love Mitch and watch his videos almost daily... but now the Mario 1 speedrun record is basically optimized, I have to say it's been fun watching so many people take the reins over the years and to see this record evolve.

    • @CristianConsonni
      @CristianConsonni Před rokem +5

      "it's insane that I am that interested in a game I haven't played since the 90s that I just watched a 17min video at work on how to save a 10th of a second on a run"
      ... that would make two of us 😀

    • @Shaz8389
      @Shaz8389 Před rokem +5

      You should play SMB1 again. I hadn't played it for years until I started watching speed runs again, I set up my nes again and can still beat the game pretty quick and to my surprise so could my mum even though she hasn't played it since 1994 or something.

  • @bmwolgas
    @bmwolgas Před rokem +3

    I was just wondering, is there anything unique about the SMB1 game contained on the Nintendo World Championships cart that would allow it to be beaten in 4:53?

  • @Pundtand102
    @Pundtand102 Před 11 měsíci +1

    The text that pops up at 10:30 says " That's 1/10 the length of time this text appeared on your screen subscrib lol"

  • @diegocrusius
    @diegocrusius Před rokem +1

    I'm genuinely happy you have sponsors. I'm not in america but I liked hellofresh so I'm gonna recommend it to some friends.

  • @3th4nP31ff3r
    @3th4nP31ff3r Před rokem +4

    *Summoning Salt entered the chat*

  • @crimsonlion100
    @crimsonlion100 Před 11 dny

    4:53 is GONNA happen, and when it does, I will be able to say I was there. This games community is bonded like EPOXY, its amazing.

  • @Mythraen
    @Mythraen Před 10 měsíci +1

    I don't know if you'll see this, but one video (or series) I'd really like to see from you is a breakdown of how to do each of the movement tricks in SMB, specifically the inputs and what you're looking for to trigger it, like coin clip, wall jump, that thing where you bonk your head and clip, etc..

  • @cyarutchiii
    @cyarutchiii Před rokem +3

    The clip at 6:58, is that a reaction to another weird bug? Does anybody have a link to that?

    • @Kosmicd12
      @Kosmicd12  Před rokem +3

      that happens if you push Left+Right before jumping to the pole in the All Stars version

    • @cyarutchiii
      @cyarutchiii Před rokem +2

      @@Kosmicd12 didn't expect you to reply personally, thanks for clearing that up :D

  • @_lun4r_
    @_lun4r_ Před 11 měsíci +3

    Can't wait for a 4:50 run

  • @christaltaylor473
    @christaltaylor473 Před 11 měsíci +2

    i feel bad for mario speedrunners always being infuriated and haunted by being 0.1 subpixels away from 4:53

  • @juiceala
    @juiceala Před rokem

    I enjoy these videos, thank you!

  • @Coffee-Stain-Music
    @Coffee-Stain-Music Před rokem +3

    There ya go, runners. Now do it.

  • @kriller3771
    @kriller3771 Před rokem +11

    5:05 just so you know, 1-2 is only 5 frames from the next framerule, not 13 frames

  • @edge3220
    @edge3220 Před rokem

    I actually didn't know that's how FPG and FFPG worked. There's was a lot of stuff here I didn't know. Great video!

  • @Haywood-Jablomi
    @Haywood-Jablomi Před rokem +1

    The dedication the speed running community has is next level.

  • @PotatoSofi
    @PotatoSofi Před rokem +3

    Kosmic, I have been subscribed for a long time.
    Drop the 4:53 video now 🤓🔫

  • @kyzerbuhnzi6403
    @kyzerbuhnzi6403 Před rokem +9

    I’m already subscribed though… can I not learn how 4:53 is secretly possible?😢

    • @Opanker_
      @Opanker_ Před rokem +1

      Even 4:51 is secretly possible.

    • @Kosmicd12
      @Kosmicd12  Před rokem

      @@Opanker_ Opanker already knows :)

    • @Kosmicd12
      @Kosmicd12  Před rokem +1

      there are some other versions of smb out there :)

  • @DoctorSwagger
    @DoctorSwagger Před rokem +1

    Love the video as always ❤

  • @veggiebroth5542
    @veggiebroth5542 Před rokem

    I'm tucked in and cozy and you talk plenty fast. I'm ready to watch this 17 minute video. Thanks

  • @alphabrother6823
    @alphabrother6823 Před rokem +13

    Lol, just run the game at 61 fps

  • @mattmedrala1947
    @mattmedrala1947 Před rokem +7

    I have faith that within a decade, we'll have people working towards a 4:52.

  • @GetRidOfHandles
    @GetRidOfHandles Před 7 měsíci +1

    can’t wait for a TAS to get 4:23 because a cosmic ray flipped a bit and pushed mario 1 subpixel to the right

  • @vitanpatel9342
    @vitanpatel9342 Před rokem

    ah great!!! excited to watch this!
    Today only i was wondering where we are on the limit!

  • @mariofangt
    @mariofangt Před rokem +4

    they forgot Hello Fresh skip 💀💀